Web3D2020: The 25th International Conference on 3D Web Technology Korea University and online! Seoul, South Korea, November 9-13, 2020 |
Conference website | https://web3d.siggraph.org |
Submission link | https://easychair.org/conferences/?conf=web3d2020 |
Paper and Poster submission | August 3, 2020 |
Paper/poster acceptance | September 7, 2020 |
Standards session submission | September 19, 2020 |
Tutorial and workshop submission | September 19, 2020 |
Camera-ready paper/poster | September 21, 2020 |
Demonstration submission | September 26, 2020 |
Industrial use cases submission | October 3, 2020 |
Tutorial/workshop/demonstration/industrial use cases acceptance | October 12, 2020 |
HAnim competition | October 24, 2020 |
CALL FOR PAPERS - Web3D 2020 Conference
Important dates - Submission Link | |
Paper and poster submission:
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August 3, 2020
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Paper and poster acceptance:
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Septempber 7, 2020
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Camera-ready paper and poster:
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Septempber 21, 2020
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Tutorial and workshop submission:
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Septempber 19, 2020
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Standards session submission:
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Septempber 19, 2020
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Demonstration submission:
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Septempber 26, 2020
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Industrial use cases submission:
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October 3, 2020
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Tutorial/workshop/standards session/demonstration/
Industrial use cases acceptance:
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October 12, 2020
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HAnim competition submission:
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October 24, 2020
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The 25th International Conference on 3D Web Technology (Web3D 2020) organized by the Web3D Consortium and Korea Computer Graphics Society, will address an extensive range of research, development, and practice related to web-based interactive 3D applications. The Web3D 2020 conference will be held with online on Novermber 9-13, 2020. The goal of the conference is to share innovative and creative ideas that enable development of 3D applications for a wide range of 3D environments, including the web, mobile as well as virtual and augmented reality (XR) setups. Works related to various application domains, including education, healthcare, e-commerce, informatics, cultural heritage/tourism, entertainment, mass media, military, and construction (and many others) are welcome.This year’s theme “3D for Hyperconnected World , which emphasizes the increasingly global scope and wide impact of current and future high quality 3D content over high speed network. The Web3D community seeks to foster and support the increasing development, use, and utility of 3D content over high speed network by application developers, domain experts, as well as for end users. This includes the creation of interactive 3D content, robust and versatile 3D content representation and delivery standards, as well as presentation and interaction techniques enabling the development of user-friendly 3D applications on the Web.
Topics and areas for submission: Use the following list of the topic areas as a reference rather than a limitation. We welcome all topics related to Web/mobile 3D content creation, 3D printing, publishing technology, tools, and related studies.
For web3D application developers: novel technologies, tools, middleware
- VR/AR/MR/XR
- 3D content creation and modelling, 3D content scanning/reconstruction/printing
- Novel APIs, toolkits, and frameworks for 3D web and associated application domains
- AI on Web 3D
- Human modeling on Web 3D
- Cloud-based rendering and services for large-scale models,animations, and virtual worlds
- Streaming, compression, and transmission of 3D content
- Virtual humans, avatars, and complex reactive characters
- Motion capture for composition and streaming of behaviors and expressions
- HTML5 3D, WebGL, glTF and other languages that support the 3D Web
For domain experts: new platforms standards capabilities
- Algorithms for shape modeling, compression, optimization,analysis, and processing
- Novel APIs, toolkits, and frameworks for 3D Web and associated application domains
- Semantic Web for 3D objects and scenes
- X3D application examples
For web3D users:
- Multi-modal 3D interaction paradigms, including spatial UI, gestureand voice
- Visual analytics based on 3D Web technologies
- Diffusion and adoption of 3D Web technologies, comparative studies, historical perspectives, WWW integration
- Novel interactive 3D web applications in all areas and sectors such as entertainment, education, training, cultural heritage, digital twin, medicine, military, smart-manufacturing / industry 4.0, information & data visualization, science, geographic information systems (GIS), digital globes, subsurface exploration and mining, integrated marine data management and visualization, building information modeling(BIM), and architecture.
- Web3D/Mobile 3D applications and usability studies, smart city, navigation performance, immersion impact
The accepted papers and poster summaries will be published in the Web3D 2020 Conference Proceedings, available in the Digital Library, and Journal of Computational Design and engineering (JCDE) and Computer Animation and Virtual Worlds(CAVW).
Submission Guidelines
All papers must be original and not simultaneously submitted to another journal or conference. The following paper categories are welcome:
- Instructions for Authors: https://www.siggraph.org/learn/instructions-authors/
- Full or short papers presenting original work in 3D Web research and applications may be submitted in long or short form (up to 9 or 4 pages, EXCLUSIVE of the page(s) devoted to bibliographic references and short appendices). Do include a full citation list. Submissions will be peer-reviewed.
- Posters present results of ongoing or recently completed work in 3D web research and application. The poster format offers the opportunity to interactively present and discuss interesting results to the Web3D community. Posters should be submitted in the form of abstracts (2 pages). Posters must be formatted using the document templates for conferences. Upon acceptance, the final revised poster is required in paper and electronic format. Acceptable poster printing and formatting guidelines are here. Printing and delivery of the poster is the author's responsibility.
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Tutorials are an opportunity to present introductory and advanced applications of 3D Web technologies to students and to experienced practitioners. Tutorial subjects can include practices for authoring interactive 3D scenes and using 3D graphics in diverse application areas. Especially welcome are tutorials in the use of open-source software and Web applications which can be presented in hands-on sessions at the conference. Submission should include names, affiliations, and contact information, title of the tutorial, and a short summary including: the topic of interest, subjects covered, learning objectives, intended audience, prerequisites, and level of difficulty.
