HPG 2018: High-Performance Graphics 2018 Segal Building, School of Businees on Simon Fraser University’s Vancouver Campus Vancouver, BC, Canada, August 10-12, 2018 |
Conference website | http://www.highperformancegraphics.org/2018/cfp |
Submission deadline | April 12, 2018 |
Notification Due | May 31, 2018 |
Final Version Due | June 28, 2018 |
We are pleased to announce High-Performance Graphics 2018. High-Performance Graphics is the leading international forum for performance-oriented graphics and imaging systems research including innovative algorithms, efficient implementations, languages, compilers, parallelism, and hardware architectures for high-performance graphics. The conference brings together researchers, engineers, and architects to discuss the complex interactions of parallel hardware, novel programming models, and efficient algorithms in the design of systems for current and future graphics and visual computing applications.
This year, we are particularly encouraging submissions on high-performance systems in computer vision and machine learning. In addition, we are introducing a new short papers track where authors can publish their recent results, work in progress, and new ideas in a four-page paper format.
Conference Info
High-Performance Graphics is co-sponsored by ACM SIGGRAPH and Eurographics. The program features three days of paper and industry presentations, with ample time for discussions during breaks, lunches, and the conference banquet. The conference is co-located with SIGGRAPH 2018 in Vancouver, British Columbia, and will take place on August 10-12, 2018.
Papers Track
We invite original and innovative performance-oriented contributions to the design of hardware architectures, programming systems, and algorithms for all areas of graphics, including rendering, virtual and augmented reality, ray-tracing, physics, and animation. We also invite contributions to the emerging areas in visual computing such as high-performance computer vision and machine learning. Topics include (but are not limited to):
- Hardware and systems for high-performance graphics
- Graphics hardware simulation, optimization, and performance measurement
- Shading architectures
- Novel fixed-function hardware design
- Hardware design for mobile, embedded, integrated, and low-power devices
- Cloud-accelerated graphics systems
- Real-time and interactive ray tracing hardware or software
- Spatial acceleration data structures
- Ray traversal, sorting, and intersection techniques
- Scheduling and shading for ray tracing
- Rendering algorithms
- Surface representations and tessellation algorithms
- Texturing and compression/decompression algorithms
- Interactive rendering algorithms (hardware or software)
- Visibility and illumination algorithms (shadows, rasterization, global illumination, …)
- Image sampling, reconstruction, and filtering techniques
- High-performance machine learning techniques
- High-performance machine learning systems
- (Real-time) Deep Learning approaches
- Acceleration of training and inference approaches
- High-performance and real-time computer vision
- Real-time computer vision techniques; e.g., image and video processing
- Visual data analysis and scene understanding
- Large-scale computer visions systems (efficient data management/processing)
- Programming models, languages, and compilation techniques
- Programming models and languages for graphics, vision, and image processing
- Compilation techniques for specialized architectures and parallel computing
- Shading language design and implementation
- Programming abstractions for interactive rendering pipelines
- Hardware and software systems for emerging display technologies
- Novel display technologies
- Virtual and augmented reality systems
- Low-latency rendering and high-performance processing of sensor input
- High-resolution and high-dynamic range displays
- Parallel computing for graphics and visual computing applications
- Physics, sound processing, and animation
- Large data visualization
- Novel applications of GPU computing
More Information and Submission Instructions
For more information please visit http://www.highperformancegraphics.org