VARCI 2017: Workshop on Virtual Reality and Augmented Reality meet Creative Industries Cité des Congrès Nantes, France, October 13, 2017 |
Conference website | http://ismar-creativeindustries.polytech.univ-nantes.fr |
Submission deadline | July 3, 2017 |
The recent development of consumer grade VR/AR technologies have pushed many creative companies and artists to create new VR and AR experiences, exploring new interactions, new creative content and new environments. It is, thus, time to mix creative and technological viewpoints to share common understandings and lessons to provide better experiences for the final users. In this context, the workshop aims to foster participation of artists and designers as humanities scientists (philosophy, literature, etc.) to meet up with usual ISMAR attendance.
Submission Guidelines
Authors are invited to submit original and unpublished research and application papers addressing the areas of the workshop:
- Innovative interaction design with VR/AR systems
- User feedback and Quality of Experience assessment for VR/AR content creation
- Quality of Experience as an artistic intention in VR/AR
- Usage of VR/AR technologies in art performances and design
- Narrative studies/Storytelling in VR/AR
- Create in/with VR/AR, VR/AR platforms/tools to support design and art creation
- Theoretical issues in VR/AR: philosophical, aesthetic or sociological aspects (relationship to reality, "bubble effect", etc.).
All papers should be 2-8 pages long, submitted in PDF format and formatted using the ISMAR 2017 paper template available from https://ismar2017.sciencesconf.org/resource/page/id/19.
Submitted papers will be peer-reviewed. Accepted papers will be published on IEEE Xplore as ISMAR 2017 adjunct Proceeding.
Committees
Program Committee
Organizing committee
- Jacques Gilbert
- Carola Moujan
- Toinon Vigier
Contact
All questions about submissions should be emailed to toinon.vigier@univ-nantes.fr