VS-Games 2019: 11th International Conference on Virtual Worlds and Games for Serious Applications Natural History Museum in Vienna, Austria Vienna, Austria, September 4-6, 2019 |
Conference website | https://vsgames.org/2019/ |
Submission link | https://easychair.org/conferences/?conf=vsgames2019 |
Submission deadline | February 15, 2019 |
Short Papers and Poster | March 31, 2019 |
Workshop Proposals | March 31, 2019 |
The community of the VS-GAMES covers a broad variety of facets of virtual worlds and games including game design, software engineering, computer graphics, human-computer interaction techniques, pedagogical and psychological models and evaluations. The common denominator of the conference is that all of these different efforts and perspectives target serious application domains – from museum exhibitions over deep sea robotics interfaces to training and rehabilitation. The conference was recently ranked at top 20 venues in Google Scholar ranking relevant to games (https://scholar.google.com/citations?hl=en&view_op=search_venues&vq=games&btnG=). VS-GAMES has a history of more than 10 years: https://dblp.uni-trier.de/db/conf/vsgames/index.html
The application-driven, interdisciplinary research topics presented and discussed at VS-GAMES render it a rather unique venue that promotes a dearly needed blend of technology and educational research. Given the very distinct needs and methodologies of both these great scientific fields, the conference has to ensure that the presentation and discussion of results is accessible to both audiences and still has great scientific value. It also has to serve different mindsets in terms of publications which is why, for instance, we offer post-conference invitations to the best submissions for inclusion in special journal issues which is greatly relevant especially to educational researchers. That being said, the audience is mainly academics from all over the globe but conference typically also attracts representatives from the industry.
Submission Guidelines
All papers must be original and not simultaneously submitted to another journal or conference. The following paper categories are welcome:
- Paper submission deadline: 15th February 2019
- Short Paper, Poster submission deadline: 31st March 2019
- Workshop proposal deadline: 31st March 2019
- Notification of acceptance for full papers: 15th March 2019
- Notification of acceptance for short papers, posters: 15th May 2019
List of Topics
- Alternate reality games
- Virtual environments
- Augmented reality
- Game design
- Animation for serious games and virtual worlds
- AI applications for serious games
- Serious games methodologies
- User-modelling in serious games
- Pervasive gaming
- Interactivity issues
- Visualisation techniques
- Human-computer interaction
- Mobile games
- Education and learning
- Multimedia gaming
- Case studies in serious games and virtual worlds
- Gamification
- Brain-computer interfaces
Committees
Program Committee
- Sebastian von Mammen
- Athanasios Vourvopoulos
Organizing committee
- Fotis Liarokapis (General Chair)
- Michael Klein (Local Chair)
- Günther Weinlinger (Local Chair)
Invited Speakers
- Prof. Michael Wimmer
Publication
VS-Games 2019 proceedings will be published in the IEEE Digital Library
Venue
The conference will be held at the Natural History Museum in Vienna, Austria. You can find more information about the venue at: http://vsgames.org/2019/venue/.
Contact
All questions about submissions should be emailed to generalchair@2019.vsgames.org