Accepted Papers
The list of accepted papers is also available with abstracts.
- Heyla A Selim and Maša Popovac. Beyond Password Protection: How cultural values, perceived vulnerability and security self-efficacy influence cybersecurity behavior in the United Kingdom and Saudi Arabia (details)
- Heyla A Selim. United we stand, divided we fall: The Use of Online Social Media on Human Identification and Citizenship. (details)
- Suriia Akhmetova, Misgana Desalegne, Angel Zamora, Victor Navarro, Lorena Desdentado, Marta Miragall, Rocío Herrero and Rosa Baños. VR-based training for improvement of positive body image and pain reduction in patients with chronic and acute low back pain: An illustrative example (details)
- Mariano Alcaniz, Elena Parra and Sergio Cervera. How to adapt XR based interventions using artificial intelligence and cognitive neuroscience: the concept of Extended Reality-based Behavioral Biomarkers (XRBB) (details)
- Mariarca Ascione, Marta Carulla-Roig, Helena Miquel, Franck-Alexandre Meschberger-Annweiler, Eduardo Serrano-Troncoso, Marta Ferrer-Garcia and Jose Gutierrez-Maldonado. Eye-tracking and virtual reality-based attentional bias modification training to improve mirror exposure therapy: preliminary findings from a multiple case study with anorexia nervosa patients (details)
- Marine Asselin, Jennifer Brunet, Paquito Bernard, Josyanne Lapointe, Dale Bond, Ahmed Jérôme Romain, Pierre Y Garneau, Laurent Biertho, André Tchernof, Patricia Blackburn, Marie-France Langlois and Aurélie Baillot. Feasibility and Acceptability of the TELEhealth Bariatric behavioural intervention to increase physical ACTIVity (TELE-BariACTIV): results for the pre-bariatric surgery phase (details)
- Aurelie Baillot, Annie Aimé, Jennifer Brunet, Marine Asselin, Giulia Corno, Laura Torresduque, Camille Boutin, Ahmed Jerôme Romain, Ana-Maria Crétu and Stéphane Bouchard. Feasibility and acceptability of a novel psychological intervention with virtual reality exposure-based and exercise training aiming to reduce social physique anxiety in women with obesity (details)
- Frédéric Banville, Roxanne Laverdière and Philip Jackson. A mobile application to train attention processes after traumatic brain injury: Rational, design and feasibility evaluation (details)
- Frédéric Banville, Daniel Milhomme, Annie Perron, Josyane Pinard, Julie Hioule, Dominique Therrien, Gabriela Peguero-Rodriguez, Sylvie Charette, Bob-Antoine Menelas, Mylène Trépanier and Stéphane Bouchard. Using virtual reality in education and learning to improve nurses' students' clinical surveillance in a critical care context: A psychological perspective (details)
- Ioannis Bargiotas, Pierre-Paul Vidal, Damien Ricard and Nicolas Vayatis. A novel machine learning framework for personalized risk of fall evaluation in individuals without history of fall (details)
- Sabrina Bartolotta, Alice Chirico and Andrea Gaggioli. Design and Evaluation of an Experiential-Learning-based Training in the Metaverse to Improve Soft Skills (details)
- Sabrina Bartolotta, Marta Pizzolante, Eleonora Diletta Sarcinella, Daniela Villani, Andrea Gaggioli and Alice Chirico. Exploring the User Experience of a Gamified Problem-Solving Task: A Pilot Study in the Metaverse (details)
- Beth Bell, Catherine Talbot and Nova Deighton-Smith. A comparative analysis of #fitspiration content from 2014 and 2021 (details)
- Beth Bell. “I’ve learned a lot about myself this year”: Young female students’ experiences of engaging with digital fitness culture throughout the Covid-19 pandemic (details)
- Steve Bellevergue. Adolescence and " Videal " : factors of protection and vulnerability in the use of video games (details)
- Lesur Benjamin and Pascale Piolino. Common processes between memory and imagination: effect of temporal distance on the episodic simulation system. (details)
- Martina Benvenuti, Valentina Gianfrate, Catia Prandi, Martina Bambi, Andrea Cattabriga, Matteo Gambini, Samuele Bertani, Mariacristina Marzano, Francesco Savito, Paolo Scaccia, Elvis Mazzoni and Tommaso Zambon. URBAN GAMERS LAB: techniques and tools to develop transversal competences and life skills in educational context using technologies (details)
- Sylvie Bernaerts, Bert Bonroy, Glen Debard, Marlon van Loo and Tom Van Daele. 360° nature video for relaxation: does the medium matter? (details)
- Sara Bocci Benucci, Giulia Fioravanti, Mehdi Akbari, Mohammad Seydavi and Silvia Casale. Has the Prevalence of Problematic Social Media Use Increased Globally Over the Past Six Years and Since the start of the COVID-19 Pandemic? A Meta-Analysis of All the Studies Published From 2016 to 2022 (details)
- Sara Bocci Benucci and Valeria Rega. Impulsivity and Problematic Social Network Sites Use: a meta-analysis (details)
- Bojana Bodroža, Bojana Dinić, Tamara Jovanović, Darko Hinić, Zrinka Puharić, Roman Sperka, Ana Iolanda Voda, Dean Iliev, Jassper Van Assche, Shang Gao, Mai Helmy, Nikolett Arató, Neena Kohli, Arooj Najamussaqib, Marta Kowal, Dmitriy Kornienko, Katja Košir, Jennifer Chavanovanich, Eda Ermagan-Caglar, Filip Puharić, Radka Bauerova, Veronika Kopřivová, Cristina Cautisanu, Daniel-Rareș Obadă, Tatjana Atanasova Pachemska, Marjan Angeleski, Ann DeSmet, Bibo Xu, Zhuo Chen, Esraa Osama, Israa Gad, Anna Siegler, Gabriella Kulcsár, Sarabjeet Kaur Chawla, Vipul Kumar, Rizwana Amin, Joanna Piskorz, Monika Szczygieł, Alexander Veraksa, Tina Pivec, Igor Peras, Piraorn Suvanbenjakule, Tugba Turk-Kurtca and Nurcan Hamzaoglu. A large-scale study of prejudice-based cyberbullying perpetration and victimization (details)
