TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
5 | |
5G | |
A | |
academia | |
Academy of Marketing Science (AMS) | |
Active Sponsored Posts | |
Adaptation | |
Adaptive Marketing Capabilities | |
ADCCA | |
adoption | |
Advertisement Evaluation | |
Advertising | |
Advertising appeals | |
advertising industry | |
Advertising Intensity | |
advertising levers | |
Advertising Saturation effect | |
Advertising spending | |
Advertising targetedness | |
Aesthetics | |
Affordance Theory | |
agency theory | |
Agile Market Research | |
AI Capabilities | |
AI Climate | |
AI Orientation | |
AI-based social companions | |
AMSR | |
antecedent | |
Antecedents | |
anthropomorphism | |
Anticipated indulgence | |
anxiety | |
Arousal | |
Arousing Effect | |
Artificial Intelligence | |
Artificial Intelligent | |
Assessment | |
attachment | |
Attitude | |
Attitudes | |
attraction effect | |
attribution | |
Augmented Reality | |
Authentic Assessment | |
authenticity | |
Automation | |
Automotive | |
B | |
B2B | |
B2B actors | |
Bad Language | |
Bayesian non-parametrics | |
Behavioral bias | |
Behavioral intention | |
Behavioral Reasoning Theory | |
benefit redemption | |
BIBLIOGRAPHIC COUPLING | |
BIBLIOMETRIC ANALYSIS | |
Big data | |
Big Five | |
Bike sharing | |
biological meanings | |
Blood donations | |
Boredom | |
bottom of the pyramid | |
Brand | |
Brand Activism | |
Brand anthropomorphism | |
Brand Attachment | |
brand attitude | |
Brand attitudes | |
Brand Authenticity | |
brand awareness | |
brand commitment | |
Brand Engagement | |
Brand equity | |
Brand familiarity | |
Brand gender | |
Brand hate | |
Brand identification | |
Brand image | |
brand logos | |
brand love | |
Brand loyalty | |
Brand Management | |
Brand passion | |
Brand performance | |
Brand personality | |
brand personalization | |
Brand polarization | |
Brand Promotion | |
Brand Research | |
Brand role | |
Brand selfies | |
brand sincerity | |
brand transgressions | |
Brand Trust | |
brand-triggered inclusion | |
Branding | |
Brazil | |
Brick-and-Mortar-Retail | |
business actor engagement | |
Business Ethics | |
Business Model | |
Business Model Adaptation | |
business models | |
Business Students' Creativity | |
Business Sustainability | |
Business ties | |
business-to-business | |
Buyers | |
C | |
Calorie consumption | |
Calories | |
Cancel Culture | |
Carbon footprint label | |
CAUSE-RELATED MARKETING (CRM) | |
Celebrity Endorser | |
censorship | |
CEO Childhood experience of natural disaster | |
CEO pay | |
CEO Personality | |
Chance | |
Charity advertising | |
Chatbot | |
children | |
China | |
choral music | |
click intention | |
Clickstream data | |
Climate change | |
Closed-campus | |
CO-OCCURRENCE ANALYSIS | |
Coach | |
Cocreation | |
Collective identity | |
Collectivism | |
colors | |
Combat Sports | |
Commitment Trust Theory | |
Communication initiative | |
communication mediated by the use of technology | |
communication of sustainability | |
community membership | |
community resilience | |
company size | |
comparative analysis | |
compensatory control | |
Competencies | |
Competition | |
complaint management | |
complex | |
complexity perceptions | |
Compliance | |
compromise effect | |
conceptual modeling | |
Congruence | |
Conjoint analysis | |
conservatives | |
consociality | |
Construal level theory | |
consumer adoption | |
Consumer attitude | |
Consumer Behavior | |
consumer behavior theory | |
Consumer behaviour | |
consumer brand engagement | |
Consumer Culture Theory | |
Consumer engagement | |
Consumer Experience | |
consumer involvement | |
Consumer Journey | |
consumer misbehavior | |
consumer olfaction | |
Consumer Privacy | |
consumer purchase behavior | |
consumer reactions | |
Consumer Research | |
consumer resilience | |
Consumer type | |
Consumer Wisdom | |
Consumer-brand relationships | |
Consumer-generated content (UGI) | |
Consumer-robot interaction | |
Consumers | |
consumers with disabilities | |
context effects | |
continuance intention | |
Conversational Agents | |
Conversion | |
conversional agents | |
Cooperation | |
