TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
A | |
A3C | |
Action verbs | |
Activation Bit Vector Machine | |
Activity-selection | |
adaptation | |
Adaptive | |
adaptive network model | |
ADAS | |
affect | |
Agent’s internal resource | |
AGI | |
AI | |
Algorithm | |
analytic hierarchy process | |
anthropic principle | |
anthropogenic | |
anthropogenic spatial systems | |
applicative computational model | |
applicative structure | |
Architecture | |
Artificial Agents | |
artificial cognitive system | |
artificial companion | |
artificial computing | |
Artificial General Intelligence | |
Artificial General Intelligence (AGI) | |
artificial intelligence | |
Artificial Intelligence (AI) | |
artificial intelligence methods | |
Artificial Intelligence Systems | |
Artificial Moral Agents | |
artificial neuron | |
Auditory sytem | |
augmented reality | |
automated decision support system | |
automated text annotating | |
Autonomous agents | |
B | |
balance | |
BERT | |
BICA | |
BICA Society | |
BICA*AI 2020 | |
BICA*AI Conference | |
Bilinguals | |
biobotics | |
Bioinspired | |
Bioinspired cognitive architecture | |
Bioinspired model | |
biological objects | |
Bird’s-eye view | |
blockchain | |
boolean function | |
brain mapping | |
Brain model | |
Brain-computer interface | |
bystander effect | |
C | |
Calibration | |
causal network | |
Causality | |
Closing Discussion | |
clustering methods | |
cognitive | |
Cognitive Agent Architecture | |
Cognitive architecture | |
Cognitive architectures | |
Cognitive Functions | |
cognitive model | |
Cognitive Systems | |
cognitive technology | |
cold start problem | |
collaborative filtering | |
Collective Artificial General Intelligence (cAGI) | |
Collective Intelligence Systems | |
combinator-as-a-process | |
Communication extinction | |
Composites | |
Comprehension | |
Computational Model | |
Computational Model of Emotion | |
computing | |
concealed information paradigm | |
Concept | |
Conceptual Processing | |
Consciousness | |
constrained ICA | |
constructive learning | |
content-based filtering | |
Context Logic | |
control | |
control system | |
Convolutional Neural Networks | |
Cooperative Resource Gathering | |
core moral concepts | |
corrective operations | |
cortex | |
corticothalamic connections | |
counterfactual-error | |
COVID-19 pandemic | |
Criterial causation | |
critical rationalism | |
crowdsourcing | |
Cyber Polygon | |
Cyber-physical education | |
cyber-physical system | |
cyborgs | |
D | |
data analysis | |
data processing | |
David Deutsch | |
Decision Making | |
decision support system | |
decision-making | |
decision-making management system | |
decision-making process | |
Decision-Making System | |
decisive function | |
Declarative memory | |
decomposition method | |
Deep learning | |
Deep Reinforcement Learning | |
Deepl Learning | |
demonstrations | |
desensitization | |
diagnostic game | |
differential drive | |
Digital Behavioral Model | |
digital twins | |
Dimensionless Parameters | |
distance learning | |
distributed adaptive control | |
distributed cognitive architecture | |
Dynamic System | |
E | |
E-governance | |
e-learning | |
early development | |
early human ontogenesis | |
ecision trees | |
ECoG | |
Economic skills | |
Educational Activity Planning | |
EEG | |
Effective Connectomes | |
embodiment | |
EMDR | |
Emotion | |
emotion detection | |
Empathy | |
Enaction | |
Engineering education | |
Engineering skills | |
ensembles of SNN | |
equifinality | |
Ethical Cognitive Architectures | |
Ethics | |
evoked potentials | |
evolution | |
Expanded Bioparameters Composition | |
expert opinion | |
expert system | |
Explainability | |
Exploitation-oriented Learning | |
extrapolation | |
Eye Tracking | |
F | |
Facial Vibraimage Analysis | |
FCM learning algorithms | |
feed-forward | |
feed-forward maps | |
Feeling of causality | |
first order cybernetics | |
flow control | |
fMRI | |
Food properties | |
forensic diagnostics | |
formalization of the doctor’s knowledge | |
forward models | |
friction model | |
Functional Connectomes | |
Functional State | |
fuzzy cognitive maps | |
fuzzy conitive maps | |
fuzzy logic | |
fuzzy logic variable | |
fuzzy situational network | |
G | |
Gastric distension | |
general physics | |
generalization | |
gestalt | |
Goal-driven | |
Goal-driven behavior | |
goal-oriented action | |
graph metrics | |
Graphic and Acoustic Patterns | |
group key agreement | |
Guided search | |
H | |
Hashing | |
Hebbian Learning | |
hierarchical cognitive mapping | |
hierarchy analysis method | |
Hive Mind | |
Homeostatic control | |
Human behavior | |
Human Factor Control | |
Human-analogous | |
human-robot-interaction | |
hybrid filtering technique | |
Hypernymy | |
I | |
ICOM | |
image classification | |
incrementalism | |
Independent Core Observer Model | |
Independent Core Observer Model (ICOM) | |
induction | |
Information Measuring System | |
information process | |
information risks | |
Information Security Incident | |
information security training | |
informational content | |
inner speech | |
innovative project | |
intelligence | |
Intelligent Bioparameters Processing | |
Intelligent Control | |
intelligent information system | |
Internal pronunciation | |
Internet of Things | |
interpretation method | |
intuition | |
isogenies | |