- Bojana Bodroža, Jovana Škorić, Milica Lazić, Ivana Jakovljev and Jasmina Pekić. Non-consensual sexting perpetration, victimization, and bystander experiences of high school students from Serbia (details)
- Francesca Borghesi, Valentina Mancuso, Francesca Bruni, Elisa Pedroli, Alice Chirico and Pietro Cipresso. All-around mental flexibility: a psychometric tool based on ecological immersive situations (details)
- Francesca Borghesi, Vittorio Murtas, Marta Pizzolante, Alice Chirico and Pietro Cipresso. Affect dynamics through virtual reality (details)
- Stephane Bouchard and Éric Malbos. A Masterclass on how to use virtual reality for emotional regulation and exposure for the treatment of anxiety disorders (details)
- Stephane Bouchard. The use of biofeedback and virtual reality in mental health: an introduction, historical perspective and illustration for cultural adaptations (details)
- Stephane Bouchard. New trends in virtual reality and the use of biomarkers and biofeedback in mental health (details)
- Stéphane Bouchard, Maxine Berthiaume, Michel Dugas, Frédéric Langlois, Patrick Gosselin and Geneviève Belleville. The relationship between (social) telepresence and the working alliance in telepsychotherapy is not entirely linear, at least for CBT of anxiety disorders. (details)
- Francisca Bourbeau, Giulia Corno, Stéphane Bouchard and Johana Monthuy-Blanc. eLoriCorps-IBRS: An immersive VR-based assessment method for body image disturbances from an allocentric and egocentric perceptive (details)
- Giulia Brizzi, Maria Sansoni, Elena Sajno, Stefano De Gaspari, Daniele Di Lernia and Giuseppe Riva. Allocentric Full Body Illusion extends Peripersonal Space (details)
- Francesca Bruni, Valentina Mancuso, Francesca Borghesi, Pietro Cipresso and Elisa Pedroli. Using 360° video in psychometric assessment of cognitive functions: semApp and its usability data (details)
- Francesca Bruni, Valentina Mancuso, Silvia Cavedoni, Silvia Serino and Elisa Pedroli. DUAL-Rehab: an immersive 360° dual-task based instrument for rehabilitation in aging (details)
- Diana Burychka, Marta Miragall, Maite Zapata, Judith Álvarez and Rosa M. Baños. Let’s focus on the Positive Affect: the Role of Positive Mood Induction Through Virtual Reality in Body Image Disturbance of Adolescents with Eating Disorders (details)
- Lukas Bögge, Itsaso Colás-Blanco, Alexandre Gaston-Bellegarde, Valentina La Corte and Pascale Piolino. Virtual reality biofeedback as a gateway to explore the interaction between cognitive control over memory and cardiac activity (details)
- Agata Błachnio, Oleg Gorbaniuk, Paweł Kot, Aneta Przepiórka, Milena Chmielik and Małgorzata Sobol. Look at me, I am here! A diary study on parental phubbing and children’s delay of gratification (details)
- Alice Cancer, Lucia Petrosino, Beatrice Poggi, Claudia Stasi and Claudia Repetto. “What are they doing?”: Italian validation of spherical and standard video stimuli for actions and objects naming (details)
- Georgina Cardenas-López, Raul Duron-Figueroa, Alice Chicchi-Giglioli, Fabiola Reyes, Lucia Carrasco-Ribelles and Mariano Alcañiz. Virtual Ecological Assessment of Psychological Needs (details)
- Carme Carrion, Andrea Duarte-Díaz, Antoni Pérez-Navarro, Aïna Fuster-Casanovas, Josep Vidal-Alaball, María Padilla-Ruiz, Corpus Gómez-Calderón, Estel Gelabert, Meritxell Davins and Jordi Blanch. EvalDepApps: Assessment tool for mHealth apps whose main goal is to manage Depression (details)
- Silvia Casale, Alessio Gori, Sara Bocci Benucci, Marcantonio Spada and Giulia Fioravanti. Modelling the Contribution of Metacognitions to Compulsive Online Shopping (details)
- Maria Castro, Wu Panzifan, Pedro Gamito, Ana Beato and Brendan Rooney. Improve social communication skills in children with Autism Spectrum Disorder (ASD) using Virtual Reality Technology (details)
- Sergio Cervera, Pablo Navalón, Asier Adriasola, Yolanda Cañada, Mariano Alcañiz and Ana García-Blanco. Executive functions, daily functioning, and negative symptoms in Schizophrenia: Findings from a Virtual Cooking Task paradigm (details)
- Sergio Cervera Torres, Susana Ruiz Fernández and Peter Gerjets. A novel experimental touch paradigm on embodied affective interaction: Investigating the interplay of space-valence associations, action-contexts, and hand-proximity effects (details)
- Chloé Chattat, Meghan Leblanc and Stéphane Bouchard. The role of perceived self-efficacy in job interview training simulations in virtual reality (details)
- Alice V. Chavanne, Marie-Laure Paillère-Martinot, Jani Penttilä, Yvonne Grimmer, Patricia Conrod, Argyris Stringaris, Betteke van Noort, Corinna Isensee, Tobias Banachewski, Arun L. W. Bokde, Sylvane Desrivières, Herta Flor, Antoine Grigis, Hugh Garavan, Penny Gowland, Andreas Heinz, Ruediger Bruehl, Frauke Nees, Dimitri Papadopoulos Orfanos, Tomáš Paus, Luise Poustka, Sarah Hohmann, Sabina Millenet, Juliane H. Froehner, Michael N. Smolka, Henrik Walter, Robert Whelan, Gunter Schumann, Jean-Luc Martinot and Eric Artiges. Anxiety onset in adolescents: a machine-learning study (details)
