ICALTER 2025: 5th International Conference on Advanced Learning Technologies on Education & Research Universidad Nacional de Cajamarca Cajamarca, Peru, December 11-13, 2025  | 
| Conference website | https://www.icalter.com/ | 
| Submission link | https://easychair.org/conferences/?conf=icalter2025 | 
| Submission deadline | November 9, 2025 | 
The 5th International Conference on Advanced Learning Technologies on Education & Research – ICALTER 2025 has been taking place annually since 2021. Learning technologies could be considered a cornerstone of the new era of education and its support for Research, with the power to improve educational attainment. In this context, ICALTER aims to be a forum where researchers, developers and education professionals can exchange experiences on several aspects of technological development applied to the context of learning to support education and research.
This event pursues a dual purpose:
- To establish a virtual space for sharing software and app ideas, and innovative experiences of digital transformation in teaching and learning.
 - To strengthen international cooperation through the exchange of experiences and the transfer of knowledge among teachers, researchers, academics, students, and professionals with a strong interest in the digital transformation of teaching and learning.
 
ICALTER 2025 is being hosted by the Universidad Nacional de Cajamarca, Cajamarca, Peru, during December 11-13, 2025 in hybrid mode (Presential and Virtual). All accepted papers presented at the conference will require authors to sign a copyright transfer. These papers will be indexed and published in the IEEE Xplore digital library.
Submission Guidelines
- The offcial language of ICALTER 2025 is ENGLISH. The maximum number of authors per paper, including co-authors is six (6). Papers must be submitted in PDF format, 4 to 6 pages in length (minimum 4, maximum 6), following the IEEE Conference Template.
 - We will use EasyChair system for submissions here: EASY CHAIR
 - Accepted papers must be presented orally to be submitted for publication in the IEEE Xplore Digital Library.
 
List of Topics
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The topics of interest include, but are not limited to:
 
- Digital Experiences in Education
	
- Digital literacy, media literacy and digital competence
 - Understand teaching and learning.
 - Improving Learning and Teaching.
 - Rethinking Assessment
 - Teacher Training and Support
 - Instructional Design and Curriculum Priorities
 - Keeping Students Engaged
 
 - Remote and distance learning
	
- Transition from face-to-face to online learning
 - Digital Technologies and Resources for Learning under Lockdown
 - Ensuring Students and Teachers Well-being
 - The Impact of COVID-19 on Education
 - Management of educational institutions in the pandemic
 - Education and technology in the era of COVID-19
 
 - Emerging Technologies in Education
	
- Flipped classroom and Flipped Learning
 - Games, Virtual and Augmented Reality
 - Gamification
 - Game Based Learning
 - Mobile Technologies
 - Virtual Reality and Augmented Reality
 - Cloud based technologies
 - Open Educational Resources
 - Open Access Education
 - Social and Digital Media in Education
 - Simulation
 - Learning scenarios based on virtual worlds
 - Digital Technology in STEAM (Science, Technology, Engineering, Arts and Maths)
 
 - E-Learning: Projects and Experiences
	
- Computational architecture and solutions for teaching and learning problems
 - Design Thinking
 - E-learning
 - E-portfolios
 - Learning Objects and Open Educational Resources
 - Learning Object Repositories
 - Learning analytics and educational data mining
 - Massive Online Courses (MOOCs)
 - Mobile learning, educational television and ubiquitous learning
 - Remote, online, and hybrid learning
 
 - Mass media and technology
	
- Communication, Mass Media and Culture
 - Communications Media Technologies
 - Digital Culture and Communication
 - Digital Propaganda and advertising
 - Digital TV Audiences
 - Digital Film, Digital Photography, Digital Television, and Digital Video and Digital Media
 - Internet as a Medium for Cinema, Movies, Video, Film Communication
 - Internet Media Studies
 
 
Organizing committee
- Conference Chair- Rossana Barros | rossana.barros@upc.pe
 - Conference Co-Chair- Edwin Valencia | evalencia@unc.edu.pe
 - Conference Treasurer - Heyul Chavez | heyul.chavez@ieee.org
 - Technical Program Chair 1 - Eliana Gallardo | eliana.gallardo@upc.edu.pe
 - Technical Program Chair 2 - Paul Llaque | paul.llaque@upc.pe
 - Publication Chair 1 - Gianpierre Zapata Ramirez | gianpierrezr@ieee.org
 - Information Contact - Communitaction| administracion@ieee.org.pe
 
Contact
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			 All questions about submissions should be emailed to administracion@ieee.org.pe  | 
		
