TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
| A | |
| ability | |
| academic-industry partnership | |
| Active Learning | |
| Affordable learning resources | |
| African American Students | |
| Agile | |
| AI/ML | |
| amazon web services | |
| Artificial Intelligence | |
| Assessment | |
| Automated IT workflow | |
| B | |
| Bias | |
| blended class | |
| block coding | |
| Block Programming | |
| BSM | |
| C | |
| Capacity building | |
| career path | |
| Classification | |
| Cloud Computing | |
| cloud computing literacy | |
| Coding camp | |
| collaboration | |
| Collaborative Learning | |
| college credit certificate | |
| Community College | |
| Computational Thinking | |
| Computing curricula | |
| Computing degrees | |
| Computing Disciplines | |
| computing education | |
| confidence | |
| contexts | |
| Continuous Development | |
| Continuous Integration | |
| course assessment | |
| Course Design | |
| course evaluation | |
| COVID-19 | |
| creative problem solving | |
| creativity | |
| critical thinking | |
| CS | |
| CS1 | |
| CS1.5 | |
| CS2 | |
| Cybersecurity | |
| D | |
| Data analysis | |
| Databases | |
| Design Thinking | |
| DevOps | |
| Digital Natives | |
| disinformation | |
| Distance Learning | |
| domains | |
| E | |
| education | |
| Emerging technologies | |
| Empathy | |
| employability | |
| employment | |
| Engagement | |
| Entrepreneurship Education | |
| exercises | |
| Expectations | |
| F | |
| Facial Expression | |
| Fathers | |
| fear appeals | |
| Flipped Class | |
| G | |
| Gamification | |
| Generation Z | |
| Git | |
| GPS Spoofing Attack | |
| Group Composition | |
| H | |
| high-impact pedagogical practices | |
| Higher Education | |
| Human-Centered Design | |
| hybrid class | |
| hybrid learning | |
| I | |
| Ideate | |
| IDEO | |
| Improvisation | |
| Industry-Education relationship | |
| information integrity | |
| Information Technology | |
| Information Technology Education | |
| Information Technology in Education | |
| innovation | |
| Instructional Operating System | |
| interest | |
| Internet of Things (IoT) | |
| Introductory IT Course | |
| Introductory programming | |
| IT | |
| IT Curriculum | |
| IT education | |
| IT Framework | |
| IT Model Curricula | |
| IT Outreach/K-12 | |
| IT Research | |
| L | |
| Laboratory | |
| Learning Analytics | |
| Learning Platform | |
| M | |
| Machine Learning | |
| Master/Apprentice | |
| Mind map | |
| misinformation | |
| N | |
| Networking | |
| No-cost learning materials | |
| O | |
| OER | |
| online | |
| Online assignments | |
| Online exams | |
| online learning | |
| open educational resources | |
| Open Source Resources (OER) | |
| Open source software | |
| outreach | |
| P | |
| Parenting | |
| password best practices | |
| passwords | |
| PBL | |
| Peer-Assisted Learning | |
| privacy | |
| Professional development | |
| Program Integration | |
| Program Tracing | |
| programming | |
| programming languages | |
| project based learning | |
| project management | |
| project-based learning | |
| R | |
| remote learning | |
| reskilling | |
| Retention | |
| Robotic Process Automation | |
| RPA | |
| S | |
| security | |
| self-concept | |
| significant learning | |
| simulation | |
| Single Fathers | |
| soft skills | |
| software development | |
| Startup | |
| STEM | |
| Stock Market | |
| student | |
| Student Engagement | |
| Student Feedback | |
| Student Tutors | |
| student-centered learning | |
| Super-Node Topology | |
| survey | |
| syntax | |
| Synthetic Data | |
| T | |
| teaching | |
| teaching evaluation | |
| Textbooks | |
| Time for Mastery | |
| Transfer Programs | |
| Two-Year College | |
| Two-Year Programs | |
| U | |
| UAV | |
| Undergraduate Research | |
| upskilling | |
| V | |
| V2V | |
| vaccination status | |
| Vehicle Impersonation Attack | |
| W | |
| Workforce Development | |