CYPSY 29: 29TH ANNUAL CYBERPSYCHOLOGY, CYBERTHERAPY AND SOCIAL NETWORKING CONFERENCE
PROGRAM

Days: Monday, June 29th Tuesday, June 30th Wednesday, July 1st Thursday, July 2nd

Monday, June 29th

View this program: with abstractssession overviewtalk overview

13:30-16:30 Session Workshop 1: Pre conference workshop

Hand-on training on the application of VR in the treatment of anxiety and related disorders

Presenters: Stéphane Bouchard & Ana Beato

(Pre-registration required)

Location: C 2.4
13:30
Hand-on Training on the Application of VR in the Treatment of Anxiety and Related Disorders (abstract)
15:00-18:00 Session Doctoral Consortium
The Doctoral Consortium is conceived as a supportive academic forum aimed at strengthening participants’ research projects through constructive feedback and scholarly discussion. 
Location: C 1.4
16:30-20:30 Session Hack_a: MIT Hacking Medicine Hackathon (a)

Pitch Competition and Hackathon jointly hosted between Cyber Erasmus Program and MIT HackingMedicine. Note: the competitors are located in thee different rooms but involved in the same event.

Location: Auditorium
16:30-20:30 Session Hack_b: MIT Hacking Medicine Hackathon (b)

Pitch Competition and Hackathon jointly hosted between Cyber Erasmus Program and MIT HackingMedicine. Note: the competitors are located in thee different rooms but involved in the same event.

16:30-20:30 Session Hack_c: MIT Hacking Medicine Hackathon (c)

Pitch Competition and Hackathon jointly hosted between Cyber Erasmus Program and MIT HackingMedicine. Note: the competitors are located in thee different rooms but involved in the same event.

Tuesday, June 30th

View this program: with abstractssession overviewtalk overview

09:00-12:00 Session Workshop 2: Pre conference workshop

Embracing the use of AI in cyberpsychology: an overview of clinical and ethical implications

Presenter: Stéphane Bouchard

(Pre-registration required)

Location: C 2.4
09:00
Embracing the Use of AI in Cyberpsychology: an Overview of Clinical and Ethical Implications (abstract)
09:00-12:00 Session Workshop 3: Pre conference workshop

Conversational Virtual Humans in Adaptive Simulation Environments

Presenters: Alexandre Rodrigues, Carlos Leon & Bruna António

(Pre-registration required)

Location: C 2.2
09:00
Conversational Virtual Humans in Adaptive Simulation Environments (abstract)
10:20-10:30Coffee Break

Health break (for workshop attendees only)

12:00-13:00Pre conference lunch break (on your own)

Lunch break (on your own)

13:15-15:15 Session Oral #1: Body image and eating disorders
Location: C 2.2
13:15
Can We Combine Evidence-Based Practice and Celebrity Status to Create Digital Interventions That Are Both Effective and Scalable? the Development and Evaluation of an Evidence-Informed Podcast Episode to Improve Body Image and Mood Among Millennial Women. (abstract)
13:30
Emotion Regulation in Daily Body-Exposure Contexts: a 2-Week Ecological Momentary Assessment Study to Inform Mixed-Reality ED Prevention (abstract)
13:45
Virtual Embodiment and Autonomic Physiology: a Scoping Review of Body Perception and Eating-Related Behaviors (abstract)
14:00
Stress-Related Emotional Eating in Adolescents: Insights from Immersive Virtual Environments and Wearable Biomarkers (abstract)
14:15
A Virtual Reality Compassionate Body Scan with Visible Internal Bodily Signals for Anorexia Nervosa: a Feasibility Pilot Study (abstract)
14:30
Predictors of Presence and Technology Acceptance in a Virtual Reality Food Exposure Program: Implications for ARFID (abstract)
14:45
Assessing Associations Between Emotion Regulation and Usability Outcomes Following a DBT-Based Collaborative Mixed-Reality Session for Eating Disorder Prevention (PrevED XR) (abstract)
13:15-15:15 Session Oral #2: AI and mental health interventions
Location: C 2.4
13:15
From Commands to Politeness: Psychological Determinants of Relational Orientation in Generative AI Communication (abstract)
13:30
Mapping Overreliance on Large Language Model Research: a Bibliometric Analysis of Explicit and Implicit Treatments (abstract)
13:45
Counselors’ Ethical Perceptions of Generative AI Use in Counseling (abstract)
14:00
Fluent, polite, and (maybe) wrong: Conversational norms and user evaluation of AI Agents in complex reasoning tasks (abstract)
14:15
How to Choose with Artificial Intelligence: an Experiment on Lifestyle Change Decision-Making with the Help of AI-Powered Chatbots (abstract)
14:30
AmâNcio: a Multi-Agent AI System MVP for Psychoeducation — Clinical Simulation and Ethical Evaluation Framework (abstract)
13:15-15:15 Session Oral #3: Assessment in cyberpsychology

