TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
| # | |
| #digitalart | |
| #generativeart | |
| #videoart | |
| 1 | |
| 1 digital color | |
| 1. arts lounge | |
| 2 | |
| 2 code | |
| 2. digital color | |
| 2. neuro art | |
| 20th-century art | |
| 3 | |
| 3 algorithm | |
| 3. computer science | |
| 360 Video | |
| 3D Printing | |
| 4 | |
| 4 method | |
| 5 | |
| 5 order | |
| 6 | |
| 6 chaos | |
| 7 | |
| 7 computer-assisted | |
| _ | |
| _Lycidas_ | |
| A | |
| A. N. Whitehead | |
| A.I | |
| A.I. and Liveness | |
| A.I. and theatre | |
| A.I. on stage | |
| abstraction | |
| accessibility | |
| accessible science | |
| active archive | |
| activity recognition | |
| actor network theory | |
| Actor-Network Theory | |
| advertisements | |
| aesthetics | |
| affect | |
| Affect Studies | |
| affect theory | |
| Affective Computing | |
| African American Vernacular | |
| Afrofuturism | |
| Agent-Based Modeling | |
| Agriculture | |
| AI | |
| AI and employment | |
| AI and mimesis | |
| AI as existential threat | |
| AI co-authorship | |
| AI Human Co-creation | |
| AI-human power relations | |
| AI/Human Collaberation | |
| Algorithm | |
| algorithmic governance | |
| algorithmic literacy | |
| algorithmic processes | |
| Algorithms | |
| Alphabets & typography | |
| Alternative Futures | |
| ambient rhetoric | |
| analogies | |
| Anansi | |
| Andrew Marvell | |
| animacy | |
| animal | |
| animal consciousness | |
| Animal disease | |
| Animal History | |
| Animal Studies | |
| Animality | |
| animals | |
| animation | |
| animism | |
| anthropocene | |
| Anthropocentrism | |
| Anthropology | |
| anthropomorphism | |
| anthropomorphize | |
| Anticipation | |
| Aphorisms | |
| Apocalyptic Fiction | |
| Aquaria | |
| Architecture | |
| archive | |
| archives | |
| Art | |
| art and science | |
| Art science and technology studies | |
| artifact | |
| artifice | |
| artifice vs. organism | |
| artificial | |
| artificial ignorance | |
| artificial intelligence | |
| artwork | |
| Asian American Identity | |
| Athena Tacha | |
| Attention | |
| attribution theory | |
| audiobooks and podcasts | |
| Audiovisuals | |
| August Boal | |
| Aural-Visual | |
| autism | |
| automation | |
| autonomous technology | |
| autonomy | |
| autopoiesis | |
| B | |
| BERT | |
| Bias | |
| Binding problem | |
| biodiversity conservation | |
| biography | |
| biological computation | |
| biology | |
| biomimicry | |
| biosemiotics | |
| birds | |
| birdsong | |
| Blockchain | |
| body | |
| bodyminds | |
| Bot-Bod | |
| Brain chips | |
| Britain | |
| C | |
| Canadian cinema | |
| care | |
| Caribbean science fiction | |
| Carmilla | |
| Cartesian dualism | |
| categorization | |
| Cellular Automata Theory | |
| censorship | |
| Cerebral subject | |
| Cervantes | |
| Charles Darwin | |
| chatbots | |
| childhood trauma | |
| Chinese text processing | |
| Cinema | |
| City-Scale Reading Behavior | |
| Class | |
| Claude Shannon | |
| climate change | |
| climate justice | |
| climate knowledge | |
| climate knowledge production | |
| climate literature | |
| climate modeling | |
| climate science | |
| close reading | |
| Cloud Brain | |
| Cloud Computing | |
| Co-authorship | |
| code | |
| cognition | |
| cognitive and ambient listening | |
| Cognitive Assemblages | |
| cognitive capitalism | |
| cognitive empathy | |
| cognitive narratology | |
| cognitive neuroscience | |
| Cognitive Sciences | |
| collaboration | |
| Collaborative writing | |
| collage | |
| Collective Engagements | |
| Collective grief | |
| Collectivism | |
| color | |
| Comics | |
| Communication | |
| Community Reading Programs | |
| complex adaptive systems | |
| complexity science | |
| computation | |
| Computational Analysis | |
| Computational Infrastructures | |
| computational literary analysis | |