- Wafâ Cherigui, Elodie Dabo, Julien Nelson and Lise Haddouk. Between speech and visual appearance, where is the uncanny valley? (details)
- Alice Chirico, Vittorio Lauro, Eleonora Diletta Sarcinella, Marta Pizzolante, Francesca Borghesi, Valentina Mancuso and Pietro Cipresso. Unpaking presence in emotional synthetic environments (details)
- Alice Chirico. Affect and Emotions in Extended and Artificial Realities: Is it worth the effort? (details)
- Pietro Cipresso. Lost in Time and Space: New methods in virtual reality, metaverse, and allied sciences (details)
- Desiree Colombo, Rosa María Baños, Annet Kleiboer, Maja Wrzesien and Juana María Bretón López. Exploring the mechanisms underlying savoring: An Ecological Momentary Assessment Study (details)
- Giulia Corno, Usef Faghihi, Mahan Najafpour Ghazvini Fardshad, Stéphane Bouchard and Johana Monthuy-Blanc. Machine Learning applied to body perceptions and eating attitudes and behaviors: A promising method to investigate eaters profiles (details)
- Giulia Corno, Amélia Paquette, Marta Miragall, Diana Burychka, Marie-Christine Rivard, Stéphane Bouchard and Rosa Baños. A cross-country validation of a visual-perceptual method to assess body image dissatisfaction and thin ideal internalization in women (details)
- Flavia Cristofolini, Maria Ganeo, Mattia Minzolini and Andrea Gaggioli. A new app for youth wellbeing - a metaphorical voyage from emotional awareness to emotional regulation (details)
- Gaia Cuccì, Camilla Chiara Colombo, Emanuela Confalonieri and Daniela Villani. Photo investment in young adults: the role of self-esteem, body-esteem and personality traits (details)
- Stefano De Gaspari, Elena Sajno, Daniele Di Lernia, Giulia Brizzi, Maria Sansoni and Giuseppe Riva. Detection of Break in Presence in Full Body Illusion Using Machine Learning (details)
- Giuseppe De Luca, Martina Benvenuti, Friederike Blume, Dieter Baeyens and Elvis Mazzoni. Can Virtual Reality best assess peer exclusion affecting mood and emotions within an experimental design? (details)
- Nicola De Pisapia. Exploring the Effects of Virtual Reality Induced Alterations in State of Consciousness on cognitive flexibility, creativity and perceptual experiences (details)
- Scott Debb, Marnee McClellan, Katelyn Haschke, Yasmine Nabulsi and Emma Trierweiler. Interpersonal and technology dependence: Personality’s role in a digitally-connected world (details)
- Scott Debb. Design and Delivery of a Master of Science Degree Program for Cyberpsychology: Case Illustration of Obstacles and Opportunities from Norfolk State University (details)
- Daniele Di Lernia and Giuseppe Riva. Interoceptive technologies for Augmented Introspection (details)
- Anna Flavia Di Natale, Claudia Repetto and Daniela Villani. Virtual reality social platforms for online synchronous learning in higher education: a mixed-methods exploratory study (details)
- Ana Domingues, Ágata Salvador, Pedro Gamito, Jorge Oliveira and Ana Beato. A MINDFULNESS EXERCISE USING VIRTUAL REALITY AND BIOFEEDBACK (details)
- Véronique Donard. Video game for cognitive remediation of attention disorders, equipped with eye-tracking technology and assisted by a Machine Learning AI (details)
- Filippia Doulou, Alexandre Gaston-Bellegarde, Fanny Buée, Pascale Piolino and Nathalie Angeard. ToM-VR design and validation study: a serious game evaluating Theory of Mind (ToM)’s gradual development in 5- to 10-years-old children (details)
- Philippe Drweski, Ludmilla Foy Sauvage and Nathalie Duriez. Telepsychotherapy for expatriate patients: benefits and limits (details)
- Ilaria Durosini, Silvia Francesca Maria Pizzoli, Milija Strika, Martina Marchesi and Gabriella Pravettoni. The impact of creative Virtual Reality on decision-making and emotion regulation (details)
- Raúl Durón-Figueroa and Georgina Cardenas Lopez. Evaluation of an Online Training Program for the Identification and Treatment of Posttraumatic Stress Disorder (details)
- Anne-Marie Etienne, Aurélie Wagener, Céline Stassart, Noël Schepers, Stéphane Bouchard, Céline Tonus and Michaël Schyns. How to become familiar with virtual reality by participating in an online course (MOOC)? (details)
- Iveta Fajnerová, Anna Francová, Markéta Jablonská, Barbora Darmová, Jiřina Kosová and Pavla Stopková. Co-designing an Interactive system for exposure therapy in anxiety disorders and obsessive-compulsive disorder (details)
- Lina Fawaz Alnassrallah and Heyla A Selim. The Relationship of Emoji Usages, Self Presentation Strategies and Motives with Persuasive Messages on Social Media (details)
- Giuseppe Manuel Festa and Iginio Sisto Lancia. TELE-PSYCHOTHERAPY OF ANXIETY AND DEPRESSION DISORDERS (details)
- Giulia Fioravanti, Sara Bocci Benucci and Silvia Casale. The application of the Metacognitive Model of Desire Thinking and Craving in Problematic Social Networking Sites Use (details)
- Thalie Flores-Tremblay, Jessica Lebel and Geneviève Belleville. Personalization and gamification of an online cognitive restructuring intervention for women who have experienced sexual assault: A pilot study (details)
