TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
| 5 | |
| 5G | |
| A | |
| Access-based consumption | |
| Ad attitude | |
| adoption | |
| Adoption readiness | |
| Advertisement | |
| Advertising | |
| Advertising Engagement | |
| Affectiva and EEG | |
| Affordable Luxury | |
| African Fashion Industry | |
| Age | |
| AI | |
| AI and Human | |
| AI content creation | |
| AI device | |
| AI emotional analysis | |
| AI Image analysis | |
| AI-driven marketing | |
| AI-enabled chatbot | |
| AI-generated content | |
| AI-generated luxury fashion | |
| algorithm | |
| Alternative Forms of Consumption | |
| alternative material | |
| Ambivalence | |
| Amount of information | |
| androgynous fashion | |
| Animal Crossing | |
| animal welfare | |
| anthropomorphic design | |
| Anthropomorphism | |
| Anti-consumption | |
| anticipated emotion | |
| Anxiety | |
| Apparel | |
| apparel brands | |
| Apparel Rental Serivces | |
| Apps | |
| AR/VR/MR | |
| Architecture | |
| art | |
| Art infusion | |
| Artification | |
| Artificial Inteligence | |
| Artificial intelligence | |
| Arts | |
| Astroturism experiences | |
| athlete endorsement | |
| Athletes | |
| athlete–brand consistency | |
| athlete–product similarity | |
| Attachment | |
| attitude | |
| Attitude behavior gap | |
| Attitude toward the Ad | |
| Attitude toward the advertisement | |
| audience engagement | |
| Augment reality | |
| Augmented Reality | |
| Authenticity | |
| Authenticity in Branding | |
| Avatar | |
| Avoidance | |
| B | |
| B2B | |
| B2B marketing | |
| B2B Relationships | |
| Beauty Industry | |
| behavioral intent | |
| Behavioral intentions | |
| behavioral realism | |
| belief congruence | |
| Benefit framing | |
| Bespoke | |
| Bibliographic coupling | |
| Bibliometric analysis | |
| Bibliometrics | |
| Blockchain | |
| Blockchain Technology | |
| Blockchain-enabled sustainability | |
| body hair | |
| body image | |
| body positivity | |
| Bourdieu's Class Theory | |
| Boycott | |
| Boycott behavior | |
| Brand Activism | |
| brand associations | |
| Brand attitude | |
| brand authenticity | |
| brand awareness | |
| Brand commitment | |
| Brand Community | |
| Brand Coolness | |
| Brand Desirability | |
| Brand engagement | |
| brand engagement in self-concept | |
| brand equity | |
| Brand heritage | |
| Brand Identification | |
| Brand image | |
| Brand Image Robots | |
| Brand Logo; | |
| Brand love | |
| brand loyalty | |
| brand management | |
| Brand message | |
| Brand narrative | |
| Brand narrative experiences | |
| Brand Perception | |
| Brand perceptions | |
| Brand personality | |
| brand quality | |
| Brand Reputation | |
| Brand Trust | |
| Brand-related advertising | |
| brand-related UGC | |
| Branded virtual world | |
| branding | |
| Brands Hospitality Ventures | |
| British South Asians | |
| business ethics | |
| Business model | |
| Business Model Innovation | |
| Business-to-business relationships | |
| C | |
| c2c marketplace | |
| C2CAD Framework | |
| Cancel Culture | |
| Cardinal Direction | |
| CB | |
| Celebrity Endorsement | |
| celebrity marketing | |
| Celebrity Scandal | |
| Character of AI Chatbot | |
| Chatbots | |
| China | |
| China Luxury Market | |
| circular economy | |
| circular fashion | |
| city brand equity | |
| City branding | |
| Clothing fit | |
| Co-creation | |
| cognitive absorption | |
| Cognitive Dissonance | |
| Cognitive process | |
| cognitive trust | |
| collaborative consumption | |
| Collective Outcome Expectancy | |
| colonialism | |
| Color Forecasting | |
| communication | |
| Communication strategies | |
| company’s commitment to the brand’s roots | |
| Complaint Management | |
| conscientious fashion marketing | |
