TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
Shortcuts: 1234ABCDEFGHIJKLMNOPQRSTUVWXY《一三上下不专业个中临主乡买互交产人价企优会传低作使供保信修倒借倦债倾健偶元全公共关内冒农冲决准分创利制前功加劣动努区医协卷压原参双发口可吉同启咖品响商因图土在场城增复多失契婚媒学安定实小展市平年广应开弱弹彩影微心情意感慢手扎技投拟持指按排推描支收改政故教数整文新方旅时景智替有服期未机标核格案概模欺比民气注流测消涉深混渠港满演潜点焦熵特生用电画界盈监目直相矛知短碳礼社科租移程税突竞第算粗精系累线组经结统缺网美群老聊职联股胡自舞航虚融行表视认议证评语说调财质购贴资赋跨软边连追退适选逻避采重野金长门闭问防隐集零需非面预领风食高鸿
| 1 | |
| 1. Listed Enterprise financing | |
| 2 | |
| 2. risk evaluation | |
| 3 | |
| 3. D-AHP | |
| 3D 卷积 | |
| 4 | |
| 4. TOPSIS | |
| A | |
| Academic social networks | |
| Active health | |
| activity theory | |
| Adaptive Lasso | |
| adaptive performance | |
| Additive feature attribution | |
| administrative service | |
| Adversarial attack | |
| affection expression | |
| affective computing | |
| affordance | |
| affordance theory | |
| aging-friendly retrofit | |
| AI | |
| AI agents | |
| AI design | |
| AI service | |
| AI-based chatbots | |
| Air Pollution Emissions of Enterprises | |
| Air Quality Index | |
| AI语音助手; | |
| Algorithmic monitoring | |
| answer outcomes | |
| anthropomorphism | |
| anti-rumor information | |
| App版本 | |
| ARIMA误差修正 | |
| arousal | |
| Artificial intelligence | |
| AR技术 | |
| Association Rule Mining | |
| attention | |
| Attitude toward healthcare | |
| Audio analysis | |
| Avatar | |
| B | |
| Behavior intentions | |
| BERT | |
| big data capability | |
| Blockchain | |
| Blogger identity source | |
| BP神经网络 | |
| Brand implantation | |
| Brand memory | |
| BTM; | |
| Business Model Innovation | |
| C | |
| C2B数智定制 | |
| C2C e-commerce platform | |
| Cannibalism effect | |
| Career Concern | |
| case study | |
| case-based reasoning | |
| CatBoost classifier | |
| causal graph | |
| CFPS数据; | |
| Channel Selection | |
| Chatbots | |
| Chinese elderly | |
| Chronic disease management | |
| CIO | |
| CIO-TMT 知识交互 | |
| CiteSpace | |
| City Livability | |
| cloud agent | |
| cloud computing | |
| Cloud migration | |
| cloud security management | |
| Co-evolution | |
| CO-LDA | |
| co-word network | |
| cognition intelligence capability | |
| Cognitive appraisal | |
| Cognitive Appraisal Theory | |
| collaborative decision-making | |
| communication styles | |
| Community Discovery | |
| Community-based Governance Mechanisms | |
| company value | |
| complex network | |
| computational intelligence capability | |
| Conservation of resources theory | |
| construal level theory | |
| Constructive communication strategy | |
| Consumer experience | |
| content analysis | |
| Content Generation | |
| continuance intention | |
| continuous contribution behavior | |
| conversational agents | |
| conversational styles | |
| Convolutional neural network | |
| COVID-19 | |
| Cox model | |
| creative task | |
| creator economy | |
| Credit card | |
| credit risk | |
| credit risk forecasting | |
| Credit risk; | |
| Criteria control | |
| cross-industry competition | |
| Crowdfunding | |
| Crystallized intelligence | |
| csQCA分析 | |
| Customer feedback | |
