AM'22: AudioMostly'22 St. Pölten University of Applied Sciences St. Pölten, Austria, September 6-9, 2022 |
Conference website | https://audiomostly.com |
Submission link | https://easychair.org/conferences/?conf=am22 |
Abstract registration deadline | May 12, 2022 |
Submission deadline | May 12, 2022 |
Notification of acceptance | June 22, 2022 |
Camera-ready submissions | July 15, 2022 |
Audio Mostly is an interdisciplinary conference on design and experience of interaction with sound that prides itself on embracing applied theory and reflective practice. Its annual gatherings bring together thinkers and doers from academia and industry that share an interest in sonic interaction and the use of audio for interface design. This remit covers product design, auditory display, computer games and virtual environments, new musical instruments, and education and workplace tools. It further includes fields such as the psychology of sound and music, cultural studies, system engineering, and everything in between in which sonic interaction plays a role.
AudioMostly'22 calls for Papers, Demos, Workshops, and Music & Installations on all of the above topics with a special focus on perspectives on modalities in sound and music interaction. An extended list of topics can be found in the call for contributions section.
Attendees will expect a full program including 4 days of paper, poster and demo sessions, talks, installations, and concerts. As far as the COVID19 situation allows, the event will take place on site. To endorse ecological "green science" aspects, a special online paper session will be provided for presenters who will not be able to travel to Austria.
As in last year's edition, there will be a special call for the 3rd International Workshop on the Internet of Sounds as part of AudioMostly'22 including paper presentations in a dedicated presentation session. The 7th AllAroundAudio Symposium including invited talks and an exhibition will serve as the opener of the conference.
(Non-exclusive) Conference Theme: What you hear is what you see? Perspectives on modalities in sound and music interaction
With this year's conference theme What you hear is what you see? Perspectives on modalities in sound and music interaction we intend to inspire new thoughts on how auditory perception relates to other senses. What can we rely on? What can we trust? Where does our perception trick us? How can we as researchers, designers and musicians utilize these phenomena for our purposes?
With this special theme, we would particularly welcome papers relating to this topic at the conference this year exploring and questioning the potentials and limits of cross-modal perception and interaction particularly, but by no means exclusively, in the context of multimodal information design including sonification and visualization as well as artistic conceptualizations, touching aspects, such as attention, expectation and memory.
AudioMostly'22 will mostly focus on sound and auditory perception in real and extended, artistic and industrial environments.
Submission Guidelines
All papers must be original and not simultaneously submitted to another journal or conference. The following paper categories are welcome:
AudioMostly'22 encourages the submission of contributions addressing the conference theme and the list of other topics (see HERE)
Submitted papers should provide a scientific contribution by reporting original research methods and results (original research paper), summarizing the current state-of-the-art on a topic (review paper), presenting an opinion about specific issues (position paper), or presenting practical situations in real-world contexts that can contribute to existing knowledge of the field (case study paper).
- Long papers Long papers (5-8 pages, typically oral presentation) should present a substantial contribution to the field.
- Short papers (4 pages, typically Poster or Demo presentation) should present a work-in-progress.
All of the above submissions will be fully peer-reviewed. The review process is double blind. Please submit completely anonymized drafts. Please do not include any identifying information, and refrain from citing authors' own prior work in anything other than third-person.We would like to announce a special call for an online paper session that we provide for presenters who will not be able to travel to Austria. https://audiomostly.com/2022/call/cfp/
- Music & Installations https://audiomostly.com/2022/call/cfm/
- Demos https://audiomostly.com/2022/call/cfd/
- Workshops https://audiomostly.com/2022/call/cfw/
- Call for Papers International Workshop on Internet of Sounds https://audiomostly.com/2022/call/cfiwis/
- Call for Abstracts AllAroundAudio Symposium https://audiomostly.com/2022/call/cfa/
List of Topics
The AudioMostly conference series is interested in Sonic Interaction Design and Human-Computer Interaction (HCI) in general. The conference provides a space to reflect on the role of sound and music in our lives and how to understand, develop and design systems which relate to sound and music – we are particularly interested in this from a broad HCI perspective. We encourage the submission of original regular papers, posters, demos, workshops, music contributions and installations addressing the conference theme or other topics from the list provided below. We welcome multidisciplinary approaches involving fields such as music informatics, information and communication technologies, sound design, music performance, visualization, composition, perception, cognition, and aesthetics.
