AM 2019: Audio Mostly 2019 (14th International Conference: A Journey in Sound) The Mixed Reality Lab and the Department of Music, University of Nottingham Nottingham, UK, September 18-20, 2019 |
Conference website | http://audiomostly.com/ |
Submission link | https://easychair.org/conferences/?conf=am2019 |
Submission deadline | June 24, 2019 |
NEWS! Camera Ready paper deadline - 12th August 2019
Audio Mostly is an audio focused interdisciplinary conference on design, interacting with sound and technology, which embraces applied theory and practice-based research.
It is an annual conference which brings together thinkers and doers from academia and industry who share an interest in sonic interaction and the use of audio for interface design. This remit covers product design, auditory displays, computer games and virtual environments, new digital musical instruments, educational applications and workplace tools, as well as the topics listed below. It further includes fields such as the psychology of sound and music, cultural studies, systems engineering, and everything in between in which sonic Human-Computer Interaction plays a role.
Audio Mostly 2019 will be an inclusive event for all, bringing together a whole range of people and communities. It will be a lively and sociable mix of oral and poster paper presentations, demos, and workshops. We welcome submissions from industry, academia and interested parties in each of these categories.
As in previous years, the Audio Mostly 2019 proceedings will be published by the Association for Computing Machinery (ACM) (to be confirmed) and made available through their digital library. Regular papers, posters and demos/installations will be double-blind peer reviewed. It is envisaged that there will be a special issue of a journal relating to the conference, as with previous years.
CONFERENCE THEME
The special theme for the conference this year is A Journey in Sound and we would particularly welcome papers relating to this theme for at the conference this year. We often have different experiences of sound and music though out our lives, there are sounds that remind us of different places and people. We also have different playlists and songs that take us back and remind us of certain times and events. Throughout our lives we are interacting with sounds and music, we are on a journey in sound. This year the theme of the conference is open to interpretation, but people might think about the following, in relation to the theme:
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Sonic aspects of digital stories, documentaries and archives
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The soundtrack to our lives. Archiving and sharing sound
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The emotional potential of a sound, how might this be used to support interaction
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The different uses of music across different settings
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The re-use of recollections and memories by composers & sound designers
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The development of musical tools that can let us express our experiences over time
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Socio-technical uses of AI create highly personalised soundtracks that respond to one’s context
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Adaptive music use in journeys, time and the creative use of data
Audio Mostly 2019 encourages the submission of regular papers (oral/poster presentation) addressing such questions and others related to the conference theme and the topics presented below.
Submission Guidelines
Papers and Posters
Audio Mostly would like to welcome paper submissions from anyone interested in audio design, interaction and technology. See the Call for Papers and the Authors’ Instructions & Submission on the Audio Mostly website for further information about submissions.
Full papers 5-8 pages
Short papers 4 pages
*Papers can be presented as a poster
Workshops
We invite proposals for workshops to be held at Audio Mostly 2019. Selected workshops and sessions will take place either during the main conference (Date - September 2019) or on the day prior to the conference starting (Date September 2019) according to the program and workshop organisers’ preferences. Workshops provide an opportunity for delegates to interact in a context of shared interests and focused discussion. Workshop participants are likely to network in meaningful ways whilst addressing issues of research, practice, or education, and generating ideas for creative applications.
Hands-on/interactive and regular workshop proposals must take the form of a paper submission of up to 6 pages in length.
See the Call for Workshops and the Authors’ Instructions & Submission on the Audio Mostly website for further information about submissions.
Demos and Installations
The Audio Mostly 2019 Demo/Installation forum is a high-visibility opportunity for Researchers, Industry and Practitioners in sound & interaction to present a hands-on demonstration of their work.
We equally welcome self-contained projects as well as large-scale installations and artworks.
We encourage submissions of demonstrations in any of the areas listed in the Call for Papers and in particular:
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augmented and/or participatory experiences
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game audio
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experiences
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immersive and spatial audio
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virtual reality
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interactive sound installations
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interfaces and instruments for musical expression
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interfaces for information retrieval and signal processing
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auditory display and sonification interfaces
Demo proposals must take the form of a paper submission of 5 pages in length.
See the Call for Demos and the Authors’ Instructions & Submission on the Audio Mostly website for further information about submissions.
Performances
As part of Audio Mostly 2019 we welcome the submission of original music works.
Accepted submissions will either be performed at a dedicated concert during the conference or exhibited as an installation, depending on the nature of the submitted work.
List of Possible Topics (Music)
- Work related to the conference theme of “A Journey in Sound”
- Multi-modal audience experiences
- Pieces that use experimental narrtive structures
- Non Linear Performances
- Performance involving interactive audience participation
- Creative use of distributed audience devices
- AR/VR performances
- Dynamic music composition or performance
- Algorithmic composition
- Novel application of MIR and signal processing techniques for music composition and performance
- Augmented instrumentation and performance tools
- Novel use of existing and repurposed material
We welcome works in any style or genre, with a maximum length of 8 minutes (shorter works are also welcome). Front of house PA, microphones, stage monitoring, projector and screen will be provided as standard but any further specific equipment requirements should be outlined in the supporting document. Where possible and within reason we will endeavour to meet performer requirements, however extraordinary equipment requirements will need to be discussed with the music chair following acceptance. Please contact the music chairs (see contact details below) if you have any questions regarding this.