- Federico Fraboni, Hannah Brendel, Gabriele Puzzo, Marco De Angelis and Luca Pietrantoni. Collaborative Industrial Robotics Systems for Optimal Human-Machine Interaction: Strategies for the Human-Robot Workforce (details)
- Sara Freedman, Renana Eitan, Ehud Dayan, Valentina Mancuso, Chiara Stramba-Badiale and Pietro Cipresso. PIT: PTSD Internet Treatment (details)
- Sara Freedman, Reut Kapah and Ehud Dayan. Measuring Presence in Virtual Embodiment: A Novel Behavioral Test (details)
- Andrea Gaggioli. Augmented Introspection (details)
- Andrea Gaggioli. Foundations of Augmented Introspection (details)
- Carlo Galimberti, Giuseppe Leoni, Ilaria Vergine, Marzio Bonelli, Maria Lucia Lezzi, Elena Imeri, Rebecca Parmiggiani, Elisa Ricchiuti, Federica Trinca and Alessandra Zane. Hybrid ≠ in-presence + remote. Towards organizational awareness in the implementation of hybrid meetings (details)
- Carlo Galimberti, Marco Lombardi, Barbara Lucini and Ilaria Vergine. Onlife Subjectivities Construction in Radicalization Processes. A Theoretical Perspective with some Practical Fallouts for Intelligence (details)
- Pedro Gamito, Lise Haddouk, Jose Gutiérrez-Maldonado, Marta Ferrer Garcia, Jolanda F. Ruiz, Teresa Souto and Pierre-Paul Vidal. Erasmus Mundus Joint Master Degree (EMJMD) Cyberspace, Behavior and E-therapy (CYBER) (details)
- Francesca Gioia and Valentina Boursier. Adolescents' self-image on social media. Body objectification, photo manipulation, and problematic social media use (details)
- David Glowacki. 'Numadelic' VR experiences which produce ego attenuation and connectedness comparable to psychedelics (details)
- Óscar Gonçalves. Promoting Global, Perceptual and Self-Consciousness: The Contribution of Information Technologies (details)
- Verónica Guillén, Sandra Pérez, Joaquin Garcia, Antonio Arnal, Cristina Botella and Helio Marco. Effectiveness of an intervention for family members of persons with personality disorders in two different formats: Online vs face-to-face (details)
- Lise Haddouk and Stéphane Bouchard. Telepresence in telepsychology (details)
- Lise Haddouk, Nele De Witte and Tom Van Daele. Social telepresence and telepsychology in Europe since COVID-19 (details)
- Lise Haddouk, Karine Martinez, Donovan Morel and Brian Tervil. Digital practices of family caregivers in France since the COVID-19 pandemic (details)
- Chris Harz, Dennis Wood, Brenda Wiederhold, Michael Roy and Mark Wiederhold. Online Virtual Reality Therapy For Specific Enhancement of Wellness and Reduction in Insomnia Among Firefighters (details)
- Katelyn Haschke, Marnee McClellan, Yasmine Nabulsi, Emma Trierweiler and Scott Debb. Updating beliefs: How personality may influence perceived online racism (details)
- Ariel Hau. Effects of Experiencing Awe in Virtual Reality on Emotions (details)
- Rocío Herrero, Tamara Escrivá-Martínez, Mario Lecumberri, Vicente Traver, Álvaro Fides, Mercedes Poveda, Rachael Dix, Elena Rocher, Laura Gasser, María Segura and Rosa M. Baños. Co-designing assistive technology with older people to tackle unwanted loneliness: the case of DIAL (details)
- Bryan Joseph Hilanga, Urme Bose, Pierre-Paul Vidal and Lise Haddouk. Synchronization of Declarative Responses to Psychometric Tests of Fear, Phobia, and Trauma with Neurophysiological Data Obtained Using Biometric Sensors: A Machine Learning Approach (details)
- Gotca Ioan, Andrada Druica, Dana-Teodora Anton-Paduraru, Mariana Duduman, Costica Roman, Gica Lehaci and Veronica Mocanu. Practical applications in stress research using digital technology (details)
- Nicole Jafari, Pantea Nili, Mojdeh Asadi, Sahar Anvari and Zohreh Moghadam. The Iranian Adolescents’ Increased Net Surfing and Sexual Behavior During Covid19 Pandemic (details)
- Yannick James. Helicopter Simulator Sickness (details)
- Alice Jeanningros, Giulia Corno, Marie Christine Rivard, Annie Aimé, Stephane Bouchard and Aurélie Baillot. Validation of a virtual environment to assess state social physique anxiety (details)
- Noelia Jiménez-Orenga, Amanda Díaz-García, Macarena Paredes, Alberto González-Robles, Azucena García-Palacios and Juana María Bretón-López. Acceptability of a treatment protocol based on the transdiagnostic perspective and applied in blended and group format for emotional disorders: preliminary data. (details)
- Itaf Omar Joudeh, Ana-Maria Cretu, Stéphane Bouchard and Synthia Guimond. Prediction of Emotional States from Partial Facial Features for Virtual Reality Applications (details)
- Myeongul Jung, Youngwug Cho, Jejoong Kim, Hyungsook Kim and Kwanguk Kim. Similarity between emotional body sensation and motion maps (details)
- Jean-François Jégo and Judith Guez. Art & Virtual Reality: Crossed inspirations towards wonder (details)
- Assim Kalouaz, Brendan Rooney and Pamela Gallagher. Awe in virtual reality storytelling: exploring the contribution of priming. (details)
- Reut Kapah, Sara Freedman and Ehud Dayan. Virtual Embodiment for Changing Self-Perception Among Adolescents (details)
- Jihwan Kim, Jintaek Oh, Jejoong Kim and Kwanguk Kim. Preemptive gain and sense of agency using electrical muscle stimulation (details)
