DIGRA/FDG 2016: THE FIRST INTERNATIONAL JOINT CONFERENCE OF DIGRA AND FDG
PROGRAM FOR FRIDAY, AUGUST 5TH
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09:30-14:00 Session P5: Posters & Demos

Posters & Demos

Please see session P1, Monday's Poster & Demo session for details. 

Location: 1F06 (Environmental Studies 2 Lab): Posters & Demos
10:00-11:30 Session S81
Location: Lecture Theatre 3
10:00
Richard Wetzel (Interactive Technologies Lab, University of Lincoln, UK)
Tom Rodden (Mixed Reality Lab, University of Nottingham, UK)
Steve Benford (Mixed Reality Lab, University of Nottingham, UK)
Developing Ideation Cards for Mixed Reality Game Design

ABSTRACT. Mixed reality games (MRGs) pose new challenges but also opportunities to designers. In order to make the design space of MRGs easily accessible and enable collaborative design in a playful manner we have developed Mixed Reality Game Cards. These ideation cards synthesize design knowledge about MRGs and are inspired by a variety of other successful ideation cards. We describe six studies, illustrate the iterative development of our cards, and reflect how the structure of our cards might influence future ideation cards. 

10:30
Kristy de Salas (University of Tasmania, Australia)
Ian Lewis (University of Tasmania, Australia)
Ivan Bindoff (University of Tasmania, Australia)
Game Jams as an opportunity for Industry Development
10:00-11:30 Session S82
Location: Lecture Theatre 1
10:00
Jaroslav Svelch (Charles University in Prague, Czech Republic)
Squeezing and extending the platform: The case of the Sinclair ZX Spectrum
10:20
Alex Wade (Birmingham City University, UK)
Format(ive) Wars: Formation of the British Videogames Industry in the 1980s
SPEAKER: Alex Wade
10:00-11:30 Session S83
Location: Lecture Theatre 2
10:00
Kati Alha (University of Tampere, Finland)
Elina Koskinen (University of Tampere, Finland)
Janne Paavilainen (University of Tampere, Finland)
Juho Hamari (University of Tampere, Finland)
Critical Acclaim and Commercial Success in Mobile Free-to-Play Games
SPEAKER: Kati Alha
10:00-11:30 Session S84
Location: Room 2G12
10:00
Mike Treanor (American Univiersity, USA)
Finding Meaning in Abstract Games: A Deep Reading of Sage Solitaire
SPEAKER: Mike Treanor
10:30
Michel Ottens (Utrecht University, Netherlands)
Enacting aporia: Roger Caillois’ game typology as formalist methodology
SPEAKER: Michel Ottens
10:00-11:30 Session S85
Location: Room 2G13
10:00
Gerald Farca (University of Augsburg, Germany)
The Emancipated Player
SPEAKER: Gerald Farca

ABSTRACT. Elevating video games to the same aesthetic level as other forms of representational art, this paper explores humankind’s inherent drive towards aesthetic beauty and the creation of meaning. To analyse this specific type of player, slumbering in all of us, I propose the emancipated player. The emancipated player represents an open-minded and critical player type who willingly engages in the act of play and who primarily wants to experience play’s aesthetic effect. As a refinement of player involvement in video games, the emancipated player’s experience in the gameworld can be regarded as a specific phenomenology of play and becomes particularly fruitful for the analysis of virtualized storyworlds or video game narratives. 

10:30
Robin J. S. Sloan (Abertay University, UK)
An Impression of Home: Player Nostalgia and the Impulse to Explore Game Worlds
10:00-11:30 Session S86
Location: Room 2G14
10:00
Jonne Arjoranta (University of Jyväskylä, Finland)
What Does it Mean to be Orlanthi? Hermeneutic Challenge in King of Dragon Pass
10:30
Sarah Christina Ganzon (Concordia University, Canada)
Constructing the Female Gamer: Cheritz, Korean Women’s Games and the Romance of Global Capitalism
10:00-11:30 Session S87
Location: Room 2F11
10:00
Maaike de Jong (DenkOntwerp, Netherlands)
Designing for constructive failure: reflections on the design and execution of an introduction to simulation gaming
10:20
Enrique Perez (Leuphana, Germany)
For a Proportion Principle-based Gameplay Design
SPEAKER: Enrique Perez
10:40
Karen Tanenbaum (University of California, Irvine, USA)
Joshua Tanenbaum (University of California, Irvine, USA)
Playful Fabrication: Speculative Game Designs for 3D Printers
SPEAKER: unknown
10:00-11:30 Session S88
Location: 1F01 - Environmental Studies Lab 1
10:00
Christos Michalakos (University of Abertay, UK)
Pathfinder
12:00-13:00 Session K4: Keynote Session: Jo Twist & Closing Ceremony

Keynote Address by:

Jo Twist, CEO, Ukie

“Fixing the pipeline: the future of the UK games industry”

Chair:
Gregor White (Abertay University, UK)
Location: Lecture Theatre 3
13:30-15:00 Session M1: DiGRA Annual General Meeting
Chair:
Mia Consalvo (Digital Games Research Association, Canada)
Location: Lecture Theatre 3