- Accessible technologies based on sound
- Acoustics and psychoacoustics
- AestheticsAffective computing applied to sound and music
- Art based research related to sound and music
- Artificial Intelligence, HCI and music
- Auditory display and sonification
- Auditory process monitoring
- Augmented and virtual reality with or for sound and music
- Binaural music production
- Communication
- Computational musicology
- Critical approaches to interaction, design, and sound
- Digital augmentation (e.g., musical instruments, stage, studio, audiences, performers, objects)
- Digital music libraries
- Embedded systems
- Ethnographic studies
- Game audio and music
- Gestural interaction with sound or musicImmersive and spatial audio
- Interactive sonic arts and artworks
- Intelligent music tutoring systems
- Interfaces for audio engineering and post-production
- Interfaces or synthesis models for sound design
- Live performing arts
- Multimodal data analysis including sound
- Music information retrieval & InteractionMusical Human-Computer Interaction
- New methods for the evaluation of user experiences of sound and music
- Participatory and co-design methodologies with or for audio
- Philosophical or sociological reflections on
- Audio Mostly related topics
- Psychology, cognition, perception
- Semantic web music and audio
- Spatial audio, interaction design and ambisonics
- Sonic Interaction Design
- Sonification and visualization
- Sound and image interaction: from production to perception
- Sound and soundscape studies
- Storytelling with data and sound
We envisage covering these topics from a variety of viewpoints: from design (HCI, sonic interaction design, sonification and multisensory interactions, extended reality) over engineering (signal processing, spatial audio, networking, artificial intelligence) to music and fine arts (composition; artistic research). AudioMostly'22 will mostly focus on sound and it’s perception in real and extended, artistic and industrial environments.
Committees
Program Committee
- Conference Chair: Michael Iber (St. Pölten University of Applied Sciences)
- Conference Co-Chair: Kajetan Enge (St. Pölten University of Applied Sciences)
- Paper Chairs: Annika Neidhardt (Technical University Ilmenau), Niklas Rönnberg (Linköping University)
- Short Paper (Poster, Demo) Chairs: Katharina Pollack (Austrian Academy of Sciences), Norbert Schnell (Furtwangen University)
- Music & Installation Chair: Maria Kallionpää (Hong Kong Baptiste University)
- Workshop Chair: Kajetan Enge (St. Pölten University of Applied Sciences)
- Tech Chair: Peter Hackl-Lehner (St. Pölten University of Applied Sciences)
- International Workshop on Internet of Sounds Chair: Luka Turchet (University of Trento)
- AllAroundAudio Symposium Chairs: Michael Iber, Kajetan Enge (St. Pölten University of Applied Sciences)
- Gender, Diversity & Integration Chair: Anna Steinberger (St. Pölten University of Applied Sciences)
Organizing committee
- Michael Iber
- Kajetan Enge
- Peter Hackl-Lehner
- Michael Denthaner
- Laura Fischer
Publication
As in previous years, the AudioMostly'22 proceedings will be published by the Association for Computing Machinery (ACM) and made available through their digital library. Regular papers, posters and demos will be double-blind peer-reviewed.
We are also happy to announce that, after the conference, authors of accepted papers will be invited to significantly extend their work for submission to a special issue of the Journal on Personal and Ubiquitous Computing. We expect that papers will be significantly extended with at least 30% new material from accepted conference papers.
Venue
The conference will be held at the University of Applied Sciences in St. Pölten, Austria (25 min from Vienna, 45 min from Linz by train).
Contact
audiomostly2022@fhstp.ac.at