TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
| 2 | |
| 2D unknown view tomography | |
| 3 | |
| 3D printing | |
| A | |
| Absorbing sets | |
| Access-redundancy | |
| Acheivable | |
| active learning | |
| Actuator Faults | |
| adaptive algorithms | |
| Adaptive Control | |
| Adaptive Exploration | |
| Adaptive filtering | |
| adaptive identification | |
| Adaptive systems | |
| Adaptivity | |
| Adversarial analysis of perception/neural network-based control systems | |
| Adversarial Attacks | |
| adversarial machine learning | |
| adversarial network | |
| age of information | |
| aggregation | |
| Aggregative Games | |
| Aggregative Potential Games Characterization | |
| AIMD algorithm | |
| alpha posteriors | |
| altruistic player | |
| Analog source-channel coding | |
| anomaly detection | |
| anomaly detectors | |
| asymptotic behaviors | |
| Asymptotic enumeration | |
| Asymptotic normality | |
| Asymptotic optimality | |
| Asymptotic statistics | |
| attack resilient control | |
| Augustin information | |
| autonomous systems | |
| Average Delay | |
| Average run length | |
| AWGN channel | |
| B | |
| Backward Reachability Analysis | |
| Bandit | |
| bandits | |
| barrier functions | |
| Bayesian Decentralized Learning | |
| Bayesian Statistics | |
| Bee identification problem | |
| benign overfitting | |
| best arm identification | |
| Best policy identification | |
| Bias reduction | |
| Bootstrap | |
| Byzantine Resilience | |
| C | |
| calibration | |
| Carleman linearization | |
| Catastrophic forgetting | |
| Causal graph recovery | |
| Certifiable estimation | |
| certified guarantees | |
| Certified Robustness | |
| change detection | |
| Change-point detection | |
| Channel Capacity | |
| Channel Simulation | |
| characteristic graph | |
| Chemical Reaction Network | |
| Chen--Fliess series | |
| Chen-Fliess series | |
| chromatic number | |
| Client selection | |
| Closed-loop identifiability | |
| Clustering | |
| Coded Caching | |
| coded computation | |
| coding | |
| Colored flows | |
| Combinatorial Bandits | |
| Combinatorial batch codes | |
| Community detection | |
| Compressed sensing | |
| Compression-based recovery | |
| Compressive Sensing | |
| Computation | |
| Computational imaging | |
| computational method | |
| Computer vision | |
| Concentration | |
| cone programming | |
| confirmation bias | |
| Conformal prediction | |
| Consecutive files | |
| constant geometric rate | |
| Constant stepsize | |
| constrained codes | |
| Constrained control | |
| contrastive learning | |
| convergence | |
| convergence analysis | |
| Converse Bound | |
| convex optimization | |
| convexity | |
| Cooperation | |
| Cooperative MARL | |
| Correlated Disturbances | |
| Correlated stochastic block models | |
| Correlation matrices | |
| corrupted linear systems | |
| Counterfactual Inference | |
| coupon collector problem | |
| Covariance recovery | |
| covering codes | |
| CUSUM | |
| D | |
| data separation | |
| Datastreams | |
| Decentralized algorithms | |
| Decentralized control | |
| decentralized partially observable Markov decision process (Dec-POMDP) | |
| Decentralized Reinforcement Learning | |
| Decentralized Stochastic Control | |
| decentralized system | |
| Decision Feedback Equalization | |
| decision theory | |
| decision-dependent problems | |
| deep learning | |
| Deep unfolding | |
| Delay Performance Optimization | |
| Demand-side management | |
| design | |
| Detection delay | |
| deterministic approximation | |
| differential privacy | |
| diffusion approximation | |
| diffusion models | |
| Distributed algorithms | |
| Distributed Beamforming | |
| Distributed computing | |
| Distributed control | |
| Distributed Data-Parallel Shampoo | |
| distributed detection | |
| Distributed energy resources | |
| distributed learning | |
| Distributed optimization | |