Talks #1 by students from the Joint Master in Cyberspace Behavior and E-therapy

Location: C 1.4
13:15
When ChatGPT Has a Face: Are LLM-Driven Virtual Humans Treated as Social Partners? (abstract)
13:30
Multimodal Behavioral Observation During Psychometric Testing Using IoT and AI (abstract)
13:45
Designing Personalized Triggers for Ecological Momentary Assessment of Nicotine Cravings using Physiological and Contextual data (abstract)
14:00
Predicting Fall Risk in Parkinson’S Disease: the Role of Cognitive and Gait Metrics (abstract)
14:15
SmartPause: Reinforcement Learning Powered Just-in-Time-Adaptive-Intervention for Reducing Screen Time (abstract)
14:30
Span-Level vs Paragraph-Level Supervised Transformer Models for Automated Coding of Mental State Attribution from Participants’ Film Descriptions (abstract)
15:15-15:45Coffee Break

Health break and networking

15:45-16:45 Session Posters #1
1. Pilot Evaluation of a Cybersecurity Awareness Training Simulator (abstract)
2. Help, but Not Just Anybody: Intergroup Factors and Bystander Behavior in Bias-Based Cyberbullying (abstract)
3. Standing Up Online: Validation of an Electronic Helping Behavior Scale for Cyberbullying Bystanders (abstract)
4. Virtual Reality Designs for Pediatric Chronic Pain: a Scoping Review (abstract)
5. Effects of a Goal-Directed Task on Children’S Sense of Presence in Immersive Virtual Reality During Pediatric Surgery (abstract)
6. Virtual Reality, Cognitive Distortions, and Food Choices in Overweight Individuals (abstract)
7. Psychological Benefits and Cybersecurity Issues of Practicing Job Interviews in Virtual Reality with AI-Powered Virtual Humans: Description of a Research Protocol * (abstract)
8. From Emotional Substitution to Metacognitive Growth: Applying the MERIT Framework to Address AI Attachment Illusion in Generative AI Use (abstract)
9. What Sticks, What Fails: Prior Experience and Recall of Behavior Change Techniques in Smoking Cessation Apps (abstract)
10. Developing 360-Degree Videos in Virtual Reality for the Assessment of Alcohol Craving (abstract)
11. Information Flow and Neural Activity Changes During Early Development: a Cross-Species Study in Mice and Human Infants * (abstract)
12. Virtual Reality–Based Relaxation Exercise: Feasibility and Applicability in a Population of Children with Hearing Impairment (abstract)
13. Confirmatory Factor Analysis of a French Child-Adapted Questionnaire Assessing Sense of Presence in Virtual Reality (abstract)
14. Virtual Reality-Based Cognitive Training to Enhance Decision-Making in Football Athletes (abstract)
15. Preliminary Effects of Customized Immersive Virtual Reality on State-Anxiety and Responsive Behaviours in Older Adults with Dementia: Findings from a Feasibility Study in Long-Term Care (iEMBRACE) (abstract)
16. The Critical Role of Task Difficulty Calibration in Virtual Reality Performance-Based Cognitive Assessment: Optimizing Clinical Utility for Older Adults (abstract)
17. Expert and User-Centered Evaluation of DUAL-REHAB: a 360° Media-Based Cognitive- Motor Training Application for Older Adults (abstract)
18. Virtual Reality-Enhanced Behavioral Activation for Older Adults with Major Depressive Disorder: Design of a Feasibility Pilot Study (abstract)
19. Personality Under Pressure: Physiological Responses in Human–Machine Interaction (abstract)
20. AI Chatbot for Delivering Psychological First Aid to Climate Disaster Survivors via Cellular and Offline Mesh Networking (abstract)
21. Implementing E-Perinatal: a Mixed-Methods Process Evaluation of a Preventive mHealth Intervention in Primary Maternal Healthcare Services. (abstract)
22. From Belief to Feeling: Player Duality and the Active Creation of Emotional Meaning in Video Games (abstract)
23. Cognitive Age as a Predictor of Players' Receptiveness to Manipulation Through Deceptive Patterns in Game Design (abstract)
24. Mood Effects of Immersion, Control, and Interaction in Virtual Reality Eye-Movement Desensitization and Reprocessing Therapy (abstract)
25. Mapping Sensory-Motor Boundaries in Augmented Reality: Implications for Vestibular Rehabilitation (abstract)
18:00-20:00 Social event

