PROGRAM
Days: Monday, December 9th Tuesday, December 10th Wednesday, December 11th
Monday, December 9th
View this program: with abstractssession overviewtalk overview
07:30-08:30Breakfast (included in registration)
08:30-09:40 Session 1: Opening & keynote
Chairs:
08:30 | IEEE ISM & AIVR Opening (by general co-chairs) (abstract) |
08:40 | The Future of Mixed Reality Interactions (abstract) |
09:40-10:00Coffee break
10:00-11:30 Session 2: Paper presentations (full papers)
Chair:
10:00 | Message by IEEE AIVR co-chairs & program co-chairs (abstract) |
10:15 | Exploring Perspective Dependency in a Shared Body with Virtual Supernumerary Robotic Arms (abstract) |
10:40 | Using Eye Tracked Virtual Reality to Classify Understanding of Vocabulary in Recall Tasks (abstract) |
11:05 | The Role of Virtual Reality in Autonomous Vehicles Safety (abstract) |
11:30-12:30 Session 3: Keynote
Chair:
11:30 | Enhancing Immersive Experiences with (contextual) user data (abstract) |
12:30-14:00Lunch (on your own)
14:00-15:45 Session 4A: Paper presentations (short & industry papers)
Chair:
14:00 | Room Style Estimation for Style-Aware Recommendation (abstract) |
14:15 | Augmented Reality for Human-Robot Cooperation in Aircraft Assembly (abstract) |
14:30 | Structuring and inspecting 3D anchors for seismic volume into Hyperknowledge Base in virtual reality (abstract) |
14:45 | Deep Learning on VR-Induced Attention (abstract) |
15:00 | Situation-adaptive object grasping recognition in VR environment (abstract) |
15:15 | ATVR: An Attention Training System using Multitasking and Neurofeedback on Virtual Reality Platform (abstract) |
15:30 | Remote Environment Exploration with Drone Agent and Haptic Force Feedback (abstract) |
14:00-15:45 Session 4B: Workshop CRHD (part 1)
Chairs:
14:00 | Introduction (abstract) |
14:10 | Digital humans: models of behavior and interactivity (keynote) (abstract) |
14:55 | Temporal Interpolation of Dynamic Digital Humans using Convolutional Neural Networks (abstract) |
15:20 | Automatic Generation of 3D Facial Rigs (abstract) |
15:45-16:15Coffee break
16:15-18:00 Session 5A: Workshop AIXR
Chairs:
16:15 | XR for Augmented Utilitarianism (abstract) |
16:35 | Extending socio-technological reality for ethics in artificial intelligent systems (abstract) |
16:55 | Q&A with presenters (abstract) |
17:05 | Interactive session (abstract) |
16:15-18:00 Session 5B: Workshop CRHD (part 2)
Chairs:
16:15 | The Design Process for Enhancing Visual Expressive Qualities of Characters from Performance Capture into Virtual Reality (abstract) |
16:30 | Influence of Motion Speed on the Perception of Latency in Avatar Control (abstract) |
16:45 | Multispectral Illumination in USC ICT's Light Stage X (abstract) |
17:15 | Automating mass production of digital avatars for VR (abstract) |
17:45 | Wrap up (abstract) |
18:30-21:00 Reception
Chairs:
Tuesday, December 10th
View this program: with abstractssession overviewtalk overview
07:30-08:30Breakfast (included in registration)
09:30-09:50Coffee break
09:50-11:30 Session 7: Paper presentations (best paper candidates)
Chair:
09:50 | Viewport Forecasting in 360-degree Virtual Reality Videos with Machine Learning (abstract) |
10:15 | Non-verbal Behavior Generation for Virtual Characters in Group Conversations (abstract) |
10:40 | Combining Pairwise Feature Matches from Device Trajectories for Biometric Authentication in Virtual Reality Environments (abstract) |
11:05 | Unsupervised Learning of Depth and Ego-Motion from Cylindrical Panoramic Video (abstract) |
11:30-12:30 Session 8: Keynote
Chair:
11:30 | Integrating Virtual Reality Capabilities into Mission Critical Systems (abstract) |
12:30-14:00Lunch (on your own)
14:00-15:00 Session 9: Keynote
Chair:
14:00 | Using Volumetric Video for Remote Communication and Collaboration: development and evaluation of a social VR system based on point clouds (abstract) |
15:00-18:00 Session 10: Posters & demos (incl. coffee break)
Chairs:
15:00 | HoloLucination: A Framework for Live Augmented Reality Presentations across Mobile Devices (abstract) |
15:00 | Drafting interpretation of Seismic Data through Virtual Reality with Hyperknowledge Base Systems (abstract) |
15:00 | Exploring CNN-based Viewport Prediction For Live Virtual Reality Streaming (abstract) |
15:00 | Extracting Specific Voice from Mixed Audio Source (abstract) |
15:00 | neomento SAD - VR treatment for social anxiety (abstract) |
15:00 | Towards Method Time Measurement Identification Using Virtual Reality and Gesture Recognition (abstract) |
15:00 | Vibration Feedback Controlled by Intuitive Pressing in Virtual Reality (abstract) |
