MIG 2021: Motion, Interaction and Games 2021 Lausanne, Switzerland, November 10-12, 2021 |
Conference website | https://mig2021.inria.fr/ |
Submission link | https://easychair.org/conferences/?conf=mig2021 |
Abstract registration deadline | July 30, 2021 |
Submission deadline | July 30, 2021 |
The 14th annual ACM/SIGGRAPH conference on Motion, Interaction and Games (MIG 2021, formerly Motion in Games), an ACM SIGGRAPH Specialized Conferences, held in cooperation with Eurographics, will take place in EPFL Lausanne, Switzerland, 10th – 12th Nov 2021 with both virtual and in presence attendance.
The goal of the Motion, Interaction, and Games conference is to be a platform for bringing together researchers from interactive systems and animation, and have them present their most recent results, initiate collaborations, and contribute to the advancement of the research area. The conference will consist of regular paper sessions for long and short papers, and talks by a selection of internationally renowned speakers from Academia as well as from the Industry.
The conference organizers invite researchers to consider submitting their highest quality research for publication in MIG 2021.
Submission Guidelines
We invite submissions of original, high-quality papers in any of the topics of interest (see above) or any related topic. Each submission should be 7-10 pages in length for a long paper, or 4-6 pages for a short paper. They will be reviewed by our international program committee for technical quality, novelty, significance, and clarity. We encourage authors with content that can be fit into 6 pages to submit as a short paper. And only submit a long paper if the content requires it.
All of the accepted long and short papers will be presented during sessions at the conference. They will be archived in the ACM Digital Libraries with their own DOIs. All submissions will be considered for the Best Paper, Best Student Paper, and Best Presentation awards, which will be conferred during the conference.
Authors of selected best papers will be referred to submit extended and significantly revised versions in the IEEE Transactions on Visualizations and Computer Graphics (TVCG, Impact Factor 3.78) and the Computers & Graphics journal (C&G, Impact Factor: 1.302).
We also invite submissions of poster papers in any of the topics of interest and related areas. Each submission should be 1-2 pages in length. Two types of work can be submitted directly for poster presentation: (i) Work that has been published elsewhere but is of particular relevance to the MIG community can be submitted as a poster; (ii) Work that is of interest to the MIG community but is not yet mature enough to appear as a paper.
Important dates
Papers
- Long and Short Paper Submission Deadline: 16th July 2021
- Long and Short Paper Acceptance Notification: 6th September 2021
- Long and Short Paper Camera Ready Deadline: 27th September 2021
Posters
- Poster Submission Deadline: 9th September 2021
- Poster Acceptance Notification: 23th September 2021
- Poster Camera Ready Deadline: 27th September 2021
List of Topics
- Animation Systems
- Animal locomotion
- Autonomous actors
- Behavioral animation, crowds & artificial life
- Clothes, skin and hair
- Deformable models
- Expressive animation
- Facial animation
- Facial feature analysis
- Game interaction and player experience
- Game technology
- Gesture recognition
- Group and crowd behaviour
- Human motion analysis
- Image-based animation
- Interaction in virtual and augmented reality
- Interactive animation systems
- Interactive storytelling in games
- Machine learning techniques for animation
- Motion capture & retargeting
- Motion control
- Motion in performing arts
- Motion in sports
- Motion rehabilitation systems
- Multimodal interaction: haptics, sound, etc
- Navigation & path planning
- Physics-based animation
- Real-time fluids
- User-adaptive interaction and personalization
- Virtual humans
Committees
Program Committee
- Karan Singh, University of Toronto
- Damien Rohmer, Ecole Polytechnique
Organizing committee
- Ronan Boulic, EPFL
- Ludovic Hoyet, Inria
Venue
The conference will be held in EPFL Lausanne campus, Switzerland, as hybrid conference with both virtual and in presence attendance.
Contact
All questions about submissions should be emailed to Damien Rohmer (damien.rohmer@polytechnique.edu) and Karan Singh (karan@dgp.toronto.edu).