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A Comparative Review of 2.5D vs 3D Multiplayer Online Battle Arena Game Experience

EasyChair Preprint no. 8418

7 pagesDate: July 10, 2022

Abstract

The popularity of Multiplayer Online Battle Arena (MOBA) games has grown rapidly and these games are now one of the most popular game genres worldwide. The experience of playing a MOBA game can be explored from both a 2.5D isometric perspective and a 3D third-person perspective. 2.5D MOBA games are currently more popular than 3D MOBA games. This study examines this situation from different perspectives. A comparative review was made to determine the distinction between 2.5D and 3D game perspectives. The findings revealed that 3D MOBA games provided a better gaming experience than 2.5D MOBA games. The 3D MOBA game genre is a venture that is valuable for game researchers and game developers for continuous exploration and development.

Keyphrases: 2.5D, 3D, game experience, Game Perspective, Isometric Perspective, League of Legends Game, MOBA game, Smite Game, third-person perspective

BibTeX entry
BibTeX does not have the right entry for preprints. This is a hack for producing the correct reference:
@Booklet{EasyChair:8418,
  author = {Runkun Shen and Valarmathie Gopalan},
  title = {A Comparative Review of 2.5D vs 3D Multiplayer Online Battle Arena Game Experience},
  howpublished = {EasyChair Preprint no. 8418},

  year = {EasyChair, 2022}}
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