TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
A | |
abstract interpretation | |
Abstract syntax | |
accumulated weight constraints | |
additive monad | |
algebra in type theory | |
algebraic effects | |
Algebraic Geometry | |
algebraic structures | |
algorithmic complexity | |
allegories | |
Alternating Automata | |
applicative bisimulation distance | |
applicative simulation distance | |
applied lambda-calculus | |
arithmetic circuits | |
Asynchronous Games | |
Automata over infinite words | |
automata theory | |
automated complexity analysis | |
axiomatization | |
B | |
Behavioural metrics | |
Benchmarking | |
Beth models | |
bisimulation | |
boolean algebra | |
Boolean-valued models | |
Bounded expansion | |
Böhm trees | |
Büchi Automaton | |
C | |
call by value | |
Categorical Logic | |
Categorical model | |
Categorical models | |
Categorical Quantum Mechanics | |
Categorical semantics | |
category theory | |
Causal Dependency | |
cellular cohomology | |
Choice sequences | |
choiceless polynomial time | |
Circuit complexity | |
circuit satisfiability | |
classical arithmetic | |
classical realizability | |
clocks | |
Coarse computability | |
coherence theorems | |
coinduction | |
coinduction up-to | |
combinators | |
Complementation | |
complete abstract domains | |
complexity dichotomy | |
compositionality | |
Computability | |
Computation Complexity | |
Computation Tree Logic | |
computational complexity | |
computational monads | |
Computational thinking | |
concurrency | |
concurrency and distributed computation | |
Concurrent games | |
Concurrent Process Calculi | |
Concurrent Separation Logic | |
Concurrent strategies | |
conditional value at risk | |
Confusion | |
Conservativity | |
Constraint Satisfaction Problem | |
constraint satisfaction problems | |
constructive mathematics | |
contextuality | |
Correspondence theory | |
counting classes | |
cross-fertilization | |
cubical type theory | |
Curry-Howard | |
cut elimination | |
cyber-physical systems | |
D | |
Data Races | |
Data words | |
database theory | |
Decidability | |
definability | |
definable while programs | |
denotation | |
denotational semantics | |
dependent choice | |
dependent product types | |
Dependent Refinement Types | |
dependent temporal effects | |
dependent type theory | |
dependent types | |
Description logic | |
descriptive complexity | |
determinacy | |
Deterministic Automata | |
Diagrammatic Reasoning | |
Dialectica interpretation | |
differential dynamic logic | |
differential equation axiomatization | |
Differential Equations | |
differential ghosts | |
Differential Linear Logic | |
Digital libraries | |
Diller-Nahm variant | |
display map category | |
Distribution based objectives | |
Double negation | |
Double-pushout rewriting | |
downward closures | |
duality | |
Dynamic Logic | |
Dynamic nets | |
E | |
effectful bisimilarity | |
ellipsoid method | |
energy games | |
enriched category theory | |
equational logic | |
equivalence relations | |
erasure | |
Event structures | |
expected shortfall | |
expressiveness | |
extensive category | |
F | |
feasibility of functionals | |
finite model property | |
finite model theory | |
finite sum types | |
First order transduction | |
First-order list function | |
first-order logic | |
First-order multiplicative linear logic | |
First-order types | |
fixed-point logic | |
fixpoint logic | |
Flow Analysis | |
flows and nowhere-zero flows | |
Focusing | |
Forest Algebra | |
Forest Algebras | |
formal aspects of program analysis | |
formal topology | |
formal verification | |
Frobenius algebra | |
Full abstraction | |
Functional Analysis | |
Functional interpretation | |
functional programming | |
fuzz | |
Fuzzy logic | |
G | |
Game semantics | |
game theory | |
games and logic | |
generalised species | |
geometry of interaction | |
gluing | |
graph isomorphism | |
graph theory | |
Graphical reasoning | |
Guarded Recursion | |
H | |
halting problem | |
Handlers | |
hereditarily definable sets | |
Hierarchy Theorem | |
higher groups | |
higher inductive types | |
higher-order computability | |
higher-order programs | |
homotopy type theory | |
howe's method | |
hybrid logic | |
hybrid systems | |
I | |
impredicative encodings | |
impredicativity | |
inductive types | |
infinite-state systems | |
information flow | |
integer weights | |
intersection types | |
intersections | |
