![]() | AVAR 2022: AES Third International Conference on Audio for Virtual and Augmented Reality DigiPen Institute of Technology Redmond, WA, United States, August 15-17, 2022 |
| Submission link | https://easychair.org/conferences/?conf=avar2022 |
CALL FOR CONTRIBUTIONS
Important deadlines
Paper Submission Deadline: May 1st, 2022 extended to May 15th, 2022
Tutorials and Workshops Submission Deadline: May 2nd, 2022 extended to May 9th, 2022
Conference Information
Date: August 15-17, 2022
Location: DigiPen Institute of Technology Redmond, WA, USA
Co-organized by DigiPen and AES Pacific Northwest Section
Co-Chairs: Lawrence Schwedler (DigiPen), Rémi Audfray (Meta) - Email: 2022avar_chairs@aes.org
Paper Co-Chairs: Hannes Gamper (Microsoft), and David Lou Alon (Meta) - Email: 2022avar_papers@aes.org
Workshops/Tutorials Co-Chairs: Agnieszka Roginska (NYU), Veronique Larcher (Sennheiser) - Email: 2022avar_workshops@aes.org
The Audio Engineering Society is pleased to announce its third International Conference on Audio for Virtual and Augmented Reality. This conference will gather research scientists, engineers, VR, AR and MR developers and content providers to explore and discuss topics such as: spatial audio capture, rendering and synthesis over headphones and loudspeakers; binaural, ambisonics and wave field synthesis techniques; 3D sound field navigation; HRTF modeling and derivation from optical and/or acoustic measurements; reverb and room acoustics synthesis; 3D audio mixing and content production; and sound design for VR/AR/MR, and best practices. The three-day conference program will focus on the dissemination of top-level research in the field of spatial audio and technology for virtual, augmented and mixed reality, and discussion of technical solutions and recommended practices. In addition to the paper and poster sessions, the conference will also consist of invited presentations from key researchers, practitioners and industry leaders, demonstrations, panel discussions, tutorials, and workshops. The arena of virtual, augmented and mixed reality is highly interactive and multi-disciplinary and as such, we would like the conference to reflect this. We welcome submissions in all relevant audio-related areas including but not limited to the following:
Proposed topics
Research in audio for virtual and augmented reality:
- Spatial sound capture
- Binaural reproduction over headphones and loudspeakers (dummy head equalization, crosstalk-cancellation, up-mixing)
- Multichannel rendering (wave field synthesis, Ambisonics)
- 3D sound field navigation
- Object-based audio
- HRTF modeling and derivation from optical and/or acoustic measurements
- Virtual environment modeling (synthetic sound fields, reverberation)
- Spatial audio quality, compression, streaming, and latency
- Spatial perception and psychoacoustics
- Listening tests and evaluation
- VR/AR/MR audio perception and enhancement
- Smart audio for VR/AR/MR
- Hardware and calibration for VR/AR/MR audio
- Transparent hearing applications and hardware
Implementation, recording, production, and content creation:
- Audio capture and synthesis (recording, synthetic sound fields)
- Audio production for VR/AR (3D mixing, mastering, effects, tools, software)
- Sound design for VR/AR
- Music composition for VR/AR
- AR/VR audio in streaming and broadcast (Television, Radio, IP) applications
- Telepresence and live AR/VR audio production
- Applications in VR/AR (case studies)
- Developing Audio Standards for VR/AR Applications
- Audio for Location based installations (entertainment etc.)
- Audio in Enterprise applications
Submission information
All submissions should have a clear connection with audio for virtual, augmented and mixed reality. Content should reflect the scientific and creative progress made and highlight relevant contributions or conclusions to attendees. We encourage multidisciplinary approaches to the area and an exploration of the interactions between content creators, engineers and the audience as well as relationships between theory and practice. Submissions may be in the form of paper, workshop or tutorial. All proposals are to be submitted using EasyChair.
Papers
Paper proposals should initially consist of title, abstract (60 to 120 words), and précis (500 to 750 words), followed later by a full and complete paper, once accepted. Alternatively, authors may submit a full paper for peer review from the outset. Acceptance of papers will be determined by the committee based on peer review. The paper submission deadline is: May 15, 2022. Authors of accepted précis and full paper submissions will be notified by June 13, 2022. For all accepted submissions, final manuscripts of a maximum of 10 pages (3000 words) must be submitted by July 22, 2022. Please contact 2022avar_papers@aes.org if you have any queries about paper submissions.
Tutorials and workshops
Tutorials and workshops will complement the conference paper sessions by providing panel discussions, presentations and lectures led by experts in the field. These events will provide in-depth yet practical discussions related to audio for virtual, augmented and mixed reality while demonstrating the application of science in real-world scenarios. Tutorial and workshop proposals should include: title, abstract (60 to 120 words), and précis (500 to 750 words). The précis should include the number and names of presenters involved, format of the presentation (single presenter, panel, round-table, etc.), duration of the presentation, what attendees may need to bring (laptop, headphones, etc.), a list of topics to be covered, and a set of learning objectives. The tutorial and workshop submission deadline is May 9, 2022. Notices of accepted tutorials and workshops will be sent out no later than July 15, 2022. Please contact 2022avar_workshops@aes.org if you have any queries about tutorial/workshop submissions.
Publication
Papers will be published online in the AES E-Library no earlier than 10 days before the event.
Page charges
If a paper is longer than 10 pages, the author will be charged a fee of $25 for every page over 10.
Registration
At least one author of each contribution must pay to register for the conference, and attend to present. Registration details will be posted on the conference website soon.