- Sebit Martin John Kipara. Virtual reality experiential learning tool for social-cohesion and mental healing for refugees in Northern Uganda (details)
- Alexandra Kitson, Reese Muntean, Steve DiPaola and Bernhard Riecke. Exploring Introspection with Lucid Loop: A Neurofeedback-Augmented Immersive Experience (details)
- Elżbieta Kowalczyk. Houston, we have a problem: Changes in the academics’ mental models of online teaching during the COVID-19 pandemic. (details)
- Filippo La Paglia, Ludovico Belluardo, Rosa Lo Baido, Brenda Wiederhold and Daniele La Barbera. Feasibility of Virtual Reality Environments use in reduction of dental anxiety during treatment (details)
- Dana Ladon-Evans, Valentina La Corte, Alexandre Gaston-Bellegarde and Pascale Piolino. REVALZ: A new tablet-based virtual reality game to train cognitive skills in everyday life and application in seniors (details)
- Lionel Laloum and Alain Lioret. Integrating the user typing experience and writing layout into text-to-scene generation process (details)
- Iginio Sisto Lancia and Giuseppe Manuel Festa. FORENSIC NEUROFEEDBACK AND PREFRONTAL WORKOUT (details)
- Meghan Leblanc, Chloé Chattat and Stéphane Bouchard. Is general stress a stronger predictor of social presence than social anxiety in non-clinical participants immersed in a virtual job interview? (details)
- Diane Lenormand and Pascale Piolino. Exploration of episodic autobiographical memory formation using virtual reality: what becomes of experienced events with different emotions and implications of the self in memory? (details)
- Benjamin Lesur and Pascale Piolino. Virtual reality to test the constructive episodic simulation hypothesis of the mental time travel into the future (details)
- Fernanda Lima Pimentel, Sandip Bhusal, Pedro Gamito and Jorge Oliveira. A Machine Learning Approach for Anxiety Detection Using Biosensors: Description of a Study Protocol (details)
- Eric Malbos, Raphaëlle Richieri and Christophe Lançon. Therapists are Makers: Virtual Reality and Virtual Environments Creation Capability for the Treatment of Rare Cases of Phobia and Obsessive-Compulsive Disorders (details)
- Valentina Mancuso, Francesca Borghesi, Francesca Bruni, Daniele Dragoni, Alice Chirico, Pietro Cipresso and Elisa Pedroli. IAVRS – INTERNATIONAL AFFECTIVE VIRTUAL REALITY SYSTEM: validating 360-degree videos for emotions elicitation. (details)
- Valentina Mancuso, Francesca Bruni, Francesca Borghesi, Pietro Cipresso and Elisa Pedroli. New horizons for neuropsychological assessment: novel software for building cognitive tasks with 360-degree videos (details)
- Cristiana A. Manolache, Veronica Mocanu, Bogdan M. Mihai, Alina Onofriescu, Diana I. Gradinaru, Ioan Gotca, Catheleine van Driel, Aurelie Baillot and Stéphane Bouchard. Eating behavior in response to a virtual reality laboratory stressor. A study protocol (details)
- Sadia Maqsood, Prince P Appiah and Lise Haddouk. Profiling Persistence and Dropout Factors In French Adolescents Attending a Tech-focused Vocational Educational Program: a study protocol (details)
- Marnee McClellan, Katelyn Haschke, Yasmine Nabulsi, Emma Trierweiler and Scott Debb. Interpersonal dependency, technology use and individual attitudes (details)
- Marnee McClellan, Yasmine Nabulsi, Katelyn Haschke, Scott Debb and Emma Trierweiler. Beyond the factor structure: The relationship between online fear of missing out and technological and psychological correlates (details)
- Franck-Alexandre Meschberger-Annweiler, Mariarca Ascione, Julia Prieto-Perpiña, Chiara Verdesca, Marta Ferrer-Garcia and Jose Gutierrez-Maldonado. Body dissatisfaction and self-disgust as significant predictors of body-related attentional bias. A Virtual Reality and Eye-Tracking study. (details)
- Maria Eleonora Minissi, Lucia Gómez-Zaragozá, Luna Maddalon, Javier Marín-Morales, Fabrizia Mantovani, Marian Sirera, Luis Abad, Sergio Cervera-Torres, Irene Alice Chicchi Giglioli and Mariano Alcañiz. The electrodermal activity of children with ASD in virtual reality tasks resembling regular actions. (details)
- Johana Monthuy-Blanc and Giulia Corno. A transdisciplinary e-Health Approach applied to Dysfunctional Eating Attitudes and Behaviors. (details)
- Donovan Morel and Lise Haddouk. Impact of environmental variations on young adults' anxiety state and stress level during psychometric assessment. Use of virtual reality and neurophysiological sensors in a multimodal approach. Protocol to study. (details)
- Jose Luis Mosso Vazquez and Jose Luis Mosso Lara. Screen for image projection during surgery and a patient assistance projection system (details)
- Leïla Mostefa-Kara, Céline De Breucker, Giulia Corno, Stéphane Bouchard, Usef Faghihi, Catherine Briand, Fadel Touré and Johana Monthuy-Blanc. The eSILENCE 1.2 program: From Health Education to e-Health Education (details)
- Eva-Flore Msika, Nathalie Ehrlé, Alexandre Gaston-Bellegarde, Eric Orriols, Pascale Piolino and Pauline Narme. Multidimensional assessment of social cognition in severe traumatic brain injury: a pilot study using a non-immersive virtual reality serious game (details)
