TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
| 5 | |
| 5G | |
| A | |
| academia | |
| Academy of Marketing Science (AMS) | |
| Active Sponsored Posts | |
| Adaptation | |
| Adaptive Marketing Capabilities | |
| ADCCA | |
| adoption | |
| Advertisement Evaluation | |
| Advertising | |
| Advertising appeals | |
| advertising industry | |
| Advertising Intensity | |
| advertising levers | |
| Advertising Saturation effect | |
| Advertising spending | |
| Advertising targetedness | |
| Aesthetics | |
| Affordance Theory | |
| agency theory | |
| Agile Market Research | |
| AI Capabilities | |
| AI Climate | |
| AI Orientation | |
| AI-based social companions | |
| AMSR | |
| antecedent | |
| Antecedents | |
| anthropomorphism | |
| Anticipated indulgence | |
| anxiety | |
| Arousal | |
| Arousing Effect | |
| Artificial Intelligence | |
| Artificial Intelligent | |
| Assessment | |
| attachment | |
| Attitude | |
| Attitudes | |
| attraction effect | |
| attribution | |
| Augmented Reality | |
| Authentic Assessment | |
| authenticity | |
| Automation | |
| Automotive | |
| B | |
| B2B | |
| B2B actors | |
| Bad Language | |
| Bayesian non-parametrics | |
| Behavioral bias | |
| Behavioral intention | |
| Behavioral Reasoning Theory | |
| benefit redemption | |
| BIBLIOGRAPHIC COUPLING | |
| BIBLIOMETRIC ANALYSIS | |
| Big data | |
| Big Five | |
| Bike sharing | |
| biological meanings | |
| Blood donations | |
| Boredom | |
| bottom of the pyramid | |
| Brand | |
| Brand Activism | |
| Brand anthropomorphism | |
| Brand Attachment | |
| brand attitude | |
| Brand attitudes | |
| Brand Authenticity | |
| brand awareness | |
| brand commitment | |
| Brand Engagement | |
| Brand equity | |
| Brand familiarity | |
| Brand gender | |
| Brand hate | |
| Brand identification | |
| Brand image | |
| brand logos | |
| brand love | |
| Brand loyalty | |
| Brand Management | |
| Brand passion | |
| Brand performance | |
| Brand personality | |
| brand personalization | |
| Brand polarization | |
| Brand Promotion | |
| Brand Research | |
| Brand role | |
| Brand selfies | |
| brand sincerity | |
| brand transgressions | |
| Brand Trust | |
| brand-triggered inclusion | |
| Branding | |
| Brazil | |
| Brick-and-Mortar-Retail | |
| business actor engagement | |
| Business Ethics | |
| Business Model | |
| Business Model Adaptation | |
| business models | |
| Business Students' Creativity | |
| Business Sustainability | |
| Business ties | |
| business-to-business | |
| Buyers | |
| C | |
| Calorie consumption | |
| Calories | |
| Cancel Culture | |
| Carbon footprint label | |
| CAUSE-RELATED MARKETING (CRM) | |
| Celebrity Endorser | |
| censorship | |
| CEO Childhood experience of natural disaster | |
| CEO pay | |
| CEO Personality | |
| Chance | |
| Charity advertising | |
| Chatbot | |
| children | |
| China | |
| choral music | |
| click intention | |
| Clickstream data | |
| Climate change | |
| Closed-campus | |
| CO-OCCURRENCE ANALYSIS | |
| Coach | |
| Cocreation | |
| Collective identity | |
| Collectivism | |
| colors | |
| Combat Sports | |
| Commitment Trust Theory | |
| Communication initiative | |
| communication mediated by the use of technology | |
| communication of sustainability | |
| community membership | |
| community resilience | |
| company size | |
| comparative analysis | |
| compensatory control | |
| Competencies | |
| Competition | |
| complaint management | |
| complex | |
| complexity perceptions | |
| Compliance | |
| compromise effect | |
| conceptual modeling | |
| Congruence | |
| Conjoint analysis | |
| conservatives | |
| consociality | |
| Construal level theory | |
| consumer adoption | |
| Consumer attitude | |
| Consumer Behavior | |
