CreaRE2019: Eighth International Workshop on Creativity in Requirements Engineering ATLANTIC Congress Hotel Essen Essen, Germany, March 18, 2019 |
Conference website | https://sites.google.com/site/creare2019/ |
Submission link | https://easychair.org/conferences/?conf=creare2019 |
Submission deadline | January 21, 2019 |
Looking forward for interactive sessions?
Want to be at the forefront of research on creativity?
Come to the 8th edition of CreaRE!
Submission Guidelines
We invite three types of submissions: position papers, full papers, and proposals for interactive sessions. Every type should treat a topic from the workshop themes.
- Proposal for an interactive session (1–3 pages): Proposal for an interactive session such as a game, method demonstration, role playing, or mini-tutorial of 20–30 minutes duration, which can be executed at the workshop, including the participation of circa 20 persons. A proposal will be evaluated based on the proposed session’s potential for generating discussion.
- Position paper (3–6 pages): Short paper, stating the position of the authors on any of the workshop topics. For example, a position paper could describe an experiment or a case study in industry, in which case it will be evaluated on its potential for generating discussion, on practical relevance and on the originality of the positions stated. A position paper can be used to describe emerging ideas on how creativity should be performed, in which case it will be evaluated based on its relevance, originality, and sound argumentation.
- Full paper (8–10 pages): Full paper evaluating an experience, preferably in industry, or describing the results of a research effort. A full paper will be evaluated for the innovativeness of the proposed ideas and for technical soundness.
Each paper submission should be in the LNCS format, which is documented at: http://www.springer.com/computer/lncs?SGWID=0-164-12-73062-0.
Workshop Themes
The one-day workshop brings together the topics creativity and requirements.
Workshop topics include, but are not restricted to:
- Creative use of techniques originally designed for other purposes, but now applied as RE techniques, and/or creativity enhancers, especially for requirements elicitation
- The application of known creativity techniques in RE activities
- Promoting stakeholder participation in RE activities through creativity techniques
- Emerging ideas for new or adapted creativity techniques for RE activities
- Creativity in online settings, using the creativity of the crowd
- Gamification and creativity for RE
- Using creativity techniques to measure and enhance user experience
- Tool support for creativity enhancement
- Context dependency of creativity and creativity techniques
- Experiences with and considerations about creativity techniques in RE in industry
- RE techniques that enable or support creativity
- Creativity via reuse: trading off innovation and efficient production
Committees
Program Committee
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Sebastian Adam Fraunhofer IESE, Germany
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Fabiano Dalpiaz University of Utrecht, The Netherlands
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Jörg Dörr Fraunhofer IESE, Germany
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Thomas Herrmann Ruhr-University of Bochum, Germany
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Meira Levy Shenkar College, Israel
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Luisa Mich University of Trento, Italy
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Anitha PC QC Consulting Group, India
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Kurt Schneider Leibniz University Hannover, Germany
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Norbert Seyff University of Zurich, Switzerland
Organizing committee
Publication
The papers will be published in the REFSQ workshop proceedings.
Venue
Date: 18 March 2019, the first day of REFSQ 2019
Place: Essen, Germany
REFSQ Conference
Contact
All questions about submissions should be emailed to Andrea.dot.Herrmann-at-gmx.dot.de