TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
| A | |
| Adoption | |
| Algorithm aversion | |
| Amazon Mechanical Turk | |
| American Civil War | |
| Annotator disagreement | |
| Artificial Intelligence | |
| Artificial Swarm Intelligence | |
| Asset markets | |
| Awareness Systems | |
| B | |
| Barriers to Innovation | |
| Bayesian models | |
| belief space | |
| benchmarks | |
| Boundary Spanning | |
| burstiness | |
| C | |
| career | |
| Chatbot | |
| Citizen Science | |
| Civic Tech | |
| Co-creation | |
| Co-production | |
| collaboration | |
| collective conversational memory | |
| collective intelligence | |
| Collective intelligence in business | |
| Collective intelligence in public sphere | |
| collective learning | |
| Commonsense Annotation | |
| Communication networks | |
| Community question answering | |
| Computational analogy | |
| computer simulation | |
| Computer traders | |
| content moderation | |
| convolutional neural network | |
| coordination | |
| Critique | |
| Crowd capital | |
| Crowd dinamics | |
| Crowd organizations | |
| Crowd truth | |
| crowd work | |
| crowd-based translation | |
| crowdfunding | |
| Crowdoscope | |
| Crowdsourcing | |
| cumulative cultural evolution | |
| cyber-physical social systems | |
| cyber-physical systems | |
| D | |
| Data Classification | |
| Data Visualisation | |
| Decision Making | |
| deep learning | |
| Design | |
| dialog systems | |
| Digital humanities | |
| distant supervision | |
| distributed cognition | |
| distributed search | |
| E | |
| economic mechanisms | |
| entrepreneurship | |
| Experiments | |
| expert crowd | |
| exploration | |
| F | |
| Face recognition | |
| Feedback | |
| flocking | |
| G | |
| Genealogy | |
| Group discussion | |
| group processes | |
| H | |
| History | |
| Human computation | |
| Human Swarms | |
| Human-AI interaction | |
| Human-centered perspective | |
| Human-Computer Interaction | |
| human-machine partnership | |
| Human-robot interaction | |
| I | |
| Image analysis | |
| image moderation | |
| Influence network | |
| information sharing | |
| Innovation | |
| Innovation Governance | |
| investors | |
| L | |
| learning | |
| learning and training | |
| literature reviews | |
| M | |
| machine intelligence | |
| machine learning | |
| machine translation | |
| mapping | |
| market design | |
| Market efficiency | |
| Market volatility | |
| Mediated communication | |
| multi-agent | |
| N | |
| natural language processing | |
| network topology | |
| novelty | |
| O | |
| Online Citizen Science | |
| Online communities | |
| online experiments | |
| Open Innovation | |
| Open innovation platforms | |
| Opinion Research | |
| P | |
| Participation | |
| peer production | |
| Person identification | |
| population rationality | |
| Public Sector | |
| R | |
| randomized experiments | |
| recommender systems | |
| relation extraction | |
| Research methods | |
| role equivalence | |
| S | |
| Search | |
| shared social identity | |
| Small Teams | |
| social behavior | |
| Social Choice Theory | |
| social computation | |
| Social learning | |
| social networks | |
| software development | |
| stigmergy | |
| survey | |
| systematic mapping study | |
| T | |
| team performance | |
| topic modeling | |
| trajectories | |
| transactive memory systems | |
| Travelling Salesperson Problem | |
| U | |
| User Experience | |
| V | |
| virtual reality | |
| Virtual Teams | |
| W | |
| Wikipedia | |
| wisdom of crowds | |
| Z | |
| zooniverse | |