| consumer behavior theory | |
| Consumer behaviour | |
| consumer brand engagement | |
| Consumer Culture Theory | |
| Consumer engagement | |
| Consumer Experience | |
| consumer involvement | |
| Consumer Journey | |
| consumer misbehavior | |
| consumer olfaction | |
| Consumer Privacy | |
| consumer purchase behavior | |
| consumer reactions | |
| Consumer Research | |
| consumer resilience | |
| Consumer type | |
| Consumer Wisdom | |
| Consumer-brand relationships | |
| Consumer-generated content (UGI) | |
| Consumer-robot interaction | |
| Consumers | |
| consumers with disabilities | |
| context effects | |
| continuance intention | |
| Conversational Agents | |
| Conversion | |
| conversional agents | |
| Cooperation | |
| Coping | |
| Coping behavior | |
| Core service | |
| Corporate Social Responsibility | |
| Corporate Social Responsibility (CSR) Communication | |
| Country of origin | |
| Country reputation | |
| COVID | |
| COVID-19 | |
| Creative Mindsets | |
| crisis severity | |
| CRM | |
| Cross-cultural | |
| cross-cultural study | |
| Cross-functional ties | |
| Cross-validation | |
| Crossmodal Correspondences | |
| CSR | |
| CSR communication | |
| CSR halo | |
| Cue consistency theory | |
| Cultural orientation | |
| cultural values | |
| Culture | |
| Curbside pick-up | |
| Customer aggression | |
| customer effort | |
| Customer engagement | |
| customer experience | |
| Customer Innovativeness | |
| Customer journey | |
| Customer loyalty | |
| customer motives | |
| customer participation | |
| customer performance | |
| Customer Relationship | |
| Customer Relationship Management | |
| customer relationship marketing | |
| Customer satisfaction | |
| Customer Segments | |
| Customer Services | |
| Customer's Experience | |
| customer-to-customer interactions | |
| customer/seller interactions | |
| D | |
| dark side of marketing | |
| Decaying involvement | |
| Decision making | |
| Decision-making | |
| Decisiveness | |
| Defensive motivated reasoning | |
| Descriptive Norms | |
| Design Thinking | |
| destination branding | |
| digital addiction | |
| Digital assistants | |
| digital infrastructure | |
| digital marketing | |
| Digital News Startup | |
| digital nomads | |
| digital personal assistant | |
| digital pricing | |
| digital strategy | |
| digital technology | |
| Digital Tourism Consumption | |
| Digital transformation | |
| digitalization | |
| direct selling | |
| direct selling channel | |
| direct selling research | |
| disclosure | |
| disconfirmation | |
| Disposition effect | |
| Disruptions | |
| Disruptive consumption | |
| Disruptive event | |
| Diversity | |
| diversity in marketplace | |
| Do-It-Yourself (DIY) | |
| donation behavior | |
| donation intention | |
| downstream product outcomes | |
| drop shadows | |
| Dynamic capability theory | |
| dynamic pricing | |
| E | |
| e-commerce | |
| E-Scooter | |
| E-service quality | |
| e-wom | |
| Earned Social Media | |
| Eco-labels | |
| Economic geography | |
| education spending | |
| Education strategy | |
| education to profession transition | |
| Effort Saving | |
| Electric scooter sharing | |
| Electronic word of mouth (eWOM) | |
| Electronic Word-of-Mouth | |
| Emerging markets | |
| emotion | |
| Emotion-focused coping | |
| emotional and cognitive trust | |
| emotional attachment | |
| Emotional consumption | |
| Emotions | |
| Empathy | |
| Empirically Driven | |
| Employee perception | |
| Endogeneity | |
| endorser | |
| endorser’s emotions | |
| enjoyment | |
| Enterprise | |
| entomophagy | |
| Entrepreneurial intention | |
| entrepreneurial marketing | |
| entrepreneurial opportunity | |
| entrepreneurial orientation | |
| entrepreneurs | |
