PROGRAM FOR SUNDAY, JUNE 14TH: TALK VIEW
Days:
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all days
View: with abstractssession overview
9:30
10:00
10:30
11:00
11:30
12:00
12:30
13:00
13:30
14:00
14:30
15:00
15:30
16:00
16:30
17:00
17:30
18:00
18:30
19:00
19:30
20:00
20:30
21:00
10:00-10:15
Guillaume Guenat, Sophie Bémelmans
10:30-10:45
Lachlan Reardon
10:00-10:15
Amanda Jankowitz, Ane Orchard, Oluwarotimi Randle
10:30-10:45
Mohamed Amine Malmouze
09:45-10:00
Štěpán Šanda
10:00-10:15
Through Ruins, Dark Woodlands, White Cities: The Representation of Ancient Landscapes in Video Games
Henrike Koester
10:15-10:30
Urszula Jedynak
10:00-13:00 WORKSHOP: Remnants of Play (Nick Webber, Jaakko Suominen)
10:00-13:00 WORKSHOP: Games Against Death: Games, Mortality, and the Politics of Dying (Poppy Wilde, Martin Gibbs)
10:00-13:00 WORKSHOP: Unveiling Racialised and Hostile Urbanism through Interactive Storytelling (Oriol Viu i Duran)
11:30-11:45
Chloe Corcoran
12:00-12:15
Van Thien Pham
12:30-12:45
Sebastian Laitila
11:30-11:45
Adrian Demleitner
12:15-12:30
Alexis Messina
12:30-12:45
Michael Hall
11:30-11:45
Romina Paola Gala
12:15-12:30
Xiaoxuan Huang
12:30-12:45
Yuanyuan Xu, Patricia Lasserre, Aleksandra Dulic
14:00-17:00 WORKSHOP: The Feel of It: Minimalism for Analogue Games (David King)
14:00-17:00 WORKSHOP: Crime Plays (Dean Bowman, James McLean)
14:00-17:00 WORKSHOP: All-Island Mapping Exercise for Irish Games Sector (Darragh Lydon, Robert Emerson)
14:00-14:15
Kinga Noémi Mezey, Zoltán Murányi
15:00-15:15
Evgeny Kuznetsov
14:30-14:45
Lydia Cooke
14:45-15:00
Inês Raeiro, Jeanette Hauff, Jonas Nilsson
14:45-15:00
Anna-Maria Trefois
16:30-16:45
Laurence Herfs
16:00-16:15
Azul Romo Flores
16:15-16:30
Sarah Toscano
16:45-17:00
Federico Gorziglia
16:00-16:15
Oleksandra Kuzmenko
16:30-16:45
Thomas Byers
16:30-16:45
Anika Falkenberg
19:00-21:00 Evening Mixer Reception
11:00-11:30 Coffee Break
13:00-14:00 Lunch Break
15:30-16:00 Coffee Break