Welcome reception

Wednesday, July 1st

View this program: with abstractssession overviewtalk overview

08:45-10:30 Session Oral #4: Cyberpsychology of social media #1
Location: C 1.2
08:45
From Creeping to Cyberstalking: Psychometric Development of the Social Media Surveillance Scale (abstract)
09:00
Seeking Connection, Choosing Isolation: the Social Motivators Behind Phubbing Behavior (abstract)
09:15
Neurocognitive Markers of Internet Addiction: Attentional Bias and Dissociative Processing (abstract)
09:30
Shame and Social Media Addiction: the Role of Psychological Flexibility and Daily Use in a Moderated Mediation Model (abstract)
09:45
Temperamental Profiles as Predictors of Online Adaptive and Maladaptive Behaviors: a Preliminary Analysis in Italian Adolescents (abstract)
10:00
Communicating Consent Online: Current State and Opportunities for Improvement (abstract)
08:45-10:30 Session Oral #5: Cognitive interventions and rehabilitation #1
Location: C 2.4
08:45
Reh@City XR: an XR Rehabilitation Platform Integrating Accessibility Aids and Ecological Validity for Cognitive, Motor, and Social Cognition Training (abstract)
09:00
Technology-Enhanced Cognitive Stimulation for Healthy Ageing: Preliminary Results from SéNior+Ativo, a Community-Based Multidomain Program (abstract)
09:15
Digital Gaming and Human-Centred Wellbeing: a Developing Cyberpsychology Programme on Social Capital After Acquired Brain Injury (abstract)
09:30
The Impact of Holographic 3D Visualization on Visual Memory Encoding and Cognitive Load in Acquired Brain Injury: an Ongoing Study (abstract)
09:45
Hacking with Healthcare Professionals: Co-Creation of Customized Cognitive Interventions Through a Gaming Hackathon (abstract)
10:00
Personal, Injury, and Psychosocial Risk Factors to Cyberscams for People with and Without Acquired Brain Injury (abstract)
08:45-10:30 Session Oral #6: Promising mobile technologies
Location: C 1.4
08:45
Usability Study of a Mobile Application for Prolonged Grief Disorder: Real-Time Monitoring and Support (abstract)
09:00
Ethical Evaluation of AI-Powered Psychological Support Applications for Athletes: Development and Preliminary Validation of a Sport- Specific Assessment Framework (abstract)
09:15
Understanding Stakeholder Perspectives on Innovative Technical Features During Development of a Novel Digital Body Image Resource (abstract)
09:30
Digital Prescriptions, Human Connections: Co-Designing a Culturally-Embedded Medication Adherence App for Elderly People in Vietnam (abstract)
09:45
Personalized Digital Microinterventions for Borderline Personality Disorder: a Mixed-Methods Pilot Study on Wellbeing and Symptom Change (abstract)
08:45-10:30 Session Oral #7: Applications for oncology
Location: C 2.2
08:45
Evaluating Usability, Safety, and Satisfaction of Canadian and Czech Virtual Reality Applications in Hospital-Based Palliative and End-of-Life Care (abstract)
09:00
Towards Personalized Digital Psycho-Oncology: An Exploratory Study on Patient Preferences, Technology Acceptance, and Implications for Matching Models (abstract)
09:15
A Digital Platform for Psychological and Cognitive Assessment and Support in Cancer Care: a Mixed-Method Study Within the ALTHEA Project (abstract)
09:30
Informational Videos in GEP Test Consultations: Patient Understanding and Decision-Making Outcomes for Breast Cancer Patients (abstract)
09:45
Social Dancing in Virtual Reality: a Qualitative Comparison of Entrainment and Enjoyment in Younger and Older Adults (abstract)
08:45-10:30 Session Symposium #1: Quantitative Longitudinal Follow-up of Human behavior using AIOT in the field
Location: Auditorium
08:45
The Brain Plays Poker: Anatomy of Sensorimotor Betting (abstract)
09:00
Stretchable and Biodegradable Neural Electrodes for High-Fidelity Brain–Computer Interfaces (abstract)
09:15
Multi-Scale Oxygen Kinetics Decoupling in Skeletal Muscle: Optimizing Frequency-Domain NIRS Through Probe Design, System Calibration, and Physiological Modeling (abstract)
09:30
A Bioengineered Exosome-Mediated Strategy for Coupled Neuroprotection and Neuroregeneration in Stroke (abstract)
09:45
Presence and IOT: Highlighting Multimodality Challenges in Human Behavior Research (abstract)
10:00
Emotion on the Edge: When Fear Rewrites Our Movement Signature (abstract)
10:30-11:00Coffee Break