| Entrepreneurship | |
| Entrepreneurship government policy | |
| Environment | |
| Environmental Concern | |
| Environmental Concern Value | |
| environmental impact of diet | |
| Environmental Locus of Control | |
| environments | |
| Esports | |
| ESS | |
| Ethical Decision Making | |
| Ethnicity | |
| Ethnocentrism | |
| Evaluation | |
| eWom | |
| Experience | |
| experiences | |
| Experiential Advertising | |
| Experiential consumption | |
| Experiential learning | |
| Experiential Learning Theory | |
| experiential marketing | |
| experiential motive | |
| Experiential Value | |
| Experimental design | |
| Expert | |
| Explicit and Implicit Measures | |
| External disruptions | |
| extraversion | |
| Extreme response style | |
| eye-tracking | |
| F | |
| Faculty skills | |
| Fake Online Reviews | |
| Fake Review Detection | |
| Family background | |
| Family Businesses | |
| Fan loyalty | |
| fashion retailers | |
| Fear of missing out | |
| feeling of being exploited | |
| field experiment | |
| filtering service | |
| Finance | |
| Financial leverage | |
| Firm performance | |
| firm-level performance | |
| Following Social Distancing Guidelines | |
| Food | |
| Food and beverages | |
| Food consumption | |
| Football | |
| Formative | |
| Front-of-package | |
| Functional Advertising | |
| Functionality | |
| G | |
| gamification | |
| gaze direction | |
| Gender | |
| Gender toys | |
| Generalist CEOs | |
| generalized linear models | |
| Generic | |
| German | |
| Germany | |
| Gestural Interaction | |
| Gig economy | |
| Goal-Appeal fit | |
| Governance policy communication | |
| graduate's job seeking edge | |
| Graphic Design | |
| Green | |
| Green Consumerism | |
| Green Hotel | |
| grocery store | |
| Grounded theory | |
| Group polarization | |
| H | |
| Haptic | |
| Hate Speech | |
| Health | |
| Health halo | |
| Healthcare services | |
| healthfulness perceptions | |
| Healthiness | |
| Hedonic | |
| herd mentality | |
| Heuristic | |
| Heuristics | |
| Higher education marketing | |
| historical transgressions | |
| homophily | |
| hospitality | |
| Human-Brands | |
| Human-Robot Interaction | |
| Humanoids | |
| Humor | |
| I | |
| IAS model | |
| IAT | |
| ideation | |
| Identity Projects | |
| IMC | |
| Immersion | |
| Immersive Technology | |
| implicit association tests | |
| Implicit Research Methods | |
| Impression Management | |
| inclusive marketing | |
| independent restaurants | |
| India | |
| Individual identity | |
| Individual well-being | |
| Individualism | |
| Individualistic culture | |
| Indulgent consumption | |
| Inferences of manipulative intent | |
| influencer | |
| Influencer Marketing | |
| influencers | |
| Information Asymmetry | |
| information overload | |
| Injunctive Norms | |
| Innovation | |
| Innovation Diffusion Theory | |
| Innovation performance | |
| Innovative startups | |
| Institutional environment | |
| Institutional pressures | |
| Institutional Theory | |
| instore experience | |
| Integrated marketing communications | |
| Intentionality | |
| inter-country analysis | |
| Inter-group dissociation | |
| Interactive Marketing | |
| Interactive Technologies | |
| Internal social capital | |
| International marketing | |
| Internet retailing | |
| Interrupted time series | |
| interviews | |
| Intra-group identification | |
| intrinsic motivation | |
| investment decision | |
| Investment performance | |
| Involvement | |
| J | |
| job candidates | |
| Job enablement | |
| job market | |
| job seeking tool | |
| Joy | |
| K | |
| Kano two-dimensional quality | |
| Kids | |
| knowledge repository | |
| L | |
| Lateral Exchange Markets | |
| Leisure consumption | |
| lexical analysis | |
| liberals | |
