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Improved simulation of virtual bone drilling surgery with a voxel-based model

EasyChair Preprint no. 477

6 pagesPublished: August 31, 2018

Abstract

Virtual surgery simulation provides a safe, cost-effective and a repeatable alternative to traditional surgical training methods. The simulation is expected to not only simulate the graphical changes in the surgery, but also to provide a haptic response via a force feedback device. The objective of this study is to develop a virtual bone drilling simulation system and focus on the key issues that limit surgical simulations like the virtual bone drilling of spine surgery. A voxel-based bone model is developed and the algorithms (based on the model) are presented in this work. To provide operators with a realistic environment, dual thread technology is used for graphic and haptic rendering of the virtual bone drilling simulation. Such a surgical simulation system can be very helpful in surgical training.

Keyphrases: Bone drilling, Haptics feedback, Virtual surgery simulation, voxelization

BibTeX entry
BibTeX does not have the right entry for preprints. This is a hack for producing the correct reference:
@Booklet{EasyChair:477,
  author = {Zhenhuan Wang and Yanping Lin and Huajiang Chen and Wen Yuan},
  title = {Improved simulation of virtual bone drilling surgery with a voxel-based model},
  howpublished = {EasyChair Preprint no. 477},
  doi = {10.29007/hm96},
  year = {EasyChair, 2018}}
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