| conscious consumption | |
| conspicuous conservation | |
| Conspicuous Consumption | |
| Consumer | |
| Consumer affinity | |
| Consumer animosity | |
| Consumer anxiety | |
| Consumer attention | |
| Consumer Attitudes | |
| Consumer Behavior | |
| consumer behaviour | |
| CONSUMER BRAND EQUITY | |
| Consumer emotional response | |
| Consumer engagement | |
| Consumer experience | |
| Consumer Fun | |
| Consumer happiness | |
| Consumer Loneliness | |
| Consumer motivations | |
| Consumer perceived value | |
| consumer perception | |
| Consumer Perceptions of Foreign Products | |
| Consumer Relationships | |
| Consumer Response | |
| Consumer responses | |
| consumer segmentation | |
| Consumer tribes | |
| Consumer Trustworthiness | |
| consumer valuations | |
| consumer value | |
| consumer vulnerability | |
| consumer well being | |
| Consumer Xenocentrism | |
| Consumers | |
| Consumer’ motivations | |
| Consumption | |
| Consumption of Luxury | |
| Consumption Practices | |
| Consumption values | |
| Contemporary Fashion Brands | |
| Content analysis | |
| Content Marketing | |
| Continuous development | |
| Continuous intention | |
| Contrast Animal; | |
| Conversational interaction | |
| Corporate activism | |
| Corporate brand betrayal | |
| Corporate social irresponsibility | |
| cotton | |
| counterfeit luxury consumption | |
| Country of Origin Effect | |
| Country of Origin Product Category Match | |
| Covid health crisis | |
| Craftsmanship in luxury goods | |
| Creative Europe | |
| creativity | |
| Creativity and innovation | |
| creativity evaluation | |
| Credibility in Social Media | |
| Critical Success Fctors | |
| Cross-cultural | |
| Cross-cultural setting | |
| cross-cultural study | |
| Cryptocurrency | |
| CSR | |
| Cues | |
| cultural appreciation | |
| Cultural appropriation | |
| Cultural capital | |
| Cultural Contagion | |
| Cultural diversity | |
| Cultural Factors | |
| Culture | |
| Customer Engagement | |
| Customer Experience | |
| Customer Journey | |
| Customer loyalty programs | |
| Customer Online Photo Reviews | |
| Customer Perception | |
| Customer satisfaction | |
| D | |
| Data-fied Consumers | |
| DE&I | |
| Decision-Making | |
| Deepfake | |
| Deepfake Advertising | |
| Deinfluencers | |
| Denim Consumption | |
| Design | |
| Design Thinking | |
| determinants of demand | |
| Digital | |
| digital AI marketing | |
| Digital Asset | |
| digital communication | |
| Digital Experience | |
| Digital fashion | |
| Digital Fashion Industry | |
| Digital Fashion Marketing | |
| Digital garments | |
| Digital Luxury | |
| Digital Marketing | |
| Digital Narratives | |
| Digital Ownership | |
| Digital platforms | |
| digital product passport | |
| Digital servitization | |
| Digital space attribute | |
| Digital technologies | |
| digital technology | |
| Digital transformation | |
| Digital twin fashion | |
| Digitalization | |
| Digitally Native Brand | |
| digitization | |
| disgust | |
| Disposition | |
| diversification | |
| E | |
| E-commerce | |
| e-commerce 3.0 | |
| e-marketing | |
| e-WOM | |
| east London | |
| ECO | |
| Eco-fashion | |
| ecomerce | |
| eCommerce | |
| economics | |
| Ecosystem | |
| EEG | |
| Electronic Word of Mouth | |
| ELM | |
| emerging economies | |
| Emerging economy | |
| Emotion | |
| emotion contagion | |
| Emotional marketing | |
| Emotional response | |
| Emotional Responses | |
| emotional trust | |
| Emotions | |
| empathic concern | |
| employee communication | |
| Employee engagement | |
| employees ambassadors influence | |
| Employer Branding | |
| Empowerment Perception | |
| Engagement | |
| Enrichment economy | |
| Entry strategy | |
| Environmental | |
