CCGW17: 3rd Computational Creativity and Games Workshop Georgia Institute of Technology Atlanta, GA, United States, June 19-26, 2017 |
Conference website | http://www.ccgworkshop.org/ |
Submission deadline | April 25, 2017 |
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CALL FOR PAPERS
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Computational Creativity and Games Workshop (CCGW 2017)
CCGW 2017
June 19th, 2017 – Atlanta, Georgia
Submission deadline: April 25th, 2017
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ABOUT THE WORKSHOP
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In 1849 Richard Wagner coined the term "Gesamtkunstwerk", roughly translating to "total work of art", to describe media that integrates many forms of creative expression. In the modern age digital games reflect this Gesamtkunstwerk spirit, combining music, art, animation, performance, narrative, and programming in a cohesive, computational whole. This makes games well-suited to a wide range of computational creativity research including autonomous creative agents, experimental co-creative tools, and overviews of historical and potential creative applications. The 3rd workshop on Computational Creativity and Games focuses on and highlights research at the intersection of games and creativity.
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WORKSHOP TOPICS
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Papers may cover a variety of topics within computational creativity in digital games, including but not limited to:
+Generative techniques that focus on creativity in either approach or content (e.g. procedural content generation (PCG) or automated game generation)
+Automatic evaluation of game content or gameplay
+Automatic gameplay (especially work that focuses on gameplay as performance)
+Co-creative game design tools
+Cultural issues relating to generative software and games or game design
+Surveys, ontologies and reports of computationally creative software in games
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SUBMISSION
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We welcome paper submissions up to 8 pages (including references). Due to a tight review schedule, papers over 8 pages may be rejected without review. The review process will be single-blind, but you are welcome to make your papers anonymous. All papers must be submitted as a PDF document formatted according to ICCC style (which is similar to AAAI and IJCAI formats). Formatting instructions, as well as LaTeX and Word style files are provided in the ICCC Author Kit (http://computationalcreativity.net/iccc2017/ICCC-author-kit.zip).
Papers should be submitted through EasyChair (submissions will open soon!). Accepted papers must be presented by an author on June 19, 2017 at Georgia Institute of Technology (Georgia Tech), Atlanta, Georgia.
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IMPORTANT DATES
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Submission deadline – April 25, 2017
Author notification – May 5, 2017
Camera-ready deadline – May 20, 2017
Workshop – June 19, 2017
We will announce any changes to these details on our website (http://www.ccgworkshop.org/), through Twitter and through mailing lists.
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ORGANISATION
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Matthew Guzdial – Georgia Tech
Gabriella A. B. Barros – New York University
Amy K. Hoover – Northeastern University
Program Committee to be announced.