Health break and networking

11:00-12:15 Session Oral #10: Immersion and presence
Location: C 1.4
11:00
Immersion Matters: Heart Rate Responses to an Overview-Effect Virtual Reality Experience (abstract)
11:15
Social Presence and Immersion in Shared Hyper-Realistic VR: Preliminary Links to Collaboration and Learning (abstract)
11:30
The Emotional VR Experience: How Personality and Presence Influence Affective Responses in Immersive Environments (abstract)
11:45
Exploring Embodiment in Digital Health Narratives: Preliminary Findings from a Pilot Study (abstract)
11:00-12:20 Session Oral #8: The potential of human - computer interactions

Talks #2 by students from the Joint Master in Cyberspace Behavior and E-therapy

Location: C 2.4
11:00
The Dynamic Interplay Between Personality Traits and Gaming Exposure In The Transition From Adolescence to Adulthood (abstract)
11:15
AI Companions for Dementia Care: To be Immersed or Not to Be (abstract)
11:30
Reducing LGBTQ+ Bias Through Virtual Embodiment: Golden Rule Embodiment Paradigm (abstract)
11:45
Exploring individual differences and mechanisms of action during virtual reality hypnosis: a randomized controlled study (abstract)
11:00-12:15 Session Oral #9: Clinical applications of e-Health tools #1
Location: C 2.2
11:00
Gambling Disorder Symptoms and Self-Reported Physical and Mental Health in Young Adults in Portugal: the Mediating Role of Social and Familial Consequences (abstract)
11:15
Targeting Interoceptive Representations with Virtual Reality to Modulate Pain: a Randomized Controlled Study (abstract)
11:30
Investigating the Effects of Affective Virtual Reality Exposure on Sleep: Preliminary Findings from a Mixed-Design Home-Based Study (abstract)
11:45
Alcohol Craving Assessment Using 360-Degree Videos in Virtual Reality: a Feasibility Study (abstract)
11:00-12:15 Session Symposium #2: Motion-Assisted, Multi-Modal Memory Desensitization and Reconsolidation (3MDR)
Location: Auditorium
11:00
Making 3MDR More Accessible and Supplementing It with Music and Art Therapists: the CARE4PTSD and MATE-3MDR Studies (abstract)
11:15
Development and Iterative International Experience with 3MDR (abstract)
11:30
Integrating 3MDR in the Treatment of Occupational Trauma and Traumatic Grief (abstract)
11:45
Multimodal Motion-Assisted Memory Desensitization and Reconsolidation (3MDR) Therapy: a Preliminary Examination of the Effect on Posttraumatic Stress Disorder Symptoms and Experiential Avoidance (abstract)
12:15-13:30Lunch Break

Lunch (included with your registration)