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Workshops provide a forum for researchers and practitioners from both the Web and 3D multimedia communities to discuss and exchange positions on current and emergent 3D Web topics. Workshops may take the form of presentation sessions moderated by workshop organizers or open discussions of new knowledge on a specific topic of interest. Each session will last 90 minutes with presentations and discussions. Submission should include names, affiliations, and contact information, title of the workshop, and a short summary including: the topic of the emergent technology and its use cases and challenges.
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Demonstrations enable artists, content designers, and developers to share their innovative 3D work at the conference. Artwork and applications developed for various platforms, including the Web, desktop, mobile, and VR/AR systems, are welcome. Submission should include names, affiliations, and contact information, title of the demonstration, and a short summary including: technology and tools used, use case and market readiness.
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Industrial Use cases enable practitioners to demonstrate how 3D Web technologies may be used in industrial applications. A special track during Web3D 2020 will be devoted to industrial use cases to share best practices, and requirements of using 3D in various application domains. Each presentation will last 20 minutes with 5-10 minutes for discussions. Submission should include names, affiliations, and contact information, title of the presentation, and a short summary including: Application domain and industry use case.
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Standards sessions provide a meeting for researchers and practitioners from both the Web and 3D multimedia communities to discuss and exchange standardization issues on current and emergent 3D Web topics. Submission should include names, affiliations, and contact information, title of the presentation, and a short summary including: 3D emergent Standardization topic and status.
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Competition(HAnim) is an annual competition dedicated to showing how H-Anim and X3D graphics standards can be used for creating animated music videos. The competition is organized by the Korean Standards Association (KSA) and Web3D Consortium. For competitors, attendance at the conference is not mandatory but is encouraged. Competition Submission requirements.
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Accepted proposers of Tutorials, Workshops, Demonstrations and Industrial use cases will be asked to provide a biography paragraph for each presenter, a representative image, and publishable course notes suitable for use on the conference proceedings, web site and promotional materials.
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Registration to the Web3D 2020 conference is free for everyone including authors.
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Questions about the CFP, program and conference should be emailed to program2020@web3dconference.org
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Additional information on the conference is available at: https://web3d.siggraph.org
Committees
General Chairs
- Soonhung Han, KAIST, Korea
- Don Brutzman, Naval Postgraduate School, USA
- Jehee Lee, Seoul National University, President of KCGS, Korea
Organizing Chairs
- Myeong Won Lee, Suwon University, Korea
- Mike McCann, Monterey Bay Aquarium Research Institute, USA
- Gerard J. Kim, Korea University, Korea
- Myung Geol Choi, The Catholic University, Korea
Steering Committee
- Don Brutzman, Naval Postgraduate School, USA
- Anita Havele, Executive Director, Web3D Consortium, USA
- Nicholas F. Polys, Virginia Tech, USA
Advisory Committee
- Ha-Jine Kimn, Ajou University, Korea
- Richard F. Puk, Intelligraphics Incorporated, USA
- Neil Trevett, Nvidia, Khronos, USA
- Krzysztof Walczak, Poznan University of Economics and Business, Poland
- Dongho Kim, Soongsil University, Korea
Program Chairs
- Kwan-Hee Yoo, Chungbuk National University, Korea
- Vince Marchetti, KShell Analysis & Web3D Consortium, USA
- Christophe Mouton, EDF – Electricité de France (EDF), France
- Takeshi Kurata, AIST/Tsukuba University, Japan
- Jinyuan Jia, Tongji University, China
Workshop Chairs
- Gerry J. Kim, Korea University, Korea
- Hyun Kyoon Lim, KRISS, Korea
- Sung-Hee Lee, KAIST, Korea
Standards Session Chairs
- Byoung Nam Lee, ETRI, Korea
- Christophe Mouton, EDF - Electricite de France (EDF), France
- Peter Ryan, Defence Science & Technology Group, Australia
Tutorial Chair
- Woontack Woo, KAIST, Korea
Poster Chairs
- Sung-Hee Lee, KAIST, Korea
- Hyung-Seok Kim, Konkuk Univesity, Korea
Demonstration Chairs
- Nakhoon Baek, Kyungpook National University, Korea
- Atsuto Soma, Elysium, Japan
Industrial Use Cases Chairs
- Christophe Mouton, EDF, France
- Soonhung Han, KAIST, Korea
Finance Chair
- Byounghyun Yoo, KIST, Korea
Web Chair
- Hwanyong Lee, Ajou University, Korea
Exhibition Chair
- Hyohyuk Im, KOAST, Korea
- Chung-Weon Oh, Namseoul University, Korea
- Kyunghwa Choi, CAD&Graphics, Korea
HAnim Competition Chair
- Myeong Won Lee, Suwon University, Korea
Organizing Committee
- Hwanyong Lee (Co-Chair), Ajou University, Korea
- Taek-Won Ahn (Co-Chair), Deajeon University, Korea
- Seung-Pyo Lee, Seoul National University, Korea
- Moohyun Cha, KIMM, Korea
- Hyungki Kim, Jeonbook National University, Korea
- Sunyoung Cho, KT, Korea
- Hyeon Woo Nam, Dongduk Women University, Korea
- Sujin Park, KSA, Korea
- Jungyup Oh, TTA, Korea
Contact
All questions about submissions should be emailed to program2020@web3dconference.org