TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
A | |
Academic Intervention | |
academics | |
acceptance | |
Accountability | |
Accountability in Surveillance | |
Actionable data | |
activism | |
activist research | |
Adaptivity | |
adoption | |
affective states | |
Affordances | |
Africa | |
Agency development | |
Agility | |
AI | |
AI business value | |
AI developers | |
AI development life cycle | |
AI Divide | |
AI in Education | |
AI practices | |
Algorithm | |
Algorithm accountability | |
Algorithmic governance | |
analyst forecasts | |
Anthropomorphism | |
Archival infrastructures | |
Archival Practices | |
Artificial Intelligence | |
Artificial Intelligence (AI) | |
Artificial Intelligence in Education | |
assemblage theory | |
Attribution | |
Augmented Reality | |
Autonomous driving systems | |
Avatar | |
B | |
Barriers | |
Behavioural view of the firm | |
Bias in data | |
Big Data Analytics | |
Biometrics | |
Blockchain | |
Brazil | |
Business Communication | |
business ecosystem | |
business transformation | |
business value | |
C | |
C-level managers | |
capital | |
Carbon footprint | |
caregivers | |
Challenges | |
chatbot | |
Chatbots | |
ChatGPT | |
Circular Economy | |
Climate data | |
Climate health | |
Climate health data | |
Cognitive AI Framework | |
Collaboration | |
collaborative learning | |
Collaborative-consumerism | |
commercial activities | |
commercial reform | |
community-based learning | |
Compliance | |
Computational Efficiency | |
Computing Education | |
Contradiction | |
Control Theory | |
conversational agents | |
Conversational AI | |
COVID-19 | |
Creative | |
Creativity | |
Critical Realism | |
Critical Systems Heuristics | |
Crowd dynamics | |
Cultural Context | |
Cultural-historical Activity Theory | |
Culture | |
Cybersecurity | |
D | |
Data Assets | |
Data Ethics | |
Data Governance | |
Data Journey | |
Data Marketplaces | |
data protection | |
Data Quality | |
Data surveillance | |
Data-driven Decision Making | |
Decentralised Ecosystems | |
Decentralised Finance (DeFi) | |
Deep Learning | |
Demand forecasting | |
dementia care | |
Design Justice | |
Design Science Research | |
Developing Countries | |
Digital accountability | |
Digital adoption | |
Digital Divide | |
Digital Economy | |
Digital games | |
Digital Health | |
Digital identity | |
Digital Inclusion | |
Digital innovations | |
Digital Leadership | |
Digital Platforms | |
Digital Society | |
Digital Surveillance | |
Digital Transformation | |
Digital Workplace | |
digitalization | |
Discourse-driven control | |
Distributed agency | |
distributed ledger | |
distribution bell curve | |
Diversity | |
E | |
E-hailing algorithm | |
Electronic Medical Records | |
Emerging Technologies | |
emotional intensity | |
emotions | |
engaged scholarship | |
engagement | |
Enjoyment | |
Enterprise Risk Management | |
Enterprise System | |
Enterprise Systems | |
environmental impact | |
Equality | |
Equity | |
Ethical AI | |
Ethical Use | |
Ethics | |
Ethics of AI | |
experiential learning | |
Explainable AI | |
Exploratory Study | |
F | |
facial recognition | |
Financial Inclusion | |
Financial Services | |
Fintech | |
football fandom | |
Forensic Methodologies | |
Framework | |
Fun | |
Future of Professions | |
Future of Work | |
G | |
Game | |
Gen AI | |
GenAI | |
Generative AI | |
Generative Artificial Intelligence | |
Generative Artificial Intelligence (Gen-AI) | |
Ghana | |
Global challenges | |
Global Education | |
governance | |
H | |
Handyman services | |
health | |
healthcare | |
Healthcare Workers | |
Higher Education | |
Human Interaction | |
Human-AI hybrid | |
Human-AI interaction | |
Hyperautomation | |
I | |
ICT Information Paradigm | |
immersive technology | |
impact | |
Incentivized Recycling | |
Inclusion | |
Inclusion Scores | |
Inclusivity | |
Information Adoption Model | |
Information management | |
Information on Communications | |
information quality | |
Information Systems | |
Information Systems Design | |
Initial Coin Offerings (ICOs) | |
Initial opinions | |
innovation | |
Integration | |
intelligence analysis | |