13:30-15:00 Session Oral #11: Cognitive interventions and rehabilitation #2
Location: C 2.2
13:30
Advancing Precision Medicine Through Immersive Technologies (abstract)
13:45
Virtual Reality Meets Clinical Reality: a Dual Stakeholder Approach to Novel Eudaimonic VR Well-Being Protocol Design in Spinal Cord Injury (SCI) Rehabilitation. (abstract)
14:00
A High-Precision Wireless Wearable tDCS Platform with Remote Feedback Control for Digital Therapeutics of Major Depressive Disorder (abstract)
14:15
Early Detection of Mild Cognitive Impairment: VR Executive Digital Biomarkers Integrated with Psychosocial and Health-Related Risk Factors (abstract)
14:30
“No More Shame”: Participant Experiences of a Novel Cyberscam Psychosocial Recovery Intervention (abstract)
13:30-15:00 Session Oral #12: Cyberpsychology and videogames
Chair:
Location: C 1.4
13:30
The Conceptualisation and Influence of Video Games on Multidimensional Wellbeing of Players, Within British and Global Contexts (abstract)
13:45
Associations Between Gaming Motivations, Digital Life Balance, and Well-Being Among Italian Players: a Cross-Sectional Study (abstract)
14:00
Proactive Moderation of Toxicity in Online Gaming, a Narrative Review (abstract)
14:15
Serious Games as Preventive Spaces: Supporting Non-High-Risk Youth Through Ethical Play Design (abstract)
14:30
Development and Effectiveness Verification of a Digital Violence Prevention Education Program for Upper-Grade Elementary Students (abstract)
13:30-15:00 Session Oral #13: New clinical applications of virtual reality
Chair:
Location: C 2.4
13:30
Self-Representation in Addiction Disorder: a Pilot Study on Digital Avatars Created by Patients with Substance Use Disorder (abstract)
13:45
Validating "Passenger" as an Awe-Inducing Interactive Installation: from Awe Phenomenology to Participant Reports (abstract)
14:00
Promoting Morality Through Awe-Elicitation in Virtual Reality: a Pilot Experimental Study on Prosocial Implicit Attitudes (abstract)
14:15
Food Craving Patterns Following VR-Induced Psychosocial Stress: a Virtual Reality Supermarket Study in Adolescents (abstract)
14:30
Social-Evaluative Stress Induction in Virtual Reality: a Scoping Review of Paradigms, Outcome Domains, and Vulnerability Moderators (abstract)
14:45
Reconnecting Body and Mind After Injury: a Pilot VR-Based Self-Compassion Intervention in Athletes (abstract)
13:30-15:00 Session Symposium #3: Enhance the study of the sense of presence nowadays: a multimodal analysis
Discussant:
Location: Auditorium
13:30
Rethinking Sense of Presence Assessment: from Group Averages to Individual Styles Through Multimodal, Contextual, Longitudinal, and Projective Analysis. (abstract)
13:45
Assessing Presence in AR: the Challenges of Embodiment. Evaluation of an Augmented Reality Presence Scale (abstract)
14:00
Presence, Social Presence, and Enunciative Co-Presence. Is Human–AI Dialogue Defining a New Standard for the Field? (abstract)
15:00-15:30Coffee Break

Health break and networking

15:30-16:30 Session Posters #2

Poster session 2

1. Perceptions Towards Bioplastics in Online Discourse: Insights from a Sentiment Analysis on Reddit (abstract)
2. Are You Really There? Physiological Signatures of Human Connectivity and Intersubjectivity in Cyberpsychology (abstract)
3. Autonomic and ECG Responses to VR-Induced Psychosocial Stress: a Virtual Reality Trier Paradigm in Adolescents (abstract)
4. Facing Fears from Home. Protocol for the Development, Feasibility and Optimization of an App for the Self-Exposure Treatment of Small Animal Phobia (PhobiApp). (abstract)
5. Positive Technology as an Integrated Approach to Wellbeing: Theory, Research, and Future Directions (abstract)
6. When Feeling Distracted Does Not Mean Being Distracted: Subjective Digital Distraction and Objective Attention (abstract)
7. Student Attention Profiles in Digital Environments: Findings from the First Phase of a Longitudinal Study (abstract)
8. From Disembodied Voices to Human Virtual Agents: Investigating Embodied Cues on Social Presence Using Self-Report and Eye-Tracking in a Human-Agent Interaction (abstract)
9. Mapping Personality Traits to Persuasion Principles: a Dataset for Decoding AI Recommendations (abstract)
10. Embodied Digital Reading on Tablets: How Tactile Interaction and Reader Preference Shape Narrative Comprehension, Spatial Representation, and Engagement (abstract)
11. Enhancing Engagement in Digital Mental Health Interventions for Migrant Populations: Integrating Co-Creation and Artificial Intelligence (abstract)
12. Beyond Borders: a Clinician-Informed Extended Reality Tool to Support Acculturation in Host Societies * (abstract)
13. Webcam-Based Eye Tracking for Digital Cognitive Assessment in Older Adults (abstract)
14. Human–AI Agreement in Online Emotional Tone Assessment: a Validation Study (abstract)
15. Building Trust Through Personalization and AI (abstract)
16. Voice as Data: Expert Perspectives on Datafication, Voice-Based Surveillance, and the Psychological Stakes of AI (abstract)
17. The Cognitive Ease Light (CEL) Index as a Metric of Cognitive Load and a Tool for Modulating Somatic Trust in Human 5.0 Interfaces (abstract)
18. Experiencing the Past Through Augmented Reality: The Cognitive and Emotional Impact of Presence in a Deportation Memorial (abstract)
19. Investing in Trust: Inspiring Adversaries to Support U.S. Operations (abstract)
20. Factors Affecting Willingness to Challenge Mental Health Misinformation on Social Media (abstract)
21. Anxiety and Depressive Symptom Time-Series and Subsequent Personality and Emotional Intelligence Change: A Longitudinal Investigation (abstract)
22. The Impact of Cognitive Load on Detecting AI-Generated and Human-Generated Phishing Emails (abstract)
23. Stress, Myoelectric Activity, and Decision-Making: A Pilot Study in Major Depressive Disorder and Bipolar Disorder (abstract)
24. Doing the "Bare Minimum": Therapy-Speak and Relationship Norms on TikTok (abstract)
17:45-18:00 Session Virtual Worlds