Coping | |
Coping behavior | |
Core service | |
Corporate Social Responsibility | |
Corporate Social Responsibility (CSR) Communication | |
Country of origin | |
Country reputation | |
COVID | |
COVID-19 | |
Creative Mindsets | |
crisis severity | |
CRM | |
Cross-cultural | |
cross-cultural study | |
Cross-functional ties | |
Cross-validation | |
Crossmodal Correspondences | |
CSR | |
CSR communication | |
CSR halo | |
Cue consistency theory | |
Cultural orientation | |
cultural values | |
Culture | |
Curbside pick-up | |
Customer aggression | |
customer effort | |
Customer engagement | |
customer experience | |
Customer Innovativeness | |
Customer journey | |
Customer loyalty | |
customer motives | |
customer participation | |
customer performance | |
Customer Relationship | |
Customer Relationship Management | |
customer relationship marketing | |
Customer satisfaction | |
Customer Segments | |
Customer Services | |
Customer's Experience | |
customer-to-customer interactions | |
customer/seller interactions | |
D | |
dark side of marketing | |
Decaying involvement | |
Decision making | |
Decision-making | |
Decisiveness | |
Defensive motivated reasoning | |
Descriptive Norms | |
Design Thinking | |
destination branding | |
digital addiction | |
Digital assistants | |
digital infrastructure | |
digital marketing | |
Digital News Startup | |
digital nomads | |
digital personal assistant | |
digital pricing | |
digital strategy | |
digital technology | |
Digital Tourism Consumption | |
Digital transformation | |
digitalization | |
direct selling | |
direct selling channel | |
direct selling research | |
disclosure | |
disconfirmation | |
Disposition effect | |
Disruptions | |
Disruptive consumption | |
Disruptive event | |
Diversity | |
diversity in marketplace | |
Do-It-Yourself (DIY) | |
donation behavior | |
donation intention | |
downstream product outcomes | |
drop shadows | |
Dynamic capability theory | |
dynamic pricing | |
E | |
e-commerce | |
E-Scooter | |
E-service quality | |
e-wom | |
Earned Social Media | |
Eco-labels | |
Economic geography | |
education spending | |
Education strategy | |
education to profession transition | |
Effort Saving | |
Electric scooter sharing | |
Electronic word of mouth (eWOM) | |
Electronic Word-of-Mouth | |
Emerging markets | |
emotion | |
Emotion-focused coping | |
emotional and cognitive trust | |
emotional attachment | |
Emotional consumption | |
Emotions | |
Empathy | |
Empirically Driven | |
Employee perception | |
Endogeneity | |
endorser | |
endorser’s emotions | |
enjoyment | |
Enterprise | |
entomophagy | |
Entrepreneurial intention | |
entrepreneurial marketing | |
entrepreneurial opportunity | |
entrepreneurial orientation | |
entrepreneurs | |
Entrepreneurship | |
Entrepreneurship government policy | |
Environment | |
Environmental Concern | |
Environmental Concern Value | |
environmental impact of diet | |
Environmental Locus of Control | |
environments | |
Esports | |
ESS | |
Ethical Decision Making | |
Ethnicity | |
Ethnocentrism | |
Evaluation | |
eWom | |
Experience | |
experiences | |
Experiential Advertising | |
Experiential consumption | |
Experiential learning | |
Experiential Learning Theory | |
experiential marketing | |
experiential motive | |
Experiential Value | |
Experimental design | |
Expert | |
Explicit and Implicit Measures | |
External disruptions | |
extraversion | |
Extreme response style | |
eye-tracking | |
F | |
Faculty skills | |
Fake Online Reviews | |
Fake Review Detection | |
Family background | |
Family Businesses | |
Fan loyalty | |
fashion retailers | |
Fear of missing out | |
feeling of being exploited | |
field experiment | |
filtering service | |
Finance | |
Financial leverage | |
Firm performance | |
firm-level performance | |
Following Social Distancing Guidelines | |
Food | |
Food and beverages | |
Food consumption | |
Football | |
Formative | |
Front-of-package | |
Functional Advertising | |
Functionality | |
G | |
gamification | |
gaze direction | |
Gender | |
Gender toys | |
Generalist CEOs | |
generalized linear models | |
Generic | |