Intelligence Community | |
Intelligence Cycle | |
Inter-Organisational Collaboration | |
Interoperable Financial Technologies | |
Intra-Organisational Contexts | |
Intrusiveness | |
Inventory management | |
investment efficiency | |
IS | |
J | |
Job design | |
K | |
Key resources | |
L | |
Labor Market Disruption | |
Large Language Models | |
Latourian Actor-Network Theory | |
Leadership Qualities | |
Learning Success | |
life cycle assessment (LCA) | |
Literature review | |
low visibility conditions | |
M | |
Machine Learning | |
Machine Learning techniques | |
market competition | |
Master Data | |
Master Data Management | |
Matchmaking | |
Material Engagement Theory | |
mental health | |
Metaverse | |
metaverses | |
mHealth | |
Migraine | |
Misinformation | |
Model optimisation | |
Monetization | |
Morality | |
Morphogenesis | |
N | |
NASSS framework | |
national security | |
Network Theory | |
Networked images | |
Nigeria | |
nostalgia | |
O | |
Obstacle detection | |
ODL | |
Open and Distance Learning | |
Open Distance Learning | |
Open-Source Knowledge Networks | |
OpenAI | |
operational efficiency | |
Organisational Efficiency | |
P | |
Parental Surveillance | |
patient consent | |
Perceptions | |
Performance | |
Personalised Learning | |
Personalized learning | |
Phishing | |
Plastic Waste Management | |
point of care testing | |
Policy Beneficiaries | |
Politics of visibility | |
Power | |
Practices | |
Predictive Risk intelligence | |
Pricing Data | |
Privacy | |
Privacy and Algorithmic Governance | |
Privacy Concerns | |
PRME | |
Proactive Approach | |
Process Automation | |
productivity | |
prospective theorising | |
Public Policy and Strategy | |
public/private | |
Q | |
qualitative research | |
R | |
Radiology | |
RAI principles | |
Random Forest | |
Reflexivity | |
Regulation | |
Relational Service and Enterprise | |
relational value | |
relational view | |
Remote Interaction | |
research design | |
research security | |
Responsible | |
Responsible AI | |
Responsible AI use | |
retro games | |
Risk Intelligence | |
Road accidents | |
S | |
Scoping Review | |
Second Order Cybernetics | |
Security | |
Security Convergence | |
Security Environment | |
self-testing | |
Sense of Belonging | |
Sentiment analysis | |
Service industry | |
SHAP | |
Sharing Economy | |
Similarity Measurement | |
Simulation | |
SLR | |
Small and Medium-sized Enterprises | |
smart homes | |
smart technology | |
SMEs | |
SMOTE | |
social design | |
Social interactions | |
social media | |
Social Media Engagement | |
Social Media Fatigue | |
Social Presence | |
Social response theory | |
Social structure | |
Socialisation behaviours | |
Socio-Technical | |
socio-technical impacts | |
Socio-Technical Systems | |
Socratic Method | |
Source Credibility | |
Stakeholder Engagement | |
Startups | |
stock price crash risk | |
Structural equation modelling | |
student engagement | |
Student Perceptions | |
Success factors | |
Supply Chain 5.0 | |
Supply chain management | |
Supply Chain Orientation | |
Surveillance | |
Survey research | |
sustainability | |
Sustainable AI | |
Sustainable work | |
Switching Intention | |
Synthetic Data | |
T | |
TabNet | |
task-technology fit | |
tax administration | |
tax avoidance | |
Teaching Quality | |
Teams | |
Technology | |
Technology acceptance model | |
technology adoption | |
technology innovation | |
Temporal dynamics | |
The Right to Be Forgotten (RTBF) | |
thematic analysis | |
Touching | |
training | |
Transnational governance | |
transparency | |
Trust | |
Trustworthy AI | |
U | |
UK | |
UKAIS | |
Unconscious Bias | |
Universal Design for Learning (UDL) | |
usability | |
User context | |
user engagement | |
V | |
value capture | |
value cocreation | |
value creation | |
value generation | |
value system | |
virality | |
Virtual Business Meeting | |
Virtual Engagement | |
virtual office | |
virtual reality | |
virtual workplace | |
Visual Cultures | |
VRChat | |
vulnerabilities | |
Vulnerability | |
W | |
Women's Health | |
Work Systems Framework | |
workplace analytics | |
workplace training | |
X | |
XAI | |
XR | |
Y | |
YouTube |