| Life event | |
| linguistics | |
| Literary Criticism | |
| Literary Theory | |
| Logo Changing | |
| loneliness | |
| Longitudinal analyses | |
| Longitudinal design | |
| losing | |
| Loss of Control | |
| LSTM model | |
| Luxury Brands | |
| luxury consumption | |
| Luxury Experience | |
| M | |
| Machine learning | |
| machine-learning | |
| Macromarketing | |
| magazine s | |
| Makeshifting | |
| Managed Violence | |
| Managerial mindset | |
| MANCOVA | |
| market orientation | |
| Marketer and Consumer classifications | |
| Marketers | |
| Marketing | |
| Marketing Academics | |
| Marketing analytics | |
| marketing channels | |
| Marketing for society | |
| Marketing History | |
| Marketing Influence | |
| Marketing models | |
| Marketing practices | |
| Marketing Research | |
| marketing retrenchment | |
| Marketing Scholarship | |
| Marketing Science to Practice | |
| Marketing Strategy | |
| Marketing Theory | |
| Marketing-finance | |
| Materiality | |
| meaning | |
| Means-end chains | |
| Measure | |
| Measurement | |
| Meat consumption | |
| Mediation | |
| Message Framing | |
| Metaphorical Associations | |
| Microfoundations of Corporate Social Responsibility | |
| Micromobility | |
| Milestone Journey | |
| mindfulness | |
| Minority Businesses | |
| Minority women influencers | |
| Mixed Reality | |
| Mixed-ethnic identity | |
| Mobile application | |
| mobile services | |
| Mobility behavior | |
| Modality | |
| Model | |
| Model selection | |
| moral elevation | |
| mother's empowerment | |
| motion pictures | |
| motivation | |
| Motive attributions | |
| Multi-Actor Interactions | |
| multi-method research approach | |
| multichannel | |
| Multilevel research | |
| multiple-choice questions | |
| Music streaming | |
| N | |
| Narrative communication | |
| Narratives | |
| nascent entrepreneurs | |
| Need for Cognition | |
| need for structure | |
| Negative emotions | |
| Negative information | |
| Negative online brand engagement | |
| negative reviews | |
| Negative word-of-mouth | |
| Neuroscience | |
| New Direction | |
| new product adoption | |
| New products | |
| non-technological indicators | |
| non-transactional behaviors | |
| Normative Appeals | |
| Norway | |
| Nutrition label | |
| NVivo | |
| O | |
| offensiveness | |
| omnichannel | |
| omnichannel adoption | |
| omnichannel Retailing | |
| omnichannel strategy | |
| omnichannelism | |
| Online brand communities | |
| Online brand community management capability | |
| online customer reviews | |
| Online education | |
| online ordering | |
| Online Product Descriptions | |
| online product uncertainty | |
| online ratings | |
| Online review | |
| online reviews | |
| Online Shopping | |
| Online WOM | |
| opportunism | |
| opportunistic behavior | |
| Organizational identification | |
| outcome | |
| Outgroup discrimination | |
| Owned media | |
| P | |
| packaging material | |
| Pandemic | |
| pandemic crisis | |
| Parallax Motion | |
| Parasocial interaction | |
| Partial least squares | |
| Passive Affiliate Links | |
| Patronage Intentions | |
| Pedagogy | |
| Peer endorsement | |
| Peer support | |
| Perceived value | |
| performance | |
| Performance heterogeneity | |
| Peripheral service | |
| personalized ads | |
| Persuasive Communication | |
| place branding | |
| plant-based diet | |
| Plants | |
| plastic | |
| playfulness | |
| PLS | |
| PLS-SEM | |
| political ideology | |
| Political-brand | |
| Politics | |
| Positive and negative emotions | |
| Positive emotions | |
| Positive word-of-mouth | |
| Post engagement | |
| post-crisis consumption | |
| Power | |
| Power Asymmetry | |
| Power distance Belief | |
| Power Distance Belief (PDB) | |
| Practical Skills Development | |
