TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
| A | |
| academic teaching | |
| Accuracy-Safety Tradeoff | |
| action research | |
| active learning | |
| Adaptive Assessment | |
| Adaptive Learning | |
| adquisición de competencias | |
| Adversarial Attacks | |
| Adversarial Examples | |
| Adversarial Machine Learning | |
| Adversarial Training | |
| AI Applications | |
| AI Model Optimization | |
| AI Model Robustness | |
| AI tools | |
| AI-assisted learning | |
| AI-based Scenarios | |
| alumnos | |
| Anatomy | |
| Anatomía Veterinaria | |
| Análisis de datos | |
| Aprendizaje | |
| Aprendizaje Activo | |
| aprendizaje basado en el juego (ABJ) | |
| Aprendizaje basado en proyectos | |
| aprendizaje cooperativo | |
| aprendizaje por proyectos | |
| Aprendizaje-Servicio | |
| arquitectura | |
| Arte | |
| Artificial Intelligence | |
| Auditoría Ambiental | |
| aula invertida | |
| autoaprendizaje | |
| Automatic control | |
| Autonomous Learning | |
| Autonomía personal | |
| B | |
| bellas artes | |
| C | |
| CDA | |
| ChatGPT | |
| Clasificación de Currículums | |
| Classification Models | |
| cognitive development | |
| collaborative learning | |
| Competencias | |
| Competencias Digitales | |
| competencias personales | |
| competencias profesionales | |
| conceptos de los estudiantes | |
| construcción colectiva | |
| construcción de verbo soporte (CVS) | |
| Control engineering | |
| Courses | |
| D | |
| Dentistry | |
| Depuración convencional | |
| Depuración natural | |
| DigCompEdu | |
| DigCompEduFyA | |
| Digital Driving Twin | |
| digital education | |
| Digital skills | |
| Digital technology | |
| Diseño de experiencias de aprendizaje | |
| Dislexia | |
| divulgación científica | |
| Docencia | |
| Dolor | |
| DUA | |
| E | |
| e-Learning | |
| Ecologías de aprendizaje | |
| Educación | |
| educación permanente | |
| educación primaria | |
| Educación superior | |
| Educational curricula | |
| educational innovation | |
| Engineering | |
| Engineering degrees | |
| Enseñanza | |
| Estudio de casos | |
| evaluación continua | |
| Evaluación entre Pares | |
| Experto Universitario | |
| F | |
| Face-to-face leaning | |
| Fisioterapia | |
| fp básico | |
| G | |
| gamificación | |
| gestión de empresas | |
| gestión editorial | |
| Gestión Universitaria | |
| GLAID framework | |
| Grado en Veterinaria | |
| gustos e intereses | |
| guía pedagógica | |
| H | |
| habilidades blandas | |
| Higher Education | |
| Historia | |
| Huella de carbono | |
| Huella ecológica | |
| human-machine collaboration | |
| I | |
| illustrative case study | |
| Immersive Technology | |
| indicadores de competencia | |
| Indoor-Localization | |
| Infancia | |
| information literacy | |
| Ingeniería | |
| Innovación docente | |
| Innovación Educativa | |
| institutionalisation | |
| Inteligencia Artificial | |
| intercultural competence | |
| interés | |
| italiano LE/L2 | |
| J | |
| journalism | |
| juego didáctico | |
| Juegos de mesa | |
| K | |
| Kahoot® | |
| L | |
| Learning Engineering | |
| Legislación | |
| Linear system | |
| Literatura | |
| M | |
| Machine Learning | |
| Maker Education | |
| Material digital educativo | |
| Materiales auténticos | |
| Matriz de datos | |
| MCDDU | |
| metaliteracy | |
| Metaverse | |
| metodologías activas | |
| Micro evento comunicativo | |
| microorganismos | |
| Mixed Training Dataset | |
| Model Performance Evaluation | |
| Model Safety | |
| motivación | |
| motivation | |
| MRCDD | |
| Museos virtuales | |
| método del caso | |
| N | |
| Non-Functional Requirements in AI | |
| Nursing Education | |
| O | |
| Observer | |
| Online learning | |
| OpenCV | |
| P | |
| participación | |
| Peligros | |
| pendiente ky1 | |
| pendiente ky2 | |
| Pendiente ky3 | |
| personalized learning | |
| plan de trabajo | |
| Play | |
| Practicas de laboratorio | |
| Principios DORA | |
| procedimientos | |
| Programación de robots | |
| Práctica de laboratorio | |
| Python | |
| póster | |
| Q | |
| Q&A | |
| R | |
| Reconstrucción 3-D | |
| recurso digital | |
| recursos didácticos | |
| rendimiento académico | |
| Resource-Efficient Model Tuning | |
| Resultados académicos | |
| Revised Bloom’s Taxonomy | |
| Riesgos | |
| Robot UR5 | |
| S | |
| Safety in AI | |
| satisfacción | |
| scientific research | |
| secondary education | |
| self-reflective learning | |
| Simapro | |
| simuladores de redes | |
| STEM | |
| STEM education | |
| Student Engagement | |
| Students' wellbeing | |
| Student’s surveys | |
| Síndrome de Down | |
| T | |
| Teaching methodologies | |
| Teaching-learning active method | |
| tecnología | |
| Tecnologías | |
| teoría de la decisión | |
| text generation | |
| TIC | |
| Tomografía computerizada | |
| Trabajos fin de master | |
| Training material | |
| Tutorización entre iguales | |
| U | |
| ULPGC | |
| University Service Learning | |
| Uso de Móviles en la Enseñanza | |
| V | |
| video de simulación | |
| Videojuegos educativos | |
| Videos docentes | |
| Virtual Assistant | |
| Virtual Reality | |
| Visión por computador | |
| Vídeos Educativos | |
| W | |
| W-STEM | |