I3DA2026: IMMERSIVE AND 3D AUDIO 2026
TALK KEYWORD INDEX

This page contains an index consisting of author-provided keywords.

3
3D acoustic array
3D acoustic characterisation
3D acoustic map
3D acoustic maps
3D acoustic measurements
3D acoustic modeling
3D acoustics
3D audio and Acoustics
3D microphone array
3D reconstruction
3D replicas
3D Sound
3D sound field visualization
3D spatial audio
4
4D Gaussian Splatting
4K Video
6
6 Degrees of Freedom
64ch microphone spherical array
6DoF
A
Acousmatic Music
acoustic
Acoustic design
acoustic digital twin
acoustic embodiment
Acoustic Heritage
Acoustic Mapping
Acoustic measurements
acoustic niche
Acoustic simulations
Acoustic space simulation
actor localization
additive manufacturing
ADM
AGORA' Listening room
AI voice
AI-assisted audio generation
algorithmic composition
ambisonic
Ambisonics
Ancient theatres
Archaeoacoustics
Architectural acoustics
Arte dei Rumori
artificial soundscapes
Artistic Research
Audience Engagement
audio headrest
audio navigation
audio production
audio spatialization
audiovisual feedback
audiovisual installation
Auditorium of Collecchio
Auditory Display
Auditory illusion
Auditory perception
aulos
Aural Architecture
Auralization
Autoencoder
B
Bacau theatre in Romania
Barlad theatre
baroque church
Beamforming
binaural
Binaural beats
binaural rendering
binaural synthesis
Bio-based acoustic panels
BLE positioning
body representation
Bone Conduction
browser-based framework
C
Case study
Characterization test bed
circular
circular theatre
Classroom acoustics
comparative listening
convolution
Creative Practice
cross-platform spatial audio
crosstalk cancellation
cultural heritage
D
Deep learning
differentiated-order Ambisonics encoding
Diffusion model
Digital Archaeology
Digital Heritage
Digital Signal Processing
Digital Twin
Digital Twins
Direct to reverberation
Distance Perception
distributed performance
DIY
Dolby Atmos
DSP
E
Ecological assessment
EigenMike EM64
electroacoustic composition
electroacoustic improvisation
electronic music
Environmental Audio
extent
F
FEM acoustic analysis
Field Recording
fixed-media reinterpretation
Flow matching
G
Geometrical acoustics
gestural control
GIGP
global comfort
H
Head-related transfer function
Head-related transfer function (HRTF)
hearing aids
Heat Pump
heritage
Heritage acoustics
heritage conservation
high Order Ambisonics
Higher Order Ambisonics
Higher-Order-Ambisonics (HOA)
historical electroacoustic music
Historical spaces
holography
hospital environment
HRTF interpolation
human centred design
Human-Computer Interaction
Hutchinson Synthesis
hybrid sonic spaces
Hybrid Spatialisation
Hydroponic materials
I
Iași municipality theatre
Ideal theatre
IKOsahedral Louspeaker
ILD
immersion
Immersive Audio
Immersive Audio Codec
Immersive Audio Format
immersive experiences
Immersive Music
Immersive platform
immersive rendering
Immersive Space Design
Impulse response
In-Camera Audio (ICA)
Individual binaural spatial audio
Interactive
Interactive audio
Interactive audio systems
Interactive Auralization
interactive systems
Interaural Coherence
Interface Design
ISO 3382-1
Italy
ITD
L
laser scanning
latency / real-time constraints
layers
LED Volume Acoustics
LiDAR
Listening effort
listening tests
Live Performance
live theater
liveness
Localization Error
Luigi Russolo
M
Marinati Room in Comacchio
measurement techniques
measurements
metadata documentation
micro-residency exchange
Microexpressions
microphone array
MIMO acoustic measurements
mixed reality
mixing
mobile augmented reality
mobile electroencephalograpy
Modena
Montecastello di Vibio
Muitichannel Audio
Multi-channel Rendering
multi-user
Multichannel microphone array
multichannel microphone arrays
Multichannel spatialization
Multilayer Perception
Multimodal Dataset
Multiplayer games
multipurpose hall
musical acoustics
Musical clarity
Musical Heritage
musicology
MVDR
N
Natural Soundscapes
navigable composition
Near-Field Compensated Higher-Order Ambisonics
non auditory effects
non-invasive technologies
Numerical Analysis
O
object-based audio
Objective Evaluation
open-air theatres
opera theatres
Oratorian architecture
oratory acoustics
organ balcony acoustics
OSC
P
Panel placement
parametric additive synthesis
Perception and Cognition
Perceptual evaluation
Perceptual organization
performer perception
Piacenza Municipal theatre
Piatra Neamț theatre
Piazza Trepponti in Comacchio
Point cloud
Pompeii Odeon and Theatre
porous materials
practice-based research
probabilistic distributions
procedural audio
process-based practice
Prototyping
Proximity voice chat
Psychoacoustic Metrics
Psychoacoustics
R
Ray-traced audio
Real Teatro di Corte in Caserta
real-time audio
real-time spatialisation
reconstructed sacred spaces
relational space
reverberation chamber
reverberation time
Room acoustics
Room acoustics simulation
rooms
rotation
S
San Gregorio and Ciro Church in Bologna
San Salvatore Church in Bologna
scenery
Score
sculptural sound
shared spatial framework
Signal processing
Site-specific audio
sonic ecosystems
sonification
Sound diffusion
Sound Event Detection (SED)
Sound field reproduction
sound localization
sound perception
sound spatialization
Soundcsape Archaeology
Soundscape
Soundscape design
soundscapes
source separation
Spatial Audio
Spatial Audio Rendering Algorithm
Spatial Audio Systems
Spatial authoring
Spatial composition
spatial consciousness
spatial filtering
Spatial Grammar
Spatial parameters
spatialized sound
spectral unmixing
Speech Intelligibility
spherical acoustics
spherical array microphone system
spherical array microphones
spherical harmonics
spherical loudspeaker array
stalls without seats
stereo panning
subjective quality
Sunflower residues
Sustainable buildings
Synchronised Audio and Video
T
tangible interface
Teatro Comunale in Bologna
teatro galli in Rimini
Teatro Grande in Brescia
Teatro Verdi in Terni
theatres
Transferability
translation
trinagular meshes
U
Urban Soundscapes
usability
V
vaulted
virtual acoustic simulation
virtual acoustics
Virtual Production
Virtual Reality
virtual wing
Voice communication
VOICING Project
W
Wave Field Synthesis
WebXR
WFS System
X
XR heritage
XR spatial audio