TALK KEYWORD INDEX
This page contains an index consisting of author-provided keywords.
| $ | |
| $\alpha$-I-MMSE relationship | |
| $\alpha$-mutual information | |
| 2 | |
| 2.5D/3D integration | |
| 3 | |
| 3D generative models | |
| 3D reconstruction | |
| 5 | |
| 5G/6G | |
| A | |
| AC optimal power flow | |
| active inference | |
| Adaptive estimation | |
| adaptive stepsize | |
| adjoint-free | |
| Adversarial Attack | |
| adversarial detection | |
| Adversarial Errors | |
| Adversary | |
| Age of information | |
| Agentic capabilities | |
| AI | |
| AI detection | |
| algebraic decoding | |
| Analog Coding | |
| annealed Markov chains | |
| anti-correlation | |
| approximate message passing | |
| assortment optimization | |
| atomic norms | |
| attention models | |
| autoencoders | |
| average run length | |
| B | |
| Bandits | |
| Base Station Deployment | |
| Bayesian Games | |
| Bayesian online resource allocation | |
| Bayesian Persuasion | |
| BCH codes | |
| Behavioral systems theory | |
| Bellman operator | |
| Biological Sequence learning | |
| Birkhoff polytope | |
| Buyback problem | |
| C | |
| cancer treatment | |
| car-following control | |
| Carrier Sensing | |
| Central limit theorem | |
| channels with states | |
| closed-loop planning | |
| Co-design | |
| Combinatorial geometry | |
| Commitment | |
| communication complexity | |
| Communication efficiency | |
| Communication-computation resource-efficiency | |
| Competitive Analysis | |
| Complexity | |
| compositional generalization | |
| Computational Security | |
| conditional computation | |
| constrained MDPs | |
| constraints | |
| contingency analysis | |
| Continuous Optimization | |
| Control | |
| Controllability of diffeomorphism | |
| Convergence rate | |
| Convex Gaussian min–max theorem | |
| Convex hull pricing | |
| Convex optimization | |
| convex relaxations | |
| convex stochastic order | |
| Coordination Games | |
| Copositive programming | |
| Counterclockwise dissipativity | |
| covariance matrix | |
| covert communications | |
| cross-domain adaptation | |
| cross-embodiment transfer | |
| cross-validation | |
| CSI feedback | |
| CuSum procedure | |
| D | |
| Data | |
| Data driven Decision making | |
| data fusion | |
| Data Imbalance | |
| Data-driven control | |
| decentralized control systems | |
| Decentralized Learning | |
| decentralized optimization | |
| Deception and Privacy | |
| deep neural networks | |
| deep reinforcement learning | |
| deep relays | |
| delayed feedback | |
| Demand Response | |
| detection delay | |
| dexterous manipulation | |
| difference of convex | |
| differential privacy | |
| differential topology | |
| diffusion | |
| Diffusion Model | |
| diffusion models | |
| diffusion policy | |
| Dimension reduction | |
| dirty paper coding | |
| discrete diffusion | |
| distributed and large-scale systems | |
| Distributed Energy Resources | |
| distributed estimation | |
| Distributed learning | |
| Distributed Optimization | |
| diversity | |
| diversity-aware routing | |
| Doubly smoothed policy iteration | |
| Duality | |
| dynamic games | |
| Dynamic games with symmetric information | |
| Dynamic Networked Microgrids | |
| dynamic optimization | |
| Dynamical System | |
| Dynamical systems | |
| E | |
| edge devices | |
| Effective Dimension | |
| Efficient Concentration | |
| Eigenspace-Based Clustering | |
| eigenvalues | |
| elliptic PDE | |
| empirical processes | |
| encoding dynamics | |
| end-to-end learning | |
| Energy efficiency | |
| Equilibrium | |
| Equilibrium Computation | |
| Equilibrium selection | |
| ER graphs | |
| Error correction codes | |
| error dynamics | |
| Error-correcting output codes | |
| estimator selection | |
| event-trigger control | |
| Evolutionary dynamics | |
| Evolutionary game theory | |
| exchangeable random variables | |
| F | |
| factor graphs | |
| Fair allocation | |
| Federated learning | |
| feedback | |
| Few Shot Communication | |
| Fictitious Play | |
| First-Order | |
| First-order differential equations | |
| First-order methods | |
| Fisher Information Matrix | |
| flash memory | |
| Flexible connection | |
| flow matching | |
| foundation models | |
| Frechet regression | |
| free-energy principle | |
| G | |
| Game Theory | |
| Gaussian noise channel | |
| Gaussian process bandits | |
| Gaussian sequence model | |
| General-sum games | |
| generation | |
| Generative Modeling | |
| generative models | |
| genome statistics | |
| Gibbs measures | |