J | |
JVRT | |
K | |
Karl Popper | |
Knowledge acquisition | |
Knowledge Base | |
knowledge control | |
knowledge management | |
knowledge system | |
knowledge transfer | |
knowledge-based approach | |
Knowledge-building | |
L | |
LDA | |
learning | |
Learning management system | |
learning quality assessment | |
Learning Support System | |
lens distortion correction | |
Lexical databases | |
limb kinematics decoding | |
Liquefied natural gas | |
LMS | |
logic | |
logical derivative | |
logical neural network | |
logical sigma-pi neuron | |
loyalty program | |
LSTM | |
M | |
Machine Ethics | |
machine learning | |
management strategy | |
mASI | |
Master’s degree programme | |
mediated Artificial Superintelligence | |
medical assistive robots | |
megaproject | |
Membership | |
memory | |
Memory Reconsolidation | |
Memory System | |
mental model | |
Mental Models | |
metacognitive processes | |
Metaplasticity | |
microservices architecture | |
Minecraft | |
mobile development | |
mobile robotics | |
monte carlo | |
mooc | |
mood analysis | |
moral decision-making process | |
Motor system | |
MRI | |
MRI compatible polygraph | |
Multi-agent Reinforcement Learning | |
multi-agent system | |
multi-agent system architecture | |
Multi-Agent Systems | |
multi-channel control | |
multi-valued logic | |
multiagent systems | |
multidisciplinarity | |
N | |
Nanomaterials | |
Narratives | |
natural computing | |
natural language processing | |
Natural speech-language communication | |
neologism | |
Network Operations Center | |
network security | |
Network Security Intelligence Center | |
networked communities | |
neural architectures | |
neural network | |
neural networks | |
neuro-fuzzy systems | |
neurobiology | |
Neurocognitive Architecture | |
Neurointerface | |
Neurology | |
Neuroscience | |
Neurosemantics | |
neurosurgery | |
non-numerical statistics | |
Nonprofit | |
NoSQL | |
Nuclear education | |
nuclear industry | |
O | |
Object Detection | |
object recognition | |
Occam's razor | |
online conference | |
ontology | |
Optimization | |
optimization of capacity utilization | |
P | |
pain | |
parameter identification | |
pattern recognition | |
perception | |
performance evaluation | |
physical workshop | |
Physiological need | |
pleasure | |
pneumatic cylinder | |
Pneumatic Drive | |
post-quantum scheme | |
post-scarcity/post-capital | |
practical skills | |
predicate | |
prediction | |
predictive modelling | |
Production Logic | |
production planning | |
Proficiency | |
Profit Sharing | |
project management | |
Prosocial behavior | |
Psycho-Emotional State | |
Psychology | |
PTSD | |
Q | |
Q&A | |
R | |
Reading skills | |
real-time control system | |
Recognition and Classification | |
recommender system | |
reinforcement learning | |
Resource Competition | |
response | |
Resting State | |
resting-state fMRI | |
review | |
Reward | |
risk assessment | |
risk management | |
risk of equipment failure | |
robot mirror test | |
robotic | |
robotics | |
robust estimate | |
ROS | |
Russian Language | |
Russian megaprojects | |
S | |
Satisfactor selection | |
Schema | |
schizophrenia | |
second order cybernetics | |
Security Intelligence | |
Security Intelligence Center | |
Seed | |
Self and Other Modelling | |
Self-Awareness | |
self-development | |
Self-Interpretation | |
self-organizing system | |
Self-Referencing | |
Semantic Linked Network | |
Semantic Representation | |
semantic space | |
Sensory | |
sentiment analysis | |
sentiment and emotion analysis | |
Short-term satiety | |
sigma-pi neural networks | |
sigma-pi unit | |
sigma-pi-neuron | |
silent speech | |
skid-steer | |
SLAM | |
social cognitions | |
social priors | |
socially emotional intelligence | |
Socio-natural practices | |
software agent | |
Software Design Pattern | |
software development projects | |
Spatial Navigation | |
speech acquisition | |
speech recognition | |
spicy food | |
spike-timing-dependent plasticity | |
spiking neural networks | |
SSIVA | |
stable functioning transformations | |
Stack Exchange | |
statistical parametric mapping | |
Story | |
Strong AI | |
studies using a polygraph | |
stuttering | |
Surround view | |
swarm robotics | |
Symbol grounding problem | |
synthetic biology | |
synthetic genomics | |
system diagnostics | |
T | |
Task Learning | |
temporal factorisation | |
Temporal-causal network model | |
testing | |
text analysis | |
text comprehension | |
text mining | |
the Euclidian graph metric | |
the Moore-Penrose pseudo inverse of the incidence matrix | |
the predicate atomicity | |
third order cybernetics | |
three-valued logic | |
throughput analysis and synthesis of graphs | |
time series forecasting | |
Top-down control | |
topic modelling | |
traffic non-stationarity | |
Transcranial magnetic stimulation | |
transdisciplinarity | |
Transinopia | |
treatment | |
Triggering | |
truth table | |
U | |
Uplift | |
user activity tracking | |
User-distribution | |
V | |
various-valued logical function | |
Vector Symbolic Architectures | |
Viola-Jones Algorithm | |
Virtual creature | |
Virtual reality | |
virtual reality conference | |
Visual attention | |
visual computation | |
volition | |
W | |
Web scrapping | |
weighted coefficients | |
weights interpretation | |
Working Memory | |
world representation | |
С | |
Сomputational linguistics |