TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
2 | |
2D/3D Modeling | |
A | |
Accounting | |
Adaptive mathematics learning | |
adaptive software systems | |
advanced mathematics course | |
advanced training of a serviceman | |
Adversarial Prompts | |
AI | |
AI in Education | |
AI Safety | |
AI Systems | |
Algebraic Modeling | |
Altruists | |
Alzheimer's Disease | |
Analysis | |
andragogy | |
Anti-Corruption | |
ANTRL | |
architecture of software systems | |
Artificial Intelligence | |
artificial intelligence (AI) | |
Artificial Intelligence Systems | |
ASVspoof | |
audio format | |
Automated Portfolio Generation | |
Automated Systems | |
automated testing | |
Automation of Tasks Checking | |
B | |
Biomedical Image Analysis | |
Blockchain | |
building design | |
Business reports | |
business request | |
C | |
C# | |
Chatbot | |
ChatGPT | |
Chemistry | |
Chemistry Education | |
Classification Methods | |
climate change | |
Climate Factors | |
cloud mathematics | |
cloud technologies | |
cloud-based educational environment | |
Colab | |
collaborative filtering | |
Color Model | |
Color Vision | |
Competition | |
Computed Tomography | |
computer mathematics | |
computer mathematics systems | |
Computer Science | |
Computer system | |
Computer Vision | |
concurrent system | |
Confusion Matrix | |
Control System | |
Convolutional Neural Networks | |
Copilot | |
Corporate Memory | |
correction codes | |
Crop Yield | |
Cyberattacks | |
D | |
Data Analysis | |
Data Mining | |
Data Science | |
Data Specialists Training | |
data-centric AI | |
Data-Driven Decision Making | |
Data-driven Decisions | |
Data-driven Service | |
data-driven systems | |
Deep Learning | |
deepfake audio | |
dense tracking | |
DenseNet | |
design principles | |
Designing Academic Programs | |
Detic | |
digital accessibility | |
digital competence | |
digital competencies | |
digital education | |
Digital Innovation Hubs | |
digital learning environments | |
Digital Product | |
digital resources for education | |
Digital Technologies | |
digital tools | |
digital transformation | |
Digital Twins | |
digitalization indicators | |
digitization of general secondary education | |
Display | |
distance learning | |
distributed computation | |
E | |
e-learning | |
Ecosystem | |
Education | |
educational environment | |
educational equity | |
Educational Process | |
educational technologies | |
Educational Technology | |
Educational Trajectory | |
Efficiency | |
Egoists | |
ELLIS Lightning Talks | |
Embodied AI | |
emotional regulation | |
emotional state of the student | |
emotions | |
engineering education | |
equivariant 3D representations | |
event | |
Evolution of Altruism | |
exploratory factor analysis | |
F | |
facial expression recognition | |
fairness | |
Financial indicators | |
formal verification of software | |
Formative Assessment | |
formative assessment in mathematics | |
Framework | |
Freemium Business Model | |
future engineers | |
G | |
Game Design | |
game theory | |
gamification | |
Gamification of Education | |
Gemini | |
generalization | |
Generative AI | |
Google Cloud Storage | |
Google Text-to-Speech | |
Google Vertex AI | |
Graphic Training | |
Group Selection | |
H | |
Heat Map Correlation | |
Heavy Hitter Oracle | |
High School | |
Higher Education | |
Higher Education Institution | |
Higher Educational Institutes | |
Hijacking | |
Histopathology | |
I | |
ICT | |
ICT in Education | |
ICTERI-2024 Program | |
ideal ring bundle | |
Image Processing | |
immersive learning | |
immersive technologies | |
Inception V3 | |
inclusiveness | |
individual study plan | |
information and communication technologies | |
information and educational environment | |
Information System Design | |
Innovative teaching | |
Insertion Modeling System | |
instrument development | |
instrument validation | |
integration | |
Intelligent Assistant | |
Intelligent learning systems | |
interactive dictation | |
Intrusion Detection | |
Investment Portfolio | |
IT | |
IT-learners | |
IT-related Subjects | |
K | |
Kahoot | |