Launch of the Virtual Worlds Association

Location: Auditorium
18:55-23:59 Social dinner (Pre-registration required)

Special "arraial" dinner (meal in a festive ambiance)

Visit to Taylor's Wine Cellar (starts at 7 PM sharp)

Note: the location is about a 10-minute drive from the conference location

Arraial dinner will begin after the visit, in the World of Wine complex (5 minutes walk from the wine cellar)

Thursday, July 2nd

View this program: with abstractssession overviewtalk overview

08:45-10:30 Session Oral #14: Social media and youth
Location: C 2.2
08:45
How Social Is Social Media? Investigating the Effects of Distinct Usage Styles on Psychosocial Outcomes (abstract)
09:00
Australia’S Ban on Under 16s Use of Social Media: Implications for Social Connectedness and Wellbeing (abstract)
09:15
Privacy Awareness Without Trust: TikTok Use Among Predominantly Gen Z College Students (abstract)
09:30
Affordance Profiles of Active and Passive Social Media Use: Implications for Social Withdrawal and Social Reintegration (abstract)
09:45
Youth Do Good Things Online: Development and Validation of the Online Prosocial Behavior Scale (OPBS) (abstract)
08:45-10:30 Session Oral #15: Interacting with AI agents #1
Location: C 2.4
08:45
Ethics in an Engineering Decision: How AI Agent Design Shapes Human Behaviour (abstract)
09:00
Comparative Review: AI Agents & Personality Frameworks (abstract)
09:15
Comparing the Effectiveness of Chatbot-Based and Face-to-Face Role-Play in Counselor Education (abstract)
09:30
Simulated Empathy and Emotional Recognition in Conversational AI: a Qualitative Study on Adolescent Distress (abstract)
09:00-10:30 Session Symposium #4: How can VR contribute to tackling the many faces of social anxiety?
Location: Auditorium
09:00
Can Individually Tailored VR Content Combined with Real-Time Anxiety Tracking Improve the Effect of CBT for Social Anxiety Disorder? (abstract)
09:15
What Are the Advantages of Combining Exposure in VR and in Vivo Exposure in the CBT for Social Anxiety Disorder? (abstract)
09:30
Delivering Bad News: Using Embodiment as Tool of Self Evaluation for Medical Communication Training (abstract)
09:45
Virtual Reality Applications in Social Anxiety, Public Speaking Anxiety and Selective Mutism in Youth : a Scoping Review (abstract)
10:00
Virtual Reality and Selective Mutism in Youth: Preliminary Observations and a Conceptual Therapeutic Model (abstract)
10:30-11:00Coffee Break