| customer tolerance | |
| D | |
| danmaku | |
| dataset | |
| deep learning | |
| deep reinforcement learning | |
| Deep synthesis | |
| default prediction | |
| depression | |
| Depression factors | |
| Dermoscopic image | |
| DID | |
| difference-in-differences-in-differences | |
| digital | |
| digital footprints | |
| digital government | |
| Digital health | |
| digital natives | |
| digital skills of collaboration | |
| digital skills of problem-solving | |
| digital transformation | |
| disentangled representation learning | |
| Display advertising | |
| disturbance | |
| Donation | |
| DS证据理论 | |
| dual mode | |
| Dual-system theory | |
| dynamic innovation capability | |
| E | |
| Ecological construction | |
| EDAS | |
| Elaboration Likelihood Model | |
| electroencephalography | |
| ELM; | |
| emergency decision system | |
| Emergency material dispatching | |
| emergent intelligence analysis | |
| emotion content | |
| Emotional chat robot | |
| emotional disclosure | |
| emotional exhaustion | |
| empathy | |
| employee online rating | |
| employee-organization fit | |
| empowerment | |
| Engagement | |
| engineering processes | |
| enterprise innovation | |
| enterprise quality development | |
| Enterprise social media | |
| environmental characteristics | |
| epidemic prevention and control policy | |
| ERP | |
| ethical acceptability | |
| ethical concerns | |
| ethics | |
| Event-related potential | |
| event-related potentials | |
| evidence theory | |
| expectancy violation theory | |
| Expectation Disconfirmation | |
| Explainable methods | |
| exploitative innovation | |
| explorative innovation | |
| Eye movement technique | |
| eye-tracking | |
| F | |
| Facial analysis | |
| Fact-checking | |
| feature selection | |
| financial distress prediction | |
| financial reporting fraud | |
| financial text | |
| Firm Risk | |
| FISHBEIN合理行为理论 | |
| Fisher market | |
| fMRI | |
| fractional logit | |
| framework of emotions | |
| Freemium | |
| fresh products | |
| freshness-keeping investment decision | |
| Frontier theme recognition | |
| fsQCA | |
| fusion strategy | |
| G | |
| GCN | |
| Gender | |
| Gender differences | |
| Gig economy | |
| Government short videos | |
| government website | |
| grave public health emergencies | |
| Green Commuting | |
| Grey Association Analysis | |
| Grounded theory | |
| H | |
| halo effect | |
| health | |
| Health information adoption behavior | |
| Health information needs | |
| Health information technology | |
| Health management | |
| health video | |
| Heuristic-systematic model | |
| hi-tech firms | |
| hidden Markov model | |
| home-sharing platform | |
| horn effect | |
| Hotlines | |
| Housing Prices | |
| human capital | |
| human-AI relationship | |
| human-like voice | |
| I | |
| i2 | |
| I3 model | |
| Image features | |
| image segmentation | |
| immersive virtual reality | |
| Improved GraphSAGE | |
| Influencer | |
| Influencer Marketing | |