- Fabian Mueller, Bernhard Fehlmann, Nan Wang, Merle Iback, Thomas Schlitt, Dorothée Bentz, Zimmer Anja, Andreas Papassotiropoulos and Dominique De Quervain. Virtual reality gaze exposure treatment reduces fear of public speaking: A randomized controlled trial (details)
- Patrick Mulvaney, Brendan Rooney and Maximilian Friehs. The Influence of Environmental Context on Social Anxiety in Virtual Scenes: A Pilot Study (details)
- Julien Nelson and Lise Haddouk. Designing virtual environments for cybertherapy: a position paper (details)
- Mathijs Nijland, Bart Lestestuiver, Wim Veling and Catheleine Van Driel. The use of three different stress levels in the Trier social stress test in VR (details)
- Soo Rim Noh, Seung Chul Lee, Kyugnhun Han, Yunju Nam, Sun Hyun Moon, Meesook Kim, Hyemin Kim and Upyong Hong. Metaverse-Based Virtual Reality: Comparing Memory Performance and User Experience in Direct and Indirect Modalities (details)
- Javier Oltra-Cucarella, Jakub Kaźmierski, Ewa Szczepocka, Łukasz Mokros, Karina Nowakowska, Anna Łucka, Anna Antoszczyk, Cosimo Tuena, Giuseppe Riva and Karsten Bagger. Adherence to a Virtual Reality Based Cognitive Intervention for Attention and Working Memory for Older Adults (details)
- Elena Palombini. Exploring the effect of different hints on flow state in Virtual Reality (details)
- Elisa Pancini, Alessia Fumagalli, Sveva Maggiolini, Clementina Misuraca, Davide Negri, Elena Rizzato, Luca Bernardelli and Daniela Villani. Promoting emotional and psychological well-being of patients with Chronic Obstructive Pulmonary Disease: A feasibility study combining virtual reality and savoring (details)
- Amélia Paquette, Giulia Corno and Stéphane Bouchard. The body as a priority: is there a relationship between social physical anxiety and interoceptive awareness in adult women? The study protocol. (details)
- Thomas Parsons, Patrick Kenny, Timothy McMahan, Allison Wilkerson, Kristi Pruiksma and Daniel Taylor. Virtual Standardized Patients for Cognitive Behavioral Therapy Training (details)
- Margot Paul, Kim Bullock and Jeremy Bailenson. Virtual Reality Behavioral Activation as an Intervention for Adults with Major Depressive Disorder: Methods and Ongoing Research Findings (details)
- Rafael Paulino, Javad Modaresi, Pedro Gamito and Jorge Oliveira. Intervention Effectiveness of a Virtual Therapist Digital Application on Cognitive Rehabilitation of Traumatic Brain Injury (TBI) and Post-Stroke Patients (details)
- Katarina Pavic, Laurence Chaby, Thierry Gricourt and Dorine Vergilino-Perez. Elderly users value immersive experiences, younger adults prioritize their content: age-related differences in the positive emotions evoked by virtual reality. (details)
- Juan Camilo Pazos. Sujeto52: a VR serious game for behaviorism learning. (details)
- Sylvain Penaud, Delphine Yeh and Pascale Piolino. The role of bodily self-consciousness in episodic memory of naturalistic events: An immersive virtual reality study (details)
- Anne Pereira, Charles-Étienne Leclerc-Thérien and Stéphane Bouchard. Predictors of subjective stress in a competitive performance task used to practice stress management with biofeedback in virtual environments: the role of perfectionism (details)
- Kathryn M. Phan, Brenda K. Wiederhold and José Luis Mosso Vázquez. Childbirth: No longer a private moment; How videoconferencing technology allowed a family to come together for special moments during the COVID-19 pandemic (details)
- Pascale Piolino, Célia Jantac, Sylvain Penaud, Eric Orriols, Alain Berthoz and Marie-Odile Krebs. Assessment of the self-reference effect at encoding in a naturalistic context: A study in people at ultra-high risk of psychosis and in schizophrenia during a virtual walk in the Latin Quarter of Paris (details)
- Pascale Piolino, Marco Sperduti and Jean-Charles Girardeau. The time travel of prospective memory intentions when the mind wanders: new insight from a virtual walk (details)
- Pascale Piolino. Immersive Virtual Reality to assess memory and temporality: From the mental time travel into the past to the future (details)
- Pascale Piolino. The neuropsychology of everyday life: examples of assessment and training of cognitive skills using virtual reality (details)
- Marta Pizzolante, Eleonora Diletta Sarcinella, Francesca Borghesi, Sabrina Bartolotta, Andrea Gaggioli and Alice Chirico. "Being Immersed in Aesthetic Emotions": Comparing immersive Vs. Non immersive VR in aesthetic emotions elicitation (details)
- Silvia Francesca Maria Pizzoli, Valeria Sebri and Gabriella Pravettoni. Web-based mental imagery techniques: a feasibility study with a brief guided exercise (details)
- Soledad Quero, Cintia Tur, Daniel Campos, Laura Díaz-Sanahuja and Sara Fernández-Buendía. GROw, an Internet-delivered Cognitive-Behavioral Therapy (iCBT) for Adults with Prolonged Grief Disorder (PGD): Preliminary Data of a Randomized Feasibility Trial (details)
- David Redmond, Brendan Rooney and Pamela Gallagher. An Investigation of the Impact of VR Experience Setting and Personal Meaning on Emotion Responses (details)
- Valeria Rega, Francesca Gioia and Valentina Boursier. Problematic media use among children aged 0-10: A systematic literature review (details)