German | |
Germany | |
Gestural Interaction | |
Gig economy | |
Goal-Appeal fit | |
Governance policy communication | |
graduate's job seeking edge | |
Graphic Design | |
Green | |
Green Consumerism | |
Green Hotel | |
grocery store | |
Grounded theory | |
Group polarization | |
H | |
Haptic | |
Hate Speech | |
Health | |
Health halo | |
Healthcare services | |
healthfulness perceptions | |
Healthiness | |
Hedonic | |
herd mentality | |
Heuristic | |
Heuristics | |
Higher education marketing | |
historical transgressions | |
homophily | |
hospitality | |
Human-Brands | |
Human-Robot Interaction | |
Humanoids | |
Humor | |
I | |
IAS model | |
IAT | |
ideation | |
Identity Projects | |
IMC | |
Immersion | |
Immersive Technology | |
implicit association tests | |
Implicit Research Methods | |
Impression Management | |
inclusive marketing | |
independent restaurants | |
India | |
Individual identity | |
Individual well-being | |
Individualism | |
Individualistic culture | |
Indulgent consumption | |
Inferences of manipulative intent | |
influencer | |
Influencer Marketing | |
influencers | |
Information Asymmetry | |
information overload | |
Injunctive Norms | |
Innovation | |
Innovation Diffusion Theory | |
Innovation performance | |
Innovative startups | |
Institutional environment | |
Institutional pressures | |
Institutional Theory | |
instore experience | |
Integrated marketing communications | |
Intentionality | |
inter-country analysis | |
Inter-group dissociation | |
Interactive Marketing | |
Interactive Technologies | |
Internal social capital | |
International marketing | |
Internet retailing | |
Interrupted time series | |
interviews | |
Intra-group identification | |
intrinsic motivation | |
investment decision | |
Investment performance | |
Involvement | |
J | |
job candidates | |
Job enablement | |
job market | |
job seeking tool | |
Joy | |
K | |
Kano two-dimensional quality | |
Kids | |
knowledge repository | |
L | |
Lateral Exchange Markets | |
Leisure consumption | |
lexical analysis | |
liberals | |
Life event | |
linguistics | |
Literary Criticism | |
Literary Theory | |
Logo Changing | |
loneliness | |
Longitudinal analyses | |
Longitudinal design | |
losing | |
Loss of Control | |
LSTM model | |
Luxury Brands | |
luxury consumption | |
Luxury Experience | |
M | |
Machine learning | |
machine-learning | |
Macromarketing | |
magazine s | |
Makeshifting | |
Managed Violence | |
Managerial mindset | |
MANCOVA | |
market orientation | |
Marketer and Consumer classifications | |
Marketers | |
Marketing | |
Marketing Academics | |
Marketing analytics | |
marketing channels | |
Marketing for society | |
Marketing History | |
Marketing Influence | |
Marketing models | |
Marketing practices | |
Marketing Research | |
marketing retrenchment | |
Marketing Scholarship | |
Marketing Science to Practice | |
Marketing Strategy | |
Marketing Theory | |
Marketing-finance | |
Materiality | |
meaning | |
Means-end chains | |
Measure | |
Measurement | |
Meat consumption | |
Mediation | |
Message Framing | |
Metaphorical Associations | |
Microfoundations of Corporate Social Responsibility | |
Micromobility | |
Milestone Journey | |
mindfulness | |
Minority Businesses | |
Minority women influencers | |
Mixed Reality | |
Mixed-ethnic identity | |
Mobile application | |
mobile services | |
Mobility behavior | |
Modality | |
Model | |
Model selection | |
moral elevation | |
mother's empowerment | |
motion pictures | |
motivation | |
Motive attributions | |
Multi-Actor Interactions | |
multi-method research approach | |
multichannel | |
Multilevel research | |
multiple-choice questions | |
Music streaming | |
N | |
Narrative communication | |
Narratives | |
nascent entrepreneurs | |
Need for Cognition | |
need for structure | |
Negative emotions | |
Negative information | |
Negative online brand engagement | |
negative reviews | |
Negative word-of-mouth | |
Neuroscience | |
New Direction | |
new product adoption | |
New products | |
non-technological indicators | |
non-transactional behaviors | |
Normative Appeals | |
Norway | |