| influencing factors | |
| Information behaviors | |
| Information disclosure | |
| information extraction | |
| Information framing | |
| information modelling | |
| information practice | |
| information processing | |
| Information Products | |
| Information quality | |
| Information Sharing | |
| information technology investment | |
| Institutional trust | |
| intelligence level | |
| intelligent customer service | |
| Intelligent Service Platform | |
| interaction | |
| Internet involvement | |
| Internet use | |
| intervention | |
| intrinsic motivation | |
| Investment retention | |
| IS有效使用 | |
| IT拼创 | |
| J | |
| Job crafting | |
| Job flexibility | |
| job performance | |
| joint responsibility | |
| K | |
| Kano | |
| keyword1 | |
| keyword2 | |
| keyword3 | |
| KMV model | |
| Knowledge absorption | |
| Knowledge Graph | |
| knowledge infused | |
| knowledge sharing | |
| L | |
| LDA model | |
| Learning approach | |
| Library and Information Science | |
| LISA | |
| Live Commerce | |
| Live knowledge | |
| Live Streaming | |
| Live streaming commerce | |
| Livestreaming | |
| LSTM | |
| LSTNet&BI模型 | |
| M | |
| machine learning | |
| Management responses | |
| mechanism design | |
| Medical crowdfunding | |
| Medical teams | |
| Mental health | |
| Midea Group | |
| misinformation | |
| misinformation detection | |
| MOBA类网络游戏 | |
| Mobile applications | |
| mobile apps | |
| mobile e-commerce platform | |
| mobile platform of medical and senior care | |
| Modality | |
| multi cycle | |
| multi-agent collaborative decision-making | |
| multi-attribute utility theory | |
| Multi-criteria decision making | |
| multi-listing hosts | |
| Multi-sided platform | |
| Music Platform | |
| N | |
| Nash Bargaining | |
| native advertising | |
| natural experiment | |
| need to be needed | |
| negative sentiment recognition | |
| Network effects | |
| Network Externality | |
| Network variety show | |
| neural network | |
| Neuroeconomics | |
| Neuromanagement | |
| new measurement | |
| New media of government affairs | |
| non-emotion content | |
| NVivo; | |
| O | |
| O2O平台 | |
| older adults | |
| on-platform advertising | |
| one-shot learning | |
| online community | |
| online consultation Intention | |
| online food delivery platform | |
| Online Games | |
| online health communities | |
| Online Health Consultation | |
| Online health platforms | |
| Online healthcare Communities | |
| Online healthcare community | |
| Online healthcare platforms | |
| Online Platform | |
| Online Q&A community | |
| Online retention | |
| Online review | |
| Online review manipulation | |
| optimal control | |
| organizational commitment | |
| Organizational identification | |
| Outlier detection based on clustering | |
| P | |
| PAD模型 | |
| participant retention | |
| Path | |
| PCA | |
| peer consumer purchase | |
| perceive interactivity | |
| perceived enjoyment | |
| Perceived homophily | |
| Perceived Influencer-Product Congruence | |