15:00 | Extended Abstract: Augmented Reality for Human-Robot Cooperation in Aircraft Assembly (abstract) |
15:00 | VRescuer: A Virtual Reality Application for Disaster Response Training (abstract) |
15:00 | Assessing the Value of 3D Software Experience with Camera Layout in Virtual Reality (abstract) |
15:00 | An Affective Computing in Virtual Reality Environments for Managing Surgical Pain and Anxiety (abstract) |
15:00 | Creating an Immersed Sheep and Wool VR/AI Experience (abstract) |
15:00 | Towards Semantic Action Analysis via Emergent Language (abstract) |
15:00 | AR Tracking with Hybrid, Agnostic And Browser Based Approach (abstract) |
15:00 | Binarization Using Morphological Decomposition Followed by cGAN (abstract) |
15:00 | Using CNNs for Users Segmentation in Video See-Through Augmented Virtuality (abstract) |
15:00 | Intent Inference of Human Hand Motion for Haptic Feedback Systems (abstract) |
15:00 | DRONEVR: A virtual reality simulator for Drone Operator (abstract) |
15:00 | Creating Virtual Reality and Augmented Reality development in classroom: Is it a hype? (abstract) |
15:00 | Realtime Behavior-Based Continual Authentication of Users in Virtual Reality Environments (abstract) |
15:00 | Live Emoji: A Live Storytelling VR System with Programmable Cartoon-style Emotion Embodiment (abstract) |
15:00 | An Interactive Demonstration of Collaborative VR for Laparoscopic Liver Surgery Training (abstract) |
15:00 | Explore Convolutional Neural Networks in Virtual Reality (abstract) |
15:00 | Unsupervised Learning of Depth and Ego-Motion from Cylindrical Panoramic Video (abstract) |
15:45-16:15Coffee break
Wednesday, December 11th
View this program: with abstractssession overviewtalk overview
07:30-08:30Breakfast (included in registration)
08:30-09:30 Session 11: Keynote
Chair:
08:30 | XR in Learning, Unlearning, Personalization, and Assessment (abstract) |
09:30-09:50Coffee break
09:50-11:30 Session 12: Paper presentations (full papers)
Chair:
09:50 | Effects of Patient Care Assistant Embodiment and Computer Mediation on User Experience (abstract) |
10:15 | Collaborative Virtual Reality for Laparoscopic Liver Surgery Training (abstract) |
10:40 | AR food changer using deep learning and cross-modal effects (abstract) |
11:05 | Measuring User Responses to Driving Simulators: A Galvanic Skin Response Based Study (abstract) |
12:30-14:00Lunch (on your own)
14:00-15:45 Session 14A: Special session "Immersive Analytics"
Chair:
14:00 | Immersive Analysis of 3D Multi-Cellular In-Vitro and In-Silico Cell Cultures (abstract) |
14:25 | Immersive Analytics of Large Dynamic Networks via Overview and Detail Navigation (abstract) |
14:50 | Using Visualization of Convolutional Neural Networks in Virtual Reality for Machine Learning Newcomers (abstract) |
15:15 | Coordinate: A spreadsheet-programmable augmented reality framework for immersive map-based visualizations (abstract) |
15:30 | DatAR: Your Brain, your Data, on your Desk - A Research Proposal (abstract) |
14:00-15:45 Session 14B: Workshop MARCH (part 1)
Chairs:
14:00 | Introduction (by workshop co-chairs) (abstract) |
14:10 | Expressive Body Movement in VR: Why it Matters, What Matters and How We Get There (abstract) |
15:05 | Data-driven Gaze Animation using Deep Learning (abstract) |
15:25 | Ubiquitous Virtual Humans: A Multi-Platform Framework for Embodied AI Agents in XR (abstract) |
15:45-16:15Coffee break
16:15-18:00 Session 15A: Special session "VR applications & experiences"
Chair:
16:15 | A Live Storytelling Virtual Reality System with Programmable Cartoon-style Emotion Embodiment (abstract) |
16:40 | Open-Source Physiological Computing Framework using Heart Rate Variability in Mobile Virtual Reality (abstract) |
17:05 | Kinematically Adaptive Exergames: Personalizing Exercise Therapy Through Closed-Loop Systems (abstract) |
17:30 | A Book Without Pages: Developing an Augmented Reality Storyteller based on Open Web Data (abstract) |
17:45 | AIVR 2019 closing comments (abstract) |
16:15-18:00 Session 15B: Workshop MARCH (part 2)
Chairs:
16:15 | Civil War Battlefield Experience: Historical event simulation using Augmented Reality Technology (abstract) |
16:35 | Crowd and procession hypothesis testing for large-scale archaeological sites (abstract) |
16:55 | Implementing Position-Based Real-Time Simulation of Large Crowds (abstract) |
17:15 | CrowdAR Table - An AR Table for Interactive Crowd Simulation (abstract) |
17:35 | Crowd Simulation: Overview and Future Challenges (abstract) |
17:55 | Closing comments (abstract) |