We particularly encourage submissions of technical papers related to music works. Please state if the work is related to a submission to the technical program.
See the Call for Music and the Authors’ Instructions & Submission on the Audio Mostly website for further information about submissions.
Panel
Coming Soon
Doctoral Consortium
Coming Soon
List of Topics
The Audio Mostly conference series is interested in sound Interaction Design & Human-Computer Interaction (HCI) in general. The conference provides a space to reflect on the role of sound/music in our lives and how to understand, develop and design systems which relate to sound and music – we are particularly interested in this from a broad HCI perspective. We encourage original regular papers (oral/poster presentation) addressing the conference theme or other topics from the list provided below. We welcome multidisciplinary approaches involving fields such as music informatics, information and communication technologies, sound design, music performance, visualisation, composition, perception/cognition and aesthetics.
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Accessibility
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Aesthetics
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Affective computing applied to sound/music
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AI, HCI and Music
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Acoustics and Psychoacoustics
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Auditory display and sonification
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Augmented and virtual reality with or for sound and music
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Computational musicology
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Critical approaches to interaction, design and sound
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Digital augmentation (e.g. musical instruments, stage, studio, audiences, performers, objects)
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Digital music libraries
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Ethnographic studies
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Game audio and music
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Gestural interaction with sound or music
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Immersive and spatial audio
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Interactive sonic arts and artworks
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Intelligent music tutoring systems
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Interfaces for audio engineering and post-production
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Interfaces or synthesis models for sound design
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Live performing arts
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Music information retrieval & Interaction
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Musical Human-Computer Interaction
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New methods for the evaluation of user experiences of sound and music
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Participatory and co-design methodologies with or for audio
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Philosophical or sociological reflections on Audio Mostly related topics
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Psychology, cognition, perception
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Semantic web music technologies
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Spatial audio, interaction design and ambisonics
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Sonic interaction design
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Sound and image interaction: from production to perception
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Sound and soundscape studies
IMPORTANT DATES (Papers & Posters, Workshops, Demos/Installations, Performances, Panels and Doctoral Consortium )
Papers & Posters
IMPORTANT DATES (Papers & Posters)
Deadline for Submissions: 24th June 2019
Notification of Acceptance: 2nd August 2019
Camera-ready submissions: 12th August 2019
Early Registration Deadline: 10th August 2019
Conference: 18 – 20 September 2019
Workshops
IMPORTANT DATES (Workshops)
Deadline for Submissions: 24th June 2019
Notification of Acceptance: 1st July 2019
Workshops: 17th September 2019
Demos
IMPORTANT DATES (Demos & Installations)
Deadline for Submissions: 1st July 2019
Notification of Acceptance: 2nd August 2019
Camera-ready submissions: 12th August 2019
Music
IMPORTANT DATES (Music)
Deadline for Submissions: 24th June 2019
Notification of Acceptance: 15th July 2019
Committee
Audio Mostly Conference Committee
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General Chair - Alan Chamberlain
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Paper Chairs - Adrian Hazard & Elizabeth Kelly
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Workshops and Poster Chairs - Maria Kallionpaa & Mads Bodker
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Demo & Installation Chairs - Doon McDonald & Richard Ramchurn
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Performance Chairs - Simon Paterson & Duncan MacLeod
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Industry & Impact Chairs - Gary Bromham & Samantha Stapleford
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Equality and Diversity Chairs – Amy Dickens & Pat Brundell
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Local Arrangements/Organisation- Juan Martinez-Avila & Laurence Cliffe
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Conference Financial Assistant - Kevin Beales
Invited Speakers
Watch this space!
Publication
Audio Mostly 2019 proceedings will be published by the Association for Computing Machinery (ACM) (to be confirmed) and made available through their digital library.
Venue
This year, the conference is hosted by the Mixed Reality Lab (in the School of Computer Science) and the Department of Music at the University of Nottingham – The conference will be located on the University Park, Nottingham.
The University Park is The University of Nottingham’s largest campus at 300 acres. Part of the University since 1929, the campus is widely regarded as one of the largest and most attractive in the country. Set in extensive greenery and around a lake, University Park is the focus of life for students, staff and visitors. Conveniently located only two miles from the city centre. The campus is well connected, the nearest airport is the East Midlands Airport, local train stations are Nottingham, and Beeston.
For more information on the location, transport links and general information see the link below:
Getting here – Maps and Directions
Contact
All questions about submissions should be emailed to:
Papers (inc Posters) - tbc
Workshops - tbc
Demos - tbc
Performances - tbc