TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
| A | |
| academic oral presentation skills | |
| academic presentations | |
| academic teaching | |
| Accessibility | |
| Accommodation | |
| action research | |
| active learning | |
| advertising | |
| Agile methodology | |
| AI | |
| AI-assisted learning | |
| applied knowledge | |
| Art | |
| Artificial Intelligence | |
| assessment as learning | |
| assessment in higher education | |
| B | |
| Bring Your Own Device (BYOD) | |
| C | |
| ChatGPT | |
| co-teaching | |
| cognitive development | |
| Collaborative Learning | |
| communication | |
| Community Engagement | |
| cooperation | |
| cooperation between education business and science coaching | |
| cooperative learning | |
| creativity | |
| D | |
| design education | |
| Design Thinking | |
| didactics | |
| digital education | |
| Digital System | |
| digital technologies | |
| Disability Simulations | |
| Disability Studies | |
| discourse marker | |
| discourse relation | |
| diversity | |
| E | |
| ecosystem approach | |
| EdTech | |
| education escape room | |
| educational innovation | |
| EFL | |
| embedded assessment | |
| EMI | |
| Empathy | |
| engaging readers | |
| entrepreneurship | |
| ERUA | |
| experiential learning tasks | |
| Experientialism | |
| extracurricular project | |
| F | |
| feedback | |
| flexibility | |
| flipped classroom | |
| freedom | |
| G | |
| Gamification | |
| GLAID framework | |
| H | |
| higher education | |
| higher education in management and entrepreneurship | |
| human-machine collaboration | |
| humanities | |
| I | |
| illustrative case study | |
| Inclusivity | |
| information literacy | |
| innovation | |
| Innovative Learning Methods | |
| innovative methods | |
| Innovative Teaching Methods | |
| institutionalisation | |
| interactive learning | |
| intercultural competence | |
| Interdisciplinarity | |
| interdisciplinary approach to learning | |
| interdisciplinary projects | |
| internationalisation | |
| interpretation | |
| K | |
| key indicators | |
| knowledge | |
| L | |
| language learning | |
| Large Language Models | |
| law | |
| learner agency | |
| learning by doing | |
| learning by playing | |
| learning design process | |
| learning methodology | |
| Learning Outcomes | |
| legal studies | |
| literature studies | |
| LLMs | |
| M | |
| metaliteracy | |
| Mobile Technology | |
| multidisciplinary approach | |
| multilingual corpus | |
| multiword expression | |
| P | |
| Peer Interaction | |
| peer tutor in writing | |
| physical theater | |
| Play | |
| pleasure | |
| practical training | |
| presentation model | |
| principle | |
| Procedural Law | |
| project | |
| project method | |
| project-based learning | |
| project-learning | |
| psychology of advertising | |
| Q | |
| Q&A | |
| R | |
| reflection-on-action | |
| Research-Based Learning | |
| Revised Bloom’s Taxonomy | |
| S | |
| scientific research | |
| self-reflective learning | |
| Service Learning | |
| service-learning | |
| social innovation | |
| soft skills | |
| Stigma | |
| Storytelling | |
| student autonomy | |
| Student Engagement | |
| Student-Centered Learning | |
| Students' wellbeing | |
| students’ perception | |
| T | |
| teacher as coach | |
| teaching and learning methods | |
| teaching literature | |
| Teaching-learning active method | |
| Team-Based Learning | |
| TransDisciplinary Methodology | |
| translation | |
| Transport Specialty | |
| type-variety principle | |
| U | |
| ULPGC | |
| Universal Design | |
| University Pedagogy | |
| University Service Learning | |
| V | |
| vocational education and training | |
| W | |
| will | |
| Writing Center | |
| writing consultation | |