TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
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\omega-regular objectives | |
A | |
abstraction refinement | |
Active learning | |
Advice automata | |
Asynchronous Automata | |
Automata Learning | |
Automata on infinite words | |
axiomatic memory consistency model | |
B | |
Binary decision diagram | |
Boolean abstraction | |
Boolean networks | |
broadcast protocols | |
Büchi games | |
C | |
certification | |
characteristic samples | |
Coloured Kripke structures | |
Complementation | |
completeness | |
concurrent systems | |
configurable systems | |
cooperative verification | |
CTL* synthesis | |
CTL* verification | |
Cutoffs | |
Cyber-Physical Systems | |
D | |
decremental algorithms | |
Deductive Verification | |
Deep Reinforcement Learning | |
Determinization | |
diagnosis | |
Distributed Systems | |
dynamic algorithms | |
E | |
Event-recording automata | |
Existential Horn Clauses | |
explanations | |
Expressive reactive systems | |
F | |
fairness | |
Falsification | |
First-Order Logic | |
First-Order Logic Applications | |
First-Order Transition Systems | |
formal methods | |
formal verification | |
Functional Synthesis | |
G | |
Games | |
games on graphs | |
Graph neural network | |
H | |
hedge automata | |
higher-order logics | |
History-determinism | |
Hybrid CTL | |
HyperLTL | |
I | |
Incremental SMT solving | |
K | |
Koopman Operator Linearization | |
L | |
learning computational models | |
linear programming relaxation | |
Local search | |
LTL modulo theories | |
M | |
Markov decision processes | |
metric first-order temporal logic | |
Mixed trigonometric-polynomial | |
Model checking | |
monitoring | |
N | |
Nominal automata | |
O | |
operational semantics | |
P | |
parallel programming language | |
Parameterized Verification | |
partial order reduction | |
passive learning | |
program verification | |
push-down transducers | |
Q | |
Query learning | |
R | |
Reactive synthesis | |
Reconfiguration | |
robust policies | |
runtime monitoring | |
S | |
Safety Verification | |
Satisfiability | |
seriializability | |
Signal Temporal Logic | |
SMT | |
software engineering | |
software verification | |
soundness | |
stochastic games | |
strategies and memory | |
String theory | |
system models | |
T | |
Test case generation | |
Time-Sensitive Networking | |
Trace exploration | |
transactions | |
two-player games | |
Two-player zero-sum games | |
V | |
validity checking | |
W | |
Weighted games | |
Word equation | |
X | |
XML | |
XSD | |
XSLT |