CHESE 2017: 3rd Int'l Workshop on Coding and Human aspects of Educational Software Engineering SPLASH 2017 Vancouver, Canada, October 22-27, 2017 |
Conference website | http://2017.splashcon.org/track/chese-2017 |
Submission deadline | June 18, 2017 |
Author notification | August 1, 2017 |
Camera Ready | September 1, 2017 |
Two of the backbones of software engineering are programming and testing. Both of these require many hours of practice to acquire mastery. To encourage students to put in these hours of practice, educators often employ the element of tools and games. The 3rd International CHESE 2017 (Coding and Human aspects of Educational Software Engineering) focuses on technologies that assist in the education process of software engineering, specifically coding and testing. We look at how the technologies are built, how they are evaluated, and how communities can be built around their use. Some of topics that we are interested in are the relationship between testing and gaming, analysis and visualization of student data, the challenges of sharing and re-using such data, and the influence of different programming languages. The aim of the workshop is not only to act as a forum for the exchange of ideas, but also as a vehicle to stimulate, deepen, and widen partnership between the software engineering and education fields on an international scale.
Call for contributions
Focus
The CHESE workshop’s intent is to build up a specific part of the software engineering research community around educational technology. We want to examine how these technologies are built and maintained, how they are evaluated, how can the data be mined and shared, and how communities can be built around their use. Topics included, but are not limited to:
- theory and practice of testing in education
- the relationship between testing and gaming
- analysis and visualization of student data
- challenges of sharing and re-using data
- challenges provided by different programming languages
- the value of hints, and approaches to providing them
- experience reports on using games in education, for example Code Hunt
The CHESE Workshop will include a keynote, a panel and the opportunity for group sessions such as demos. We are also soliciting formal contributions.
Types of submissions
The CHESE Workshop solicits regular papers (6 pages) and position statements or demo reports (2 pages). The submissions will be peer-reviewed by at least three program committee members. The workshop organizers will make acceptance decision based on the reviews provided by the program committee members. Conflicts of interest will be carefully handled during the reviewing process. The submission should be made via the Easychair website.
Papers will appear in the ACM Digital Library. For this reason, submissions must be original and should not have been published previously or be under consideration for publication while being evaluated for this symposium. Authors are required to adhere to the ACM Policy and Procedures on Plagiarism and the ACM Policy on Prior Publication and Simultaneous Submissions.
Papers must be prepared in OOPSPLA Conference Format. All submissions must be in English. The submissions should list the paper authors recognizably not anonymously (i.e., SPLASH does not use double blind reviews). Submissions that do not adhere to these guidelines or that violate formatting will be declined without review.
Committees
Organizing committee
- Judith Bishop (Stellenbosh University, South Africa)
- Sébastien Combéfis (ECAM Brussels, Belgium)
- Chan Liu (Ohio University, USA)
- Nikolai Tillmann (Microsoft)
- Tao Xie (University of Illinois at Urbana-Champaign, USA)
Program chairs
- Sébastien Combéfis (ECAM Brussels, Belgium)
- Chang Liu (Ohio University, USA)
Program committee
- Kendra Cooper (UT Dallas, USA)
- Sandro Fouche (Towson University, USA)
- Sumit Gulwani (Microsoft Research)
- Dan Grossman (University of Washington, USA)
- Philip Guo (University of Rochester, USA)
- Mehran Sahami (Stanford University, USA)
- Nigel Horspool (University of Victoria, Canada)
- Letizia Jaccheri (NUST, Norway)
- Amey Karkare (IIT Kanpur, India)
- Martin Monperrus (University of Lille, France)
- Armando Solar-Lezama (MIT, USA)
- Willem Visser (Stellenbosch University, South Africa)
- Qianxiang Wang (Peking University, China)
- Westley Weimer (University of Virginia, USA)
- Jim Whitehead (UC Santa Cruz, USA)
- Hongyu Xiang (Austalian National University, Australia)
- Florian Zuleger (TU Wien, Austria)
- Alexey Kolesnichenko (Microsoft)