VRIC 2019: 21th Virtual Reality International Conference - Laval Virtual Laval Virtual LAVAL, France, March 20-22, 2019 |
Conference website | http://www.laval-virtual.org/ |
Submission link | https://easychair.org/conferences/?conf=vric2019 |
Abstract registration deadline | December 7, 2018 |
Submission deadline | December 21, 2018 |
Call for Papers & Attendees – VRIC’2019 Laval Virtual
Laval, France, March 20-22, 2019
Dear academic and industrial colleagues,
You are cordially invited to participate to the 21th VRIC’2019 (Virtual Reality International Conference) in attending and eventually submitting an abstract or a paper.
VRIC’2019 will be held during Laval Virtual 2019, the premier European conference & exhibition on Immersive (AR-VR-MR) Technologies.
VRIC’2019 will gather specialists in Immersive (AR-VR-MR) Technologies, from research institutions & industry, to work together and produce a vision towards the evolution of immersive technologies and their future usage scenarios within different sectors. During 3 days, the programme will include invited keynotes, master classes, papers’ presentations, etc.
>> NEW: VRIC registration includes unlimited free entrance to Laval Virtual exhibition and all other technical and arts based conferences!
More than ever, VRIC Laval Virtual 2019 is the place to be in order to participate to the tremendous growth of Immersive (AR-VR-MR) Technologies.
To participate to VRIC’2019, just register on www.laval-virtual.org
To get the opportunity to introduce your work to the audience, you can submit:
- A Paper that will be published in IJVR (International Journal of Virtual Reality) VRIC Special Issue or in VRIC’2019 proceedings (according to the reviewers' assessment, the best papers will be published directly in the special issue of IJVR, the other papers will be included in VRIC’2019 proceedings)
or
- An extended Abstract that will be published in VRIC’2019 proceedings (you won’t necessarily have to submit a paper if your abstract is accepted; however, if you wish you could quickly turn your accepted abstract into a real paper).
Kind regards
Simon Richir, VRIC Chair.
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21th Virtual Reality International Conference – VRIC Laval Virtual 2019
CALL for ABSTRACTS & PAPERS for IJVR special issue
VRIC Laval Virtual website: http://www.laval-virtual.org/
Application & Submission page: https://easychair.org/conferences/?conf=vric2019
The annual VRIC - Laval Virtual scientific conference - is a global forum for researchers and engineers from industry, academia and research institutes to discuss and exchange ideas, methods and results on Virtual Reality, Augmented Reality, Mixed Reality, new usage scenarios and emerging technologies. The scope of the conference covers a variety of topics ranging from theoretical developments to industrial applications and case studies. You have the opportunity to share your knowledge by submitting and presenting an abstract or a paper.
March, 20-22 2019 Laval, France
Sponsored by IJVR - Logistics Partner: Laval Virtual
IMPORTANT DATES
>>> Abstract Submission Deadline: December 7, 2018
>>> Paper Submission Deadline: December 21, 2018
Decision notification and reviews sent to authors: January 25, 2019
Camera-ready papers due: February 25, 2019
Accepted papers and abstracts appear in the VRIC’2019 proceedings that will be published by Laval Virtual edition or IJVR and be available for free for all readers (Clarification for our faithful authors: we no longer go through ACM, which asks us to pay for the publication of our proceedings and then asks readers to pay to read the published papers).
During the conference, presenters have up to 20-minutes (including questions) to present their work.
VRIC’2019 seeks original contributions in all areas related to virtual reality (VR), augmented reality (AR), mixed reality (MR) and 3D user interfaces (3DUIs).
VRIC’2019 features two categories of submissions: abstracts or papers (2 to 10 pages using ACM Template)
Continuing our cooperation with the IJVR (International Journal of Virtual Reality), papers with substantial contribution will automatically be included in the IJVR VRIC’2019 special issue.
Topics: Papers may come from any area of VR activity: academia or industry; science, engineering, or craft; analysis or design. VRIC’2019 seeks contributions addressing one or several of the following applications domains (e.g. health, training, simulation, industry 4.0, art, leisure, entertainment, avatars…) and focusing on one or several of the major following themes:
- Content creation
Interactive 3D production - 360 acquisition Systems - Volumetric Scanning & Reconstruction - Immersive Storytelling - Modeling and simulation – Arts
- Human factors
Perception, presence, self presence, virtual embodiment, incarnation, cognition - Teleoperation and telepresence - Virtual humans and avatars - Multi-user and distributed VR/AR/MR – Living in a virtual collaborative world – User eXperience
- Visual interfaces
Advanced or experimental display technology (e.g. Light Fields) - Immersive projection technology - Computer graphics techniques for VR/AR/MR
- Interaction & navigation
3D interaction for VR/AR/MR - 3DUI metaphors for VR/AR/MR - Tracking and sensing - Input devices for VR/AR/MR - Locomotion and navigation in virtual environments – Haptics – Sensors
- Applications
Applications of VR/AR/MR: Industry 4.0, games, health, entertainment, CAD, education, luxury, cinema, etc. - Ethical issues in VR/AR/MR – Practical cases -
- Emerging related technologies
Robotics - 3D Print – Drones - Artificial intelligence - Light Field – Low Tech VR – Ubiquitous Computing - IoT
VRIC uses a double‐blind review process, meaning both authors and reviewers remain anonymous to each other. Abstracts and papers must be submitted electronically through the online submission system: https://easychair.org/conferences/?conf=vric2019.
All papers should be formatted using the ACM Template format described at http://www.acm.org/publications/proceedings-template
Direct link to submit a paper: https://easychair.org/conferences/?conf=vric2019