SIIE 2020: 22TH INTERNATIONAL SYMPOSIUM ON COMPUTERS IN EDUCATION
PROGRAM

Days: Monday, November 9th Tuesday, November 10th Wednesday, November 11th Thursday, November 12th Friday, November 13th

Monday, November 9th

View this program: with abstractssession overviewtalk overview

17:00-19:00 Session 1: Games & programming

Games & programming, Google Meet room: meet.google.com/tbu-pykp-tyq

17:00
Detection of plagiarism in algorithms - a case study using Algorithmi (abstract)
17:20
Educational Game for Laterality Development in Early Childhood Education: the importance of participatory design (abstract)
17:40
Plataformas de aprendizagem baseadas em jogos: uma revisão sistemática da literatura (abstract)
18:00
Experiencia de enseñanza de programación en niños y niñas siguiendo un enfoque gamificado (abstract)
Tuesday, November 10th

View this program: with abstractssession overviewtalk overview

17:00-19:00 Session 2: Emergency & distance education

Emergency & distance education, Google Meet room: https://meet.google.com/etm-zqvg-zvd

17:00
Gamification Experience with Scratch in Teaching Programming in a Vocational Training Classroom (abstract)
17:20
Facilitating digital equity in educational contexts with teenagers at risk of social exclusion: the ICT facilitator competence profile (abstract)
17:40
Study for the improvement of the Moroccan public higher education system based on a strategic plan for learning technologies (abstract)
18:00
Visual creation of educational mobile applications for robotics and the internet of things (abstract)
18:20
Escrita colaborativa digital no 1.º Ciclo do Ensino Básico: implementação e potencialidades / Digital collaborative writing in Primary Education: implementation and potencialities (abstract)
18:40
Empowering In-Service Teachers to Support Students in Using Sensors to Address Environmental Problems (abstract)
Wednesday, November 11th

View this program: with abstractssession overviewtalk overview

17:00-19:00 Session 3: Learning platforms & augmentation

Learning platforms & augmentation, Google Meet room: https://meet.google.com/hnz-qpam-gac

17:00
Perspetivas de Estudantes do Ensino Superior Politécnico sobre a Transição para o Ensino Remoto de Emergência / Higher Education Polytechnic Students’ Perspectives on the Transition to Emergency Remote Teaching (abstract)
17:20
Machine Learning Techniques Applied to the Brazilian Distance Education (abstract)
17:40
Una ontología para conectar aprendizaje formal e informal en entornos inteligentes de aprendizaje (abstract)
18:00
Adaptación de la asignatura ingeniería de software durante el período de confinamiento (abstract)
18:20
Reflections on Distance Education as an alternative to emergency situations that require Social Isolation at the Instituto Federal do Espírito Santo (abstract)
Thursday, November 12th

View this program: with abstractssession overviewtalk overview

17:00-19:00 Session 4: Inclusion, primary & vocational education

Inclusion, primary & vocational education, Google Meet room: https://meet.google.com/kxf-vwgu-zap

17:00
Análisis de las emociones en el aprendizaje de algoritmos voraces con realidad aumentada [Analysis of the emotions experienced by learning greedy algorithms with augmented reality] (abstract)
17:20
Desarrollo de un agente conversacional para el aprendizaje de SQL (abstract)
17:40
An Augmented Reality information system designed to promote STEM education (abstract)
18:00
Descubriendo la presión a través de un Paisaje de Aprendizaje con Genially - Uncovering the pressure through a Learning Landscape with Genially (abstract)
18:20
The Use of Facebook and Instagram in Communication with New Students: the Case of Portuguese Public Universities (abstract)
18:40
SmartFeedback: Augmented audience response system for intelligent feedback (abstract)
Friday, November 13th

View this program: with abstractssession overviewtalk overview

17:00-19:00 Session 5: Open source, cloud & maths

Open source, cloud & maths, Google Meet room: https://meet.google.com/upo-fhsd-tth

17:00
Tecnología educativa con software libre: argumentos desde la gestión de proyectos en la educación pública autonómica (abstract)
17:20
ARMat: When Math is a Game / ARMat: Cuando las Matemáticas son un juego (abstract)
17:40
TFGs orientados a contribuir a proyectos open source consolidados: una experiencia práctica (abstract)
18:00
SUFFER: A cloud System for teaching labs in distance education (abstract)
18:20
Design of a smart ABN device for early math education (abstract)
18:40
Programación en grupo en tiempos de la COVID-19: La experiencia de los alumnos de la ESI-CR de la UCLM (abstract)