HASSELL22: Hardware and Software Systems as Enablers for Lifelong Learning The University of La Laguna Tenerife, Spain, November 21-23, 2022 |
Conference website | https://hassell-ws.github.io/HASSELL/ |
Submission link | https://easychair.org/conferences/?conf=hassell22 |
Submission deadline | September 10, 2022 |
HASSELL'22 is the 1st International Workshop on Hardware And Software Systems as Enablers for Lifelong Learning.
The HASSELL will be held as part of the SETE 2022 conference (https://www.icwl-sete.eu/sete.html) in Tenerife, Spain. This workshop aims at bringing together leading academic scientists, researchers, and research scholars to exchange and share their experiences and research results on all aspects of the usage of hardware and software systems to support lifelong learning, as well as experiences in related fields. Systems built to support lifelong learning can be very diverse, and this workshop welcomes submissions about all of them, to provide an interdisciplinary platform for researchers, practitioners, and educators to present and discuss the most recent innovations, trends, and concerns as well as practical challenges encountered within the development and deployment of systems to support lifelong learning.
Lifelong Learning
Lifelong learning is the constant pursuit of knowledge, for either professional or personal reasons, inside and outside of formal educational institutes, such as schools and universities. In the modern world, technology evolves rapidly and there is the risk of being left behind; lifelong learning is greatly important as a way to avoid this threat. Although it is not an easy task, it can be supported with hardware and software systems, which can be seen as enablers for lifelong learning. Also, people might need different types of enablers to achieve lifelong learning, and an important guideline for this is contained in Article 24 of the Convention on the Rights of Persons with Disabilities. It states that “States Parties shall ensure that persons with disabilities are able to access general tertiary education, vocational training, adult education and lifelong learning without discrimination and on an equal basis with others”, highlighting the needing for enablers tools to remove barriers for all kinds of users.
Enablers for Lifelong Learning
The specific systems heavily depend on the domain under consideration and the skills that are learnt, and usually a single system is not effective on multiple domains. Crucially, both hardware and software systems can be used, often with very different scopes: with hardware systems aimed to provide access to information in every situation and environment, while software systems aimed to provide the best suitable form of information, as continuously needed by the user.
Such systems generally need large amounts of data to be effective, and we need tools of various kinds to organize and manage this data: from dedicated devices to new algorithms, able to provide the right form of the information in the right moment. In this sense, the very process of creating, curating and managing personal knowledge bases can be extremely helpful for lifelong learning, regardless of how such data will be used downstream.
As for software systems, there are many different forms of interaction between users and enablers. From virtual assistants able to provide previously unknown data to gamification-based platforms aimed to produce user engagement during some learning process.
In support of these projects, hardware systems play a fundamental role. Today, edge devices are able to collect and process large amounts of data both on site and online (in connection with the cloud or with local gateways). The development of ad hoc hardware systems (FPGA) and the use of communication architectures (IoT, M2M) can allow the development of specialized supports for lifelong learning activities.
Topics of interest within those themes could include, but are not limited to:
- Lifelong Learning
- Knowledge Bases
- Knowledge Representation
- Virtual Assistants
- Human Computer Interaction
- Artificial Intelligence
- Augmented Intelligence
- Embedded Devices
- Virtual Teaching Assistants
- Personalized Learning
- Augmented Reality
- K12 Experience
Submission Guidelines
All papers must be original and not simultaneously submitted to another journal or conference. The following paper categories are welcome:
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short papers (6-8 pages, excluding references)
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long papers (9-10 excluding references)
Committees
Organizing committee
- Luca Benedetto
- Paolo Fantozzi
- Valerio Rughetti
- Giacomo Valente
- Eleonora Veglianti
Publication
HASSELL22 proceedings will be published in a volume of Springer Lecture Notes in Computer Science (LNCS).
Venue
The 21th ICWL will be held on November 21st -23th, 2022 at University of La Laguna, Tenerife, Spain.
Contact
All questions about submissions should be emailed to hassellworkshop@gmail.com