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Multi-Control Virtual Reality Driving Simulator

EasyChair Preprint no. 1819

4 pagesDate: November 3, 2019


Immersive technologies (virtual and augmented reality) started gaining a lot of ground over the past few years initially in the video game industry, followed by simulators and finally integrated into many other classic applications. This paper aims to analyze how users respond to using new controlling devices in a scene designed as a driving simulator (race car track). The landscape and the controls are specifically tailored for interactions within immersive environments. In order to understand the capabilities of the experimental application and evaluate the new controls, several tests were conducted. The results are presented from a user experience perspective, emphasizing qualities, side-effects, and problems of such an approach.

Keyphrases: car simulator, user experience, Virtual Reality

BibTeX entry
BibTeX does not have the right entry for preprints. This is a hack for producing the correct reference:
  author = {Nicolae-Adrian Țocu and Valentin-Cătălin Govoreanu and Teodor-Marian Nițescu and Gabriela-Alexandra Luca},
  title = {Multi-Control Virtual Reality Driving Simulator},
  howpublished = {EasyChair Preprint no. 1819},

  year = {EasyChair, 2019}}
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