| Perceived psychological distance | |
| Perceived value | |
| Person-environment fit | |
| Personal Information Protection | |
| Personalized PageRank | |
| Physicians | |
| Platform affordances | |
| Platform Governance | |
| Playlist Selection | |
| Policy compliance | |
| popular science works | |
| Power算子 | |
| Precision | |
| precision marketing | |
| presenter image | |
| privacy calculus | |
| Privacy Concern | |
| privacy disclosure intention | |
| Privacy Risk | |
| private lending | |
| Proactive behaviors | |
| proactive performance | |
| probability distance | |
| procedural task | |
| process improvement | |
| Product form | |
| Product review videos | |
| product type | |
| product update | |
| professional qualifications | |
| Profile pictures | |
| project management | |
| promotional message | |
| Propensity score matching | |
| Prosumer | |
| public crisis | |
| Public crisis events management | |
| public health | |
| Public health emergencies | |
| public health management | |
| public sentiment | |
| public service capacity | |
| Purchase behavior | |
| Purchase intention | |
| Q | |
| Q&A platform | |
| q-rung orthopair fuzzy number | |
| QCA | |
| QCA方法 | |
| Qualitative comparative analysis | |
| qualitative comparative analysis method | |
| R | |
| random forest | |
| Rational addiction | |
| Recommendation method | |
| recommender system | |
| Referral intention | |
| Referral reward program | |
| Regulatory focus theory | |
| relationship marketing | |
| relationship orientation | |
| replying behavior | |
| Repurchases behavior | |
| resource allocation | |
| reverse learning | |
| review rating | |
| Risk Contagion | |
| risk decision-making | |
| risk perception | |
| risk transmission | |
| role | |
| rumor information | |
| rumor spreading | |
| Rural Culture-oriented Travel | |
| S | |
| S-O-R | |
| S-O-R theory | |
| S-O-R模型 | |
| Safe driving | |
| Safety assessment system | |
| sales | |
| SAS No.99; | |
| satisfaction | |
| scene cutting | |
| search function | |
| Second-hand Trading Platform | |
| self-concepts | |
| Self-efficacy | |
| Self-endorsement | |
| self-regulated learning | |
| Sellers | |
| Senior management changes; | |
| Sentiment Analysis | |
| Seq2Seq模型; | |
| service failure | |
| Service Quantity | |
| service recovery | |
| service robot | |
| service satisfaction | |
| SHAP | |
| shared language | |
| sharing medical platform | |
| sharp regression discontinuity design | |
| short video | |
| short videos | |
| short-video platform | |
| shuffled frog leaping algorithm | |
| simulation | |
| SIR model | |
| Situational normality | |
| SMEs | |
| SO-PMI | |
| social acceptance | |
| social capital | |
| social cognition theory | |
| social cognitive theory | |
| social guidance | |
| social interaction | |
| social intermediation | |
| social judgment theory | |
| social justice | |
| social media | |
| Social Network Analysis | |
| Social networking sites | |