| Distributed Storage | |
| Distributed system | |
| distributed systems | |
| distribution-free | |
| distributionally robust control | |
| diversity | |
| DNA based data storage | |
| DNA data storage | |
| DNA storage | |
| downlink beamforming | |
| dynamic population | |
| Dynamic Programming | |
| Dynamic Tolling | |
| dynamic traffic | |
| dynamical systems | |
| E | |
| early stopping | |
| eigenvalues | |
| electrical vehicles | |
| Electricity market | |
| electricity markets | |
| electricity rates | |
| Energy communities | |
| Energy-delay tradeoff | |
| Entropic regularization | |
| epidemics | |
| equilibrium analysis | |
| Erasures combinatorial batch codes | |
| Error correcting codes | |
| error exponent | |
| estimation | |
| EV charging network control | |
| Evolutionary game theory | |
| Excess distortion probability | |
| explainability | |
| Exploration vs. Exploitation | |
| Exponential Family | |
| extremum seeking | |
| F | |
| Failure Detection of Learning Systems | |
| Fair Machine Learning | |
| fairness | |
| Fairness Accuracy Tradeoffs | |
| False discovery rate | |
| false positive control | |
| Fault Detection | |
| feature attributions | |
| feature extraction | |
| feature learning | |
| FedAvg and FedProx | |
| federated learning | |
| Federated optimization | |
| federated recommendation system | |
| federated unlearning | |
| Federation | |
| feedback | |
| Finite blocklength coding | |
| Fisher divergence | |
| Fixed Point | |
| Formal Methods | |
| formal power series | |
| Forward model | |
| Fractionally Spaced Equalization | |
| Free-Space Communication | |
| frequency control | |
| Function compression | |
| functional differential equations | |
| G | |
| game theory | |
| GAN | |
| Gaussian barycenters | |
| Gaussian point source model | |
| Gaussian Process Regression | |
| Gaussian sequence model | |
| Generalization | |
| generative model | |
| Generative modeling | |
| Global optimization | |
| gossip networks | |
| Gradient Descent | |
| gradient dynamics | |
| gradient oscillation | |
| Graph clustering | |
| graph coloring | |
| graph entropy | |
| Graph matching | |
| graphons | |
| Greedy Cover Algorithm | |
| grid topology optimization | |
| Grid-aware optimization | |
| Grid-forming control | |
| Group Fairness | |
| H | |
| Herding | |
| heterogenous systems | |
| high-dimensional dynamic systems | |
| High-dimensional systems | |
| hockey-stick divergence | |
| Holder class | |
| human-in-the-loop | |
| Hypothesis testing | |
| Hyvärinen score | |
| I | |
| ill-conditioning | |
| incentive design | |
| incentive mechanism | |
| Independence | |
| Information Acquisition | |
| Information cascades | |
| information decomposition | |
| Information design | |
| information geometry | |
| Information Theory | |
| Instantaneous Coding | |
| Integral Quadratic Constraints | |
| Interacting Particle Systems | |
| interactive learning | |
| Interconnected Systems | |
| intermediate layers | |
| Interpolation | |
| inverse problems | |
| Inverse Reinforcement Learning | |
| IoT | |
| Isabelle | |
| iteratively reweighted least squares | |
| J | |
| Joint decoding | |
| Joint inference and reconstruction | |
| joint source channel coding | |
| K | |
| k-means clustering | |
| k-mer based algorithms | |
| Kalman filter | |
| Kalman filtering | |
| Koopman linearization | |
| L | |
| Label noise | |
| large alphabet | |
| large language models | |
| LASSO estimator | |
| law of iterated logarithm | |
| learning | |
| Learning and adaptive systems | |
| learning theory | |
| likelihood-free inference | |
| Linear Coding Placement | |
| linear convergence | |
| Linear MDP | |
| Linear Optimization | |
| Linear Quadratic Gaussian (LQG) | |
| Linear Quadratic Gaussian systems | |
| Linear Quadratic sub-Gaussian systems | |
| Linear Systems | |