| Practice theory | |
| Prediction | |
| price dispersion | |
| price flexibility | |
| Price promotion | |
| Pricing adaptation | |
| principal-agency relationship | |
| pristine beliefs | |
| Privacy | |
| Pro-Environmental Behavior | |
| Probabilistic machine learning | |
| Problem-focused coping | |
| product aesthetics | |
| Product category | |
| Product Description and Packaging | |
| Product design | |
| Product involvement | |
| Product Life Cycle | |
| product lightness perceptions | |
| product personalization | |
| product recall | |
| product reflection | |
| Product selection | |
| product-level performance | |
| products | |
| Professional sales | |
| Protection Motivation | |
| Psychic Distance | |
| psychological factors | |
| Psychological Power | |
| Public and private events | |
| Public health dissemination | |
| Public policy | |
| Publication | |
| publicly available data | |
| published taxonomies | |
| Purchase intention | |
| Purchase Intentions | |
| Q | |
| qualitative research | |
| Quality | |
| Quantitative anxiety | |
| Questions | |
| Quick Diversification | |
| R | |
| R&D Intensity | |
| race | |
| Radical innovation | |
| Re-patronage Intention | |
| Real use | |
| Recommendation agents | |
| recycling | |
| Regular Creative Practice | |
| Regulatory focus theory | |
| Relationship marketing | |
| relationship model | |
| Relationship quality | |
| Relationships between scale measures and quality of data | |
| Relevance | |
| Remanufactured Products | |
| Representation | |
| Representative research samples | |
| repurchase | |
| research agenda | |
| Research Impact | |
| research method | |
| Research methodology | |
| Resilience | |
| Resource-based view | |
| responsibility | |
| Responsible Management Education | |
| Restaurants | |
| Retail | |
| retail marketing | |
| Retail Marketing Pedagogy | |
| Retail stores | |
| Retail Theory and Practice | |
| retailing | |
| Revenue Stream | |
| review usefulness | |
| reviews | |
| Risk | |
| Robo-advisor | |
| Robotization | |
| Robots | |
| S | |
| S-O-R | |
| Sales | |
| Sales and Marketing | |
| Sales Channels | |
| Sales enablement | |
| Sales management during COVID | |
| Sales optimism | |
| Sales Performance | |
| Sales Quota | |
| sales training | |
| Salesforce | |
| Salespeople | |
| Scale development | |
| Scale issues and problems | |
| Scale measurement elements | |
| Scaling properties and types of raw data | |
| Scandal Diffusion | |
| Scent | |
| Second Chance Tourism | |
| second-hand | |
| Secondhand luxury | |
| self directed toolbox | |
| Self-Awareness | |
| Self-brand benchmarking | |
| Self-Construal | |
| Self-efficacy | |
| self-expression | |
| Self-regulatory focus | |
| self-serving technologies | |
| Seller indicators | |
| Sellers | |
| Selling during pandemic | |
| SEM | |
| semantic analysis | |
| Sense of security | |
| sensory identity | |
| Sensory Marketing | |
| Sensory modality | |
| sentiment | |
| Sentiment analysis | |
| service | |
| Service adoption | |
| Service dimension | |
| service encounter | |
| Service environment | |
| Service excellence | |
| Service failure | |
| Service process | |
| Service quality | |
| Service reliability | |
| Service robots | |
| Service Well Being | |
| Service-dominant logic | |
| Service-Dominant Logic (SD-L) | |
| Service-Dominant-Logic | |
| services | |
| Services marketing | |
| Servitization | |
| SERVQUAL | |
| Shapes | |
| Shareholder wealth | |
| sharing economy | |
| Signaling | |
| signaling theory | |
| Similarity | |
| similarity effect | |
| Skills | |
| Small and Medium-Sized Enterprises | |
| Small- and medium-sized enterprise | |
| SmartPLS | |
| SMEs | |
| smiley faces | |