| social Q&A | |
| Social role theory | |
| speciesism | |
| spillover effect | |
| standardization | |
| strategic hacker | |
| Structural assurance | |
| structural equation model | |
| subjective well-being | |
| suicide risk prediction | |
| supplier heterogeneity | |
| supply chain | |
| supply chain dynamic capability | |
| supply chain finance | |
| Sustainable Development | |
| system modeling | |
| systematic review | |
| T | |
| tax related risk identification | |
| Technology readiness | |
| technology-organization-environment framework | |
| Text classification | |
| text mining | |
| text reading | |
| Text regression | |
| textual attributes | |
| textual risk disclosures | |
| textual topics | |
| the elderly | |
| the matching consistency effect | |
| the middle-aged and elderly | |
| Thematic features | |
| Theory of Business Model of the Stakeholder's Deal Structure | |
| Third Party | |
| threat appraisal | |
| Tie strength | |
| TOE-framework | |
| TOE框架 | |
| Topic Mining | |
| topic model | |
| topology information | |
| Tournament Design | |
| Traffic Management | |
| travel information behavior | |
| Trust | |
| two-echelon supply chain | |
| two-sided platform | |
| U | |
| u1 | |
| u2 | |
| u3 | |
| UGC | |
| uncertain demand | |
| uncertainty theory | |
| unknown1 | |
| unknown2 | |
| unknown3 | |
| user engagement | |
| User review | |
| username-physician fit | |
| Uses and Gratifications Theory | |
| UTAUT模型; | |
| V | |
| Valence | |
| Valence theory | |
| value co-creation | |
| value creation and capture | |
| Versioning | |
| Vicarious Learning | |
| Virtual Social | |
| ViT | |
| VMPFC | |
| voice AI assistants | |
| Volume | |
| VS | |
| W | |
| Willingness to reward | |
| word of mouth | |
| Word2Vec | |
| Workload | |
| X | |
| XGBoost | |
| Y | |
| young elderly | |
| 《 | |
| 《个人信息保护法》 | |
| 一 | |
| 一网统管; | |
| 一致性; | |
| 三 | |
| 三向交互模型 | |
| 三方演化博弈 | |
| 上 | |
| 上榜效应 | |
| 下 | |
| 下载意愿 | |
| 不 | |
| 不平衡分类 | |
| 专 | |
| 专利数据 | |
| 专家推荐 | |
| 专精特新“小巨人”企业 | |
| 业 | |
| 业务协作 | |
| 个 | |
| 个人特征信息 | |
| 个性化广告 | |
| 中 | |
| 中介效应模型 | |
| 中介效应; | |
| 中国农村信用; | |
| 中小企业绩效 | |
| 中药材 | |
| 中辍行为 | |
| 临 | |
| 临近度 | |
| 主 | |
| 主播知名度 | |
| 主题模型 | |
| 乡 | |
| 乡村振兴 | |
| 买 | |
| 买家信誉评估 | |
| 互 | |
| 互惠 | |
| 互联网医院 | |
| 互联网新闻 | |
| 互联网金融 | |
| 交 | |
| 交互行为 | |
| 交易信号 | |
| 交易双向契合 | |
| 产 | |
| 产品不确定性 | |
| 产品个性化 | |
| 产品体验信息 | |
| 产品公共信息 | |
| 人 | |
| 人工免疫 | |
| 人工智能 | |
| 人工智能教育 | |
| 人工智能服务代理 | |
| 人工智能; | |
| 人文学者; | |
| 人智协同决策 | |
| 人机协同教学 | |
| 人机融合预测 | |
| 价 | |
| 价值共创 | |
| 价值共创; | |
| 价值化 | |
| 价值敏感性设计 | |
| 企 | |
| 企业危机传播 | |
| 企业反竞争情报 | |
| 企业社交媒体 | |
| 企业竞争力 | |
| 企业舆情风险 | |
| 企业资本 | |
| 优 | |
| 优先推荐策略 | |
| 会 | |
| 会话分析 | |
| 传 | |
| 传播生态学理论 | |
| 传染性; | |
| 传染病模型 | |
| 低 | |
| 低碳路径 | |
| 作 | |
| 作品贡献 | |
| 使 | |
| 使用意愿。 | |
| 使能价值创造; | |
| 供 | |
| 供给端响应 | |
| 保 | |
| 保护动机理论 | |
| 信 | |
| 信任 | |
| 信号检测论 | |
| 信号理论 | |
| 信息交叉; | |
| 信息产品 | |
| 信息产品定价 | |
| 信息偶遇; | |
| 信息共享 | |
| 信息发布动因 | |
| 信息娱乐化 | |