| global optimization | |
| Gradient Descent | |
| Gradient Flows | |
| Gradient orthogonalization | |
| graph matching | |
| graph neural networks | |
| Graph Search | |
| Green's Functions | |
| guided local search | |
| H | |
| H infinity control | |
| Hamiltonian systems | |
| harmonic-aware estimation | |
| Hartley Transform | |
| Hegselmann-Krause dynamics | |
| Heterogeneous Dynamical Systems | |
| heterogeneous sensors | |
| hierarchical matrix | |
| High Probability Bounds | |
| hybrid automatic repeat request | |
| I | |
| Image classification | |
| image editing | |
| Incentive design | |
| Incentives | |
| incremental redundancy | |
| Inductive bias | |
| inference-time alignment | |
| infinite-dimensional systems | |
| Informal transit | |
| Information Design | |
| Information Disclosure | |
| Information lattice learning | |
| information leakage | |
| information theory | |
| information-theoretic security | |
| integral operator | |
| intelligent networks | |
| Interacting particle systems | |
| interpretabile AI | |
| Interpretability | |
| interpretable machine learning | |
| inverse problems | |
| IoT communications | |
| J | |
| joint source-channel coding | |
| K | |
| Kernel learning | |
| kernel methods | |
| Kernelized Bandit Optimization | |
| KL-regularized MDP | |
| Kolmogorov-Arnold networks (KAN) | |
| Kolmogorov-Arnold Networks (KANs) | |
| Koopman operator | |
| Koopman operators | |
| Kronecker-factored preconditioning | |
| Kullback–Leibler divergence | |
| L | |
| Language models | |
| Large Language Model | |
| Large language model pre-training | |
| large language models | |
| Large load interconnection | |
| large neighbourhood search | |
| LDPC codes | |
| learning | |
| Learning Algorithms | |
| learning for communications | |
| Learning for Control | |
| Learning in Games | |
| Learning in large populations | |
| linear error-correcting codes | |
| linear quadratic regulation | |
| Linear separability | |
| link layer transmission policies | |
| LLM | |
| LLMs | |
| Load balancing | |
| Local data analysis | |
| Local dependence | |
| Local polynomial estimators | |
| localization | |
| locally recoverable codes | |
| lookup-tables | |
| Lossy source coding | |
| low rank SDP | |
| low-latency transmission | |
| low-rank estimation | |
| Low-rank sketching | |
| Lyapunov methods | |
| Lyapunov stability | |
| M | |
| machine learning | |
| Machine learning and control | |
| Mamba | |
| Markov Chains | |
| Markov decision process | |
| Markov dependence | |
| Markov Games | |
| Markov Perfect Equilibrium | |
| martingale couplings | |
| masked diffusion | |
| massive MIMO | |
| matrix approximation | |
| matrix-free optimization | |
| maximum entropy | |
| Maximum mean discrepancy | |
| Mean Field | |
| Mean shift | |
| Mean-Field Control | |
| Mean-field limit | |
| Mechanism Design | |
| Metropolis algorithms | |
| Min-max Optimization | |
| minimax lower bounds | |
| minimax risk | |
| mixing | |
| Mixture optimality | |
| mobile sensing | |
| mode-switching controllers | |
| Model-free Optimal Power Flow | |
| modulated learning | |
| Moment method | |
| Multi-agent AI systems | |
| Multi-agent coordination | |
| Multi-agent learning | |
| multi-agent reinforcement learning | |
| Multi-Agent Systems | |
| multi-armed bandit learning | |
| Multi-class classification | |
| Multiclass classification | |
| Multilayer Perceptrons (MLPs) | |
| Multiple Key-Cast | |
| N | |
| nash equilibrium | |
| Natural policy gradient | |
| near-field sensing | |
| Near-potential functions | |
| network alignment | |
| Network Coding | |
| Network Secret Sharing | |
| networked control systems | |
| Networks | |
| neural networks | |
| neural ODE | |
| Neural Operators | |
| neural video codec | |
| non-linear codes | |
| non-volatile memory | |
| Nonconvex problem | |
| nonlinear amplifiers | |
| Nonlinear control | |
| nonlinear systems | |
| Nonlinear systems and control | |
| normalizing flows | |
| Nummelin’s splitting | |
| O | |
| Object tracking and grasping | |
| observability | |
| off-dynamics reinforcement learning | |
| offline reinforcement learning | |
| Offline RLHF | |
| Online algorithms | |
| online detection | |
| only one privacy-sensitive sample per client | |
| open networks | |
| Open RAN | |
| operator learning | |
| Optimal control | |
| Optimal transport | |
| Optimization | |
| Optimization under Uncertainty | |
| oracle estimators | |
| P | |
| packet erasure | |
| Parallel sampling | |