| Soccer | |
| Social capital | |
| Social commerce | |
| social competition | |
| Social dilemmas | |
| Social distance | |
| Social distancing | |
| Social Exchange Theory | |
| social exclusion | |
| social identity | |
| Social identity theory | |
| Social Influencer Scandals | |
| social judgment | |
| Social justice | |
| social meanings | |
| Social media | |
| Social media influencer | |
| social media influencers | |
| Social Media Marketing | |
| Social media marketing activities | |
| Social Media Networking | |
| Social network | |
| Social presence | |
| Social Robots | |
| Social selling | |
| Socioemotional Wealth | |
| sociometric evalautions | |
| Solution Selling | |
| Sound Symbolism | |
| Source Attractiveness | |
| Source Credibility | |
| special session | |
| special-request | |
| Specialized Social Media | |
| Spending | |
| Spillover effect | |
| sponsorship | |
| sponsorship disclosure | |
| Sport marketing | |
| sports club leadership | |
| sports consumers | |
| Stakeholder engagement | |
| Stakeholder Salience Theory | |
| stakeholder theory | |
| Statements | |
| Status | |
| status signals | |
| STEM toys | |
| Stimuli-Organism-Response | |
| Storytelling | |
| Strategic marketing | |
| strategic orientations | |
| Structural equation modeling | |
| structural equation modelling | |
| Structured Literature Review | |
| Student engagement | |
| supporters | |
| Surveillance | |
| Survey research | |
| Sustainability | |
| Sustainability Marketing | |
| Sustainability Pedagogy | |
| sustainable buying behavior | |
| Sustainable Products | |
| swearwords | |
| Symbolism | |
| Systematic Literature Review | |
| T | |
| Task Type | |
| TaxI | |
| Taxonomy of marketing solutions | |
| TCCM Framework | |
| Technology | |
| Technology acceptance | |
| Technology acceptance model | |
| Technology adoption | |
| technology proclivity | |
| Technology Usage | |
| Temporal distance | |
| text analysis | |
| text mining | |
| The Sustainable Development Goals | |
| THEMATIC ANALYSIS | |
| Theoretical Model | |
| Theory | |
| Theory of Planned Behavior | |
| Theory-Context-Characteristics-Methodology Framework | |
| Therapeutic Servicescapes | |
| Third-party websites | |
| Threat | |
| Threshold | |
| Time pressure | |
| Tipping | |
| tourism | |
| Tourism Consumer Wellbeing | |
| TPB | |
| training transfer | |
| transformation | |
| travel | |
| Trust | |
| U | |
| uncertain rewards | |
| underdog | |
| Unintentional outcome | |
| Unintentionality | |
| UniQual | |
| Uniqueness Needs | |
| University Service Quality (SQ) | |
| Unstructured text | |
| Urban agglomeration | |
| Usage pattern | |
| User Experience | |
| User-generated content | |
| User-generated images (UGI) | |
| User-product interaction | |
| Utilitarian | |
| utilitarian fit | |
| V | |
| Value co-creation | |
| Value creation | |
| Value Proposition | |
| value propositions | |
| Vegetarian | |
| Vegetarian food | |
| Video | |
| Vineyards | |
| Virtual conversational agents | |
| virtual influencer | |
| Virtual Influencers | |
| Virtual Live Music Events | |
| Virtual Reality Vacation Experiences | |
| Virtual Technology | |
| virtual tipping | |
| virtual try-on | |
| visual cues | |
| Voice assistant | |
| Voice assistants | |
| Voice commerce | |
| voice-based assistants | |
| voice-based shopping | |
| Voting | |
| Vulnerability | |
| vulnerable consumers | |
| W | |
| Websites | |
| Well-being | |
| WIC | |
| Willigness to pay | |
| Willingness to Disclose Personal Data | |
| Willingness to Pay | |
| Willingness to switch | |
| Willingness-to-Pay | |
| winning | |
| word-of-mouth | |
| Word-of-mouth behavior (WOM) | |
| Workplace | |
| Y | |
| Young firms | |
| YouTube | |
