CCSJW 2018: Computational Creativity and Social Justice Workshop 2018 University of Salamanca Salamanca, Spain, June 25, 2018 |
Conference website | http://computationalcreativity.net/iccc2018/computational-creativity-social-justice |
Submission link | https://easychair.org/conferences/?conf=ccsjw2018 |
Submission deadline | April 26, 2018 |
COMPUTATIONAL CREATIVITY & SOCIAL JUSTICE (CCSJ)
Computational creativity intersects social justice in three major ways. First, artificial intelligence systems (many of them arguably computationally creative) play a role in all aspects of our lives: from curating and assessing the media we consume to policing our communities to enabling or rejecting our participation in economic society. Second, computational creativity models, generates and evaluates new forms of art, and art has a long history of cultural commentary and critique, both reflecting and influencing societal values. Third, our community reflects the institutionalized biases that are built into its constituent disciplines and backgrounds, such as discipline-specific rejection of creative work by people with marginalized identities, or reduced prevalence of many groups in computer science and technology.
Important Dates
- Paper Deadline: April 26th, 2018
- Notifications to Authors: May 10th, 2018
- Camera-Ready Deadline: May 25th, 2018
- Workshop: June 25th, 2018
Workshop Topics
This workshop will bring together researchers from across the community to consider the question: how can computational creativity, as a community and as a field of research, advance social justice? We solicit papers and discussion topics surrounding themes including:
- The politics of computationally creative systems
- Diversity in computational creativity
- Our social responsibilities as computational creativity researchers
- Computational creativity for social commentary
- Computational creativity for social change
- Broadening participation in computational creativity
- Algorithmic bias and computational creativity
Submissions
Papers should be 6-8 pages in length, in the ICCC format, and anonymized for double-blind review. Papers can describe technical research, critiques, literature reviews, applications of computational creativity, new
systems, or other aspects of social justice as it applies to computational creativity. Position papers are welcome.. We also welcome short papers up to 4 pages in length, which would be appropriate for system demos or works-in-progress. All papers should be submitted via easychair: https://easychair.org/conferences/?conf=ccsjw2018. You can find an author toolkit with the ICCC format for LaTeX and Word here: http://computationalcreativity.net/iccc2018/ICCC-author-kit.zip
Organizers
Please contact the organizers with any questions about the workshop:
- Gillian Smith, Worcester Polytechnic Institute, USA (gmsmith@wpi.edu)
- Anne Sullivan, University of Central Florida, USA (anne.sullivan@ucf.edu)
- Dan Brown, University of Waterloo, Canada (dan.brown@uwaterloo.ca)
- Mike Cook, Falmouth University, UK (mike@gamesbyangelina.org)
- Alison Pease, University of Dundee, UK (a.pease@dundee.ac.uk)