| environmental awareness | |
| Environmental concerns | |
| Environmental factor | |
| Environmental locus of control | |
| Environmental sustainability | |
| ESG | |
| ESG Reporting Frameworks | |
| Ethical consumption | |
| Ethical Motivation | |
| ethical practices | |
| Ethics | |
| ethnography | |
| Evolutionary Dynamics | |
| eWOM | |
| eWom intention | |
| Exit strategy | |
| expectancy-value model | |
| Experience Brands | |
| Experience Economy | |
| Experiential Economy | |
| Experiential Luxury | |
| Experiential luxury consumption | |
| experiential marketing | |
| Experiential Retail | |
| Experiential value | |
| Experimental design | |
| Explicit and Tacit Knowledge | |
| Export channels | |
| Export market orientation | |
| Extrinsic motivation | |
| Eye tracker | |
| F | |
| Fabric | |
| FaceReader | |
| facial recognition | |
| Fairtrade | |
| familiarity | |
| Fan Engagement | |
| Fan Tokens | |
| fan-related behavior | |
| Fashion | |
| Fashion ads | |
| fashion advertising | |
| Fashion application | |
| Fashion brand | |
| Fashion brands | |
| Fashion capital | |
| Fashion consumption | |
| fashion content marketing | |
| Fashion Design | |
| fashion destination experience | |
| Fashion digital marketing | |
| Fashion Education | |
| Fashion films | |
| Fashion forecasting agencies | |
| Fashion governance | |
| Fashion in the era of COVID19 | |
| Fashion Industry | |
| Fashion Luxury | |
| fashion management | |
| Fashion market | |
| Fashion marketing | |
| fashion profiles | |
| Fashion Retail | |
| fashion retail atmospherics | |
| fashion retailing | |
| Fashion show | |
| fashion shows | |
| Fashion sustainability | |
| fashion sustainable brands | |
| Fashion system | |
| fashion tourism | |
| fashion week | |
| fast fashion | |
| Fast fashion consumers | |
| Fast-fashion | |
| Fast-fashion industry | |
| femvertising | |
| fiction and nonfiction genres | |
| FIFA World Cup Qatar | |
| Financial well-being | |
| Firm performance | |
| first line | |
| Fitness Industry | |
| Flagship store | |
| Flow experience | |
| fMRI | |
| form realism | |
| Fourth Industrial Revolution | |
| Frameworks | |
| Functional magnetic resonance imaging | |
| G | |
| garment manufacturing | |
| garment waste recycling | |
| Gastronomic experience | |
| Gen Z | |
| Gender | |
| Gender difference | |
| Gender Dynamics | |
| gender roles | |
| Generation Z | |
| Generational trends | |
| Generative AI | |
| Generative Artificial Intelligence | |
| genetic manipulation | |
| GOTS | |
| Green advertising | |
| green brand legitimacy | |
| green brand trust | |
| green branding | |
| Green demarketing | |
| Green fashion | |
| Green Marketing | |
| green products | |
| green self-identity | |
| Green transparency | |
| green trust | |
| Greenwashing | |
| Griffe Brands | |
| Guilt | |
| H | |
| Habermasian Perspective | |
| Halo effect | |
| Happiness | |
| Hedonic Motivation | |
| hedonic vs. utilitarian aspects | |
| heritage | |
| High/low context cultures | |
| HistCite | |
| Historical Research | |
| Human endeavor in luxury goods | |
| hybrid | |
| Hybrid Making | |
| I | |
| Icon | |
| Identity | |
| Immersive technologies | |
| Imperfections | |
| implicit and explicit attitudes | |
| implicit attitudes | |
| Implicit Contempt | |
| Implicit Sadness | |
| Implicit Theory | |
| Implicit Turing Test | |
| Impression Management | |
| Impulsive purchase | |
| impulsive shopping | |
| in-game advertising | |
| In-Store Experience | |
| Inclusive Marketing | |
| Inconspicuous consumption | |
| indegree of influencer | |
| Individualism-Collectivism | |
| Industrial heritage | |
| Industrial metaverse | |
| Industry 4.0 | |
| Industry categories | |
| influence factors | |