| linear time-varying systems | |
| Linearly constrained optimization | |
| Lipschitz Constant Estimation | |
| load balancing | |
| local minimax optimality | |
| Logarithmic loss | |
| logistic loss | |
| Low Rank Matrix Completion | |
| Low rank plus Sparse | |
| low-dimensional models | |
| Low-Rank | |
| Low-rank matrix recovery | |
| low-rank matrix sensing | |
| low-rank optimization | |
| Lowest eigenvalue | |
| Lyapunov | |
| Lyapunov methods | |
| Lyapunov Stability Analysis | |
| M | |
| M-estimation | |
| M/M/1 Queues | |
| machine learning | |
| machine learning for optimization | |
| MapReduce | |
| Markov chain | |
| Markov Decision Processes | |
| Markov model | |
| Markov process | |
| Mask optimization | |
| matrix games | |
| Max-affine regression | |
| maximum likelihood | |
| maximum likelihood estimate | |
| Maximum Likelihood Estimation | |
| MDPs | |
| MDS Codes | |
| Mean-field games | |
| mesh networks | |
| method of steepest descent | |
| minimax | |
| minimax testing | |
| Minimization | |
| Missing Data | |
| Mixed-expert demonstrations | |
| Molecular Programming | |
| Monotone partitional information mechanisms | |
| motion planning | |
| multi-agent learning | |
| Multi-agent reinforcement learning (MARL) | |
| multi-agent systems | |
| Multi-Armed Bandits | |
| multi-armed bandits (MAB) | |
| Multi-edge type low-density parity-check codes | |
| Multi-resource allocation | |
| multi-task learning | |
| multi-terminal information theory | |
| multidimensional opinion dynamics | |
| Multiplex network | |
| Multiset | |
| multishot capacity | |
| N | |
| Nash equilibrium | |
| nesting technique | |
| Net energy metering | |
| network decoding | |
| network games | |
| Neural Feedback Loops | |
| Neural Network | |
| Neural network theory | |
| neural networks | |
| Neural tangent kernel | |
| noisy communication | |
| Non-adaptive Group testing | |
| Non-binary Codes | |
| non-catalytic | |
| non-convex optimization | |
| Non-homogeneous Markov chain | |
| Non-linear analog coding | |
| non-parametric | |
| non-parametric regression | |
| nonconvex optimization | |
| nonlinear AC power flow | |
| nonlinear control | |
| Nonlinear Dynamics | |
| Nonlinear systems | |
| O | |
| one-shot | |
| online allocation | |
| Online learning | |
| Operating envelopes | |
| Optimal control | |
| optimal power flow | |
| Optimal Tradeoff | |
| optimality theory | |
| optimization | |
| Optimization and control | |
| optimization geometry | |
| Out-of-distribution detection | |
| overparameterization | |
| Overparametrized model | |
| P | |
| P-matrix | |
| PAC | |
| Packet Deadline | |
| Packet Drop | |
| Parameter Free | |
| Pareto efficiency | |
| partial observability | |
| Partially Observable Markov Decision Processes | |
| Partially observed Markov decision processes | |
| Participation Factors | |
| pattern recognition | |
| performative prediction | |
| Personalization | |
| phase transitions | |
| physical layer security | |
| Piecewise affine Systems | |
| piecewise linear approximation | |
| planar wind farm model | |
| planted subgraph recovery | |
| Pliable Index Coding | |
| Plug-and-Play (PnP) | |
| point density function | |
| Population dynamics | |
| posterior sampling | |
| Potential Games | |
| Power flow | |
| Power system dynamics | |
| power systems | |
| preconditioned gradient descent method | |
| Preconditioned Gradient Optimization | |
| Preemptible instances | |
| preferential attachment | |
| priorities | |
| Privacy | |
| privacy amplification | |
| privacy preservation | |
| probability guarantees | |
| projection complexity | |
| proximal policy optimization | |
| Proximal updates | |
| Public Channel | |
| public goods | |
| purity-distillation | |
| Push-sum algorithm | |
| Q | |
| Q-learning | |
| Quadratic equation | |
| quantization | |
| Quantum Cryptography | |