Nutrition label | |
NVivo | |
O | |
offensiveness | |
omnichannel | |
omnichannel adoption | |
omnichannel Retailing | |
omnichannel strategy | |
omnichannelism | |
Online brand communities | |
Online brand community management capability | |
online customer reviews | |
Online education | |
online ordering | |
Online Product Descriptions | |
online product uncertainty | |
online ratings | |
Online review | |
online reviews | |
Online Shopping | |
Online WOM | |
opportunism | |
opportunistic behavior | |
Organizational identification | |
outcome | |
Outgroup discrimination | |
Owned media | |
P | |
packaging material | |
Pandemic | |
pandemic crisis | |
Parallax Motion | |
Parasocial interaction | |
Partial least squares | |
Passive Affiliate Links | |
Patronage Intentions | |
Pedagogy | |
Peer endorsement | |
Peer support | |
Perceived value | |
performance | |
Performance heterogeneity | |
Peripheral service | |
personalized ads | |
Persuasive Communication | |
place branding | |
plant-based diet | |
Plants | |
plastic | |
playfulness | |
PLS | |
PLS-SEM | |
political ideology | |
Political-brand | |
Politics | |
Positive and negative emotions | |
Positive emotions | |
Positive word-of-mouth | |
Post engagement | |
post-crisis consumption | |
Power | |
Power Asymmetry | |
Power distance Belief | |
Power Distance Belief (PDB) | |
Practical Skills Development | |
Practice theory | |
Prediction | |
price dispersion | |
price flexibility | |
Price promotion | |
Pricing adaptation | |
principal-agency relationship | |
pristine beliefs | |
Privacy | |
Pro-Environmental Behavior | |
Probabilistic machine learning | |
Problem-focused coping | |
product aesthetics | |
Product category | |
Product Description and Packaging | |
Product design | |
Product involvement | |
Product Life Cycle | |
product lightness perceptions | |
product personalization | |
product recall | |
product reflection | |
Product selection | |
product-level performance | |
products | |
Professional sales | |
Protection Motivation | |
Psychic Distance | |
psychological factors | |
Psychological Power | |
Public and private events | |
Public health dissemination | |
Public policy | |
Publication | |
publicly available data | |
published taxonomies | |
Purchase intention | |
Purchase Intentions | |
Q | |
qualitative research | |
Quality | |
Quantitative anxiety | |
Questions | |
Quick Diversification | |
R | |
R&D Intensity | |
race | |
Radical innovation | |
Re-patronage Intention | |
Real use | |
Recommendation agents | |
recycling | |
Regular Creative Practice | |
Regulatory focus theory | |
Relationship marketing | |
relationship model | |
Relationship quality | |
Relationships between scale measures and quality of data | |
Relevance | |
Remanufactured Products | |
Representation | |
Representative research samples | |
repurchase | |
research agenda | |
Research Impact | |
research method | |
Research methodology | |
Resilience | |
Resource-based view | |
responsibility | |
Responsible Management Education | |
Restaurants | |
Retail | |
retail marketing | |
Retail Marketing Pedagogy | |
Retail stores | |
Retail Theory and Practice | |
retailing | |
Revenue Stream | |
review usefulness | |
reviews | |
Risk | |
Robo-advisor | |
Robotization | |
Robots | |
S | |
S-O-R | |
Sales | |
Sales and Marketing | |
Sales Channels | |
Sales enablement | |
Sales management during COVID | |
Sales optimism | |
Sales Performance | |
Sales Quota | |
sales training | |
Salesforce | |
Salespeople | |
Scale development | |
Scale issues and problems | |
Scale measurement elements | |
Scaling properties and types of raw data | |
Scandal Diffusion | |
Scent | |
Second Chance Tourism | |
second-hand | |
Secondhand luxury | |
self directed toolbox | |
Self-Awareness | |
Self-brand benchmarking | |
Self-Construal | |
Self-efficacy | |
self-expression | |
Self-regulatory focus | |
self-serving technologies | |
Seller indicators | |
Sellers | |
Selling during pandemic | |
SEM | |
semantic analysis | |
Sense of security | |
sensory identity | |
Sensory Marketing | |
Sensory modality | |
sentiment | |