Health break and networking

11:00-12:15 Session Oral #16: Virtual reality applications for anxiety disorders
Location: C 2.2
11:00
A Child-Centred Virtual Reality Experience for Preparing Children for MRI and Their Paediatric Hospital Journey (abstract)
11:15
Developing Immersive Virtual Exposures for OCD (DIVE-OCD): Protocol and Preliminary Findings from a Randomised, Controlled Feasibility Trial (abstract)
11:30
A Feasibility Study of a Home-Based Virtual Reality Therapy Protocol for Social Anxiety Disorder Integrating Exposure Therapy, Breathing Regulation, and Group Therapy (abstract)
11:45
Cognitive Behavioral Therapy Protocol for Girls Victims of Sexual Violence in Virtual Environments: a Feasibility Study (abstract)
11:00-12:15 Session Oral #17: Interacting with AI tools
Location: C 2.4
11:00
Navigating the Digital Labor Market: Young People’S Insights into AI, Digital Skills, and Psychological Resources (abstract)
11:15
Opinion and Artificial Intelligence - Alignments Between Chatbot Narratives and the Strategic Narratives of the USA, Russia, and China (abstract)
11:30
Toward AI-Assisted Pre-Therapy Screening: Clinicians’ Priorities for First-Session Preparation (abstract)
11:45
AI, emotion, and collaboration: A neurocognitive investigation of learning (abstract)
11:00-12:15 Session Oral #18: Implications of using virtual reality tools
Location: C 1.4
11:00
Can an Immersive VR Game Reduce Mental Illness Stigma in Healthcare Students? an Experimental Study of Efficacy and Mechanisms (abstract)
11:15
Intracranial Neural Dynamics During Experiences in Virtual Reality: a Study on Immersion (abstract)
11:30
Anticipation and Prevention of Real Risks of Virtual Environments in Psychiatry (abstract)
11:45
Virtual Reality in Ethical Pedagogy: the VREthics Project and the Future of Professional Training at OPP (abstract)
12:00
Videoteleconference-Delivered RECONsolidation of Traumatic Memories Vs Prolonged Exposure for PTSD, a Randomized Controlled Trial (abstract)
11:00-12:15 Session Oral #19: ADHD and cognitive attention
Location: C 1.2
11:00
Mapping ADHD in Women: Diagnostic Recognition, Support Pathways, and Gaps in the Evidence (abstract)
11:15
How Do We Pay Attention Online? Development of the Attention in the Digital Environment Scale (abstract)
11:30
Can Artificial Intelligence Support Executive Function Rehabilitation in ADHD? Expert Insights on ChatGPT-5 Outputs (abstract)
12:15-13:30Lunch Break

Lunch (included with your registration)

13:30-15:30 Session Oral #20: Cyberpsychology of online behaviors
Location: C 2.2
13:30
Changes in Screen Use During the COVID-19 Pandemic and Emotional–Behavioral Outcomes Among Socially Vulnerable Brazilian Children (abstract)
13:45
The Cost of "Doing the Right Thing": a Qualitative Study on Moral Injury and Student Well-Being Among Malaysian University Students Facing Online Rage Bait (abstract)
14:00
Exploring Directions for Digital Content Use in Bullying Prevention Education: Insights from Expert Interviews (abstract)
14:15
Digital Hoarding and Procrastination: Anxiety, Object Attachment, and Accumulation in Young Adults (abstract)
14:30
When Does Digital Intergroup Contact Work? Cognitive Empathy as a Boundary Condition for Prejudice Reduction in Early Adolescence (abstract)
13:30-15:30 Session Oral #21: The multiple faces of cyberpsychology applications
Location: C 2.4
13:30
The Role of Emotional Reactivity, Moral Foundations, and Intellectual Humility in Shaping Immigration Acceptance (abstract)
13:45
Toward Personalized and Adaptive Cyberspace: Comparative Assessment of Low-Burden Affective Sensing Approaches (abstract)
14:00
Determinants of E-Health Adoption and Use in Healthy Working-Age Adults: a Systematic Review (abstract)
14:15
Applied Forensic Cyberpsychology of AI Companions: Sexualized Engagement Loops, Behavioral Telemetry, and Insider-Risk Exposure (abstract)
14:30
Axiological Engineering and Linguistic-Somatic Resonance Using Family 5.0 Sustainability Modelling (abstract)
14:45
Use of the Sound-Induced Flash Illusion Task (SIFI) and Computerized Stroop Task as a Potential Predictor of Cognitive Deficit: a Methodological Study (abstract)
15:00
The Influence of Background Music on Statements’ Perception in Online Short Videos (abstract)
13:30-15:30 Session Oral #22: The need for cyber safe spaces
Chair:
Location: C 1.4
13:30
Not Irrational Fear, but Systemic Defense: the Cultural Immunology of Moral Panics About Digital Technology (abstract)
13:45
Quantifying Roles and Interaction Structure in a Telegram Community Involved in Image-Based Sexual Abuse: Text Mining, Behavioral Clustering, and Social Network Analysis (abstract)
14:00
A Qualitative Investigation into Online Abuse Against Transgender and Gender Non-Conforming Individuals (abstract)
14:15
Experimental Investigations into Perceptions of Online Abuse Against Transgender and Gender Non-Conforming Individuals (abstract)
14:30
On the Precipice: Identifying the Transition from Scam Engagement to Financial Loss (abstract)
14:45
Weaponized Belonging: Coercive Control and the 764 Online Ecosystem (abstract)
13:30-15:30 Session Oral #23: Clinical applications of e-Health tools #2
Location: C 1.2
13:30
Effectiveness of Extended Reality–Based Social Skills Interventions for Improving Social Functioning in Children and Adolescents (0-18 Years) with Autism Spectrum Disorder Level 1: a Systematic Review and Meta-Analysis (abstract)
13:45
Technology Habits and Healthy Lifestyles: Preliminary Results from the T.H.R.I.V.E. Project (abstract)
14:00
Digital Relaxation Media and Hypnotic Voice Tracks: the Role of ASMR Susceptibility (abstract)
14:15
Online Self-Compassion Vs. ABCDE Technique in Post-Injury Sport Recovery: a Pilot Study in Male Rugby Players (abstract)
14:30
Feasibility and Acceptability of Home-Based Cognitive-Motor Dual-Task Training: a Qualitative Study of the DUAL-REHAB Application (abstract)
14:45
Maintaining Human Presence in Self-Guided Digital Intervention: the DBT Skills Online Program (abstract)
15:30-16:00Coffee Break