| Quantum Key Distribution | |
| quantum side information | |
| Queueing Systems | |
| Quickest change detection | |
| quickest detection | |
| quotas | |
| R | |
| random binning | |
| random graphs | |
| random initialization | |
| Random processes | |
| Randomized Kaczmarz method | |
| randomized smoothing | |
| ranking | |
| Reachability | |
| Reachability Analysis | |
| Recommender Systems | |
| recurrent neural networks | |
| reduced-order modeling | |
| Reed-Muller codes | |
| Regret | |
| regret-optimal control | |
| Regularization | |
| regularizers | |
| Reinforcement Learning | |
| reinforcement learning with human feedback | |
| reliability | |
| ReLU Neural Networks | |
| remote source coding | |
| representation learning | |
| representation theory | |
| Representative-Based Decoding | |
| reproducibility | |
| Restless bandits | |
| Riemannian manifold optimization | |
| Robot Safety | |
| robotics | |
| Robust Bellman equation | |
| Robust Blackwell optimality | |
| robust learning | |
| Robust Learning with Poisoned Data/Model | |
| Robust Machine Learning | |
| Robust RL | |
| Robustness | |
| Rotation-invariant features | |
| Runtime verification | |
| S | |
| saddle-point method | |
| safety | |
| Safety Certification | |
| sample complexity | |
| Sampling from high-dimensional distributions | |
| scalability | |
| Scheme | |
| score matching | |
| score-based models | |
| secrecy capacity | |
| secure codes | |
| Security | |
| self-interested player | |
| selfish routing | |
| Semidefinite programming | |
| sensor attacks | |
| sensor systems | |
| Separation | |
| Sequential analysis | |
| sequential dependence | |
| sequential estimation | |
| sequential methods | |
| sgd | |
| Shannon capacity | |
| Shared Key Lengths | |
| Signal temporal logic | |
| Similarity digraph | |
| Similarity measurement | |
| simulated tempering | |
| Single-shot compression | |
| Snapshot compressive imaging | |
| social networks | |
| social planner | |
| Source coding | |
| Sparsity | |
| Spatial resource allocation | |
| Spectral clustering | |
| Stability | |
| statistical efficiency | |
| statistical error | |
| Statistical Fairness | |
| statistical signal processing | |
| statistical theory | |
| Stein's unbiased risk estimator | |
| Stochastic Approximation | |
| stochastic block model | |
| stochastic control | |
| Stochastic Extragradient | |
| stochastic games | |
| Stochastic Gradient Descent | |
| Stochastic Gradient Descent Ascent | |
| stochastic iterative methods | |
| Stochastic localization | |
| stochastic optimization | |
| stochastic processes | |
| Stochastic Systems | |
| stragglers | |
| Strong Coordination | |
| Strong Secrecy | |
| strong stochastic transitivity | |
| Sub-gradient method | |
| submodularity | |
| Subspace Channelization | |
| Super-linearization | |
| Symbol detection | |
| Synthetic Controls | |
| T | |
| T equivalent circuit | |
| Tail Bounds | |
| testing multinomials | |
| three-phase transformer | |
| trace reconstruction | |
| Trade-off | |
| Transfer learning | |
| Transformers | |
| Transportation networks | |
| Trapping sets | |
| Treating interference as noise | |
| trustworthiness | |
| two-dimensional grid | |
| two-sample testing | |
| Two-time-scale stochastic optimization | |
| U | |
| UCB | |
| unbalanced network | |
| Uncertain Sensitive Attributes | |
| unconstrained codes | |
| Uncoordinated MAC | |
| uniformity testing | |
| Uniqueness | |
| unitary voltage system | |
| unnormalized statistical models | |
| Unobserved Confounding | |
| unsupervised learning | |
| V | |
| Variational Federated Learning | |
| variational inequalities problems | |
| variational inference | |
| verification | |
| W | |
| Wasserstein distance | |
| Weak Feller Continuity | |
| wireless networks | |
| wiretap channel | |
| Z | |
| zero-sum | |
| zero-sum games | |