- Claudia Repetto, Silvia Serino, Paolo Manenti, Daniele Di Lernia and Giuseppe Riva. Hand-VR: the role of body-related stimuli in spatial memory (details)
- Fabiola Guadalupe Reyes Torres and Georgina Cárdenas López. Cultural adaptation and validation for the Mexican population of the Adjustment Disorder New Module (ADNM-20) (details)
- Esther Rincon, Maria Gonzalez-Moreno, Paula Andrade-Pino and Rocio Poyatos-Perez. Metaverse for Mental Health Care: An Evidence Map (details)
- Lisanne Robbemond, Catheleine van Driel, Bart Lestestuiver, Mathijs Nijland, Rogier Hoenders, Matthijs Noordzij and Wim Veling. Effects of virtual reality relaxation on laboratory and real-life physiological stress markers in patients with burnout and psychiatric disorders (details)
- François-Xavier Roucaut, Cyrus Kalantarpour and Usef Faghihi. Prediction of the dosage of the electric stimulus needed for Electroconvulsive Therapy (ECT) based on patient’s pre-ictal EEG using Artificial Intelligence (details)
- Michael Roy, Paula Bellini, Kerri Dunbar and Sarah Kruger. Immersive Virtual Reality-based Treatment of PTSD after Mild TBI, with and without an Eye Movement Task (details)
- Arian Sabaghi, Veerle Ross, Neree Claes, Jose Oramas and Nele Jacobs. Early Expert Involvement in the Design of an AI-driven Depression Diagnostic Aid for Psychologists (details)
- Selin Saglam, Laura Lesmes, Pierre-Paul Vidal and Lise Haddouk. Exploring the Relationship between Fear of Falling and Sense of Presence in Virtual Environments with Risk of Falling: A Study of Physiological Activation and Balance in Healthy Adults (details)
- Elena Sajno, Alessio Rossi, Stefano De Gaspari, Maria Sansoni, Giulia Brizzi and Giuseppe Riva. XAI in Affective Computing: A preliminary study (details)
- Maria Sansoni, Giulia Brizzi, Ariana Vila, Henar Guillen Sanz, Federica Strocchia, Stefano De Gaspari, Elena Sajino and Giuseppe Riva. Looking Through Your Eyes: Using Immersive Virtual Reality to Promote Well-Being among Cancer Survivors and Their Partners (details)
- Mireia Santamaria, Pedro Sarrión, Alba Jimenez-Diaz, Rocío Herrero, Marta Miragall, Sara Fernández-Buendía, Soledad Quero, Juana María Bretón-López, Adriana Mira, Ausiàs Cebolla, Azucena García-Palacios and Rosa María Baños. Co-design in the development of a mHealth application to improve mental health: The perspective of the patients (details)
- Eleonora Diletta Sarcinella, Alice Chirico, Valentina Mancuso, Marta Pizzolante, Vittorio Murtas, Vittorio Lauro, Sabrina Bartolotta and Andrea Gaggioli. How many degrees of emotional separation are there between Real and Virtual Nature? A pilot study (details)
- Noel Schepers and Cynthia Acca. Exposure therapy in teleconsulting using immersive photos (360°) for multiple anxieties and belonephobia. Clinical illustration, testimonial, and instructions for use (“how to do”). (details)
- Marco Scirea, Mathias Torp Ernst and Per Trads Ørskov. Towards predicting social anxiety from biomarkers in a VR setup (details)
- Graham Scott, Zara Brodie and Claire Wilson. ‘It keeps the fire burning’: A Qualitative Investigation of Adults’ Sexting Behaviour (details)
- Graham Scott and Christopher Hand. An investigation of perceptions of politically-motivated online abuse in the context of Scottish Independence (details)
- Valeria Sebri, Ilaria Durosini and Gabriella Pravettoni. An online psychological intervention focused on Body Compassion in breast cancer survivors (details)
- Heyla Selim and Maša Popovac. Social cohesion in an online era: Opportunities and challenges on social media for vulnerable or marginalized groups (details)
- Daniel Shao and Kathryn Seigfried-Spellar. Digital Self-Harm: Examining Emotionally Unstable Personality Traits and Non-Suicidal Self-Injury as Predictors (details)
- Bookyung Shin, Sungeun Lee, Jieun Kiaer and MiJung Sung. Learning processes and note-taking media in asynchronous distance learning: An EEG study (details)
- Oluwatobiloba Sodade, Yusuf Sani, Lise Haddouk, Pierre-Paul Vidal, Flavien Quijoux and Francois Bertin-Hugault. An assessment of gait, balance, and cognition among elderly people living in a French nursing home. (details)
- Céline Stassart, Michael Schyns, Aurélie Wagener, Aurélie Vizzini, Jean-François Questiaux and Anne-Marie Etienne. Validation of the relaxing effects of a virtual environment combined with a breathing exercise in children hospitalized in a pediatric unit (details)
- Milija Strika, Ilaria Durosini, Valeria Sebri and Gabriella Pravettoni. Healthcare Professionals’ Attitudes Towards Virtual Reality for Cancer Patients (details)
- Fedele Termini. Virtual metaphors and immersive technology. The new boundaries of cybertherapy in stress prevention and treatment (details)
- Lola Tournayre, Marie-Josée St-Pierre, Fadel Touré and Johana Monthuy-Blanc. Intervenant de Poche Loricorps: An Example of Mobile Health Application (details)
- Stefano Triberti, Giulia Brizzi, Cristiana De Santis and Maria Concetta Carruba. The Brain at Play: investigating motivational factors and perceived effects of high-level problem solving in video games (details)
- Emma Trierweiler, Yasmine Nabulsi, Katelyn Haschke, Marnee McClellan and Scott Debb. Transactional Coping: Can Resilience Moderate the Impact of Technology Dependence? (details)