| computational literary studies | |
| computational literature | |
| Computational Literature Analysis | |
| computational media | |
| Computer Chess | |
| computer history | |
| Computer Vision | |
| Computer-Generated Art | |
| Computing | |
| Conceptual Metaphors | |
| confusion of technology | |
| Consciousness | |
| Conspiracy Theories | |
| constipation | |
| content design | |
| coral reefs | |
| counterinsurgency | |
| COVID-19 | |
| COVID-19 pandemic | |
| creative | |
| Creative AI | |
| Creative coding | |
| creative computing | |
| Creative Diagnosis | |
| Creative Dialectics | |
| creative writing | |
| creativity | |
| creep | |
| Crip Technoscience | |
| Crisis and narrative form | |
| Critical AI Studies | |
| critical code studies | |
| critical computation | |
| critical design | |
| critical making | |
| critical race studies | |
| critical theory | |
| cryptids | |
| cultural | |
| cultural burning | |
| cultural evolution | |
| Cultural Studies | |
| Curation | |
| Cybernetic Art | |
| Cybernetics | |
| D | |
| Dasein | |
| Dat Mining / Dataveillance | |
| data | |
| data ethics | |
| data mining | |
| data studies | |
| data visualization | |
| database analysis | |
| database exploration | |
| Datafication | |
| dating apps | |
| de-extinction | |
| death drive | |
| Decolonization | |
| default settings | |
| derrida | |
| Design | |
| Design Fiction | |
| Design for Healing | |
| Design for Mental Health | |
| digital | |
| digital colonialism | |
| digital culture | |
| digital fabrication | |
| digital humanities | |
| digital literacy | |
| Digital Literacy and Competence | |
| Digital mapping | |
| Digital Media and Learning Ecologies | |
| digital storytelling | |
| Digital Works | |
| Digital-Printed | |
| Digitization | |
| digression | |
| Disability Studies | |
| Discretization | |
| distant reading | |
| DNA barcoding | |
| Documentary | |
| domestication | |
| Dualism | |
| dub music | |
| dystopian world | |
| E | |
| Eating Disorders | |
| ecocriticism | |
| ecological consciousness | |
| Ecology | |
| Economics | |
| EEG | |
| electroencephalography | |
| electronic media | |
| electronics | |
| embodied cognition | |
| Embodied Knowledge | |
| embodied mind | |
| embodied reading | |
| Embodied simulation | |
| embodiment | |
| embryology | |
| Emerging adults with cancer | |
| Emoji-Dick | |
| emotion | |
| emotional empathy | |
| Emotional Engagement | |
| Emotions | |
| Empathy | |
| Engineering | |
| Enlightenment | |
| Environment | |
| Environmental humanities | |
| environmental issues | |
| epiphenomena | |
| Epistemology | |
| Ethics | |
| Ethics of Care | |
| ethics of technology | |
| ethnography | |
| evolution | |
| Existential phenomenology in literature | |
| experiment | |
| Explainability | |
| extended cognition | |
| extinction | |
| Extra-human Agencies | |
| Extraordinary Experience | |
| F | |
| fantasy | |
| feminine | |
| feminism | |
| feminist epistemologies | |
| Feminist STS | |
| feminist theory | |
| Feminized AI | |
| Feynman diagrams | |
| fiber | |
| fiction | |
| fictionalization | |
| fictocriticism | |
| field identification | |
| Fields | |
| Film | |
| Film Theory | |
| Filter Bubbles | |
| Flows | |
| flux | |
| Fluxus | |
| Folklore | |
| forensics | |
| fractal | |
| fractals | |
| Free will | |
| Frequency Analysis | |
| G | |
| game studies | |
| game theory | |
| games studies | |
| gender | |
| Gendered Labor | |
| generation | |
| generative art | |
| genre | |
| geographic information system (GIS) | |
| Geography of Reading | |
| geological time | |
| Geology | |
| Georges Bataille | |
| German literature | |
| German Romanticism | |
| Gestalt psycholinguistics | |
| Gilbert Simondon | |
| Gilles Deleuze | |
| global warming | |
| GPT2 | |
| graphic | |