| 信息安全风险; | |
| 信息市场 | |
| 信息技术双元能力 | |
| 信息框架 | |
| 信息流广告 | |
| 信息环境 | |
| 信息系统 | |
| 信息行为; | |
| 信息隐私焦虑 | |
| 修 | |
| 修辞学 | |
| 倒 | |
| 倒U型 | |
| 借 | |
| 借贷渠道选择; | |
| 倦 | |
| 倦怠情绪 | |
| 债 | |
| 债务融资成本 | |
| 倾 | |
| 倾向得分匹配 | |
| 健 | |
| 健康卷入度 | |
| 健康干预推荐 | |
| 健身行为; | |
| 偶 | |
| 偶遇信息利用; | |
| 元 | |
| 元数据; | |
| 全 | |
| 全社会用电量 | |
| 公 | |
| 公众关注 | |
| 公共危机 | |
| 公共服务 | |
| 公共服务质量; | |
| 公司治理; | |
| 公益众筹 | |
| 共 | |
| 共享住宿 | |
| 共享医疗平台;价值共创;互动;角色;案例研究 | |
| 共现网络分析 | |
| 关 | |
| 关系强度 | |
| 关联条件 | |
| 关联特征; | |
| 关联识别 | |
| 内 | |
| 内容产品; | |
| 内容平台 | |
| 内容相关度; | |
| 冒 | |
| 冒险倾向 | |
| 农 | |
| 农产品供应链 | |
| 农村公共服务供给; | |
| 农村社会结构 | |
| 冲 | |
| 冲动性购买 | |
| 决 | |
| 决策反应速度 | |
| 决策效率 | |
| 准 | |
| 准实验 | |
| 准社会互动 | |
| 分 | |
| 分析师 | |
| 创 | |
| 创意 | |
| 创意扩散度 | |
| 创新价值链 | |
| 创新决策支持 | |
| 利 | |
| 利益相关者 | |
| 制 | |
| 制造业 | |
| 制造业低碳技术创新; | |
| 制造产业链; | |
| 前 | |
| 前因; | |
| 功 | |
| 功能 | |
| 功能性近红外光谱技术 | |
| 加 | |
| 加密货币 | |
| 加工流畅性; | |
| 劣 | |
| 劣势者效应 | |
| 动 | |
| 动力机制 | |
| 动态博弈 | |
| 动态因子模型 | |
| 动态定价; | |
| 动态能力; | |
| 动态舆情指数网络 | |
| 动机理论 | |
| 努 | |
| 努力启发 | |
| 区 | |
| 区块链 | |
| 区块链; | |
| 区域医疗; | |
| 区-街统合; | |
| 医 | |
| 医生决策行为 | |
| 医生团队 | |
| 医生推荐 | |
| 医生职称 | |
| 医美企业在线评分 | |
| 医药零售 | |
| 医院信息系统 | |
| 协 | |
| 协同排序 | |
| 卷 | |
| 卷积神经网络 | |
| 压 | |
| 压力源-负担-结果框架 | |
| 原 | |
| 原生广告 | |
| 参 | |
| 参与意愿 | |
| 双 | |
| 双寡头广告竞争 | |
| 双寡头竞争 | |
| 双渠道 | |
| 双重差分 | |
| 双重差分模型 | |
| 发 | |
| 发展模式 | |
| 发文主体协同 | |
| 发行渠道 | |
| 发起人经验 | |
| 口 | |
| 口碑效应 | |
| 可 | |
| 可视化分析 | |
| 可解释性 | |
| 可解释性人工智能; | |
| 吉 | |
| 吉布斯算法(Gibbs Sampling); | |
| 同 | |
| 同伴效应; | |
| 同边网络效应 | |
| 启 | |
| 启发式—系统式模型 | |
| 咖 | |
| 咖啡馆(CAFÉ)风险评估; | |
| 品 | |
| 品牌声誉 | |
| 品牌态度; | |
| 品类规划 | |
| 响 | |
| 响应行为 | |
| 商 | |
| 商品价值 | |
| 商品溯源信息开通 | |
| 商品需求 | |
| 因 | |
| 因果复杂性 | |
| 图 | |
| 图片数字化加工程度 | |
| 图神经网络 | |
| 土 | |
| 土味视频; | |
| 在 | |
| 在线健康 | |
| 在线健康平台 | |
| 在线健康社区 | |
| 在线决策过程 | |
| 在线医疗 | |
| 在线医疗平台 | |
| 在线医美平台 | |
| 在线医药O2O平台 | |
| 在线反馈 | |
| 在线商品评论 | |
| 在线客服 | |
| 在线心理健康社区 | |
| 在线旅行社 | |
| 在线智能问诊; | |
| 在线有奖推介活动 | |
| 在线服务绩效 | |
| 在线社区 | |
| 在线视频 | |
| 在线评论 | |
| 在线评论; | |
| 在线问答社 | |
| 在线问诊 | |
| 场 | |
| 场景营销 | |
| 城 | |
| 城市治理 | |
| 城市社区 | |
| 增 | |
| 增负效应 | |
| 复 | |
| 复杂网络 | |
| 复杂网络分析 | |
| 多 | |
| 多任务 | |
| 多层线性模型 | |
| 多指标评价 | |
| 多样性 | |
| 多源信息 | |
| 多源数据融合 | |
| 多级SVM | |
| 多重折扣 | |
| 多重检验 | |
| 失 | |
| 失验效应 | |
| 契 | |
| 契约理论 | |
| 契约理论; | |
| 婚 | |
| 婚姻信任 | |
| 媒 | |
| 媒介型奖励 | |
| 媒体报道 | |
| 学 | |
| 学员满意度 | |
| 安 | |
| 安全知识引导 | |
| 安全警告威慑 | |
| 定 | |
| 定价 | |
| 实 | |
| 实体识别 | |
| 实现路径 | |
| 小 | |
| 小样本学习; | |
| 小波分解; | |
| 展 | |
| 展示广告 | |
| 市 | |
| 市场塑造 | |
| 平 | |
| 平台价值 | |
| 平台发展阶段 | |
| 平台监管; | |
| 平台经济 | |
| 平台经济; | |
| 平台运营创新 | |
| 年 | |
| 年报复杂度 | |
| 广 | |
| 广义Lanchester模型 | |
| 广义的自回归条件异方差模型; | |
| 广告弹性 | |
| 应 | |
| 应急处置能力模型 | |
| 应用场景; | |
| 开 | |
| 开放式创新平台 | |
| 弱 | |
| 弱信号 | |
| 弹 | |
| 弹幕信息质量; | |
| 彩 | |
| 彩礼 | |
| 影 | |
| 影响因素 | |
| 影院绩效 | |
| 微 | |
| 微信舆情 | |
| 心 | |
| 心理契约 | |
| 心理感知 | |
| 情 | |
| 情境 | |
| 情感分析 | |
| 情感分析; | |