| Parallel transport | |
| Pareto efficiency | |
| partial observability | |
| Path Integral Diffusion | |
| PCA | |
| PDE | |
| Perfect Bayesian Equilibrium | |
| Perfect Secrecy | |
| Personalized Federated Learning | |
| perturbation stability | |
| physical AI | |
| physical layer security | |
| physical plausibility | |
| physical-layer confidentiality | |
| Pilot contamination | |
| planning | |
| polar codes | |
| Policy optimization | |
| Population games | |
| posterior sampling | |
| Power system stability and control | |
| Power systems | |
| power transfer distribution factors | |
| precoding | |
| Preference Aggregation | |
| Price of Anarchy | |
| Principal-Agent Interactions | |
| principle agent models | |
| Private Information Retrieval | |
| private selection | |
| Private Set Intersection | |
| privileged information | |
| probabilistic graphical models | |
| Prophet inequalities | |
| Q | |
| Quantized control | |
| quantum key distribution | |
| Quantum Measurements | |
| Quantum state tomography | |
| quickest change detection | |
| R | |
| Random Access | |
| randomized algorithm | |
| rank adaptation | |
| Rank Degeneracy | |
| rank statistics | |
| Rare-events simulations | |
| Rate-Distortion | |
| Rate-Distortion Theory | |
| reconfigurable intelligent surface | |
| Reconfigurable intelligent surfaces | |
| Reed-Muller codes | |
| Reed–Solomon codes | |
| Reinforcement learning | |
| Reinforcement learning with verifiable rewards Hierarchical reinforcement learning | |
| rejection sampling | |
| reliable generation | |
| remote monitoring | |
| Replicator equation | |
| Representation theory | |
| reproducing kernel Hilbert space | |
| reservoir computing | |
| Resource allocation | |
| Restless Multi-Arm Bandits | |
| reverse dynamics | |
| Riemannian Optimization | |
| RL | |
| robot foundation models | |
| Robot learning | |
| Robotics | |
| Robust LASSO | |
| Robust Optimization | |
| robust statistics | |
| roots of unity | |
| S | |
| Safe Learning | |
| safety | |
| sample complexity | |
| Sampling | |
| scheduling | |
| Schrödinger Bridge | |
| Score-Based Classification | |
| score-based generative models | |
| Secondary Control | |
| secure computation | |
| security and trust | |
| Self-attention dynamics | |
| semantic communication | |
| Sequential change-point detection | |
| side information | |
| Signal Processing | |
| signal recovery | |
| signal-to-noise ratio | |
| Signaling Games | |
| Signature | |
| sim-to-real | |
| simulated annealing | |
| Sinkhorn algorithm | |
| small datasets | |
| smooth sensitivity | |
| Social Choice | |
| social learning | |
| social learning from reviews | |
| Socio-Technical Systems | |
| soft-decision decoding | |
| source separation | |
| sparse parity-check matrices | |
| sparsity | |
| spatial reasoning | |
| Spectral Methods | |
| Spectral optimization | |
| spline neural networks | |
| Stackelberg games | |
| state estimation | |
| state-space models | |
| Steering | |
| Stein's Method | |
| Stochastic control | |
| Stochastic games | |
| Stochastic Geometry | |
| Stochastic Optimization | |
| Storage functions | |
| Strassen's theorem | |
| Strategic Communication | |
| Strategic complementarities | |
| strategic robustness | |
| strong data processing inequality | |
| structure learning | |
| Structured preconditioning | |
| stuck cells | |
| Subspace methods | |
| support constraints | |
| symmetrization | |
| Synthetic Data Augmentation | |
| System Identification | |
| T | |
| tail-sensitive | |
| temporal ranks | |
| Thermostatically Controlled Loads | |
| time series forecasting | |
| Tool-calling agents | |
| total variation distance | |
| Transformers | |
| Transition path theory | |
| transmitter contamination | |
| Transportation of measure | |
| Transportation Systems | |
| tree correlation tests | |
| U | |
| Uncertain Loads | |
| Uncertainty | |
| Uncertainty quantification | |
| unequal error protection | |
| Unit commitment | |
| urban monitoring | |
| User-centric cell-free massive MIMO | |
| V | |
| Vector approximation | |
| video generation | |
| vision-language-action models | |
| Visual servoing | |
| von Neumann algebras | |
| Vulnerability assessment and preventive action | |
| W | |
| Wasserstein | |
| Wasserstein barycenter | |
| Wasserstein distance | |
| watermarking | |
| weighted least squares | |
| Whittle indexability | |
| Wireless communication systems | |
| Wireless Networks | |
| world model | |
| world models | |