| H | |
| haptics | |
| Heraclitus | |
| hermeneutics | |
| Hilma af Klint | |
| historical narratives | |
| history | |
| History of computation | |
| history of electronic music | |
| history of medicine | |
| history of science and technology | |
| History of Technology | |
| homeostasis | |
| human | |
| Human AI Interaction | |
| Human Exceptionalism | |
| human subjectivity | |
| human vs. machine language | |
| Humane Technology | |
| hyperobjects | |
| I | |
| identity | |
| ignorance | |
| Illness | |
| Illustrated London News | |
| Image Generation | |
| imagination | |
| immigrant narrative | |
| imperialism | |
| indigenous studies | |
| Individuation | |
| Information | |
| Information and Learning Sciences | |
| Information Studies | |
| information theory | |
| Infrastructure | |
| installation art | |
| Interactive Performance | |
| Interface | |
| Intermedia | |
| Interoception | |
| Intersectional AI | |
| intersections of technology-science-humanities | |
| interspecies | |
| Intertextuality | |
| introspection | |
| J | |
| Jacques Derrida | |
| John Milton | |
| Jorge Luis Borges | |
| Junot Díaz | |
| K | |
| Kant | |
| Karen Barad | |
| Kazuo Ishiguro | |
| L | |
| Labor Automation | |
| labor ethics | |
| Land | |
| Landscape | |
| language | |
| language models | |
| Latent Spaces | |
| Latin America | |
| Latinx Literature | |
| liberal humanism | |
| liberalism | |
| liminality | |
| Linguistic landscape | |
| Lisa Gitelman | |
| Listening | |
| Literacy | |
| Literary criticism | |
| Literary Methods | |
| literary studies | |
| Literary Theory | |
| Literature | |
| Literature and Disease | |
| liveness | |
| lyric poetry | |
| M | |
| Machine Artists | |
| machine learning | |
| machine reading | |
| Machine Translation | |
| machines | |
| mail-art | |
| Marcel Proust | |
| marxism | |
| material philosophy | |
| Mathematics | |
| media | |
| media literacy | |
| media studies | |
| media theory | |
| mediation | |
| Memory | |
| mental imagery | |
| mental state | |
| meta-analysis | |
| metabolism | |
| metadata | |
| Metaphors | |
| methodologies | |
| Methods | |
| Michel Serres | |
| mind | |
| Mind-body problem | |
| mind-reading | |
| mind/body divide | |
| mind/brain | |
| Monster Theory | |
| monsters | |
| Monstrosity | |
| Montage | |
| mortality | |
| multimodal imagery | |
| multiple-perspective | |
| multiversional processing | |
| music | |
| musical instruments | |
| Mythology | |
| N | |
| narrative | |
| Narrative ethics | |
| Narrative medicine | |
| narratives | |
| narratology | |
| Native American studies | |
| natural | |
| natural language processing | |
| natural language processing and understanding | |
| net-art | |
| network | |
| network archaeology | |
| networked thinking | |
| networks | |
| Neural Network | |
| Neural-Screen | |
| neuro-tech | |
| Neuroaesthetics | |
| neurodiversity | |
| neurohumanities | |
| neuroplasticity | |
| neuroscience | |
| new materialism | |
| new media art | |
| newtonianism | |
| Nineteenth Century Literature | |
| NLP | |
| noise | |
| Non-human Intelligence | |
| Non-linear narratives | |
| non-linear video | |
| nonhuman | |
| novel | |
| O | |
| object-oriented feminism | |
| Obscure Terrains | |
| Occult | |
| Occultism | |
| Octavia Butler | |
| One Health | |
| Online Picasso Project | |
| ontology | |
| Open Systems | |
| Orientalism | |
| originality | |
| Outer Space | |
| P | |
| P300 | |
| Pandemics | |
| Participatory Design | |
| particle physics | |
| Pastoral | |
| Pastoral elegy | |
| Pechakucha | |
| Pedagogies of Hope | |
| pedagogy | |
| Pen-Plotter Art | |
| Performance | |
| Performance Art | |
| performance studies | |
| personal essay | |
| perspective-taking | |
| phenomenology | |
| Philosophy | |
| philosophy of technology | |