- Cosimo Tuena, Daniele Di Lernia, Ling Zeng, Maria Hashmi and Giuseppe Riva. A virtual full-body illusion for the study of episodic memory: a protocol proposal (details)
- Ans Tummers-Heemels and Wijnand Ijsselsteijn. On the importance of social touch for senior individuals and ways to ameliorate social isolation: Lessons learned from the COVID-19 pandemic (details)
- Seda GÖkÇe Turan. RELATIONSHIP BETWEEN CYBERBULLYING AND DIGITAL MEDIA LITERACY: TURKISH SAMPLE (details)
- Tom Van Daele, Lise Haddouk, Benoît Schneider and Fredi Lang. Telepsychology: EFPA recommendations for ethical practice (details)
- Tom Van Daele, Sengul Kupeli-Holt, John D'Arcy, Adam Elliot, Michael Duffy and Paul Best. Low Cost Virtual Reality to support imaginal exposure within PTSD treatment: A case report study within a community mental healthcare setting (details)
- Emma van der Schyff, Krestina Amon, Rowena Forsyth, Brad Ridout and Andrew Campbell. The impact of Commercial Videogames on Social Capital: a systematic review of the literature (details)
- Julia Vazquez, Dimitra Anastasiadou, Pol Herrero, Paula García, Mel Slater, Bernhard Spanlang, Marta Comas, Andreea Ciudin, Gemma Parramon, Josep Antoni Ramos-Quiroga and Pilar Lusilla. Virtual Self-conversation in combination with Motivational Interviewing techniques to promote healthy lifestyle in People Living With Obesity: a Randomized Controlled Trial (work in progress) (details)
- Sara Ventura, Montserrat García Ramírez, Georgina Cardenas and Rosa Baños. Being there when it happens: embodied a female victim of sexual harassment to feel her perspective. The feasibility of a 360-degree video. (details)
- Sara Ventura, Giovanni Ottoboni, Giada Lullini, Fabio La Porta and Alessia Tessari. Co-designing an Interactive Artificial Intelligent system for people with neurological lesions: a human-centric approach. (details)
- Sara Ventura. People first: the human-centric paradigm as the core of the technology (r)evolution. Insights from clinical to organization psychology. (details)
- Pierre-Paul Vidal, Lise Haddouk, Frédéric Sandron, Christophe Labourdette, Nicolas Vayatis and Jean-Marc Eychene. Multimodal precision prevention in the field: a case study in the Reunion Island (details)
- Pierre-Paul Vidal and Lise Haddouk. Quantitative monitoring of normal and pathological human behavior (details)
- Ariana Vila, Juan Ardoy-Cuadros, Rosa Romero-Moreno and Celia Nogales-Gonzalez. An Avatar-based intervention in Second Life for female orgasmic disorder (details)
- Ariana Vila, Marta Parunella and Maria Sansoni. APP-BASED INTERVENTION FOR FEMALE ORGASMIC DISORDER IN EMJOY: A RANDOMIZED CONTROLLED TRIAL (details)
- Daniela Villani, Francesca Pesce, Chiara Siri, Margherita Canesi and Silvia Serino. Enhancing emotional well-being of patients with Parkinson’s disease: an online savoring intervention (details)
- Xanthie Vlachopoulou, Florian Houssier, Sylvain Missonnier and Lise Haddouk. Video games addiction psychodynamic treatment: a clinical case of un adolescent and his long-term evolution (details)
- Xanthie Vlachopoulou, Sylvain Missonnier and Benjamin Bravermann. The digital psychological assessment (details)
- Xanthie Vlachopoulou, Sylvain Missonnier and Lise Haddouk. Atelier Internet: The human computer interaction and its benefits in the care of adolescent psychotic patients in psychiatric day hospital (details)
- Xanthie Vlachopoulou, Michael Stora and Aziz Essadek. The school of heroes: an alternative to the care of high-potential patients addicted to video games by the collective creation of a serious game. (details)
- Andrey Vlasov and Vasily Serikov. Computational analysis of political leaders' speeches using artificial intelligence and ratings (details)
- Andrey Vlasov. GALA Inspired by Klimt's Art: Image-to-text Processing with Implementation in Interaction and Perception Studies: Library and Case Examples (details)
- Daniel Vélez Marín, Ilya Kulagin, José Gutiérrez-Maldonado, Elena Parra Vargas and Mariano Luis Alcañiz Raya. Description of a Study Protocol: Using Serious Game in Mental Health Assessment to Identify Digital Behavioral Biomarkers of Anxiety and Depression. (details)
- Aurélie Wagener, Céline Stassart, Anne-Lise Leclercq, Angélique Remacle, Clara Della Libera, Alexis Ruffault, David Grogna, Quentin Valembois, Michaël Schyns, Etienne Quertemont, Anne-Marie Etienne and Jessica Simon. The sense of presence in virtual reality: Modern conceptualization and validation of a new presence questionnaire (details)
- Maja Wrzesien, Catherine Andreu, Ausiàs Cebolla, Desirée Colombo, Vidal Joana and Baños Rosa. Moving toward innovative ways to cultivate compassion. Proof of concept of VR-based tool to enhance compassion practice. (details)
- Delphine Yeh, Sylvain Penaud, Linda Scoriels, Marie-Odile Krebs and Pascale Piolino. An immersive virtual reality study of the modulation of episodic memory of naturalistic events by the minimal Self in patients with a first episode of psychosis (details)
- Foojan Zeine and Nicole Jafari. Awareness Integration Theory: A Comprehensive Telehealth and Virtual Therapeutic Methodology for Individuals who Suffer from Anxiety and Depression (details)