Days: Monday, November 9th Tuesday, November 10th Wednesday, November 11th Thursday, November 12th Friday, November 13th
View this program: with abstractssession overviewtalk overview
Games & programming, Google Meet room: meet.google.com/tbu-pykp-tyq
17:00 | Detection of plagiarism in algorithms - a case study using Algorithmi (abstract) |
17:20 | Educational Game for Laterality Development in Early Childhood Education: the importance of participatory design (abstract) |
17:40 | Plataformas de aprendizagem baseadas em jogos: uma revisão sistemática da literatura (abstract) |
18:00 | Experiencia de enseñanza de programación en niños y niñas siguiendo un enfoque gamificado (abstract) |
View this program: with abstractssession overviewtalk overview
Emergency & distance education, Google Meet room: https://meet.google.com/etm-zqvg-zvd
17:00 | Gamification Experience with Scratch in Teaching Programming in a Vocational Training Classroom (abstract) |
17:20 | Facilitating digital equity in educational contexts with teenagers at risk of social exclusion: the ICT facilitator competence profile (abstract) |
17:40 | Study for the improvement of the Moroccan public higher education system based on a strategic plan for learning technologies (abstract) |
18:00 | Visual creation of educational mobile applications for robotics and the internet of things (abstract) |
18:20 | Escrita colaborativa digital no 1.º Ciclo do Ensino Básico: implementação e potencialidades / Digital collaborative writing in Primary Education: implementation and potencialities (abstract) |
18:40 | Empowering In-Service Teachers to Support Students in Using Sensors to Address Environmental Problems (abstract) |
View this program: with abstractssession overviewtalk overview
Learning platforms & augmentation, Google Meet room: https://meet.google.com/hnz-qpam-gac
17:00 | Perspetivas de Estudantes do Ensino Superior Politécnico sobre a Transição para o Ensino Remoto de Emergência / Higher Education Polytechnic Students’ Perspectives on the Transition to Emergency Remote Teaching (abstract) |
17:20 | Machine Learning Techniques Applied to the Brazilian Distance Education (abstract) |
17:40 | Una ontología para conectar aprendizaje formal e informal en entornos inteligentes de aprendizaje (abstract) |
18:00 | Adaptación de la asignatura ingeniería de software durante el período de confinamiento (abstract) |
18:20 | Reflections on Distance Education as an alternative to emergency situations that require Social Isolation at the Instituto Federal do Espírito Santo (abstract) |
View this program: with abstractssession overviewtalk overview
Inclusion, primary & vocational education, Google Meet room: https://meet.google.com/kxf-vwgu-zap
17:00 | Análisis de las emociones en el aprendizaje de algoritmos voraces con realidad aumentada [Analysis of the emotions experienced by learning greedy algorithms with augmented reality] (abstract) |
17:20 | Desarrollo de un agente conversacional para el aprendizaje de SQL (abstract) |
17:40 | An Augmented Reality information system designed to promote STEM education (abstract) |
18:00 | Descubriendo la presión a través de un Paisaje de Aprendizaje con Genially - Uncovering the pressure through a Learning Landscape with Genially (abstract) |
18:20 | The Use of Facebook and Instagram in Communication with New Students: the Case of Portuguese Public Universities (abstract) |
18:40 | SmartFeedback: Augmented audience response system for intelligent feedback (abstract) |
View this program: with abstractssession overviewtalk overview
Open source, cloud & maths, Google Meet room: https://meet.google.com/upo-fhsd-tth
17:00 | Tecnología educativa con software libre: argumentos desde la gestión de proyectos en la educación pública autonómica (abstract) |
17:20 | ARMat: When Math is a Game / ARMat: Cuando las Matemáticas son un juego (abstract) |
17:40 | TFGs orientados a contribuir a proyectos open source consolidados: una experiencia práctica (abstract) |
18:00 | SUFFER: A cloud System for teaching labs in distance education (abstract) |
18:20 | Design of a smart ABN device for early math education (abstract) |
18:40 | Programación en grupo en tiempos de la COVID-19: La experiencia de los alumnos de la ESI-CR de la UCLM (abstract) |