![]() | JUCS ILRN - ILT2019: Journal of Universal Computer Science - Special Issue on Immersive Learning Technologies: Research and Future Directions |
Website | https://immersivelrn.org/special-issue-call-for-papers-journal-of-universal-computer-science/ |
Submission link | https://easychair.org/conferences/?conf=jucsilrnilt2019 |
Submission deadline | September 30, 2018 |
Journal of Universal Computer Science,
Special Issue on
"Immersive Learning Technologies: Research and Future Directions"
Journal Citation Reports impact factor (2017): 1.066, 5-year impact factor: 0.863
This special issue is edited in cooperation with the Immersive Learning Research Network (iLRN). iLRN is an international organization of developers, educators, and research professionals collaborating to develop the scientific, technical, and applied potential of immersive learning (https://immersivelrn.org/). The iLRN vision is to develop a comprehensive research and outreach agenda that encompasses the breadth and scope of learning potentialities, affordances and challenges of immersive learning environments. To achieve this, the iLRN mission is to invite and organize scientists, practitioners, organizations, and innovators across the disciplines to explore, describe, and apply the optimal use of immersive worlds and environments for educational purposes.
For this special issue, we are looking for original submissions on innovative research, technologies, and/or tools to enable successful services and products of immersive environments to foster learning, training and other activities in motivational and engaging ways. The objective is to uncover and discuss emerging trends and technologies, sound research and best practices, successful products and services within an international and interdisciplinary community. This includes but not limits its focus to virtual and augmented worlds, learning and motivational games, educational simulations, mixed/augmented reality, and related learning and teaching tools, techniques, technologies, and standards.
List of Topics
Topics of interest in the context of immersive environments include, from a computer science and technology perspective:
- Immersive Technologies, Systems and Devices
- Natural and Built Environments as Immersive Learning Spaces
- Cognitive and Pedagogical Analysis
- STEM Education
- The Psychological and Embodied Nature of "Immersion"
- Learning and Training Applications
- Non-leisure Games and Gamification
- A Glance into the Future: Innovations, Challenges and Applications
- Games and Entertainment
- Art and Creativity
- Cultural Heritage
Important Dates
- Paper submission deadline: September 30th, 2018
- First notification of acceptance: December 1st, 2018
- Revised papers submission deadline: February 15th, 2019
- Second round of reviews received by: March 15th, 2019
- Final notification of acceptance: March 22nd, 2019
- Expected Special Issue publication: June 1st, 2019
Committees
Special Issue Guest Editors
- Foaad Khosmood, California Polytechnic State University, United States of America
- Anasol Peña-Rios, British Telecom / University of Essex, United Kingdom
Editorial Board
- Allan Fowler, Kennesaw State University, USA
- Alok Mishra, Atilim UNiversity, Turkey
- Bruno Joho, Lucerne University of Applied Science and Arts, Switzerland
- Dennis Beck, University of Arkansas, USA
- Dominic Kao, Massachusetts Institute of Technology, USA
- Fridolin Wild, The Open University, UK
- Giuliana Dettori, Istituto di Tecnologie Didattiche del CNR, Italy
- Guenter Wallner, University of Applied Arts Vienna, Austria
- Kai Erenli, UAS bfi Vienna, Austria
- Leonel Caseiro Morgado, Universidade Aberta, Portugal
- Louis Nisiotis, Sheffield Hallam University, UK
- Manuel Gericota, Polytechnic of Porto, Portugal
- Max North, Kennesaw State University, USA
- Michael Gardner, University of Essex, UK
- Minjuan Wang, Shanghai International Studies University, China & San Diego State University, USA
- Narayanan Kulathuramaiyer, Universiti Malaysia Sarawak, Malaysia
- Pilar Lacasa, University of Alcalá, Spain
- Ralf Klamma, RWTH Aachen University, Germany
- Victor Zamudio, Instituto Tecnologico de Leon, Mexico
- Volker Settgast, Fraunhofer Austria Research GmbH, Austria
Submission Guidelines
Submissions must be formatted according to the J.UCS guidelines (see http://www.jucs.org/ujs/jucs/info/submissions/style_guide.html) and abiding by J.UCS refereeing procedure (http://www.jucs.org/ujs/jucs/info/submissions/refereeing_procedure.html).
Submissions that are extended versions of papers submitted to the Immersive Learning Research Network conference must contain about 50% new material and the title must clearly and unmistakably differ from the title of the article presented at the conference.
Please use the EasyChair website to submit your paper for this special issue: https://easychair.org/conferences/?conf=jucsilrnilt2019
Contact
All questions about submissions should be emailed to:
Foaad Khosmood |
Anasol Peña-Rios |
Download the official CFP here: http://www.jucs.org/ujs/jucs/info/special_issues/JUCS_Immersive_Learning_Technologies_2019_CfP.pdf