| influencer | |
| influencer employee | |
| Influencer marketing | |
| Influencers | |
| Information foraging theory | |
| Information objectivity and authenticity | |
| information overload | |
| Information provider | |
| ingredient branding strategy | |
| Innovation | |
| Innovative Marketing | |
| innovative technology | |
| instagram mothers | |
| Instagram Shop | |
| Instagram Story | |
| Integrated Marketing Communications | |
| Integrating technology in luxury brands | |
| Intentions to pay a premium price | |
| Interactional justice | |
| internal marketing | |
| International marketing | |
| involvement | |
| IT Affordance | |
| Italian Serie A | |
| J | |
| Japan | |
| Justifications for inaction | |
| K | |
| Knowledge based servitization practice | |
| Knowledge Networks | |
| Knowledge transformation | |
| L | |
| Lagaam | |
| Last mile delivery | |
| Leader industry | |
| Leather alternatives | |
| Legitimacy | |
| Life Cycle Management | |
| Lifestyle Brands | |
| Likeability | |
| literature review | |
| Live streaming | |
| Live-Commerce | |
| Local brands | |
| Logo | |
| Longevity | |
| Louis Vuitton | |
| lovemarks | |
| loyalty | |
| Loyalty programs | |
| Luxury | |
| Luxury and Fast Fashion Segments | |
| Luxury brand | |
| Luxury brand and art collaborations | |
| luxury brand erotic capital | |
| Luxury Brand Extensions | |
| Luxury brand management | |
| Luxury brand marketing | |
| luxury brand value | |
| Luxury Branding | |
| Luxury brands | |
| Luxury consumption | |
| Luxury CSR | |
| Luxury CSR communication | |
| luxury experiences | |
| Luxury Fashion | |
| Luxury fashion brand | |
| Luxury Fashion Brands | |
| Luxury industry | |
| Luxury Marketing | |
| luxury products | |
| M | |
| m-commerce | |
| Machine Learning | |
| Made in Italy | |
| Male consumer experience | |
| Marketing | |
| Marketing and Sales | |
| marketing communication | |
| Marketing Strategy | |
| Marketing with AI | |
| Masstige | |
| Masstige brand | |
| Materialism | |
| Medal | |
| Media coverage | |
| Media Influences | |
| Mediatization | |
| Mental Imagery Process | |
| Message | |
| Message appeal | |
| Message credibility | |
| Message framing | |
| Message style | |
| Metaverse | |
| Millennials | |
| Mindful consumption | |
| mindfulness | |
| Mindset | |
| Minimal rebranding | |
| Misleading information | |
| Mixed Teaching Methodologies | |
| MKT | |
| mobile applications | |
| Mobile Apps | |
| morality | |
| Motivation | |
| motivational matching | |
| Motivations | |
| Multi-attribute attitude model | |
| Multi-Method | |
| Multidisciplinary Collaboration | |
| Music | |
| music industry | |
| N | |
| narrative | |
| Narrative Advertisements | |
| narrative advertising | |
| Narrative Strategies | |
| Narrative transportation theory | |
| Need for Uniqueness | |
| network externality | |
| Neuromarketing | |
| NFT | |
| NFTs | |
| niche market | |
| Non-fungible token | |
| Non-Fungible Token (NFTs) | |
| Nonlinear reward gradient behavior | |
| norms of women’s hair removal | |
| Novelty-Seeking | |
| O | |
| off price | |
| Olympics | |
| omni-channel integration | |
| Omnichannel | |
| OMNICHANNEL Fashion | |
| Omnichannel Retailing | |
| On-demand | |
| online book reviews | |
| Online buying | |
| Online communities | |
| Online Dialog Systems | |
| Online Fashion retailers | |
| Online fashion shopping | |
| online games | |
| Online returns | |
| Online shopping | |
| online shopping experience | |
| Online site attributes | |
| online transactions | |
| Overconsumption | |
| P | |
| Packaging design | |
| Padded Coat Trends | |
| Pakistani Fashion Industry | |
| panic buying | |
| Parametric Modulation Analysis | |