intuitionistic linear logic | |
Intuitionistic logic | |
irrelevance | |
K | |
Kakutani's fixed point theorem | |
L | |
lambda calculi | |
lambda calculus | |
lambda calculus and combinatory logic | |
lambda-calculus | |
laziness | |
Lean proof assistant | |
linear cliquewidth | |
linear logic | |
Linear Temporal Logic | |
linear time hierarchy | |
locale theory | |
logic | |
logic for PTime | |
Logic on Trees | |
Logical Frameworks | |
logical paradoxes | |
logical predicates | |
LOIS | |
Lower Bounds | |
M | |
magic states | |
Markov decision processes | |
Markov processes | |
Martin-L\"{o}f type theory | |
Martin-Löf type theory | |
Matrix semigroups | |
mean-payoff games | |
mechanised theorem proving | |
mechanized reasoning | |
MMSNP | |
modal logic | |
modal mu | |
modalities | |
model checking | |
model theory | |
Model-checking first-order logic | |
model-checking problems | |
modules | |
monad | |
monitoring | |
monoidal categories | |
MSO | |
MSO on omega-Words | |
MSO transduction | |
multi-objective optimization | |
N | |
N player games | |
Nash equilibrium | |
Negative translations | |
Non-Deterministic Automata | |
non-idempotency | |
Non-lawlike computability | |
non-zero sum games | |
nondeterminism | |
Nowhere dense graphs | |
Nuprl proof assistant | |
O | |
observational equivalence | |
omega-languages | |
Omega-regular languages | |
open games | |
Optimal Upper Bound | |
OR causality | |
oracle Turing machines | |
Origin | |
P | |
parameterized AC^0 | |
Parametricity | |
parity games | |
PDL | |
Persistent places | |
Petri nets | |
pi calculus | |
Pi-calculus | |
pointfree topology | |
polymorphism | |
polynomial functor | |
Polynomial functors | |
polynomial-time tractability | |
presheaf semantics | |
Presheaves | |
Prime Numbers | |
Probabilistic computation | |
probabilistic CTL | |
probabilistic finite automata | |
probabilistic lambda-calculus | |
Probabilistic programs | |
probabilistic systems | |
probabilistic verification | |
profunctor | |
Program Analysis | |
program extraction | |
Program invariant | |
program refinement | |
programming language semantics | |
programming languages | |
progress measure | |
proof nets | |
proof-as-program | |
proofs-as-programs | |
Propositional Dynamic Logic | |
PROPs | |
Q | |
quantale relator | |
quantifier rank | |
quantifiers | |
quantitative algebraic reasoning | |
quantum computation | |
quantum computing | |
quantum program | |
query | |
Query Enumeration | |
R | |
Ramsey theory | |
random variables | |
ranking functions | |
Rational synthesis | |
Real-Time | |
Realizability | |
recognizability | |
register machines | |
regular expressions | |
regular languages | |
relational model | |
relational reasoning | |
resource calculus | |
ribbon categories | |
Riesz modal logic | |
S | |
Satisfiability | |
semantics | |
semantics of programming languages | |
semidefinite programming | |
separability | |
separation | |
separation logic | |
sequent calculus | |
Sequential algorithms | |
sequential types | |
sets with atoms | |
smart grid | |
solving equations | |
sound up-to techniques | |
Stability | |
State Complexity | |
state injection | |
State monad | |
stochastic lambda calculus | |
stochastic shortest path | |
Stone space | |
Streaming string transducers | |
Streams | |
string diagrams | |
strong sums | |
structure theory | |
succinct ordered tree coding | |
sums-of-squares | |
Symmetric monoidal categories | |
Synchronous Programming | |
synthesis | |
System Composition | |
system F | |
Systems decomposition | |
T | |
Taylor expansion | |
temporal logic of repeating values | |
Temporal Verification | |
Tensor logic | |
tensorflow | |
tensorial logic | |
termination | |
the MRDP theorem | |
Theory of Computation | |
transducers | |
transduction | |
tree automata | |
tree-depth | |
Trees | |
True Concurrency | |
truncation levels | |
Turing degrees | |
Two player games | |
two-variable logic | |
type system | |
type systems | |
Type theory | |
U | |
unambiguous | |
unary negation fragment | |
unification | |
uniform one-dimensional fragment | |
Uniform quasi-wideness | |
unions | |
univalent foundations | |
universal algebra | |
universes | |
V | |
VC-density | |
VC-dimension | |
vector addition systems with states | |
view | |
W | |
weighted model counting | |
while programs with atoms | |
Wreath Products | |
Z | |
Zariski topology |