Balance is an essential skill for human motor functioning that causes a sense of security and is indispensable for stability during movement. In this process, the postural orientation provides stimuli responsible for sensations of movement that help in the environmental orientation. The reduction of balance can favor the increase of falls provi-ding some type of injury, which in more serious conditions lead to the need for care with therapies. Currently, one of the strategies for maintaining balance is multisensory training, which consists of series of exercises with sensori-zed equipment with static and dynamic metrics. One of these equipment is the force platform that measures the fluctuation of the Center of Mass (COM) and Pressure (COP) with load cells. To provide a balance training expe-rience for people who need it, a bipedal force platform with biaxial rotation was used with a virtual environment de-signed to use the flexibility of chang-ing the inclination of the force platform along with a game element.
Development of a Responsive System with Immersion in a Virtual Environment Integrated into a Biaxial Force Platform for Balance Training