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MitsuDomoe: Ecosystem Simulation of Virtual Creatures in Mixed Reality Petri Dish

6 pagesPublished: February 11, 2018

Abstract

In this study, we propose the use of mixed reality (MR) for the purposes of biological education. Our objective is to create an interactive edutainment MR framework for users to learn about nature and human beings. MitsuDomoe, an interactive ecosystem simulator of virtual creatures in a petri dish, comprises three species of primitive artificial creatures. MitsuDomoe simulates the predation chain of the virtual creatures in the petri dish, and users can interact with this ecosystem via the petri dish interface. Users can also experience immersive observation by wearing HMD. By combining the MR petri dish and immersive virtual reality (VR) interfaces, we synergistically improve user understanding of the experience.

Keyphrases: ecosystem, Mixed Reality, physical MR display, predation chain, Predator-prey model, science education

In: Akihiko Shirai, Laurent Chretien, Anne-Sophie Clayer, Simon Richir and Shoichi Hasegawa (editors). ReVo 2017: Laval Virtual ReVolution 2017 "Transhumanism++", vol 1, pages 1--6

Links:
BibTeX entry
@inproceedings{ReVo2017:MitsuDomoe_Ecosystem_Simulation_of,
  author    = {Toshikazu Ohshima and Kenzo Kojima},
  title     = {MitsuDomoe: Ecosystem Simulation of Virtual Creatures in Mixed Reality Petri Dish},
  booktitle = {ReVo 2017: Laval Virtual ReVolution 2017 "Transhumanism++"},
  editor    = {Akihiko Shirai and Laurent Chretien and Anne-Sophie Clayer and Simon Richir and Shoichi Hasegawa},
  series    = {EPiC Series in Engineering},
  volume    = {1},
  pages     = {1--6},
  year      = {2018},
  publisher = {EasyChair},
  bibsource = {EasyChair, https://easychair.org},
  issn      = {2516-2330},
  url       = {https://easychair.org/publications/paper/Sfv5},
  doi       = {10.29007/261n}}

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