| Parasocial Relationship | |
| Paris | |
| pedagogy | |
| peer-to-peer exchange | |
| Perceived brand luxury | |
| perceived characterizations | |
| Perceived Coolness; | |
| perceived corporate hypocrisy | |
| Perceived Ease of Use | |
| Perceived effort | |
| Perceived Personal Gains | |
| Perceived Personalization | |
| Perceived product luxury | |
| Perceived quality | |
| Perceived realism | |
| Perceived Risk | |
| perceived sustainability | |
| Perceived Usefulness | |
| Perceived value | |
| Performance Heterogeneity | |
| personal beauty values | |
| Personal fulfilment | |
| Personalization | |
| Persuasion | |
| Philosophical | |
| Phygital | |
| Phygital experience | |
| Physical Experience | |
| PLS-SEM | |
| Plus size models | |
| post-purchase consumption | |
| Practitioners | |
| Pre-owned | |
| predictability | |
| premium pricing | |
| Prestige | |
| Prestige Value | |
| Price and production transparency | |
| pride | |
| print advertisements | |
| Pro-environmental attitudes | |
| Pro-environmental behavior | |
| pro-environmental motives | |
| Pro-environmental self-identity | |
| Product development | |
| Product information | |
| product involvement | |
| product packaging | |
| Product pages | |
| Product Return | |
| Product-oriented sustainability information | |
| Prosocial consumption | |
| Prospect theory | |
| Protectionism | |
| Psychological Impact | |
| Psychological well-being | |
| Psychological wellbeing | |
| psychometrics | |
| Purchase behavior | |
| Purchase Decision Process | |
| purchase intention | |
| Purchase Intentions | |
| PWOM | |
| Q | |
| QCA | |
| Qualitative research | |
| Quantitative Study | |
| Quiet luxury | |
| R | |
| Real influencer | |
| Rebranding | |
| Recommendation agent | |
| recycling behaviour | |
| Relationship centralization | |
| Relationship formalization | |
| Relationship quality | |
| repurchase intention | |
| Resale market | |
| Research Methods | |
| responsible production | |
| Retail | |
| Retail Brand Equity | |
| Reusable product | |
| revisit intention | |
| Reward value | |
| Role integration | |
| Russia | |
| S | |
| Satisfaction | |
| Saving face | |
| Scoping review | |
| Search Engine | |
| second line | |
| Second-hand | |
| Second-hand clothing | |
| second-hand fashion | |
| Second-hand fashion market | |
| Secondary market | |
| secondhand consumption | |
| Self Esteem | |
| self regulation | |
| Self-Congruence | |
| self-congruity | |
| Self-construal | |
| self-control | |
| Self-expression | |
| Self-identity | |
| Self-Management | |
| Self-presentation | |
| Self-reference | |
| self-transcendence | |
| semantic network analysis | |
| Semiosis | |
| Semiotics | |
| Sense of Distinction | |
| Sensory experience | |
| Sentiment Analysis | |
| sentiments | |
| Service agents | |
| Service Dominant Logic | |
| Service Innovation | |
| Service recovery | |
| SHIFT framework | |
| Shop window | |
| Shopping Experience | |
| Short video content | |
| Showrooming | |
| Signaling Theory | |
| Similarity-Attraction effect | |
| skills | |
| Slow fashion | |
| Slow fashion consumption | |
| Small luxury winery | |
| smart retail | |
| SME | |
| SMEs | |
| Sneakerhead | |
| social cause | |
| Social commerce | |
| Social Comparison | |
| social enterprises | |
| Social Exchange Theory | |
| Social exclusion | |
| Social Factors | |
| Social identity theory | |
| Social Inclusion | |
| Social Influence | |
| Social Influencers | |
| Social influences | |
| social justice | |
| Social Media | |
| Social Media Advertising | |
| Social Media Engagement | |
| Social Media Influencers | |
| Social media marketing | |
| Social media sentiment | |
| Social media sharing motivation | |