| Photography | |
| place | |
| Plant Cognition | |
| Plant Intelligence | |
| Plant Life | |
| Plants | |
| platform | |
| Play | |
| poetics | |
| poetry | |
| political economy | |
| politics | |
| Popular Culture | |
| Possession | |
| Post-Disaster | |
| post-humanism | |
| Post-Truth | |
| posthuman | |
| posthumanism | |
| Postmodernism | |
| Postwar Fiction | |
| power asymmetries | |
| Powers of Ten | |
| Pre-PTSD | |
| precision agriculture | |
| Prediction | |
| Predictive Policing | |
| Prehension | |
| process | |
| process philosophy | |
| Professionalism | |
| Proof | |
| psychedelic research | |
| Psychic Machines | |
| Psycho-oncology | |
| public rehearsal | |
| publications | |
| purgatives | |
| Q | |
| quantum mechanics | |
| quantum physics | |
| Queer | |
| queer ecologies | |
| queer theory | |
| Quixote | |
| R | |
| Race | |
| radio | |
| Raymond Ruyer | |
| reading | |
| reading and aurality | |
| reading and writing | |
| Reading as Therapy | |
| Reading Images | |
| reading literature | |
| recognition | |
| Reflexivity | |
| religious experience | |
| replay | |
| reproduction | |
| resiliency | |
| restoring in imagination | |
| rhetoric | |
| rhetorical circulation | |
| rhetorical code studies | |
| rhythm | |
| Rimini Protokol | |
| rites of passage | |
| ritual | |
| Robotic narrators | |
| Robotic vs. human thought | |
| robotics | |
| robots | |
| Robots on stage | |
| roleplay | |
| S | |
| Salvador Plascencia | |
| Samuel Butler | |
| Satellites | |
| scale | |
| sci-fi | |
| science | |
| Science and Literature | |
| Science and Technology Studies | |
| science communication | |
| science fiction | |
| science fiction studies | |
| semantics | |
| Semiotics | |
| Sensing | |
| Sentiment Analysis | |
| serial reproduction | |
| SF | |
| silkworm | |
| simulation | |
| Sino-Anglo | |
| sleep and media | |
| Social Justice | |
| social media | |
| Socio-technical Analysis | |
| solastalgia | |
| soliphilia | |
| sonic rhetoric | |
| Sound | |
| sound & music studies | |
| sound studies | |
| sousveillance | |
| South Africa | |
| Spanish | |
| spatial | |
| species concepts | |
| speculative | |
| speculative fiction | |
| speculative worldbuilding | |
| Speech recognition | |
| spider engineering | |
| Spiritualism | |
| spirituality | |
| story | |
| STS | |
| surveillance | |
| surveillance studies | |
| surveillance-algorithmic bias | |
| Susan Hiller | |
| Synaesthesia | |
| syntax | |
| T | |
| Tech Critique | |
| technical | |
| technocapitalism | |
| Technoculture | |
| Technologies | |
| technology | |
| Technology Education | |
| telecommunications networks | |
| Temporalities | |
| temporality | |
| terms of service | |
| Text mining | |
| The Brief Wondrous Life of Oscar Wao | |
| the reading subject | |
| theoretical fiction | |
| Theory of Mind | |
| Tokenization | |
| tolkien studies | |
| Toolkits | |
| topological thinking | |
| touch | |
| traditional ecological knowledge | |
| Trained Judgement | |
| Transformation | |
| Translation | |
| transportation | |
| Trauma | |
| Truth | |
| Turing and theatre | |
| Turing test | |
| U | |
| Uncanny | |
| Uncanny Valley | |
| unconscious | |
| understanding | |
| utopian fiction | |
| V | |
| vacuum tube | |
| video | |
| Video Art | |
| video game | |
| video games | |
| video installation | |
| Videogames | |
| virtual reality | |
| visceralization | |
| visionary | |
| visual arts | |
| visuality | |
| visualization | |
| vocalization | |
| W | |
| war | |
| Warren Weaver | |
| Waste and scavenging | |
| web accessibility | |
| web drama | |
| white male privilege | |
| word embedding | |
| word2vec | |
| world system | |
| World War I | |
| world-building | |
| X | |
| X-rays | |
| Y | |
| youtube | |
| Z | |
| zadie smith | |
| zombies | |
| Zoonotic Disease | |