Health break and networking

16:00-17:00 Session Oral #24: Cyberpsychology of social media #2
Location: C 2.2
16:00
Patterns of Online Activity and Risk of Social Withdrawal (Hikikomori) in Emerging Adults: the Critical Role of Passive Social Media Use (abstract)
16:15
Cancelled or Not, Here I Come: Experimental Data on Cancel Culture Perceptions (abstract)
16:30
Bridging the Trust Gap: a Mixed-Methods Analysis of Social Media Usage, Trust in Official Narratives, and Extremism Tendencies Among Omani Youth. (abstract)
16:45
Emotional and Informational Support Contagion Through Social Media Comments (abstract)
16:00-17:00 Session Oral #25: Digital trust
Location: C 1.4
16:00
Engagement and Reliability: Communication Strategies and News Evaluation Outcomes in AI-Generated Content (abstract)
16:15
Belief Congruence in AI-Tailored News: a Preliminary Investigation into Pre-Reflective Acceptance and Information Processing (abstract)
16:30
The Role of Behavioural Activation and Inhibition Systems in AI Attitude and Perceived Literacy (abstract)
16:45
DeepFake and Identity: an Experimental Study on the Emotional Impact of Viewing Oneself. (abstract)
16:00-17:00 Session Oral #26: Interacting with AI agents #2
Location: C 2.4
16:00
Digital Decision-Making Tools for Health: How Do People Feel? (abstract)
16:15
Is It Helpful or Harmful? Young People'S Conflicted Thoughts, Feelings and Imaginaries of Generative AI (abstract)
16:30
The Polygenic Modulation of Oculomotor Predictive Coding of Facial Expressions in the Development of Ethical Interfaces (abstract)
16:45
Overcoming Operational Deadlocks Through the Cognitive Flexibility in Critical Systems (abstract)
16:00-17:00 Session Symposium #5: Curated Realities and Mental Health: Algorithms Can Create or Abate Polarization
Chair:
Location: Auditorium
16:00
Trust Is Golden: the Intersection of Social Media Use, Misinformation and Political Polarization in the United States (abstract)
16:15
Plausibly Deniable Reality: Introducing a Cyberpsychological Meme Genealogy to Counter Misinformation-Driven Cognitive Warfare (abstract)
16:30
Dual Pathways of Online Political Engagement: Affective Polarization, Stress and Resilience (abstract)
17:00-17:30 Awards and closing talks by Brenda Wiederhold and Pedro Gamito

Awards ceremony, Lifetime Achievement Award, Closing remakrs and graduation of students from the Joint Master in Cyberspace Behavior and E-therapy.

Location: Auditorium