Sentiment analysis | |
service | |
Service adoption | |
Service dimension | |
service encounter | |
Service environment | |
Service excellence | |
Service failure | |
Service process | |
Service quality | |
Service reliability | |
Service robots | |
Service Well Being | |
Service-dominant logic | |
Service-Dominant Logic (SD-L) | |
Service-Dominant-Logic | |
services | |
Services marketing | |
Servitization | |
SERVQUAL | |
Shapes | |
Shareholder wealth | |
sharing economy | |
Signaling | |
signaling theory | |
Similarity | |
similarity effect | |
Skills | |
Small and Medium-Sized Enterprises | |
Small- and medium-sized enterprise | |
SmartPLS | |
SMEs | |
smiley faces | |
Soccer | |
Social capital | |
Social commerce | |
social competition | |
Social dilemmas | |
Social distance | |
Social distancing | |
Social Exchange Theory | |
social exclusion | |
social identity | |
Social identity theory | |
Social Influencer Scandals | |
social judgment | |
Social justice | |
social meanings | |
Social media | |
Social media influencer | |
social media influencers | |
Social Media Marketing | |
Social media marketing activities | |
Social Media Networking | |
Social network | |
Social presence | |
Social Robots | |
Social selling | |
Socioemotional Wealth | |
sociometric evalautions | |
Solution Selling | |
Sound Symbolism | |
Source Attractiveness | |
Source Credibility | |
special session | |
special-request | |
Specialized Social Media | |
Spending | |
Spillover effect | |
sponsorship | |
sponsorship disclosure | |
Sport marketing | |
sports club leadership | |
sports consumers | |
Stakeholder engagement | |
Stakeholder Salience Theory | |
stakeholder theory | |
Statements | |
Status | |
status signals | |
STEM toys | |
Stimuli-Organism-Response | |
Storytelling | |
Strategic marketing | |
strategic orientations | |
Structural equation modeling | |
structural equation modelling | |
Structured Literature Review | |
Student engagement | |
supporters | |
Surveillance | |
Survey research | |
Sustainability | |
Sustainability Marketing | |
Sustainability Pedagogy | |
sustainable buying behavior | |
Sustainable Products | |
swearwords | |
Symbolism | |
Systematic Literature Review | |
T | |
Task Type | |
TaxI | |
Taxonomy of marketing solutions | |
TCCM Framework | |
Technology | |
Technology acceptance | |
Technology acceptance model | |
Technology adoption | |
technology proclivity | |
Technology Usage | |
Temporal distance | |
text analysis | |
text mining | |
The Sustainable Development Goals | |
THEMATIC ANALYSIS | |
Theoretical Model | |
Theory | |
Theory of Planned Behavior | |
Theory-Context-Characteristics-Methodology Framework | |
Therapeutic Servicescapes | |
Third-party websites | |
Threat | |
Threshold | |
Time pressure | |
Tipping | |
tourism | |
Tourism Consumer Wellbeing | |
TPB | |
training transfer | |
transformation | |
travel | |
Trust | |
U | |
uncertain rewards | |
underdog | |
Unintentional outcome | |
Unintentionality | |
UniQual | |
Uniqueness Needs | |
University Service Quality (SQ) | |
Unstructured text | |
Urban agglomeration | |
Usage pattern | |
User Experience | |
User-generated content | |
User-generated images (UGI) | |
User-product interaction | |
Utilitarian | |
utilitarian fit | |
V | |
Value co-creation | |
Value creation | |
Value Proposition | |
value propositions | |
Vegetarian | |
Vegetarian food | |
Video | |
Vineyards | |
Virtual conversational agents | |
virtual influencer | |
Virtual Influencers | |
Virtual Live Music Events | |
Virtual Reality Vacation Experiences | |
Virtual Technology | |
virtual tipping | |
virtual try-on | |
visual cues | |
Voice assistant | |
Voice assistants | |
Voice commerce | |
voice-based assistants | |
voice-based shopping | |
Voting | |
Vulnerability | |
vulnerable consumers | |
W | |
Websites | |
Well-being | |
WIC | |
Willigness to pay | |
Willingness to Disclose Personal Data | |
Willingness to Pay | |
Willingness to switch | |
Willingness-to-Pay | |
winning | |
word-of-mouth | |
Word-of-mouth behavior (WOM) | |
Workplace | |
Y | |
Young firms | |
YouTube |