CASA 2018: The 31th Conference on Computer Animation and Social Agents Institute of Software, Chinese Academy of Sciences Beijing, China, May 21-24, 2018 |
Conference website | http://casa2018.ios.ac.cn/ |
Submission link | https://easychair.org/conferences/?conf=casa2018 |
Submission deadline | January 27, 2018 |
The 31th International Conference on Computer Animation and Social Agents (CASA 2018) is organized by State Key Laboratory of Computer Science (SKLCS), Institute of Software, Chinese Academy of Sciences, in cooperation with ACM-SIGGRAPH, under guidance of the Computer Graphics Society (CGS).
CASA was founded in 1988 in Geneva, Switzerland, and it is the oldest international conference in computer animation and social agents in the world. In the last ten years, CASA was held in Korea (2008), Netherlands (2009), France (2010), China (2011), Singapore (2012), Turkey (2013), United States (2014), Singapore (2015), Switzerland (2016) and Korea (2017).
Submission Guidelines
We invite submissions of research full papers, short papers, and posters on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization. All papers must be original and not simultaneously submitted to another journal or conference, and will be reviewed via a double-blind review process.
For more information, please visit the CASA 2018 website http://casa2018.ios.ac.cn.
List of Topics
CASA invites submissions on a broad range of topics, including but not limited to:
Computer Animation
- Motion Control
- Motion Capture & Retargeting
- Path Planning
- Physics-based Animation
- Vision-based Techniques
- Behavioral Animation
- Artificial Life
- Deformation
- Facial Animation
- Image-based Animation
- Multi-Scale Models
- Knowledge-based Animation
Social Agents
- Social Agents and Avatars
- Emotion and Personality
- Virtual Humans
- Autonomous Actors
- AI-based Animation
- Social and Conversational Agents
- Inter-Agent Communication
- Social Behavior
- Crowd Simulation
- Machine learning
Other Related Topics
- Animation Compression and Transmission
- Semantics and Ontologies
- Anthropometric Virtual Human Models
- Acquisition and Reconstruction from Big Data
- Cultural Heritage Applications
- 3D Physiological Humans
- 3D Telepresence
- Augmented Reality and Virtual Reality
- Social Robots
- Deep Learning methods
Committees
Conference Co-Chairs
Nadia Magnenat Thalmann, MIRALab, University of Geneva, Switzerland and NTU, Singapore
Enhua Wu, ISCAS and University of Macau, China
Program Co-chairs
Daniel Thalmann, EPFL, Switzerland
Leonid Sigal, University of British Columbia, Canada
Wencheng Wang, ISCAS, China
Workshop Chair
Hui Chen, ISCSA, China
Publicity Chair
Hanqiu Sun, Chinese University of Hong Kong
Program Committee
Ryoichi Ando, National Institute of Informatics
Norman Badler, University of Pennsylvania
Selim Balcisoy, Sabanci University
Tim Balint, George Mason University
Jan Bender, RWTH Aachen University
Andrea Bönsch, RWTH Aachen University
Ronan Boulic, Ecole Polytechnique Federale de Lausanne (EPFL)
Marc Cavazza, University of Kent
Raphaëlle Chaine, LIRIS Université Lyon,
Jian Chang, Bournemouth University
Parag Chaudhuri, Indian Institute of Technology Bombay
Guoning Chen, University of Houston
Hui Chen, Institute of Software, Chinese Academy of Sciences
Justin Dauwels, Massachusetts Institute of Technology
Etienne de Sevin, SANPSY University of Bordeaux
Zhigang Deng, University of Houston
Weiming Dong, Institute of Automation, CAS
Abdennour El Rhalibi, Liverpool John Moores University
Kenny Erleben, Copenhagen University
Petros Faloutsos, York University
Ugur Gudukbay, Bilkent University
Xiaohu Guo, The University of Texas at Dallas
Stephen Guy, University of Minnesota
James Hahn, George Washington University
Ying He, Nanyang Technological University
Klaus Hildebrandt, Delft University of Technology
Veysi Isler, Middle East Technical University (METU)
Xiaogang Jin, Zhejiang University
Marcelo Kallmann, University of California, Merced
Mubbasir Kapadia, Rutgers University
Min H. Kim, Korea Advanced Institute of Science and Technology (KAIST)
Scott King, Texas A&M University - Corpus Christi
Taku Komura, University of Edinburgh
Rynson Lau, City University of Hong Kong
Wonsook Lee, University of Ottawa
Sung-Hee Lee, Korea Advanced Institute of Science and Technology (KAIST)
J.P. Lewis, Weta Digital, Victoria University
Dingzeyu Li, Columbia University
Tsai-Yen Li, National Chengchi University
Xiaohui Liang, Beihang university
Yue Liu, Beijing Institute of Technology
Youquan Liu, Chang'an University
Chongyang Ma, Snap Research
Anderson Maciel, Universidade Federal do Rio Grande do Sul
Nicolas Mellado, Université de Toulouse
Franck Multon, University Rennes2
Soraia Musse, Pontificia Universidade Catolica do Roi Grande do Sul (PUCRS)
Florian Pecune, Telecom Paristech
Nuria Pelechano, Universitat Politecnica de Catalunya
Julien Pettre, INRIA
Nicolas Pronost, Université Claude Bernard Lyon 1
Brian Ravenet, INESC-ID
Bo Ren, Nankai University
Craig Schroeder, University of California Riverside
Bin Sheng, Shanghai Jiaotong University
Takaaki Shiratori, Oculus Research
Hubert P. H. Shum, Northumbria University
Shinjiro Sueda, Texas A&M University
Hanqiu Sun, The Chinese University of Hongkong
Daniel Thalmann, Nanyang Technological University
Yiying Tong, Michigan State University
Changhe Tu, Shandong University
Etienne Vouga, University of Texas at Austin
Guoping Wang, Peking University
Shihong Xia, Institute of Computing Technology, CAS
Kun Xu, Tsinghua University
Xubo Yang, Shanghai Jiao Tong University
Yin Yang, University of New Mexico
Xiaosong Yang, Bournemouth University
Yuting Ye, Oculus Research
Jinhui Yu, Zhejiang University
Zerrin Yumak, Utrecht University
Jianjun Zhang, Bournemouth University
Yanci Zhang, Sichuan University
Publication
28 accepted full papers will be recommended to publish in a special issue of the Computer Animation and Virtual Worlds Journal published by Wiley (CAVW). The short papers and posters will be published in the ACM digital library. All submissions will be reviewed via a double-blind review process.
Venue
The conference will be held in Beijing, China.
Contact
All questions about submissions should be emailed to Wencheng Wang (Email: whn@ios.ac.cn)