Tags:China, chinese players, ethnography, grief, loss, MMORPG, server shutdown, virtual worlds and world of warcraft
Abstract:
The extended abstract describes a multi-site digital ethnography of Chinese World of Warcraft players' dealing with the massive server shutdown of January 2023. We think it is one of the first studies of (permanent) server shutdown, and believe the main theoretical contribution to be that it analyzes loss, disconnection and detachment in light of a body of literature (almost 20 years of it) that mainly studies WoW and other MMOs in light of connection and attachment (i.e., the sense of belonging, the friendships, etc.). See extended abstact for details.
Grieving World of Warcraft’S Chinese Server Shutdown