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A perceptual calibration method to ameliorate the phenomenon of non-size-constancy in hetereogeneous VR displays

EasyChair Preprint no. 285

11 pagesPublished: June 19, 2018

Abstract

The interception of the action-perception loop in virtual reality [VR] causes that understanding the effects of different display factors in spatial perception becomes a challenge. For example, studies have reported that there is not size-constancy, the perceived size of an object does not remain constant as its distance increases. This phenomenon is closely related to the reports of underestimation of distances in VR, which causes remain unclear. Despite the efforts improving the spatial cues regarding display technology and computer graphics, some interest has started to focus on the human side. In this study, we propose a perceptual calibration method which can ameliorate the effects of non-size-constancy in heterogeneous VR displays. The method was validated in a perceptual matching experiment comparing the performance between an HTC Vive HMD and a four-walls CAVE system. Results show that perceptual calibration based on interpupillary distance increments can solve partially the phenomenon of non-size-constancy in VR.

Keyphrases: CAVE, HTC Vive, spatial perception, Virtual Reality

BibTeX entry
BibTeX does not have the right entry for preprints. This is a hack for producing the correct reference:
@Booklet{EasyChair:285,
  author = {José Dorado and Jean-Rémy Chardonnet and Pablo Figueroa and Frédéric Merienne and Tiberio Hernández},
  title = {A perceptual calibration method to ameliorate the phenomenon of non-size-constancy in hetereogeneous VR displays},
  howpublished = {EasyChair Preprint no. 285},
  doi = {10.29007/sxjn},
  year = {EasyChair, 2018}}
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