| 情感指数 | |
| 情感极性 | |
| 情感需求 | |
| 情报推荐 | |
| 情绪反应 | |
| 情绪; | |
| 意 | |
| 意愿 | |
| 意愿系数 | |
| 意见分歧; | |
| 感 | |
| 感官体验 | |
| 感官超载 | |
| 感知AI智能性 | |
| 感知价值不确定; | |
| 感知努力 | |
| 感知真实性 | |
| 感知绩效 | |
| 慢 | |
| 慢病管理 | |
| 手 | |
| 手机使用习惯 | |
| 扎 | |
| 扎根理论 | |
| 扎根理论; | |
| 技 | |
| 技术创新 | |
| 技术创新能力 | |
| 技术可供性 | |
| 技术接受度 | |
| 技术赋能 | |
| 技术赋能; | |
| 投 | |
| 投资者关注 | |
| 投资者情绪 | |
| 投资者情绪; | |
| 拟 | |
| 拟人化 | |
| 持 | |
| 持续付费意愿 | |
| 指 | |
| 指标体系 | |
| 指标赋权 | |
| 按 | |
| 按需服务平台 | |
| 排 | |
| 排序学习 | |
| 排水管网 | |
| 推 | |
| 推荐方法 | |
| 推荐策略 | |
| 描 | |
| 描述性信息 | |
| 支 | |
| 支持产品的服务 | |
| 支持客户的服务 | |
| 收 | |
| 收益分享 | |
| 收益管理 | |
| 改 | |
| 改进Stacking集成学习; | |
| 政 | |
| 政务咨询 | |
| 政务小程序 | |
| 政务数据 | |
| 政务界面 | |
| 政府助农直播 | |
| 政策文本分析 | |
| 政策演化 | |
| 故 | |
| 故障诊断 | |
| 教 | |
| 教育机器人 | |
| 数 | |
| 数字创新; | |
| 数字加密货币 | |
| 数字化创新 | |
| 数字化工具 | |
| 数字化能力 | |
| 数字化能力; | |
| 数字化转型 | |
| 数字化转型; | |
| 数字化驱动 | |
| 数字化; | |
| 数字囤积; | |
| 数字学术; | |
| 数字平台 | |
| 数字技术 | |
| 数字支付 | |
| 数字政府 | |
| 数字治理 | |
| 数字经济 | |
| 数字赋能; | |
| 数据产品交易; | |
| 数据分析 | |
| 数据市场 | |
| 数据抽样策略 | |
| 数据效率 | |
| 数据要素 | |
| 数据质量 | |
| 数据隐私治理 | |
| 整 | |
| 整合移动平均自回归模型; | |
| 文 | |
| 文本分析 | |
| 文本分析; | |
| 文本挖掘 | |
| 文本数据分析 | |
| 文本聚类 | |
| 文献综述 | |
| 新 | |
| 新冠疫情 | |
| 新冠肺炎疫情 | |
| 新型冠状病毒肺炎 | |
| 新型消费 | |
| 新型经济模式; | |
| 新能源政策 | |
| 新闻推荐 | |
| 新零售 | |
| 方 | |
| 方案选择 | |
| 旅 | |
| 旅游信息需求 | |
| 旅游情感 | |
| 旅游路线推荐; | |
| 时 | |
| 时空分析 | |
| 时空演化规律 | |
| 时间 | |
| 景 | |
| 景点推荐 | |
| 智 | |
| 智慧养老 | |
| 智慧医疗 | |
| 智慧医疗; | |
| 智慧应急管理 | |
| 智慧选品 | |
| 智能医疗决策 | |
| 替 | |
| 替代条件 | |
| 有 | |
| 有偿线上服务 | |
| 有限时间广告博弈 | |
| 服 | |
| 服务主导逻辑; | |
| 服务化 | |
| 服务可及性 | |
| 服务承诺 | |
| 服务策略 | |
| 服务质量; | |
| 期 | |
| 期望-确认理论(ECT) | |
| 未 | |
| 未来时间观 | |
| 机 | |
| 机器人教师 | |
| 机器学习 | |
| 机器学习; | |
| 机器收益分享 | |
| 标 | |
| 标签体系; | |
| 核 | |
| 核心信息泄露; | |
| 格 | |
| 格兰杰因果 | |
| 案 | |
| 案例研究 | |
| 概 | |
| 概率语言术语 | |
| 模 | |
| 模型 | |
| 模糊集定性比较分析 | |
| 模糊集定性比较分析(fsQCA) | |
| 欺 | |
| 欺诈账户检测; | |
| 欺骗话语 | |
| 比 | |
| 比特币价格波动 | |
| 民 | |
| 民间借贷 | |
| 气 | |
| 气温大数据 | |
| 注 | |
| 注意力分配 | |
| 注意力机制 | |
| 注意力经济 | |
| 流 | |
| 流媒体平台 | |
| 流量转化 | |
| 测 | |
| 测度体系 | |
| 测度模型 | |
| 消 | |
| 消费决策 | |
| 消费者价值理论; | |
| 消费者体验; | |
| 消费者参与度 | |
| 消费者反应 | |
| 消费者品牌情感 | |
| 消费者留存 | |
| 消费者行为 | |
| 消费者购买意愿 | |
| 消费者采纳意愿 | |
| 涉 | |
| 涉入理论 | |
| 深 | |
| 深度学习 | |
| 深度神经网络; | |
| 混 | |
| 混合主题 | |
| 混合教学模式 | |
| 混频数据 | |
| 混频预测 | |
| 渠 | |
| 渠道模式 | |
| 港 | |
| 港口供应链企业; | |
| 满 | |
| 满减促销 | |
| 满意度 | |
| 演 | |
| 演化博弈 | |
| 演化博弈; | |
| 演化机制 | |
| 潜 | |
| 潜类别增长模型 | |
| 点 | |
| 点击行为 | |
| 焦 | |
| 焦虑 | |
| 熵 | |
| 熵权-TOPSIS方法 | |
| 特 | |
| 特征指标; | |
| 特征挖掘 | |
| 特征融合 | |
| 生 | |
| 生态链 | |
| 用 | |
| 用工模式选择 | |
| 用户 | |
| 用户信息披露 | |
| 用户信息搜寻 | |
| 用户兴趣建模; | |
| 用户创新 | |
| 用户实验 | |
| 用户投诉 | |
| 用户效用 | |
| 用户满意度 | |
| 用户画像; | |
| 用户留存 | |
| 用户类别 | |
| 用户粘性行为 | |
| 用户行为特征 | |
| 用户认知差异 | |
| 用户采纳; | |
| 电 | |
| 电商直播 | |
| 电商直播; | |
| 电子商务 | |
| 电影观看量 | |
| 电视剧; | |
| 画 | |
| 画像建模。 | |
| 界 | |
| 界面治理 | |
| 盈 | |
| 盈余持续性 | |
| 监 | |
| 监管政策 | |
| 目 | |
