TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
| 2 | |
| 2D/3D Modeling | |
| A | |
| Accounting | |
| Adaptive mathematics learning | |
| adaptive software systems | |
| advanced mathematics course | |
| advanced training of a serviceman | |
| Adversarial Prompts | |
| AI | |
| AI in Education | |
| AI Safety | |
| AI Systems | |
| Algebraic Modeling | |
| Altruists | |
| Alzheimer's Disease | |
| Analysis | |
| andragogy | |
| Anti-Corruption | |
| ANTRL | |
| architecture of software systems | |
| Artificial Intelligence | |
| artificial intelligence (AI) | |
| Artificial Intelligence Systems | |
| ASVspoof | |
| audio format | |
| Automated Portfolio Generation | |
| Automated Systems | |
| automated testing | |
| Automation of Tasks Checking | |
| B | |
| Biomedical Image Analysis | |
| Blockchain | |
| building design | |
| Business reports | |
| business request | |
| C | |
| C# | |
| Chatbot | |
| ChatGPT | |
| Chemistry | |
| Chemistry Education | |
| Classification Methods | |
| climate change | |
| Climate Factors | |
| cloud mathematics | |
| cloud technologies | |
| cloud-based educational environment | |
| Colab | |
| collaborative filtering | |
| Color Model | |
| Color Vision | |
| Competition | |
| Computed Tomography | |
| computer mathematics | |
| computer mathematics systems | |
| Computer Science | |
| Computer system | |
| Computer Vision | |
| concurrent system | |
| Confusion Matrix | |
| Control System | |
| Convolutional Neural Networks | |
| Copilot | |
| Corporate Memory | |
| correction codes | |
| Crop Yield | |
| Cyberattacks | |
| D | |
| Data Analysis | |
| Data Mining | |
| Data Science | |
| Data Specialists Training | |
| data-centric AI | |
| Data-Driven Decision Making | |
| Data-driven Decisions | |
| Data-driven Service | |
| data-driven systems | |
| Deep Learning | |
| deepfake audio | |
| dense tracking | |
| DenseNet | |
| design principles | |
| Designing Academic Programs | |
| Detic | |
| digital accessibility | |
| digital competence | |
| digital competencies | |
| digital education | |
| Digital Innovation Hubs | |
| digital learning environments | |
| Digital Product | |
| digital resources for education | |
| Digital Technologies | |
| digital tools | |
| digital transformation | |
| Digital Twins | |
| digitalization indicators | |
| digitization of general secondary education | |
| Display | |
| distance learning | |
| distributed computation | |
| E | |
| e-learning | |
| Ecosystem | |
| Education | |
| educational environment | |
| educational equity | |
| Educational Process | |
| educational technologies | |
| Educational Technology | |
| Educational Trajectory | |
| Efficiency | |
| Egoists | |
| ELLIS Lightning Talks | |
| Embodied AI | |
| emotional regulation | |
| emotional state of the student | |
| emotions | |
| engineering education | |
| equivariant 3D representations | |
| event | |
| Evolution of Altruism | |
| exploratory factor analysis | |
| F | |
| facial expression recognition | |
| fairness | |
| Financial indicators | |
| formal verification of software | |
| Formative Assessment | |
| formative assessment in mathematics | |
| Framework | |
| Freemium Business Model | |
| future engineers | |
| G | |
| Game Design | |
| game theory | |
| gamification | |
| Gamification of Education | |
| Gemini | |
| generalization | |
| Generative AI | |
| Google Cloud Storage | |
| Google Text-to-Speech | |
| Google Vertex AI | |
| Graphic Training | |
| Group Selection | |
| H | |
| Heat Map Correlation | |
| Heavy Hitter Oracle | |
| High School | |
| Higher Education | |
| Higher Education Institution | |
| Higher Educational Institutes | |
| Hijacking | |
| Histopathology | |
| I | |
| ICT | |
| ICT in Education | |
| ICTERI-2024 Program | |
| ideal ring bundle | |
| Image Processing | |
| immersive learning | |
| immersive technologies | |
| Inception V3 | |
| inclusiveness | |
| individual study plan | |
| information and communication technologies | |
| information and educational environment | |
| Information System Design | |
| Innovative teaching | |
| Insertion Modeling System | |
| instrument development | |
| instrument validation | |
| integration | |
| Intelligent Assistant | |
| Intelligent learning systems | |
| interactive dictation | |
| Intrusion Detection | |
| Investment Portfolio | |
| IT | |
| IT-learners | |
| IT-related Subjects | |
| K | |
| Kahoot | |
| Keynote talks | |