| Social networking | |
| social networks | |
| social norms | |
| social persuasion | |
| Social pricing | |
| Social Return | |
| Social role of fashion | |
| Social semiotics | |
| social shopping | |
| social-adjustive function | |
| Social-identity | |
| Social-media sentiment | |
| socially responsible consumer behaviour | |
| Socio-psychological factors | |
| South Africa | |
| South Asian diaspora | |
| South Asian fashion | |
| southkorea | |
| Space | |
| Spatial | |
| Spatial crowdedness | |
| Speculative Design | |
| Sport Participation | |
| Sports advertising | |
| Sports Sponsorship | |
| SSCM | |
| stakeholder theory | |
| Status Consumption | |
| status motivation | |
| Stereotype Content Model | |
| store image | |
| story complexity | |
| Storytelling | |
| Strategic Cognition | |
| Styles | |
| subjective norm | |
| Subjective Social Inclusion | |
| subscription boxes | |
| Substitutability of personal examination | |
| Subtle and Blatant messages | |
| supply chain | |
| Sustainability | |
| Sustainability awareness | |
| Sustainability communication | |
| Sustainability Diversity | |
| Sustainability Materiality | |
| sustainability proneness | |
| Sustainability Reporting | |
| Sustainable | |
| sustainable consumption | |
| sustainable fashion | |
| Sustainable Fashion Advertising | |
| Sustainable fashion brands | |
| sustainable fashion communication | |
| Sustainable luxury | |
| Sustainable Luxury brand | |
| Sustainable marketing practices | |
| sustainable practices | |
| Sustainable products | |
| sustainable purchasing intentions | |
| Sustainable supply chain | |
| Sustainable visual cue | |
| Systematic Literature Review | |
| T | |
| TAM Model | |
| teaching | |
| Technology | |
| Technology Acceptance | |
| Technology Acceptance Model | |
| Technology Adoption | |
| Technology orientation | |
| Tencent | |
| textile heritage renaissance | |
| The North Face | |
| Theory of Visual Rhetoric | |
| threat to human identity | |
| Thrift Stores | |
| TikTok | |
| topic modeling | |
| Tourism | |
| Tourists to Fashion Centric Destinations | |
| Trademarks | |
| transformative consumer | |
| transnational fashion | |
| Transparency | |
| travel intention | |
| Triple Bottom Line | |
| Trust | |
| Trust Transfer Theory | |
| U | |
| UK fashion brands | |
| UK fashion industry | |
| Ukraine | |
| Uncertainty | |
| Uniqlo | |
| Upskilling | |
| Usage context | |
| UTAUT Model | |
| Utilitarian Motivation | |
| V | |
| value chain | |
| value chain analysis | |
| Value co-creation | |
| Value orientation | |
| Values | |
| variational Bayesian stochastic block model | |
| Vegan consumers | |
| vicarious satiation | |
| Videogames | |
| Viral marketing | |
| Virtual | |
| Virtual Assistant | |
| Virtual Assistants | |
| Virtual Avatar | |
| Virtual Avatar Assistant | |
| virtual brand experience | |
| virtual clothing | |
| virtual dressing room | |
| Virtual fashion | |
| Virtual Fashion Shows | |
| virtual goods | |
| Virtual Idol Spokesperson | |
| virtual influencer | |
| Virtual Influencers | |
| Virtual Reality | |
| Virtual reality (VR) | |
| Virtual wine tasting | |
| Virtual worlds | |
| visit intention | |
| Visually appealing | |
| voluntary certifications | |
| voluntary simplicity | |
| VOS viewer | |
| VR technology | |
| W | |
| Warm glow | |
| Web 3.0 | |
| Web3 | |
| Webrooming | |
| Website features | |
| WeChat Customer based brand equality | |
| WeChat Mini Program | |
| Willingness to Pay | |
| Willingness to pay a premium price | |
| WOM | |
| worker voice | |
| X | |
| xenotransplantation | |
| Y | |
| Y2K | |
| yoga pants | |
| young consumers | |
| Youth Fashion Trends | |
| Youth inclusion | |
| YouTube | |