Keynote talks | |
Knowledge Graph | |
L | |
Labor Market Data | |
language analyzers | |
Laravel | |
Large Language Model | |
large language models | |
learning | |
Learning Automation | |
learning management systems | |
learning object | |
lens | |
Lesson plan | |
letter form | |
light dispersion | |
LLM | |
LLM inference | |
LMS Moodle | |
M | |
Machine Learning | |
Machine Learning Techniques | |
Main Conference | |
Manipulation Planning | |
mathematical disciplines | |
mathematical modeling | |
mathematical training | |
Mathpar | |
MathPartner | |
Measurements | |
message | |
message broker | |
Microscopy Imaging | |
Microsoft.ML | |
military education | |
military leadership | |
Minecraft | |
Mobile Robot Automation | |
MobileSAM | |
model selection | |
Models | |
MOOC | |
MOOC platform | |
Moodle | |
morphological features | |
MOVEx project | |
multi hop question answering | |
N | |
natural language processing | |
natural science education | |
Neuro-Symbolic Artificial Intelligence | |
Neuron Networks | |
NLP | |
numerals | |
O | |
Object Goal Navigation | |
online | |
online education | |
online learning | |
Online Tutor | |
Open Research Knowledge Graph | |
open university ecosystem | |
Open Vocabulary Mobile Manipulation | |
optical flow | |
Optimization | |
P | |
pedagogical experiment | |
Personalized Learning | |
personalized learning in higher education internationalisation | |
personalized learning trajectory | |
PhD Symposium | |
physics education | |
point tracking | |
Population | |
Posters | |
postgraduate pedagogical education | |
pre-service teachers | |
Predict-Observe-Explain | |
preschool children | |
Prevention Systems | |
Pricing Strategy | |
principal component method | |
prisoner’s dilemma | |
Professionally important psychological qualities | |
professionals | |
programming | |
Programming Language | |
Programming Languages | |
Prompting | |
protein design | |
protein-protein interactions | |
Python | |
Q | |
Q-Hitter | |
quality assurance | |
Quality monitoring | |
R | |
RawNet2 | |
RDF | |
Recommendation system | |
Reentrancy Attack | |
Regression Line | |
Reinforcement Learning | |
ResNet 50 | |
retrieval augmented generation | |
Robo-Advisor | |
Robotics | |
robustness | |
rule-based approaches | |
run of a transition system | |
S | |
Scatter Plot | |
Scientific Domain Ontology | |
Scientific Knowledge Graph | |
Secondary education | |
Self-Efficacy | |
self-supervised learning | |
semantic search | |
Semantic Segmentation | |
Sentiment Analysis | |
Simpson's Paradox | |
Simulation | |
simulation of software | |
Single-Function Reentrancy Attack | |
Smart Contracts | |
smart data | |
smartphone physics experiment | |
social and civic competence | |
Software | |
software application | |
software architecture | |
software development lifecycle | |
Software Vulnerabilities | |
Solidity | |
Sparsification and Quantization | |
speech synthesis | |
spheres of university activity. | |
SQL | |
stability | |
STACK | |
STEAM-oriented environment | |
Students | |
Students’ Independent Work Culture | |
Students’ Work | |
Subpixels | |
synchronous online learning | |
synthetic audio detection | |
system | |
system configuration | |
systems design | |
T | |
tamper-proof coding | |
Task and Motion Planning | |
teacher | |
Teacher Satisfaction | |
teacher’s professional development | |
teacher’s website (or website) | |
Technologies in Education | |
Terminological Saturation Analysis | |
test control in learning management system | |
testing | |
text comparison | |
the Armed Forces of Ukraine | |
thesaurus | |
three-tier multiple tests | |
Time Complexity | |
tracking | |
transition system | |
Tu-toring | |
Tutor | |
Typology of Simulation Models | |
U | |
Ukrainian language | |
V | |
Verification | |
Virtual exchange | |
Virtual exchange program | |
virtual learning environment | |
visualization | |
Vulnerability | |
W | |
web accessibility | |
web information system | |
web service | |
Web-service | |
well-being | |
Workshops | |
Y | |
YOLOv8 | |
young children | |
Z | |
Zero-Shot |