| Knowledge Graph | |
| L | |
| Labor Market Data | |
| language analyzers | |
| Laravel | |
| Large Language Model | |
| large language models | |
| learning | |
| Learning Automation | |
| learning management systems | |
| learning object | |
| lens | |
| Lesson plan | |
| letter form | |
| light dispersion | |
| LLM | |
| LLM inference | |
| LMS Moodle | |
| M | |
| Machine Learning | |
| Machine Learning Techniques | |
| Main Conference | |
| Manipulation Planning | |
| mathematical disciplines | |
| mathematical modeling | |
| mathematical training | |
| Mathpar | |
| MathPartner | |
| Measurements | |
| message | |
| message broker | |
| Microscopy Imaging | |
| Microsoft.ML | |
| military education | |
| military leadership | |
| Minecraft | |
| Mobile Robot Automation | |
| MobileSAM | |
| model selection | |
| Models | |
| MOOC | |
| MOOC platform | |
| Moodle | |
| morphological features | |
| MOVEx project | |
| multi hop question answering | |
| N | |
| natural language processing | |
| natural science education | |
| Neuro-Symbolic Artificial Intelligence | |
| Neuron Networks | |
| NLP | |
| numerals | |
| O | |
| Object Goal Navigation | |
| online | |
| online education | |
| online learning | |
| Online Tutor | |
| Open Research Knowledge Graph | |
| open university ecosystem | |
| Open Vocabulary Mobile Manipulation | |
| optical flow | |
| Optimization | |
| P | |
| pedagogical experiment | |
| Personalized Learning | |
| personalized learning in higher education internationalisation | |
| personalized learning trajectory | |
| PhD Symposium | |
| physics education | |
| point tracking | |
| Population | |
| Posters | |
| postgraduate pedagogical education | |
| pre-service teachers | |
| Predict-Observe-Explain | |
| preschool children | |
| Prevention Systems | |
| Pricing Strategy | |
| principal component method | |
| prisoner’s dilemma | |
| Professionally important psychological qualities | |
| professionals | |
| programming | |
| Programming Language | |
| Programming Languages | |
| Prompting | |
| protein design | |
| protein-protein interactions | |
| Python | |
| Q | |
| Q-Hitter | |
| quality assurance | |
| Quality monitoring | |
| R | |
| RawNet2 | |
| RDF | |
| Recommendation system | |
| Reentrancy Attack | |
| Regression Line | |
| Reinforcement Learning | |
| ResNet 50 | |
| retrieval augmented generation | |
| Robo-Advisor | |
| Robotics | |
| robustness | |
| rule-based approaches | |
| run of a transition system | |
| S | |
| Scatter Plot | |
| Scientific Domain Ontology | |
| Scientific Knowledge Graph | |
| Secondary education | |
| Self-Efficacy | |
| self-supervised learning | |
| semantic search | |
| Semantic Segmentation | |
| Sentiment Analysis | |
| Simpson's Paradox | |
| Simulation | |
| simulation of software | |
| Single-Function Reentrancy Attack | |
| Smart Contracts | |
| smart data | |
| smartphone physics experiment | |
| social and civic competence | |
| Software | |
| software application | |
| software architecture | |
| software development lifecycle | |
| Software Vulnerabilities | |
| Solidity | |
| Sparsification and Quantization | |
| speech synthesis | |
| spheres of university activity. | |
| SQL | |
| stability | |
| STACK | |
| STEAM-oriented environment | |
| Students | |
| Students’ Independent Work Culture | |
| Students’ Work | |
| Subpixels | |
| synchronous online learning | |
| synthetic audio detection | |
| system | |
| system configuration | |
| systems design | |
| T | |
| tamper-proof coding | |
| Task and Motion Planning | |
| teacher | |
| Teacher Satisfaction | |
| teacher’s professional development | |
| teacher’s website (or website) | |
| Technologies in Education | |
| Terminological Saturation Analysis | |
| test control in learning management system | |
| testing | |
| text comparison | |
| the Armed Forces of Ukraine | |
| thesaurus | |
| three-tier multiple tests | |
| Time Complexity | |
| tracking | |
| transition system | |
| Tu-toring | |
| Tutor | |
| Typology of Simulation Models | |
| U | |
| Ukrainian language | |
| V | |
| Verification | |
| Virtual exchange | |
| Virtual exchange program | |
| virtual learning environment | |
| visualization | |
| Vulnerability | |
| W | |
| web accessibility | |
| web information system | |
| web service | |
| Web-service | |
| well-being | |
| Workshops | |
| Y | |
| YOLOv8 | |
| young children | |
| Z | |
| Zero-Shot | |