| 目标梯度效应 | |
| 直 | |
| 直播电商 | |
| 直播电商; | |
| 相 | |
| 相似度; | |
| 矛 | |
| 矛盾态度 | |
| 知 | |
| 知识互动 | |
| 知识共享 | |
| 知识图谱 | |
| 知识图谱; | |
| 知识抽取 | |
| 知识服务机制; | |
| 知识服务系统; | |
| 知识服务; | |
| 知识经济; | |
| 知识贡献行为 | |
| 知识资源管理 | |
| 知识重构; | |
| 短 | |
| 短视频 | |
| 碳 | |
| 碳中和 | |
| 碳交易平台 | |
| 碳减排 | |
| 礼 | |
| 礼貌策略; | |
| 社 | |
| 社交媒体 | |
| 社交推介 | |
| 社交机器人 | |
| 社交聊天机器人; | |
| 社会临场感; | |
| 社会互动 | |
| 社会化媒体; | |
| 社会存在感; | |
| 社会影响理论 | |
| 社会性交流系统 | |
| 社会情绪选择理论 | |
| 社会技术系统 | |
| 社会支持 | |
| 社会消费品零售总额; | |
| 社会涌现 | |
| 社会网络分析法 | |
| 社会责任报告 | |
| 社会资本 | |
| 社区团购 | |
| 科 | |
| 科研资助与合作 | |
| 租 | |
| 租房平台 | |
| 移 | |
| 移动健身技术; | |
| 移动医疗 | |
| 移动医疗平台 | |
| 移动应用 | |
| 移动电商平台 | |
| 程 | |
| 程序化交易 | |
| 税 | |
| 税收收入预测 | |
| 突 | |
| 突发事件; | |
| 突发公共事件 | |
| 突发公共卫生事件 | |
| 竞 | |
| 竞争 | |
| 第 | |
| 第三方零售商 | |
| 算 | |
| 算法交易 | |
| 粗 | |
| 粗糙集 | |
| 精 | |
| 精细加工可能性模型 | |
| 系 | |
| 系统广义矩估计 | |
| 累 | |
| 累积前景理论 | |
| 线 | |
| 线上求助 | |
| 线上知识分享 | |
| 组 | |
| 组合赋权 | |
| 组态效应 | |
| 组有向无环图 | |
| 组织公民 | |
| 组织绩效; | |
| 组配模型 | |
| 经 | |
| 经济政策不确定性 | |
| 经验挖掘; | |
| 结 | |
| 结构功能主义 | |
| 结构性交流系统 | |
| 统 | |
| 统一知识问答库; | |
| 缺 | |
| 缺血性脑卒中 | |
| 网 | |
| 网络互动 | |
| 网络关联 | |
| 网络外部性 | |
| 网络志方法 | |
| 网络搜索数据; | |
| 网络效应 | |
| 网络演化 | |
| 网络钓鱼敏感性 | |
| 网购农产品销量 | |
| 美 | |
| 美观度 | |
| 群 | |
| 群体画像; | |
| 老 | |
| 老年人 | |
| 老龄化 | |
| 聊 | |
| 聊天机器人; | |
| 职 | |
| 职位推荐 | |
| 联 | |
| 联邦学习 | |
| 股 | |
| 股票流动性; | |
| 胡 | |
| 胡润百富榜 | |
| 自 | |
| 自我意识 | |
| 自我披露; | |
| 自我调节理论 | |
| 自杀 | |
| 自然语言处理 | |
| 舞 | |
| 舞弊三角原理; | |
| 航 | |
| 航空装备 | |
| 虚 | |
| 虚拟主播 | |
| 虚拟形象; | |
| 虚拟现实 | |
| 融 | |
| 融合高斯回代的交替方向乘子法 | |
| 行 | |
| 行为 | |
| 行为反应 | |
| 行为意向 | |
| 行为模式; | |
| 行为金融 | |
| 表 | |
| 表情情感词典 | |
| 表达风格; | |
| 视 | |
| 视觉信息; | |
| 认 | |
| 认知信任 | |
| 认知情感意图框架 | |
| 认知改变 | |
| 认知需求 | |
| 议 | |
| 议题营销 | |
| 证 | |
| 证券法 | |
| 评 | |
| 评价体系 | |
| 评论主题 | |
| 评论内容新颖性 | |
| 评论挖掘; | |
| 语 | |
| 语言风格 | |
| 说 | |
| 说服传播; | |
| 说服知识; | |
| 调 | |
| 调节定向 | |
| 财 | |
| 财务异常; | |
| 财务舞弊; | |
| 质 | |
| 质性分析; | |
| 质量信号 | |
| 购 | |
| 购买意愿 | |
| 购买转化 | |
| 购物导向; | |
| 贴 | |
| 贴现因子 | |
| 资 | |
| 资产定价理 | |
| 资源困境 | |
| 赋 | |
| 赋能 | |
| 跨 | |
| 跨组织信息系统 | |
| 跨边网络效应 | |
| 软 | |
| 软件产品 | |
| 边 | |
| 边际收益 | |
| 连 | |
| 连接效率 | |
| 追 | |
| 追溯系统; | |
| 退 | |
| 退货意愿; | |
| 退货行为 | |
| 退货责任归因 | |
| 适 | |
| 适老化改造 | |
| 选 | |
| 选择过载效应 | |
| 选择集数量 | |
| 逻 | |
| 逻辑回归方法; | |
| 避 | |
| 避风港 | |
| 采 | |
| 采购经理人指数; | |
| 重 | |
| 重复购买意愿 | |
| 重大疫情应急管理 | |
| 重症肺炎; | |
| 野 | |
| 野性消费 | |
| 金 | |
| 金融供求结构 | |
| 金融支持实体经济效率 | |
| 金融科技 | |
| 金融风险 | |
| 长 | |
| 长尾效应 | |
| 门 | |
| 门控循环单元 | |
| 闭 | |
| 闭环均衡广告策略 | |
| 问 | |
| 问答平台 | |
| 问答社区 | |
| 防 | |
| 防控行为 | |
| 隐 | |
| 隐私不确定性 | |
| 隐私保护 | |
| 隐私保护行为意愿 | |
| 隐私关注 | |
| 集 | |
| 集体行动 | |
| 集约化; | |
| 零 | |
| 零售创新 | |
| 零工经济 | |
| 需 | |
| 需求偏好; | |
| 非 | |
| 非物质文化遗产 | |
| 面 | |
| 面子理论; | |
| 预 | |
| 预后预测 | |
| 预期决策质量 | |
| 预警体系 | |
| 领 | |
| 领先用户 | |
| 风 | |
| 风险 | |
| 风险传导 | |
| 风险系数; | |
| 风险识别 | |
| 风险预测 | |
| 风险预警 | |
| 食 | |
| 食品安全; | |
| 食品物价 | |
| 高 | |
| 高频数据 | |
| 鸿 | |
| 鸿星尔克 | |